#include #include #include #include #include "aux.h" #define drawOneLine(x1,y1,z1,x2,y2,z2) glBegin(GL_LINES); \ glVertex3f ((x1),(y1),(z1)); glVertex3f ((x2),(y2),(z2)); glEnd(); #define drawOnePoint(x,y,z) glTranslatef(x,y,z);\ auxSolidSphere(0.0125); glTranslatef(-x,-y,-z); // defining gloval variables static GLfloat spin = 0.0; static char axis = 'X'; static GLfloat scal = 1.0; // defining light's position static GLfloat light_position[] = {0.0,0.0,-10.0,0.0}; // defining material properties static GLfloat light_ambient [] = {0.2,0.2,0.2,1.0}; static GLfloat light_difusse [] = {0.8,0.8,0.8,1.0}; static GLfloat light_specular[] = {0.0,0.0,0.0,1.0}; static GLfloat mat_shininess [] = { 20 }; void display(void) { glClear (GL_COLOR_BUFFER_BIT); glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess); glEnable(GL_COLOR_MATERIAL); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glPushMatrix (); if (axis == 'X'){ glRotatef (spin, 1.0, 0.0, 0.0); glScalef (scal,scal,scal); glLightfv(GL_LIGHT0, GL_POSITION, light_position); } else if (axis == 'Y'){ glRotatef (spin, 0.0, 1.0, 0.0); glScalef (scal,scal,scal); glLightfv(GL_LIGHT0, GL_POSITION, light_position); } else if (axis == 'Z'){ glRotatef (spin, 0.0, 0.0, 1.0); glScalef (scal,scal,scal); glLightfv(GL_LIGHT0, GL_POSITION, light_position); } // begin of the edges net (internal faces) glLineWidth(1.25); // end of the edges net (internal faces) // begin of the edges glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0691, 0.3436, -0.8057, -0.3288, 0.2051, -0.8419); glLineWidth(4.0); drawOneLine( -0.0890, 0.2850, -0.9344, -0.0691, 0.3436, -0.8057); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.3288, 0.2051, -0.8419, -0.0890, 0.2850, -0.9344); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0520, 0.0539, -0.9058, -0.0691, 0.3436, -0.8057); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.3288, 0.2051, -0.8419, -0.0520, 0.0539, -0.9058); glColor3f (0.25,1,0.25); drawOneLine( -0.0520, 0.0539, -0.9058, -0.0890, 0.2850, -0.9344); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2563, 0.4999, -0.7788, -0.0691, 0.3436, -0.8057); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.3288, 0.2051, -0.8419, -0.2563, 0.4999, -0.7788); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1966, 0.1254, -0.7326, -0.0691, 0.3436, -0.8057); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.3288, 0.2051, -0.8419, -0.1966, 0.1254, -0.7326); glColor3f (0.8,0.8,0); drawOneLine( -0.1966, 0.1254, -0.7326, -0.0520, 0.0539, -0.9058); glColor3f (1,0.5,1); drawOneLine( 0.1916, 0.2544, -0.8824, -0.0890, 0.2850, -0.9344); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0691, 0.3436, -0.8057, 0.1916, 0.2544, -0.8824); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.1916, 0.2544, -0.8824, -0.0520, 0.0539, -0.9058); glColor3f (1,0.6,0.6); drawOneLine( -0.0890, 0.2850, -0.9344, -0.2563, 0.4999, -0.7788); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3229, 0.4016, -0.6539, -0.0691, 0.3436, -0.8057); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.3288, 0.2051, -0.8419, -0.3229, 0.4016, -0.6539); glColor3f (0.7,0.7,1); drawOneLine( -0.3229, 0.4016, -0.6539, -0.1966, 0.1254, -0.7326); glColor3f (1,0.5,1); drawOneLine( 0.1252, 0.1561, -0.7577, -0.0520, 0.0539, -0.9058); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0691, 0.3436, -0.8057, 0.1252, 0.1561, -0.7577); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.1252, 0.1561, -0.7577, -0.1966, 0.1254, -0.7326); drawOneLine( 0.0654, 0.5307, -0.8038, -0.0890, 0.2850, -0.9344); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0691, 0.3436, -0.8057, 0.0654, 0.5307, -0.8038); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.0654, 0.5307, -0.8038, 0.1916, 0.2544, -0.8824); drawOneLine( 0.0654, 0.5307, -0.8038, -0.2563, 0.4999, -0.7788); glColor3f (1,0.5,1); drawOneLine( -0.2563, 0.4999, -0.7788, -0.3229, 0.4016, -0.6539); glColor3f (0,1,1); drawOneLine( -0.0422, 0.3709, -0.6021, -0.1966, 0.1254, -0.7326); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0691, 0.3436, -0.8057, -0.0422, 0.3709, -0.6021); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.0422, 0.3709, -0.6021, -0.3229, 0.4016, -0.6539); glColor3f (1,0.6,0.6); drawOneLine( 0.1916, 0.2544, -0.8824, 0.1252, 0.1561, -0.7577); glColor3f (0.25,1,0.25); drawOneLine( -0.0682, -0.0234, -0.9907, -0.0520, 0.0539, -0.9058); drawOneLine( -0.0890, 0.2850, -0.9344, -0.0682, -0.0234, -0.9907); drawOneLine( 0.2124, -0.0540, -0.9388, 0.1916, 0.2544, -0.8824); drawOneLine( -0.0520, 0.0539, -0.9058, 0.2124, -0.0540, -0.9388); glColor3f (1,0.6,0.6); drawOneLine( -0.3454, 0.1280, -0.9267, -0.3288, 0.2051, -0.8419); drawOneLine( -0.0890, 0.2850, -0.9344, -0.3454, 0.1280, -0.9267); glColor3f (1,0.5,1); drawOneLine( -0.3086, -0.1035, -0.8981, -0.0520, 0.0539, -0.9058); drawOneLine( -0.3288, 0.2051, -0.8419, -0.3086, -0.1035, -0.8981); drawOneLine( -0.0792, 0.6024, -0.6307, -0.2563, 0.4999, -0.7788); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0691, 0.3436, -0.8057, -0.0792, 0.6024, -0.6307); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.0792, 0.6024, -0.6307, 0.0654, 0.5307, -0.8038); drawOneLine( -0.0792, 0.6024, -0.6307, -0.3229, 0.4016, -0.6539); glColor3f (1,0.6,0.6); drawOneLine( 0.1252, 0.1561, -0.7577, -0.0422, 0.3709, -0.6021); glColor3f (0.8,0.8,0); drawOneLine( -0.1762, -0.1832, -0.7890, -0.1966, 0.1254, -0.7326); drawOneLine( -0.0520, 0.0539, -0.9058, -0.1762, -0.1832, -0.7890); drawOneLine( 0.0012, -0.0808, -0.6408, 0.1252, 0.1561, -0.7577); drawOneLine( -0.1966, 0.1254, -0.7326, 0.0012, -0.0808, -0.6408); glColor3f (0,1,1); drawOneLine( -0.4531, -0.0321, -0.7251, -0.1966, 0.1254, -0.7326); drawOneLine( -0.3288, 0.2051, -0.8419, -0.4531, -0.0321, -0.7251); glColor3f (1,0.5,1); drawOneLine( 0.1754, 0.1772, -0.9674, 0.1916, 0.2544, -0.8824); drawOneLine( -0.0890, 0.2850, -0.9344, 0.1754, 0.1772, -0.9674); glColor3f (0,1,1); drawOneLine( 0.3299, 0.4229, -0.8367, 0.0654, 0.5307, -0.8038); drawOneLine( 0.1916, 0.2544, -0.8824, 0.3299, 0.4229, -0.8367); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1980, 0.4509, -0.6944, -0.0691, 0.3436, -0.8057); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.1916, 0.2544, -0.8824, 0.1980, 0.4509, -0.6944); drawOneLine( 0.1980, 0.4509, -0.6944, 0.0654, 0.5307, -0.8038); drawOneLine( 0.2124, -0.0540, -0.9388, -0.0682, -0.0234, -0.9907); drawOneLine( 0.1754, 0.1772, -0.9674, 0.2124, -0.0540, -0.9388); glColor3f (1,0.5,1); drawOneLine( 0.1980, 0.4509, -0.6944, 0.1252, 0.1561, -0.7577); glColor3f (1,0.6,0.6); drawOneLine( -0.3086, -0.1035, -0.8981, -0.3454, 0.1280, -0.9267); drawOneLine( -0.0682, -0.0234, -0.9907, -0.3086, -0.1035, -0.8981); drawOneLine( -0.2729, 0.4226, -0.8637, -0.0890, 0.2850, -0.9344); drawOneLine( -0.2563, 0.4999, -0.7788, -0.2729, 0.4226, -0.8637); glColor3f (0.7,0.7,1); drawOneLine( -0.3288, 0.2051, -0.8419, -0.5129, 0.3426, -0.7713); drawOneLine( -0.5129, 0.3426, -0.7713, -0.2563, 0.4999, -0.7788); glColor3f (0.8,0.8,0); drawOneLine( 0.0492, 0.4534, -0.8886, 0.0654, 0.5307, -0.8038); drawOneLine( -0.0890, 0.2850, -0.9344, 0.0492, 0.4534, -0.8886); glColor3f (0.25,1,0.25); drawOneLine( -0.0422, 0.3709, -0.6021, -0.0792, 0.6024, -0.6307); glColor3f (0.7,0.7,1); drawOneLine( -0.4469, 0.1644, -0.5371, -0.3229, 0.4016, -0.6539); drawOneLine( -0.1966, 0.1254, -0.7326, -0.4469, 0.1644, -0.5371); glColor3f (0.25,1,0.25); drawOneLine( -0.2926, 0.4100, -0.4066, -0.0422, 0.3709, -0.6021); drawOneLine( -0.3229, 0.4016, -0.6539, -0.2926, 0.4100, -0.4066); drawOneLine( -0.5793, 0.2442, -0.6464, -0.3229, 0.4016, -0.6539); drawOneLine( -0.3288, 0.2051, -0.8419, -0.5793, 0.2442, -0.6464); glColor3f (1,0.5,1); drawOneLine( 0.1459, -0.1523, -0.8140, 0.1252, 0.1561, -0.7577); drawOneLine( -0.0520, 0.0539, -0.9058, 0.1459, -0.1523, -0.8140); glColor3f (1,0.6,0.6); drawOneLine( 0.3896, 0.0482, -0.7905, 0.1916, 0.2544, -0.8824); drawOneLine( 0.1252, 0.1561, -0.7577, 0.3896, 0.0482, -0.7905); glColor3f (0,1,1); drawOneLine( 0.0012, -0.0808, -0.6408, -0.1762, -0.1832, -0.7890); drawOneLine( 0.1459, -0.1523, -0.8140, 0.0012, -0.0808, -0.6408); glColor3f (0.25,1,0.25); drawOneLine( 0.1980, 0.4509, -0.6944, -0.0422, 0.3709, -0.6021); glColor3f (0.8,0.8,0); drawOneLine( -0.4531, -0.0321, -0.7251, -0.3086, -0.1035, -0.8981); drawOneLine( -0.1762, -0.1832, -0.7890, -0.4531, -0.0321, -0.7251); glColor3f (0,1,1); drawOneLine( -0.1182, 0.6681, -0.7332, -0.2563, 0.4999, -0.7788); drawOneLine( 0.0654, 0.5307, -0.8038, -0.1182, 0.6681, -0.7332); glColor3f (1,0.6,0.6); drawOneLine( 0.3299, 0.4229, -0.8367, 0.1754, 0.1772, -0.9674); drawOneLine( 0.0492, 0.4534, -0.8886, 0.3299, 0.4229, -0.8367); glColor3f (0.8,0.8,0); drawOneLine( -0.0792, 0.6024, -0.6307, 0.1980, 0.4509, -0.6944); glColor3f (0,1,1); drawOneLine( 0.1754, 0.1772, -0.9674, -0.0682, -0.0234, -0.9907); glColor3f (0.7,0.7,1); drawOneLine( 0.3896, 0.0482, -0.7905, 0.2124, -0.0540, -0.9388); glColor3f (0.8,0.8,0); drawOneLine( -0.5129, 0.3426, -0.7713, -0.3454, 0.1280, -0.9267); glColor3f (1,0.6,0.6); drawOneLine( -0.0682, -0.0234, -0.9907, -0.3454, 0.1280, -0.9267); glColor3f (0.8,0.8,0); drawOneLine( -0.1762, -0.1832, -0.7890, -0.3086, -0.1035, -0.8981); drawOneLine( -0.2729, 0.4226, -0.8637, -0.5129, 0.3426, -0.7713); glColor3f (0.25,1,0.25); drawOneLine( 0.0592, 0.7707, -0.5850, -0.0792, 0.6024, -0.6307); drawOneLine( 0.0654, 0.5307, -0.8038, 0.0592, 0.7707, -0.5850); glColor3f (0.8,0.8,0); drawOneLine( 0.0492, 0.4534, -0.8886, -0.2729, 0.4226, -0.8637); drawOneLine( -0.1182, 0.6681, -0.7332, 0.0492, 0.4534, -0.8886); glColor3f (1,0.5,1); drawOneLine( -0.5066, 0.5390, -0.5833, -0.2563, 0.4999, -0.7788); drawOneLine( -0.3229, 0.4016, -0.6539, -0.5066, 0.5390, -0.5833); drawOneLine( -0.2631, 0.7398, -0.5599, -0.0792, 0.6024, -0.6307); drawOneLine( -0.2563, 0.4999, -0.7788, -0.2631, 0.7398, -0.5599); glColor3f (0,1,1); drawOneLine( -0.1662, 0.1338, -0.4852, -0.0422, 0.3709, -0.6021); drawOneLine( -0.1966, 0.1254, -0.7326, -0.1662, 0.1338, -0.4852); glColor3f (1,0.6,0.6); drawOneLine( 0.1559, 0.1645, -0.5101, 0.1252, 0.1561, -0.7577); drawOneLine( -0.0422, 0.3709, -0.6021, 0.1559, 0.1645, -0.5101); glColor3f (0.8,0.8,0); drawOneLine( -0.2926, 0.4100, -0.4066, -0.4469, 0.1644, -0.5371); drawOneLine( -0.1662, 0.1338, -0.4852, -0.2926, 0.4100, -0.4066); glColor3f (1,0.6,0.6); drawOneLine( -0.5793, 0.2442, -0.6464, -0.4531, -0.0321, -0.7251); drawOneLine( -0.4469, 0.1644, -0.5371, -0.5793, 0.2442, -0.6464); glColor3f (0.7,0.7,1); drawOneLine( 0.3896, 0.0482, -0.7905, 0.1459, -0.1523, -0.8140); glColor3f (0,1,1); drawOneLine( 0.1459, -0.1523, -0.8140, -0.1762, -0.1832, -0.7890); drawOneLine( 0.1559, 0.1645, -0.5101, 0.0012, -0.0808, -0.6408); glColor3f (1,0.6,0.6); drawOneLine( -0.4469, 0.1644, -0.5371, -0.4531, -0.0321, -0.7251); glColor3f (0.8,0.8,0); drawOneLine( -0.2729, 0.4226, -0.8637, -0.1182, 0.6681, -0.7332); glColor3f (1,0.6,0.6); drawOneLine( 0.0492, 0.4534, -0.8886, 0.1754, 0.1772, -0.9674); glColor3f (0.8,0.8,0); drawOneLine( 0.3361, 0.6194, -0.6487, 0.3299, 0.4229, -0.8367); glColor3f (0,1,1); drawOneLine( 0.0654, 0.5307, -0.8038, 0.3361, 0.6194, -0.6487); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0297, -0.2415, -0.9126, -0.0682, -0.0234, -0.9907); glLineWidth(4.0); drawOneLine( -0.0520, 0.0539, -0.9058, -0.0297, -0.2415, -0.9126); glLineWidth(4.0); drawOneLine( -0.0297, -0.2415, -0.9126, -0.3086, -0.1035, -0.8981); glLineWidth(4.0); drawOneLine( -0.0297, -0.2415, -0.9126, 0.2124, -0.0540, -0.9388); glLineWidth(4.0); drawOneLine( -0.0998, 0.1974, -0.9666, -0.0682, -0.0234, -0.9907); glLineWidth(4.0); drawOneLine( -0.0890, 0.2850, -0.9344, -0.0998, 0.1974, -0.9666); glLineWidth(4.0); drawOneLine( -0.0998, 0.1974, -0.9666, 0.1754, 0.1772, -0.9674); glLineWidth(4.0); drawOneLine( 0.4327, 0.1390, -0.8681, 0.2124, -0.0540, -0.9388); glLineWidth(4.0); drawOneLine( 0.1916, 0.2544, -0.8824, 0.4327, 0.1390, -0.8681); glLineWidth(4.0); drawOneLine( 0.4327, 0.1390, -0.8681, 0.3896, 0.0482, -0.7905); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.2124, -0.0540, -0.9388, 0.1459, -0.1523, -0.8140); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4327, 0.1390, -0.8681, 0.1754, 0.1772, -0.9674); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.3960, 0.2446, -0.6025, 0.1980, 0.4509, -0.6944); drawOneLine( 0.1252, 0.1561, -0.7577, 0.3960, 0.2446, -0.6025); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5553, 0.0452, -0.7912, -0.3454, 0.1280, -0.9267); glLineWidth(4.0); drawOneLine( -0.3288, 0.2051, -0.8419, -0.5553, 0.0452, -0.7912); glLineWidth(4.0); drawOneLine( -0.5553, 0.0452, -0.7912, -0.5129, 0.3426, -0.7713); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.3454, 0.1280, -0.9267, -0.2729, 0.4226, -0.8637); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5553, 0.0452, -0.7912, -0.3086, -0.1035, -0.8981); glLineWidth(4.0); drawOneLine( -0.0998, 0.1974, -0.9666, -0.3454, 0.1280, -0.9267); glLineWidth(4.0); drawOneLine( -0.0297, -0.2415, -0.9126, -0.1762, -0.1832, -0.7890); glLineWidth(4.0); drawOneLine( -0.4176, 0.6045, -0.6716, -0.5129, 0.3426, -0.7713); glLineWidth(4.0); drawOneLine( -0.2563, 0.4999, -0.7788, -0.4176, 0.6045, -0.6716); glLineWidth(4.0); drawOneLine( -0.4176, 0.6045, -0.6716, -0.2729, 0.4226, -0.8637); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.3295, 0.6413, -0.4352, -0.3229, 0.4016, -0.6539); drawOneLine( -0.0792, 0.6024, -0.6307, -0.3295, 0.6413, -0.4352); glColor3f (1,0.5,1); drawOneLine( 0.0592, 0.7707, -0.5850, -0.1182, 0.6681, -0.7332); drawOneLine( -0.2631, 0.7398, -0.5599, 0.0592, 0.7707, -0.5850); drawOneLine( -0.5793, 0.2442, -0.6464, -0.5129, 0.3426, -0.7713); drawOneLine( -0.5066, 0.5390, -0.5833, -0.5793, 0.2442, -0.6464); glColor3f (0.25,1,0.25); drawOneLine( -0.0488, 0.6109, -0.3832, -0.0422, 0.3709, -0.6021); drawOneLine( -0.0792, 0.6024, -0.6307, -0.0488, 0.6109, -0.3832); glColor3f (0.7,0.7,1); drawOneLine( -0.2631, 0.7398, -0.5599, -0.5066, 0.5390, -0.5833); drawOneLine( -0.3295, 0.6413, -0.4352, -0.2631, 0.7398, -0.5599); glColor3f (0,1,1); drawOneLine( 0.1559, 0.1645, -0.5101, -0.1662, 0.1338, -0.4852); glColor3f (0.8,0.8,0); drawOneLine( -0.1662, 0.1338, -0.4852, -0.4469, 0.1644, -0.5371); glColor3f (1,0.6,0.6); drawOneLine( -0.0488, 0.6109, -0.3832, -0.2926, 0.4100, -0.4066); glColor3f (0.8,0.8,0); drawOneLine( 0.4625, 0.3430, -0.7273, 0.3896, 0.0482, -0.7905); glColor3f (0,1,1); drawOneLine( 0.1916, 0.2544, -0.8824, 0.4625, 0.3430, -0.7273); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3042, -0.1060, -0.5838, -0.1762, -0.1832, -0.7890); glLineWidth(4.0); drawOneLine( -0.1966, 0.1254, -0.7326, -0.3042, -0.1060, -0.5838); glLineWidth(4.0); drawOneLine( -0.3042, -0.1060, -0.5838, -0.4531, -0.0321, -0.7251); glLineWidth(4.0); drawOneLine( -0.3042, -0.1060, -0.5838, 0.0012, -0.0808, -0.6408); glLineWidth(4.0); drawOneLine( -0.0297, -0.2415, -0.9126, 0.1459, -0.1523, -0.8140); glLineWidth(4.0); drawOneLine( 0.3067, -0.0473, -0.6313, 0.0012, -0.0808, -0.6408); glLineWidth(4.0); drawOneLine( 0.1252, 0.1561, -0.7577, 0.3067, -0.0473, -0.6313); glLineWidth(4.0); drawOneLine( 0.3067, -0.0473, -0.6313, 0.1559, 0.1645, -0.5101); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.0012, -0.0808, -0.6408, -0.1662, 0.1338, -0.4852); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3067, -0.0473, -0.6313, 0.1459, -0.1523, -0.8140); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.2285, 0.4594, -0.4472, 0.1980, 0.4509, -0.6944); drawOneLine( -0.0422, 0.3709, -0.6021, 0.2285, 0.4594, -0.4472); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5553, 0.0452, -0.7912, -0.4531, -0.0321, -0.7251); glLineWidth(4.0); drawOneLine( -0.3042, -0.1060, -0.5838, -0.4469, 0.1644, -0.5371); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.2631, 0.7398, -0.5599, -0.1182, 0.6681, -0.7332); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4327, 0.1390, -0.8681, 0.3299, 0.4229, -0.8367); glLineWidth(4.0); drawOneLine( -0.0998, 0.1974, -0.9666, 0.0492, 0.4534, -0.8886); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.3361, 0.6194, -0.6487, 0.1980, 0.4509, -0.6944); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1933, 0.6630, -0.7189, 0.3299, 0.4229, -0.8367); glLineWidth(4.0); drawOneLine( 0.0654, 0.5307, -0.8038, 0.1933, 0.6630, -0.7189); glLineWidth(4.0); drawOneLine( 0.1933, 0.6630, -0.7189, 0.3361, 0.6194, -0.6487); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.3299, 0.4229, -0.8367, 0.4625, 0.3430, -0.7273); drawOneLine( 0.4625, 0.3430, -0.7273, 0.3361, 0.6194, -0.6487); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1933, 