#ifndef VertexData_H #define VertexData_H #include #include typedef Data == struct ?? { r3_t p, v; } T == struct ?? {_vec Data data; bool ready; } void ComputeData(VAR Data data, nat a, pos, Vector vel); PROCEDURE GetData(T data, nat p, nat a, pos, Vector vel): Data; Data GetReadyData(T data, nat p); void Discard(T data); ; } /* VertexData */. #endif