0.6630, -0.7189, 0.0492, 0.4534, -0.8886); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.1917, 0.6908, -0.4757, -0.0792, 0.6024, -0.6307); drawOneLine( 0.1980, 0.4509, -0.6944, 0.1917, 0.6908, -0.4757); glColor3f (0,1,1); drawOneLine( 0.4625, 0.3430, -0.7273, 0.1980, 0.4509, -0.6944); glColor3f (0.7,0.7,1); drawOneLine( -0.2029, -0.3089, -0.9264, -0.3086, -0.1035, -0.8981); glColor3f (1,0.5,1); drawOneLine( -0.0682, -0.0234, -0.9907, -0.2029, -0.3089, -0.9264); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2029, -0.3089, -0.9264, -0.0297, -0.2415, -0.9126); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.1194, -0.2780, -0.9516, 0.2124, -0.0540, -0.9388); glColor3f (0.25,1,0.25); drawOneLine( -0.0682, -0.0234, -0.9907, 0.1194, -0.2780, -0.9516); glColor3f (0,1,1); drawOneLine( 0.3629, -0.0772, -0.9282, 0.1754, 0.1772, -0.9674); glColor3f (0.7,0.7,1); drawOneLine( 0.2124, -0.0540, -0.9388, 0.3629, -0.0772, -0.9282); glColor3f (0,1,1); drawOneLine( 0.0824, -0.0467, -0.9801, 0.1754, 0.1772, -0.9674); glColor3f (0.25,1,0.25); drawOneLine( -0.0682, -0.0234, -0.9907, 0.0824, -0.0467, -0.9801); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0824, -0.0467, -0.9801, -0.0998, 0.1974, -0.9666); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.4954, -0.1570, -0.8190, 0.3896, 0.0482, -0.7905); glColor3f (0.7,0.7,1); drawOneLine( 0.2124, -0.0540, -0.9388, 0.4954, -0.1570, -0.8190); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4954, -0.1570, -0.8190, 0.4327, 0.1390, -0.8681); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.3960, 0.2446, -0.6025, 0.3896, 0.0482, -0.7905); drawOneLine( 0.4625, 0.3430, -0.7273, 0.3960, 0.2446, -0.6025); glColor3f (0.7,0.7,1); drawOneLine( -0.6063, 0.1186, -0.7840, -0.5129, 0.3426, -0.7713); glColor3f (1,0.5,1); drawOneLine( -0.3454, 0.1280, -0.9267, -0.6063, 0.1186, -0.7840); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6063, 0.1186, -0.7840, -0.5553, 0.0452, -0.7912); glLineWidth(4.0); drawOneLine( -0.0998, 0.1974, -0.9666, -0.2729, 0.4226, -0.8637); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.4799, -0.1577, -0.8625, -0.3086, -0.1035, -0.8981); glColor3f (0,1,1); drawOneLine( -0.3454, 0.1280, -0.9267, -0.4799, -0.1577, -0.8625); glColor3f (1,0.5,1); drawOneLine( -0.2398, -0.0776, -0.9550, -0.0682, -0.0234, -0.9907); glColor3f (0,1,1); drawOneLine( -0.3454, 0.1280, -0.9267, -0.2398, -0.0776, -0.9550); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2398, -0.0776, -0.9550, -0.0998, 0.1974, -0.9666); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.2694, -0.4074, -0.8017, -0.1762, -0.1832, -0.7890); glColor3f (1,0.6,0.6); drawOneLine( -0.3086, -0.1035, -0.8981, -0.2694, -0.4074, -0.8017); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2694, -0.4074, -0.8017, -0.0297, -0.2415, -0.9126); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.5066, 0.5390, -0.5833, -0.5129, 0.3426, -0.7713); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5066, 0.5390, -0.5833, -0.4176, 0.6045, -0.6716); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.5334, 0.4132, -0.7212, -0.2729, 0.4226, -0.8637); glColor3f (0.7,0.7,1); drawOneLine( -0.5129, 0.3426, -0.7713, -0.5334, 0.4132, -0.7212); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5334, 0.4132, -0.7212, -0.4176, 0.6045, -0.6716); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.5066, 0.5390, -0.5833, -0.3295, 0.6413, -0.4352); glColor3f (0.25,1,0.25); drawOneLine( 0.1917, 0.6908, -0.4757, 0.0592, 0.7707, -0.5850); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4176, 0.6045, -0.6716, -0.1182, 0.6681, -0.7332); drawOneLine( 0.1933, 0.6630, -0.7189, -0.1182, 0.6681, -0.7332); glLineWidth(4.0); drawOneLine( -0.5553, 0.0452, -0.7912, -0.5793, 0.2442, -0.6464); drawOneLine( -0.5433, 0.4182, -0.4348, -0.5793, 0.2442, -0.6464); glLineWidth(4.0); drawOneLine( -0.3229, 0.4016, -0.6539, -0.5433, 0.4182, -0.4348); glLineWidth(4.0); drawOneLine( -0.5433, 0.4182, -0.4348, -0.5066, 0.5390, -0.5833); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.0488, 0.6109, -0.3832, -0.3295, 0.6413, -0.4352); drawOneLine( 0.3960, 0.2446, -0.6025, 0.1559, 0.1645, -0.5101); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5433, 0.4182, -0.4348, -0.4469, 0.1644, -0.5371); glLineWidth(4.0); drawOneLine( -0.5433, 0.4182, -0.4348, -0.2926, 0.4100, -0.4066); glLineWidth(4.0); drawOneLine( -0.3042, -0.1060, -0.5838, -0.1662, 0.1338, -0.4852); glLineWidth(4.0); drawOneLine( -0.0111, 0.3599, -0.3365, -0.2926, 0.4100, -0.4066); glLineWidth(4.0); drawOneLine( -0.0422, 0.3709, -0.6021, -0.0111, 0.3599, -0.3365); glLineWidth(4.0); drawOneLine( -0.0111, 0.3599, -0.3365, -0.0488, 0.6109, -0.3832); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.2926, 0.4100, -0.4066, -0.3295, 0.6413, -0.4352); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0111, 0.3599, -0.3365, -0.1662, 0.1338, -0.4852); glLineWidth(4.0); drawOneLine( 0.3067, -0.0473, -0.6313, 0.3896, 0.0482, -0.7905); glLineWidth(4.0); drawOneLine( 0.4327, 0.1390, -0.8681, 0.4625, 0.3430, -0.7273); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.4140, -0.3358, -0.6286, -0.4531, -0.0321, -0.7251); drawOneLine( -0.1762, -0.1832, -0.7890, -0.4140, -0.3358, -0.6286); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4140, -0.3358, -0.6286, -0.3042, -0.1060, -0.5838); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.1333, -0.3664, -0.5766, 0.0012, -0.0808, -0.6408); glColor3f (1,0.5,1); drawOneLine( -0.1762, -0.1832, -0.7890, -0.1333, -0.3664, -0.5766); glColor3f (0.8,0.8,0); drawOneLine( 0.1886, -0.3355, -0.6017, 0.1459, -0.1523, -0.8140); glColor3f (0,1,1); drawOneLine( 0.0012, -0.0808, -0.6408, 0.1886, -0.3355, -0.6017); glColor3f (0.8,0.8,0); drawOneLine( 0.0114, -0.4380, -0.7498, 0.1459, -0.1523, -0.8140); glColor3f (1,0.5,1); drawOneLine( -0.1762, -0.1832, -0.7890, 0.0114, -0.4380, -0.7498); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0114, -0.4380, -0.7498, -0.0297, -0.2415, -0.9126); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.1950, -0.1390, -0.4138, 0.1559, 0.1645, -0.5101); glColor3f (1,0.5,1); drawOneLine( 0.0012, -0.0808, -0.6408, 0.1950, -0.1390, -0.4138); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1950, -0.1390, -0.4138, 0.3067, -0.0473, -0.6313); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.2285, 0.4594, -0.4472, 0.1559, 0.1645, -0.5101); drawOneLine( 0.3960, 0.2446, -0.6025, 0.2285, 0.4594, -0.4472); glColor3f (0.25,1,0.25); drawOneLine( -0.5464, -0.2561, -0.7379, -0.4531, -0.0321, -0.7251); glColor3f (1,0.6,0.6); drawOneLine( -0.3086, -0.1035, -0.8981, -0.5464, -0.2561, -0.7379); glColor3f (0.7,0.7,1); drawOneLine( -0.5815, -0.1212, -0.4730, -0.4469, 0.1644, -0.5371); drawOneLine( -0.4531, -0.0321, -0.7251, -0.5815, -0.1212, -0.4730); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5815, -0.1212, -0.4730, -0.3042, -0.1060, -0.5838); glLineWidth(4.0); drawOneLine( -0.4176, 0.6045, -0.6716, -0.2631, 0.7398, -0.5599); glLineWidth(4.0); drawOneLine( 0.3629, -0.0772, -0.9282, 0.4327, 0.1390, -0.8681); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.4356, 0.2174, -0.8652, 0.3299, 0.4229, -0.8367); glColor3f (0.7,0.7,1); drawOneLine( 0.1754, 0.1772, -0.9674, 0.4356, 0.2174, -0.8652); glColor3f (1,0.5,1); drawOneLine( 0.3092, 0.4935, -0.7867, 0.0492, 0.4534, -0.8886); drawOneLine( 0.3299, 0.4229, -0.8367, 0.3092, 0.4935, -0.7867); drawOneLine( 0.1549, 0.2480, -0.9171, 0.0492, 0.4534, -0.8886); glColor3f (0.7,0.7,1); drawOneLine( 0.1754, 0.1772, -0.9674, 0.1549, 0.2480, -0.9171); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1549, 0.2480, -0.9171, -0.0998, 0.1974, -0.9666); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.4866, 0.5961, -0.6384, 0.3361, 0.6194, -0.6487); glColor3f (0.25,1,0.25); drawOneLine( 0.3299, 0.4229, -0.8367, 0.4866, 0.5961, -0.6384); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4866, 0.5961, -0.6384, 0.1933, 0.6630, -0.7189); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.1917, 0.6908, -0.4757, 0.3361, 0.6194, -0.6487); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1194, -0.2780, -0.9516, -0.0297, -0.2415, -0.9126); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.2694, -0.4074, -0.8017, -0.2029, -0.3089, -0.9264); glColor3f (0.7,0.7,1); drawOneLine( 0.3629, -0.0772, -0.9282, 0.1194, -0.2780, -0.9516); glColor3f (0,1,1); drawOneLine( 0.0824, -0.0467, -0.9801, 0.3629, -0.0772, -0.9282); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2516, -0.3579, -0.8424, -0.0297, -0.2415, -0.9126); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.2124, -0.0540, -0.9388, 0.2516, -0.3579, -0.8424); glColor3f (0,1,1); drawOneLine( 0.2516, -0.3579, -0.8424, 0.1459, -0.1523, -0.8140); glColor3f (0.7,0.7,1); drawOneLine( 0.1549, 0.2480, -0.9171, 0.0824, -0.0467, -0.9801); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6500, 0.0885, -0.6885, 0.4327, 0.1390, -0.8681); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.3896, 0.0482, -0.7905, 0.6500, 0.0885, -0.6885); glColor3f (0.25,1,0.25); drawOneLine( 0.6500, 0.0885, -0.6885, 0.4954, -0.1570, -0.8190); drawOneLine( 0.1194, -0.2780, -0.9516, 0.0824, -0.0467, -0.9801); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4356, 0.2174, -0.8652, 0.4327, 0.1390, -0.8681); glLineWidth(4.0); drawOneLine( -0.4799, -0.1577, -0.8625, -0.5553, 0.0452, -0.7912); glLineWidth(4.0); drawOneLine( -0.7508, 0.1900, -0.6109, -0.5553, 0.0452, -0.7912); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.5129, 0.3426, -0.7713, -0.7508, 0.1900, -0.6109); glColor3f (1,0.5,1); drawOneLine( -0.7508, 0.1900, -0.6109, -0.6063, 0.1186, -0.7840); glColor3f (0.7,0.7,1); drawOneLine( -0.2029, -0.3089, -0.9264, -0.4799, -0.1577, -0.8625); glColor3f (1,0.5,1); drawOneLine( -0.2398, -0.0776, -0.9550, -0.2029, -0.3089, -0.9264); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5464, -0.2561, -0.7379, -0.5553, 0.0452, -0.7912); glLineWidth(4.0); drawOneLine( -0.3661, 0.1988, -0.8766, -0.0998, 0.1974, -0.9666); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.3454, 0.1280, -0.9267, -0.3661, 0.1988, -0.8766); glColor3f (0.25,1,0.25); drawOneLine( -0.3661, 0.1988, -0.8766, -0.2729, 0.4226, -0.8637); drawOneLine( 0.0824, -0.0467, -0.9801, -0.2398, -0.0776, -0.9550); drawOneLine( 0.0114, -0.4380, -0.7498, -0.2694, -0.4074, -0.8017); glColor3f (0,1,1); drawOneLine( -0.4799, -0.1577, -0.8625, -0.2398, -0.0776, -0.9550); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6781, 0.4849, -0.5479, -0.4176, 0.6045, -0.6716); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.5129, 0.3426, -0.7713, -0.6781, 0.4849, -0.5479); glColor3f (0.7,0.7,1); drawOneLine( -0.6781, 0.4849, -0.5479, -0.5066, 0.5390, -0.5833); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2898, 0.6141, -0.6978, -0.4176, 0.6045, -0.6716); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.2729, 0.4226, -0.8637, -0.2898, 0.6141, -0.6978); glColor3f (1,0.5,1); drawOneLine( -0.2898, 0.6141, -0.6978, -0.5334, 0.4132, -0.7212); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1933, 0.6630, -0.7189, 0.0592, 0.7707, -0.5850); drawOneLine( -0.0812, 0.7989, -0.3906, 0.0592, 0.7707, -0.5850); glLineWidth(4.0); drawOneLine( -0.0792, 0.6024, -0.6307, -0.0812, 0.7989, -0.3906); glLineWidth(4.0); drawOneLine( -0.0812, 0.7989, -0.3906, 0.1917, 0.6908, -0.4757); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.0592, 0.7707, -0.5850, 0.3361, 0.6194, -0.6487); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0812, 0.7989, -0.3906, -0.2631, 0.7398, -0.5599); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.1222, 0.3994, -0.8533, 0.0492, 0.4534, -0.8886); glColor3f (0,1,1); drawOneLine( -0.2729, 0.4226, -0.8637, -0.1222, 0.3994, -0.8533); glColor3f (0.8,0.8,0); drawOneLine( 0.0322, 0.6448, -0.7229, -0.1182, 0.6681, -0.7332); drawOneLine( 0.0492, 0.4534, -0.8886, 0.0322, 0.6448, -0.7229); drawOneLine( -0.2898, 0.6141, -0.6978, -0.1182, 0.6681, -0.7332); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3092, 0.4935, -0.7867, 0.1933, 0.6630, -0.7189); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.7508, 0.1900, -0.6109, -0.5793, 0.2442, -0.6464); glColor3f (0.7,0.7,1); drawOneLine( -0.7445, 0.3866, -0.4232, -0.5066, 0.5390, -0.5833); glColor3f (0,1,1); drawOneLine( -0.5793, 0.2442, -0.6464, -0.7445, 0.3866, -0.4232); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7445, 0.3866, -0.4232, -0.5433, 0.4182, -0.4348); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.2285, 0.4594, -0.4472, -0.0488, 0.6109, -0.3832); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5433, 0.4182, -0.4348, -0.3295, 0.6413, -0.4352); drawOneLine( -0.0812, 0.7989, -0.3906, -0.3295, 0.6413, -0.4352); glLineWidth(4.0); drawOneLine( -0.0111, 0.3599, -0.3365, 0.1559, 0.1645, -0.5101); glLineWidth(4.0); drawOneLine( 0.3067, -0.0473, -0.6313, 0.3960, 0.2446, -0.6025); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.7075, 0.1550, -0.3946, -0.5793, 0.2442, -0.6464); glColor3f (0.7,0.7,1); drawOneLine( -0.4469, 0.1644, -0.5371, -0.7075, 0.1550, -0.3946); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7075, 0.1550, -0.3946, -0.5433, 0.4182, -0.4348); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.5303, 0.2575, -0.2465, -0.2926, 0.4100, -0.4066); glColor3f (0.8,0.8,0); drawOneLine( -0.4469, 0.1644, -0.5371, -0.5303, 0.2575, -0.2465); glColor3f (1,0.6,0.6); drawOneLine( -0.2498, 0.2269, -0.1947, -0.1662, 0.1338, -0.4852); drawOneLine( -0.2926, 0.4100, -0.4066, -0.2498, 0.2269, -0.1947); drawOneLine( -0.4041, -0.0188, -0.3249, -0.1662, 0.1338, -0.4852); glColor3f (0.8,0.8,0); drawOneLine( -0.4469, 0.1644, -0.5371, -0.4041, -0.0188, -0.3249); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4041, -0.0188, -0.3249, -0.3042, -0.1060, -0.5838); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.1771, 0.5218, -0.1317, -0.0488, 0.6109, -0.3832); glColor3f (0,1,1); drawOneLine( -0.2926, 0.4100, -0.4066, -0.1771, 0.5218, -0.1317); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1771, 0.5218, -0.1317, -0.0111, 0.3599, -0.3365); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.1917, 0.6908, -0.4757, -0.0488, 0.6109, -0.3832); drawOneLine( 0.2285, 0.4594, -0.4472, 0.1917, 0.6908, -0.4757); drawOneLine( -0.7139, -0.0416, -0.5823, -0.5793, 0.2442, -0.6464); glColor3f (0.7,0.7,1); drawOneLine( -0.4531, -0.0321, -0.7251, -0.7139, -0.0416, -0.5823); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1886, -0.3355, -0.6017, 0.3067, -0.0473, -0.6313); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.4290, -0.2554, -0.6943, 0.3896, 0.0482, -0.7905); glColor3f (0,1,1); drawOneLine( 0.1459, -0.1523, -0.8140, 0.4290, -0.2554, -0.6943); glColor3f (1,0.6,0.6); drawOneLine( 0.6500, 0.0885, -0.6885, 0.4625, 0.3430, -0.7273); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1333, -0.3664, -0.5766, -0.3042, -0.1060, -0.5838); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.5815, -0.1212, -0.4730, -0.4140, -0.3358, -0.6286); glColor3f (0,1,1); drawOneLine( 0.1886, -0.3355, -0.6017, -0.1333, -0.3664, -0.5766); glColor3f (0.8,0.8,0); drawOneLine( 0.0114, -0.4380, -0.7498, 0.1886, -0.3355, -0.6017); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1272, -0.1700, -0.3888, -0.3042, -0.1060, -0.5838); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.0012, -0.0808, -0.6408, -0.1272, -0.1700, -0.3888); glColor3f (1,0.6,0.6); drawOneLine( -0.1272, -0.1700, -0.3888, -0.1662, 0.1338, -0.4852); glColor3f (0.8,0.8,0); drawOneLine( 0.2516, -0.3579, -0.8424, 0.0114, -0.4380, -0.7498); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4388, 0.0616, -0.3906, 0.3067, -0.0473, -0.6313); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.1559, 0.1645, -0.5101, 0.4388, 0.0616, -0.3906); glColor3f (1,0.6,0.6); drawOneLine( 0.4388, 0.0616, -0.3906, 0.1950, -0.1390, -0.4138); glColor3f (1,0.5,1); drawOneLine( -0.1333, -0.3664, -0.5766, 0.0114, -0.4380, -0.7498); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4290, -0.2554, -0.6943, 0.3067, -0.0473, -0.6313); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.4140, -0.3358, -0.6286, -0.5464, -0.2561, -0.7379); drawOneLine( -0.2694, -0.4074, -0.8017, -0.4140, -0.3358, -0.6286); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7139, -0.0416, -0.5823, -0.5553, 0.0452, -0.7912); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.4041, -0.0188, -0.3249, -0.5815, -0.1212, -0.4730); glColor3f (1,0.6,0.6); drawOneLine( -0.5464, -0.2561, -0.7379, -0.2694, -0.4074, -0.8017); glColor3f (0,1,1); drawOneLine( -0.2835, 0.8105, -0.5098, -0.2631, 0.7398, -0.5599); drawOneLine( -0.1182, 0.6681, -0.7332, -0.2835, 0.8105, -0.5098); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2835, 0.8105, -0.5098, -0.4176, 0.6045, -0.6716); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.4954, -0.1570, -0.8190, 0.3629, -0.0772, -0.9282); glColor3f (1,0.5,1); drawOneLine( 0.3092, 0.4935, -0.7867, 0.4356, 0.2174, -0.8652); drawOneLine( 0.1549, 0.2480, -0.9171, 0.3092, 0.4935, -0.7867); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6130, 0.3198, -0.7171, 0.4327, 0.1390, -0.8681); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.3299, 0.4229, -0.8367, 0.6130, 0.3198, -0.7171); glColor3f (1,0.5,1); drawOneLine( 0.6130, 0.3198, -0.7171, 0.4625, 0.3430, -0.7273); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1222, 0.3994, -0.8533, -0.0998, 0.1974, -0.9666); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.1222, 0.3994, -0.8533, 0.1549, 0.2480, -0.9171); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4444, 0.5116, -0.5116, 0.3361, 0.6194, -0.6487); glLineWidth(4.0); drawOneLine( 0.1980, 0.4509, -0.6944, 0.4444, 0.5116, -0.5116); glLineWidth(4.0); drawOneLine( 0.4444, 0.5116, -0.5116, 0.4625, 0.3430, -0.7273); glLineWidth(4.0); drawOneLine( 0.3191, 0.8108, -0.4832, 0.1933, 0.6630, -0.7189); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.3361, 0.6194, -0.6487, 0.3191, 0.8108, -0.4832); drawOneLine( 0.3191, 0.8108, -0.4832, 0.4866, 0.5961, -0.6384); glColor3f (0.7,0.7,1); drawOneLine( 0.4356, 0.2174, -0.8652, 0.1549, 0.2480, -0.9171); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0322, 0.6448, -0.7229, 0.1933, 0.6630, -0.7189); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.2029, -0.3089, -0.9264, 0.1194, -0.2780, -0.9516); glColor3f (0,1,1); drawOneLine( 0.2516, -0.3579, -0.8424, 0.1194, -0.2780, -0.9516); glColor3f (1,0.5,1); drawOneLine( -0.0049, -0.5154, -0.8348, -0.2029, -0.3089, -0.9264); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0297, -0.2415, -0.9126, -0.0049, -0.5154, -0.8348); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.0049, -0.5154, -0.8348, -0.2694, -0.4074, -0.8017); glColor3f (1,0.6,0.6); drawOneLine( 0.4356, 0.2174, -0.8652, 0.3629, -0.0772, -0.9282); glColor3f (0.25,1,0.25); drawOneLine( -0.3661, 0.1988, -0.8766, -0.2398, -0.0776, -0.9550); drawOneLine( -0.1015, 0.0909, -0.9096, 0.0824, -0.0467, -0.9801); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0998, 0.1974, -0.9666, -0.1015, 0.0909, -0.9096); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.1015, 0.0909, -0.9096, 0.1549, 0.2480, -0.9171); glColor3f (0.8,0.8,0); drawOneLine( 0.4290, -0.2554, -0.6943, 0.4954, -0.1570, -0.8190); glColor3f (0.25,1,0.25); drawOneLine( 0.6336, 0.0113, -0.7734, 0.4954, -0.1570, -0.8190); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4327, 0.1390, -0.8681, 0.6336, 0.0113, -0.7734); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.6336, 0.0113, -0.7734, 0.6500, 0.0885, -0.6885); glColor3f (1,0.5,1); drawOneLine( 0.6130, 0.3198, -0.7171, 0.4356, 0.2174, -0.8652); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4444, 0.5116, -0.5116, 0.3960, 0.2446, -0.6025); glLineWidth(4.0); drawOneLine( 0.4444, 0.5116, -0.5116, 0.2285, 0.4594, -0.4472); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.6063, 0.1186, -0.7840, -0.4799, -0.1577, -0.8625); glColor3f (0.25,1,0.25); drawOneLine( -0.5464, -0.2561, -0.7379, -0.4799, -0.1577, -0.8625); glColor3f (0.7,0.7,1); drawOneLine( -0.5334, 0.4132, -0.7212, -0.6063, 0.1186, -0.7840); glColor3f (1,0.5,1); drawOneLine( -0.7304, -0.1186, -0.6674, -0.6063, 0.1186, -0.7840); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5553, 0.0452, -0.7912, -0.7304, -0.1186, -0.6674); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.7304, -0.1186, -0.6674, -0.7508, 0.1900, -0.6109); drawOneLine( -0.7139, -0.0416, -0.5823, -0.5464, -0.2561, -0.7379); glColor3f (1,0.6,0.6); drawOneLine( -0.1222, 0.3994, -0.8533, -0.3661, 0.1988, -0.8766); glColor3f (1,0.5,1); drawOneLine( -0.1015, 0.0909, -0.9096, -0.2398, -0.0776, -0.9550); drawOneLine( -0.0049, -0.5154, -0.8348, 0.0114, -0.4380, -0.7498); drawOneLine( -0.3661, 0.1988, -0.8766, -0.6063, 0.1186, -0.7840); glColor3f (0.25,1,0.25); drawOneLine( -0.5334, 0.4132, -0.7212, -0.3661, 0.1988, -0.8766); glColor3f (1,0.5,1); drawOneLine( -0.5334, 0.4132, -0.7212, -0.6781, 0.4849, -0.5479); glColor3f (0.25,1,0.25); drawOneLine( -0.5235, 0.7306, -0.4175, -0.5066, 0.5390, -0.5833); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4176, 0.6045, -0.6716, -0.5235, 0.7306, -0.4175); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.5235, 0.7306, -0.4175, -0.6781, 0.4849, -0.5479); glColor3f (0.8,0.8,0); drawOneLine( -0.5400, 0.6532, -0.5023, -0.5334, 0.4132, -0.7212); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4176, 0.6045, -0.6716, -0.5400, 0.6532, -0.5023); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.5400, 0.6532, -0.5023, -0.2898, 0.6141, -0.6978); glColor3f (0.8,0.8,0); drawOneLine( 0.0385, 0.8412, -0.5349, 0.0592, 0.7707, -0.5850); glColor3f (0,1,1); drawOneLine( -0.1182, 0.6681, -0.7332, 0.0385, 0.8412, -0.5349); drawOneLine( -0.1061, 0.9128, -0.3619, -0.2631, 0.7398, -0.5599); glColor3f (0.8,0.8,0); drawOneLine( 0.0592, 0.7707, -0.5850, -0.1061, 0.9128, -0.3619); glColor3f (0.25,1,0.25); drawOneLine( 0.1746, 0.8824, -0.3101, 0.1917, 0.6908, -0.4757); drawOneLine( 0.0592, 0.7707, -0.5850, 0.1746, 0.8824, -0.3101); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1746, 0.8824, -0.3101, -0.0812, 0.7989, -0.3906); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.0322, 0.6448, -0.7229, -0.1222, 0.3994, -0.8533); drawOneLine( -0.2898, 0.6141, -0.6978, 0.0322, 0.6448, -0.7229); glColor3f (0,1,1); drawOneLine( -0.2835, 0.8105, -0.5098, -0.2898, 0.6141, -0.6978); glColor3f (0.7,0.7,1); drawOneLine( 0.4866, 0.5961, -0.6384, 0.3092, 0.4935, -0.7867); glColor3f (0,1,1); drawOneLine( -0.1222, 0.3994, -0.8533, -0.2898, 0.6141, -0.6978); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0385, 0.8412, -0.5349, 0.1933, 0.6630, -0.7189); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.7139, -0.0416, -0.5823, -0.7508, 0.1900, -0.6109); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5900, 0.6321, -0.2928, -0.5433, 0.4182, -0.4348); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.5066, 0.5390, -0.5833, -0.5900, 0.6321, -0.2928); glColor3f (0.7,0.7,1); drawOneLine( -0.5900, 0.6321, -0.2928, -0.7445, 0.3866, -0.4232); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0812, 0.7989, -0.3906, -0.0488, 0.6109, -0.3832); glLineWidth(4.0); drawOneLine( -0.0111, 0.3599, -0.3365, 0.2285, 0.4594, -0.4472); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.5235, 0.7306, -0.4175, -0.2631, 0.7398, -0.5599); glColor3f (1,0.6,0.6); drawOneLine( -0.3465, 0.8328, -0.2696, -0.3295, 0.6413, -0.4352); glColor3f (0.7,0.7,1); drawOneLine( -0.2631, 0.7398, -0.5599, -0.3465, 0.8328, -0.2696); glColor3f (1,0.6,0.6); drawOneLine( -0.5900, 0.6321, -0.2928, -0.3295, 0.6413, -0.4352); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1061, 0.9128, -0.3619, -0.0812, 0.7989, -0.3906); glLineWidth(4.0); drawOneLine( -0.2498, 0.2269, -0.1947, -0.0111, 0.3599, -0.3365); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.0276, 0.0754, -0.2587, 0.1559, 0.1645, -0.5101); glColor3f (1,0.6,0.6); drawOneLine( -0.1662, 0.1338, -0.4852, 0.0276, 0.0754, -0.2587); glColor3f (0.7,0.7,1); drawOneLine( 0.4388, 0.0616, -0.3906, 0.3960, 0.2446, -0.6025); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5303, 0.2575, -0.2465, -0.5433, 0.4182, -0.4348); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.7445, 0.3866, -0.4232, -0.7075, 0.1550, -0.3946); glColor3f (1,0.6,0.6); drawOneLine( -0.2498, 0.2269, -0.1947, -0.5303, 0.2575, -0.2465); drawOneLine( -0.4041, -0.0188, -0.3249, -0.2498, 0.2269, -0.1947); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4578, 0.5523, -0.1836, -0.5433, 0.4182, -0.4348); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.2926, 0.4100, -0.4066, -0.4578, 0.5523, -0.1836); glColor3f (1,0.6,0.6); drawOneLine( -0.4578, 0.5523, -0.1836, -0.3295, 0.6413, -0.4352); glColor3f (0.7,0.7,1); drawOneLine( -0.1272, -0.1700, -0.3888, -0.4041, -0.0188, -0.3249); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1450, 0.5525, -0.1566, -0.0111, 0.3599, -0.3365); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.0488, 0.6109, -0.3832, 0.1450, 0.5525, -0.1566); glColor3f (0,1,1); drawOneLine( 0.1450, 0.5525, -0.1566, -0.1771, 0.5218, -0.1317); glColor3f (0.8,0.8,0); drawOneLine( -0.5303, 0.2575, -0.2465, -0.4041, -0.0188, -0.3249); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0276, 0.0754, -0.2587, -0.0111, 0.3599, -0.3365); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.7075, 0.1550, -0.3946, -0.7139, -0.0416, -0.5823); glColor3f (0.7,0.7,1); drawOneLine( -0.5815, -0.1212, -0.4730, -0.7075, 0.1550, -0.3946); drawOneLine( -0.7139, -0.0416, -0.5823, -0.5815, -0.1212, -0.4730); glColor3f (0,1,1); drawOneLine( 0.1950, -0.1390, -0.4138, 0.1886, -0.3355, -0.6017); glColor3f (0.7,0.7,1); drawOneLine( 0.2516, -0.3579, -0.8424, 0.4954, -0.1570, -0.8190); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5834, -0.0100, -0.5636, 0.3067, -0.0473, -0.6313); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.3896, 0.0482, -0.7905, 0.5834, -0.0100, -0.5636); glColor3f (1,0.5,1); drawOneLine( 0.5834, -0.0100, -0.5636, 0.3960, 0.2446, -0.6025); glColor3f (0.25,1,0.25); drawOneLine( 0.6130, 0.3198, -0.7171, 0.6500, 0.0885, -0.6885); glColor3f (0,1,1); drawOneLine( 0.4290, -0.2554, -0.6943, 0.2516, -0.3579, -0.8424); glColor3f (0.7,0.7,1); drawOneLine( -0.4140, -0.3358, -0.6286, -0.1333, -0.3664, -0.5766); glColor3f (0,1,1); drawOneLine( -0.1272, -0.1700, -0.3888, -0.1333, -0.3664, -0.5766); drawOneLine( -0.3838, -0.3273, -0.3814, -0.4140, -0.3358, -0.6286); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3042, -0.1060, -0.5838, -0.3838, -0.3273, -0.3814); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.3838, -0.3273, -0.3814, -0.5815, -0.1212, -0.4730); glColor3f (0.8,0.8,0); drawOneLine( 0.4290, -0.2554, -0.6943, 0.1886, -0.3355, -0.6017); glColor3f (1,0.6,0.6); drawOneLine( -0.0049, -0.5154, -0.8348, 0.2516, -0.3579, -0.8424); glColor3f (0.25,1,0.25); drawOneLine( 0.0276, 0.0754, -0.2587, 0.1950, -0.1390, -0.4138); glColor3f (0.7,0.7,1); drawOneLine( 0.4596, -0.2468, -0.4467, 0.1950, -0.1390, -0.4138); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3067, -0.0473, -0.6313, 0.4596, -0.2468, -0.4467); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.4596, -0.2468, -0.4467, 0.4388, 0.0616, -0.3906); glColor3f (1,0.5,1); drawOneLine( 0.5834, -0.0100, -0.5636, 0.4290, -0.2554, -0.6943); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4444, 0.5116, -0.5116, 0.1917, 0.6908, -0.4757); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.3838, -0.3273, -0.3814, -0.4041, -0.0188, -0.3249); glColor3f (0.8,0.8,0); drawOneLine( -0.5235, 0.7306, -0.4175, -0.2835, 0.8105, -0.5098); glColor3f (0.25,1,0.25); drawOneLine( 0.6336, 0.0113, -0.7734, 0.3629, -0.0772, -0.9282); drawOneLine( 0.0322, 0.6448, -0.7229, 0.3092, 0.4935, -0.7867); glColor3f (1,0.5,1); drawOneLine( -0.1015, 0.0909, -0.9096, -0.1222, 0.3994, -0.8533); drawOneLine( 0.6190, 0.5163, -0.5292, 0.4625, 0.3430, -0.7273); glColor3f (0,1,1); drawOneLine( 0.3361, 0.6194, -0.6487, 0.6190, 0.5163, -0.5292); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6190, 0.5163, -0.5292, 0.4444, 0.5116, -0.5116); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.6190, 0.5163, -0.5292, 0.4866, 0.5961, -0.6384); glColor3f (0.25,1,0.25); drawOneLine( 0.0592, 0.7707, -0.5850, 0.3191, 0.8108, -0.4832); glColor3f (1,0.5,1); drawOneLine( 0.3029, 0.7333, -0.5678, 0.4866, 0.5961, -0.6384); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1933, 0.6630, -0.7189, 0.3029, 0.7333, -0.5678); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.3029, 0.7333, -0.5678, 0.3191, 0.8108, -0.4832); glColor3f (1,0.6,0.6); drawOneLine( 0.0385, 0.8412, -0.5349, 0.0322, 0.6448, -0.7229); glColor3f (0.8,0.8,0); drawOneLine( -0.0049, -0.5154, -0.8348, 0.1194, -0.2780, -0.9516); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2557, -0.2858, -0.8925, 0.3629, -0.0772, -0.9282); glLineWidth(4.0); drawOneLine( 0.1194, -0.2780, -0.9516, 0.2557, -0.2858, -0.8925); glLineWidth(4.0); drawOneLine( 0.2557, -0.2858, -0.8925, 0.0824, -0.0467, -0.9801); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.6336, 0.0113, -0.7734, 0.4356, 0.2174, -0.8652); glColor3f (1,0.6,0.6); drawOneLine( 0.6559, 0.2847, -0.5008, 0.4625, 0.3430, -0.7273); glColor3f (1,0.5,1); drawOneLine( 0.3960, 0.2446, -0.6025, 0.6559, 0.2847, -0.5008); glColor3f (0.8,0.8,0); drawOneLine( 0.5112, 0.3565, -0.3278, 0.2285, 0.4594, -0.4472); glColor3f (0.7,0.7,1); drawOneLine( 0.3960, 0.2446, -0.6025, 0.5112, 0.3565, -0.3278); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5112, 0.3565, -0.3278, 0.4444, 0.5116, -0.5116); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.7304, -0.1186, -0.6674, -0.4799, -0.1577, -0.8625); glColor3f (0.25,1,0.25); drawOneLine( -0.7304, -0.1186, -0.6674, -0.5464, -0.2561, -0.7379); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3549, -0.3444, -0.8448, -0.2029, -0.3089, -0.9264); glLineWidth(4.0); drawOneLine( -0.4799, -0.1577, -0.8625, -0.3549, -0.3444, -0.8448); glLineWidth(4.0); drawOneLine( -0.3549, -0.3444, -0.8448, -0.2398, -0.0776, -0.9550); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.1015, 0.0909, -0.9096, -0.3661, 0.1988, -0.8766); drawOneLine( -0.5400, 0.6532, -0.5023, -0.6781, 0.4849, -0.5479); glColor3f (0.8,0.8,0); drawOneLine( -0.1061, 0.9128, -0.3619, 0.0385, 0.8412, -0.5349); glColor3f (0,1,1); drawOneLine( -0.2835, 0.8105, -0.5098, -0.1061, 0.9128, -0.3619); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1082, 0.7839, -0.1852, -0.0812, 0.7989, -0.3906); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.1917, 0.6908, -0.4757, 0.1082, 0.7839, -0.1852); glColor3f (0,1,1); drawOneLine( 0.1082, 0.7839, -0.1852, 0.1746, 0.8824, -0.3101); drawOneLine( 0.0385, 0.8412, -0.5349, -0.2835, 0.8105, -0.5098); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3465, 0.8328, -0.2696, -0.0812, 0.7989, -0.3906); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.5400, 0.6532, -0.5023, -0.2835, 0.8105, -0.5098); glColor3f (0.25,1,0.25); drawOneLine( 0.3029, 0.7333, -0.5678, 0.3092, 0.4935, -0.7867); drawOneLine( 0.3191, 0.8108, -0.4832, 0.0385, 0.8412, -0.5349); glColor3f (0,1,1); drawOneLine( -0.7445, 0.3866, -0.4232, -0.7508, 0.1900, -0.6109); drawOneLine( -0.7304, -0.1186, -0.6674, -0.7139, -0.0416, -0.5823); glColor3f (0.8,0.8,0); drawOneLine( -0.6781, 0.4849, -0.5479, -0.7508, 0.1900, -0.6109); glColor3f (0.7,0.7,1); drawOneLine( -0.7445, 0.3866, -0.4232, -0.6781, 0.4849, -0.5479); glColor3f (1,0.5,1); drawOneLine( -0.5303, 0.2575, -0.2465, -0.7075, 0.1550, -0.3946); glColor3f (1,0.6,0.6); drawOneLine( -0.7140, 0.3951, -0.1758, -0.7445, 0.3866, -0.4232); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5433, 0.4182, -0.4348, -0.7140, 0.3951, -0.1758); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.7140, 0.3951, -0.1758, -0.5900, 0.6321, -0.2928); glColor3f (0.25,1,0.25); drawOneLine( -0.2141, 0.7530, -0.1603, -0.0488, 0.6109, -0.3832); glColor3f (1,0.6,0.6); drawOneLine( -0.3295, 0.6413, -0.4352, -0.2141, 0.7530, -0.1603); glColor3f (0.7,0.7,1); drawOneLine( 0.1450, 0.5525, -0.1566, 0.2285, 0.4594, -0.4472); drawOneLine( -0.3465, 0.8328, -0.2696, -0.5235, 0.7306, -0.4175); glColor3f (1,0.6,0.6); drawOneLine( -0.5900, 0.6321, -0.2928, -0.3465, 0.8328, -0.2696); drawOneLine( -0.4578, 0.5523, -0.1836, -0.5900, 0.6321, -0.2928); glColor3f (0.7,0.7,1); drawOneLine( 0.1746, 0.8824, -0.3101, -0.1061, 0.9128, -0.3619); glColor3f (0.25,1,0.25); drawOneLine( -0.5235, 0.7306, -0.4175, -0.5900, 0.6321, -0.2928); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2141, 0.7530, -0.1603, -0.0812, 0.7989, -0.3906); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.1771, 0.5218, -0.1317, -0.2498, 0.2269, -0.1947); glColor3f (1,0.5,1); drawOneLine( -0.1272, -0.1700, -0.3888, 0.1950, -0.1390, -0.4138); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2713, 0.2763, -0.2353, -0.0111, 0.3599, -0.3365); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.1559, 0.1645, -0.5101, 0.2713, 0.2763, -0.2353); drawOneLine( 0.2713, 0.2763, -0.2353, 0.2285, 0.4594, -0.4472); glColor3f (0.7,0.7,1); drawOneLine( 0.5834, -0.0100, -0.5636, 0.4388, 0.0616, -0.3906); glColor3f (1,0.6,0.6); drawOneLine( 0.0276, 0.0754, -0.2587, -0.1272, -0.1700, -0.3888); glColor3f (0.25,1,0.25); drawOneLine( -0.4578, 0.5523, -0.1836, -0.5303, 0.2575, -0.2465); glColor3f (1,0.6,0.6); drawOneLine( -0.7140, 0.3951, -0.1758, -0.7075, 0.1550, -0.3946); glColor3f (0,1,1); drawOneLine( 0.0276, 0.0754, -0.2587, -0.2498, 0.2269, -0.1947); glColor3f (1,0.5,1); drawOneLine( -0.3838, -0.3273, -0.3814, -0.1272, -0.1700, -0.3888); glColor3f (0.25,1,0.25); drawOneLine( -0.2141, 0.7530, -0.1603, -0.1771, 0.5218, -0.1317); glColor3f (0.8,0.8,0); drawOneLine( 0.0210, 0.3153, -0.0396, -0.1771, 0.5218, -0.1317); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0111, 0.3599, -0.3365, 0.0210, 0.3153, -0.0396); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.0210, 0.3153, -0.0396, 0.1450, 0.5525, -0.1566); drawOneLine( 0.2713, 0.2763, -0.2353, 0.0276, 0.0754, -0.2587); glColor3f (0.7,0.7,1); drawOneLine( 0.4596, -0.2468, -0.4467, 0.1886, -0.3355, -0.6017); glColor3f (1,0.6,0.6); drawOneLine( 0.6559, 0.2847, -0.5008, 0.6500, 0.0885, -0.6885); glColor3f (0,1,1); drawOneLine( 0.6336, 0.0113, -0.7734, 0.6130, 0.3198, -0.7171); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6559, 0.2847, -0.5008, 0.4444, 0.5116, -0.5116); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.3838, -0.3273, -0.3814, -0.1333, -0.3664, -0.5766); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0513, -0.5891, -0.5100, 0.1886, -0.3355, -0.6017); glLineWidth(4.0); drawOneLine( -0.1333, -0.3664, -0.5766, 0.0513, -0.5891, -0.5100); glLineWidth(4.0); drawOneLine( 0.0513, -0.5891, -0.5100, 0.0114, -0.4380, -0.7498); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.4596, -0.2468, -0.4467, 0.4290, -0.2554, -0.6943); glColor3f (0.7,0.7,1); drawOneLine( 0.3850, 0.6325, -0.2492, 0.1917, 0.6908, -0.4757); drawOneLine( 0.2285, 0.4594, -0.4472, 0.3850, 0.6325, -0.2492); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3850, 0.6325, -0.2492, 0.4444, 0.5116, -0.5116); glLineWidth(4.0); drawOneLine( -0.4812, -0.5309, -0.6086, -0.4140, -0.3358, -0.6286); glLineWidth(4.0); drawOneLine( -0.5464, -0.2561, -0.7379, -0.4812, -0.5309, -0.6086); glLineWidth(4.0); drawOneLine( -0.4812, -0.5309, -0.6086, -0.2694, -0.4074, -0.8017); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.5400, 0.6532, -0.5023, -0.5235, 0.7306, -0.4175); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3935, 0.2734, -0.7731, 0.3092, 0.4935, -0.7867); glLineWidth(4.0); drawOneLine( 0.4356, 0.2174, -0.8652, 0.3935, 0.2734, -0.7731); glLineWidth(4.0); drawOneLine( 0.3935, 0.2734, -0.7731, 0.1549, 0.2480, -0.9171); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.3029, 0.7333, -0.5678, 0.0322, 0.6448, -0.7229); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4515, 0.7309, -0.3740, 0.4444, 0.5116, -0.5116); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.3361, 0.6194, -0.6487, 0.4515, 0.7309, -0.3740); drawOneLine( 0.4515, 0.7309, -0.3740, 0.1917, 0.6908, -0.4757); glColor3f (0.7,0.7,1); drawOneLine( 0.6559, 0.2847, -0.5008, 0.6190, 0.5163, -0.5292); glColor3f (0.25,1,0.25); drawOneLine( 0.4866, 0.5961, -0.6384, 0.6130, 0.3198, -0.7171); glColor3f (1,0.5,1); drawOneLine( 0.6130, 0.3198, -0.7171, 0.6190, 0.5163, -0.5292); drawOneLine( 0.1082, 0.7839, -0.1852, -0.0488, 0.6109, -0.3832); glColor3f (0,1,1); drawOneLine( 0.4020, -0.3811, -0.8319, 0.2516, -0.3579, -0.8424); drawOneLine( 0.1194, -0.2780, -0.9516, 0.4020, -0.3811, -0.8319); glColor3f (0.25,1,0.25); drawOneLine( -0.4407, -0.4612, -0.7662, -0.4799, -0.1577, -0.8625); glColor3f (1,0.5,1); drawOneLine( -0.2029, -0.3089, -0.9264, -0.4407, -0.4612, -0.7662); drawOneLine( -0.4407, -0.4612, -0.7662, -0.2694, -0.4074, -0.8017); glColor3f (0,1,1); drawOneLine( -0.2429, -0.6678, -0.6745, -0.0049, -0.5154, -0.8348); drawOneLine( -0.2694, -0.4074, -0.8017, -0.2429, -0.6678, -0.6745); glColor3f (0.8,0.8,0); drawOneLine( -0.0523, -0.3323, -0.9158, 0.1194, -0.2780, -0.9516); drawOneLine( -0.2029, -0.3089, -0.9264, -0.0523, -0.3323, -0.9158); glColor3f (1,0.6,0.6); drawOneLine( 0.4020, -0.3811, -0.8319, 0.3629, -0.0772, -0.9282); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4020, -0.3811, -0.8319, 0.2557, -0.2858, -0.8925); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.3422, -0.0065, -0.8782, 0.0824, -0.0467, -0.9801); glColor3f (1,0.6,0.6); drawOneLine( 0.3629, -0.0772, -0.9282, 0.3422, -0.0065, -0.8782); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3422, -0.0065, -0.8782, 0.2557, -0.2858, -0.8925); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.0523, -0.3323, -0.9158, 0.0824, -0.0467, -0.9801); glColor3f (1,0.6,0.6); drawOneLine( 0.3422, -0.0065, -0.8782, 0.4356, 0.2174, -0.8652); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0523, -0.3323, -0.9158, 0.2557, -0.2858, -0.8925); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.2942, -0.5411, -0.6300, 0.0114, -0.4380, -0.7498); drawOneLine( 0.2516, -0.3579, -0.8424, 0.2942, -0.5411, -0.6300); glColor3f (0.25,1,0.25); drawOneLine( -0.5004, -0.0869, -0.8123, -0.3661, 0.1988, -0.8766); drawOneLine( -0.2398, -0.0776, -0.9550, -0.5004, -0.0869, -0.8123); glColor3f (0.7,0.7,1); drawOneLine( 0.3422, -0.0065, -0.8782, 0.1549, 0.2480, -0.9171); glColor3f (0,1,1); drawOneLine( 0.1585, 0.1310, -0.8075, -0.1015, 0.0909, -0.9096); drawOneLine( 0.1549, 0.2480, -0.9171, 0.1585, 0.1310, -0.8075); glColor3f (0.25,1,0.25); drawOneLine( -0.0523, -0.3323, -0.9158, -0.2398, -0.0776, -0.9550); glColor3f (1,0.5,1); drawOneLine( 0.6889, -0.2153, -0.5922, 0.4290, -0.2554, -0.6943); glColor3f (0.25,1,0.25); drawOneLine( 0.4954, -0.1570, -0.8190, 0.6889, -0.2153, -0.5922); drawOneLine( 0.6889, -0.2153, -0.5922, 0.6500, 0.0885, -0.6885); glColor3f (1,0.6,0.6); drawOneLine( 0.8271, -0.0470, -0.5466, 0.6336, 0.0113, -0.7734); drawOneLine( 0.6500, 0.0885, -0.6885, 0.8271, -0.0470, -0.5466); drawOneLine( 0.5834, -0.0100, -0.5636, 0.6500, 0.0885, -0.6885); drawOneLine( 0.4954, -0.1570, -0.8190, 0.4020, -0.3811, -0.8319); glColor3f (1,0.5,1); drawOneLine( 0.5924, 0.3904, -0.6670, 0.6130, 0.3198, -0.7171); drawOneLine( 0.4356, 0.2174, -0.8652, 0.5924, 0.3904, -0.6670); drawOneLine( 0.6559, 0.2847, -0.5008, 0.5834, -0.0100, -0.5636); drawOneLine( 0.3850, 0.6325, -0.2492, 0.5112, 0.3565, -0.3278); glColor3f (0.25,1,0.25); drawOneLine( -0.4407, -0.4612, -0.7662, -0.5464, -0.2561, -0.7379); glColor3f (1,0.5,1); drawOneLine( -0.7714, 0.2605, -0.5609, -0.5334, 0.4132, -0.7212); drawOneLine( -0.6063, 0.1186, -0.7840, -0.7714, 0.2605, -0.5609); drawOneLine( -0.7714, 0.2605, -0.5609, -0.7508, 0.1900, -0.6109); glColor3f (0.7,0.7,1); drawOneLine( -0.8955, 0.0237, -0.4441, -0.7304, -0.1186, -0.6674); drawOneLine( -0.7508, 0.1900, -0.6109, -0.8955, 0.0237, -0.4441); glColor3f (1,0.6,0.6); drawOneLine( -0.5004, -0.0869, -0.8123, -0.4799, -0.1577, -0.8625); drawOneLine( -0.6063, 0.1186, -0.7840, -0.5004, -0.0869, -0.8123); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4407, -0.4612, -0.7662, -0.3549, -0.3444, -0.8448); glLineWidth(4.0); drawOneLine( -0.0523, -0.3323, -0.9158, -0.3549, -0.3444, -0.8448); glLineWidth(4.0); drawOneLine( -0.5004, -0.0869, -0.8123, -0.3549, -0.3444, -0.8448); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.6747, -0.3450, -0.4862, -0.7139, -0.0416, -0.5823); drawOneLine( -0.5464, -0.2561, -0.7379, -0.6747, -0.3450, -0.4862); glColor3f (1,0.6,0.6); drawOneLine( -0.3828, 0.3899, -0.7107, -0.1222, 0.3994, -0.8533); drawOneLine( -0.3661, 0.1988, -0.8766, -0.3828, 0.3899, -0.7107); glColor3f (0.25,1,0.25); drawOneLine( 0.0860, -0.1641, -0.8704, -0.1015, 0.0909, -0.9096); drawOneLine( 0.0824, -0.0467, -0.9801, 0.0860, -0.1641, -0.8704); glColor3f (0.7,0.7,1); drawOneLine( -0.2264, -0.5903, -0.5895, -0.4140, -0.3358, -0.6286); glColor3f (0.25,1,0.25); drawOneLine( -0.2694, -0.4074, -0.8017, -0.2264, -0.5903, -0.5895); drawOneLine( -0.2264, -0.5903, -0.5895, 0.0114, -0.4380, -0.7498); glColor3f (1,0.5,1); drawOneLine( 0.0380, -0.6984, -0.6224, -0.0049, -0.5154, -0.8348); drawOneLine( 0.0114, -0.4380, -0.7498, 0.0380, -0.6984, -0.6224); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5943, 0.1795, -0.6963, -0.3661, 0.1988, -0.8766); glLineWidth(4.0); drawOneLine( -0.6063, 0.1186, -0.7840, -0.5943, 0.1795, -0.6963); glLineWidth(4.0); drawOneLine( -0.5943, 0.1795, -0.6963, -0.5334, 0.4132, -0.7212); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.7615, 0.5780, -0.2572, -0.5235, 0.7306, -0.4175); drawOneLine( -0.6781, 0.4849, -0.5479, -0.7615, 0.5780, -0.2572); drawOneLine( -0.5334, 0.4132, -0.7212, -0.3828, 0.3899, -0.7107); drawOneLine( -0.3828, 0.3899, -0.7107, -0.2898, 0.6141, -0.6978); glColor3f (0.7,0.7,1); drawOneLine( -0.3894, 0.6298, -0.4918, -0.5400, 0.6532, -0.5023); drawOneLine( -0.2898, 0.6141, -0.6978, -0.3894, 0.6298, -0.4918); glColor3f (1,0.5,1); drawOneLine( -0.7714, 0.2605, -0.5609, -0.6781, 0.4849, -0.5479); glColor3f (0.8,0.8,0); drawOneLine( -0.3465, 0.8328, -0.2696, -0.1061, 0.9128, -0.3619); glColor3f (0.25,1,0.25); drawOneLine( 0.4515, 0.7309, -0.3740, 0.1746, 0.8824, -0.3101); drawOneLine( -0.0757, 0.9212, -0.1144, 0.1746, 0.8824, -0.3101); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0812, 0.7989, -0.3906, -0.0757, 0.9212, -0.1144); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.0757, 0.9212, -0.1144, 0.1082, 0.7839, -0.1852); glColor3f (0.7,0.7,1); drawOneLine( -0.2141, 0.7530, -0.1603, -0.3465, 0.8328, -0.2696); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1321, 0.5600, -0.6520, 0.0322, 0.6448, -0.7229); glLineWidth(4.0); drawOneLine( -0.1222, 0.3994, -0.8533, -0.1321, 0.5600, -0.6520); glLineWidth(4.0); drawOneLine( -0.1321, 0.5600, -0.6520, -0.2898, 0.6141, -0.6978); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.3029, 0.7333, -0.5678, 0.0385, 0.8412, -0.5349); glColor3f (0,1,1); drawOneLine( -0.4578, 0.5523, -0.1836, -0.1771, 0.5218, -0.1317); glColor3f (1,0.6,0.6); drawOneLine( 0.2713, 0.2763, -0.2353, 0.1450, 0.5525, -0.1566); drawOneLine( -0.2141, 0.7530, -0.1603, -0.4578, 0.5523, -0.1836); drawOneLine( -0.7140, 0.3951, -0.1758, -0.4578, 0.5523, -0.1836); glColor3f (0,1,1); drawOneLine( -0.0757, 0.9212, -0.1144, -0.1061, 0.9128, -0.3619); glColor3f (0.7,0.7,1); drawOneLine( 0.1082, 0.7839, -0.1852, -0.2141, 0.7530, -0.1603); glColor3f (0.8,0.8,0); drawOneLine( 0.0210, 0.3153, -0.0396, -0.2498, 0.2269, -0.1947); glColor3f (0.7,0.7,1); drawOneLine( 0.5112, 0.3565, -0.3278, 0.4388, 0.0616, -0.3906); glColor3f (0.25,1,0.25); drawOneLine( 0.4596, -0.2468, -0.4467, 0.5834, -0.0100, -0.5636); glColor3f (0.7,0.7,1); drawOneLine( -0.7140, 0.3951, -0.1758, -0.5303, 0.2575, -0.2465); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4626, 0.0703, -0.0327, -0.2498, 0.2269, -0.1947); glLineWidth(4.0); drawOneLine( -0.5303, 0.2575, -0.2465, -0.4626, 0.0703, -0.0327); glLineWidth(4.0); drawOneLine( -0.4626, 0.0703, -0.0327, -0.4041, -0.0188, -0.3249); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.0210, 0.3153, -0.0396, 0.0276, 0.0754, -0.2587); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7986, -0.1239, -0.3137, -0.7075, 0.1550, -0.3946); glLineWidth(4.0); drawOneLine( -0.7139, -0.0416, -0.5823, -0.7986, -0.1239, -0.3137); glLineWidth(4.0); drawOneLine( -0.7986, -0.1239, -0.3137, -0.5815, -0.1212, -0.4730); glLineWidth(4.0); drawOneLine( 0.5069, -0.4372, -0.6854, 0.4954, -0.1570, -0.8190); glLineWidth(4.0); drawOneLine( 0.4290, -0.2554, -0.6943, 0.5069, -0.4372, -0.6854); glLineWidth(4.0); drawOneLine( 0.5069, -0.4372, -0.6854, 0.2516, -0.3579, -0.8424); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.5112, 0.3565, -0.3278, 0.6559, 0.2847, -0.5008); glColor3f (0,1,1); drawOneLine( 0.0602, -0.4246, -0.3498, -0.1272, -0.1700, -0.3888); drawOneLine( -0.1333, -0.3664, -0.5766, 0.0602, -0.4246, -0.3498); glColor3f (0.7,0.7,1); drawOneLine( -0.4140, -0.3358, -0.6286, -0.6747, -0.3450, -0.4862); drawOneLine( -0.6747, -0.3450, -0.4862, -0.5815, -0.1212, -0.4730); glColor3f (1,0.6,0.6); drawOneLine( -0.6444, -0.3365, -0.2388, -0.3838, -0.3273, -0.3814); drawOneLine( -0.5815, -0.1212, -0.4730, -0.6444, -0.3365, -0.2388); glColor3f (0.7,0.7,1); drawOneLine( -0.2264, -0.5903, -0.5895, -0.1333, -0.3664, -0.5766); glColor3f (0,1,1); drawOneLine( 0.0602, -0.4246, -0.3498, 0.1886, -0.3355, -0.6017); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0602, -0.4246, -0.3498, 0.0513, -0.5891, -0.5100); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.1886, -0.3355, -0.6017, 0.2942, -0.5411, -0.6300); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2942, -0.5411, -0.6300, 0.0513, -0.5891, -0.5100); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.2942, -0.5411, -0.6300, 0.4290, -0.2554, -0.6943); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2264, -0.5903, -0.5895, 0.0513, -0.5891, -0.5100); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.2106, -0.0772, -0.0985, -0.4041, -0.0188, -0.3249); drawOneLine( -0.1272, -0.1700, -0.3888, -0.2106, -0.0772, -0.0985); glColor3f (1,0.6,0.6); drawOneLine( 0.2781, -0.6184, -0.7149, -0.0049, -0.5154, -0.8348); drawOneLine( 0.2516, -0.3579, -0.8424, 0.2781, -0.6184, -0.7149); glColor3f (0.8,0.8,0); drawOneLine( 0.3104, -0.0276, -0.1389, 0.0276, 0.0754, -0.2587); glColor3f (1,0.6,0.6); drawOneLine( 0.1950, -0.1390, -0.4138, 0.3104, -0.0276, -0.1389); drawOneLine( 0.3104, -0.0276, -0.1389, 0.4388, 0.0616, -0.3906); drawOneLine( 0.5748, -0.1355, -0.1718, 0.4596, -0.2468, -0.4467); drawOneLine( 0.4388, 0.0616, -0.3906, 0.5748, -0.1355, -0.1718); glColor3f (0.8,0.8,0); drawOneLine( 0.2713, 0.2763, -0.2353, 0.4388, 0.0616, -0.3906); glColor3f (0,1,1); drawOneLine( 0.1950, -0.1390, -0.4138, 0.0602, -0.4246, -0.3498); glColor3f (1,0.5,1); drawOneLine( 0.6889, -0.2153, -0.5922, 0.5834, -0.0100, -0.5636); glColor3f (0.8,0.8,0); drawOneLine( 0.5112, 0.3565, -0.3278, 0.2713, 0.2763, -0.2353); glColor3f (0.7,0.7,1); drawOneLine( 0.4515, 0.7309, -0.3740, 0.3850, 0.6325, -0.2492); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6747, -0.3450, -0.4862, -0.4812, -0.5309, -0.6086); glLineWidth(4.0); drawOneLine( -0.2264, -0.5903, -0.5895, -0.4812, -0.5309, -0.6086); glLineWidth(4.0); drawOneLine( -0.4407, -0.4612, -0.7662, -0.4812, -0.5309, -0.6086); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.8791, 0.1008, -0.3592, -0.7508, 0.1900, -0.6109); drawOneLine( -0.7139, -0.0416, -0.5823, -0.8791, 0.1008, -0.3592); glColor3f (1,0.5,1); drawOneLine( -0.6648, -0.0282, -0.1825, -0.7075, 0.1550, -0.3946); glColor3f (0,1,1); drawOneLine( -0.5815, -0.1212, -0.4730, -0.6648, -0.0282, -0.1825); drawOneLine( -0.6648, -0.0282, -0.1825, -0.4041, -0.0188, -0.3249); glColor3f (0.25,1,0.25); drawOneLine( -0.4670, -0.2343, -0.0906, -0.3838, -0.3273, -0.3814); drawOneLine( -0.4041, -0.0188, -0.3249, -0.4670, -0.2343, -0.0906); drawOneLine( 0.6726, -0.2926, -0.6771, 0.6336, 0.0113, -0.7734); drawOneLine( 0.4954, -0.1570, -0.8190, 0.6726, -0.2926, -0.6771); glColor3f (0.7,0.7,1); drawOneLine( 0.5924, 0.3904, -0.6670, 0.3092, 0.4935, -0.7867); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5924, 0.3904, -0.6670, 0.3935, 0.2734, -0.7731); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.1379, 0.4394, -0.7513, 0.1549, 0.2480, -0.9171); glColor3f (0.25,1,0.25); drawOneLine( 0.3092, 0.4935, -0.7867, 0.1379, 0.4394, -0.7513); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1379, 0.4394, -0.7513, 0.3935, 0.2734, -0.7731); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.1379, 0.4394, -0.7513, 0.0322, 0.6448, -0.7229); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3422, -0.0065, -0.8782, 0.3935, 0.2734, -0.7731); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.8066, 0.2615, -0.4904, 0.6500, 0.0885, -0.6885); drawOneLine( 0.6130, 0.3198, -0.7171, 0.8066, 0.2615, -0.4904); glColor3f (0,1,1); drawOneLine( 0.1379, 0.4394, -0.7513, -0.1222, 0.3994, -0.8533); glColor3f (1,0.5,1); drawOneLine( -0.1186, 0.2823, -0.7435, -0.1015, 0.0909, -0.9096); drawOneLine( -0.1222, 0.3994, -0.8533, -0.1186, 0.2823, -0.7435); glColor3f (1,0.6,0.6); drawOneLine( 0.6190, 0.5163, -0.5292, 0.4515, 0.7309, -0.3740); glColor3f (0.8,0.8,0); drawOneLine( 0.6494, 0.5246, -0.2819, 0.6190, 0.5163, -0.5292); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4444, 0.5116, -0.5116, 0.6494, 0.5246, -0.2819); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.6494, 0.5246, -0.2819, 0.6559, 0.2847, -0.5008); glColor3f (1,0.6,0.6); drawOneLine( 0.6023, 0.7078, -0.3636, 0.6190, 0.5163, -0.5292); glColor3f (0.25,1,0.25); drawOneLine( 0.4866, 0.5961, -0.6384, 0.6023, 0.7078, -0.3636); drawOneLine( 0.6023, 0.7078, -0.3636, 0.3191, 0.8108, -0.4832); glColor3f (0.7,0.7,1); drawOneLine( 0.4184, 0.8452, -0.2928, 0.3029, 0.7333, -0.5678); drawOneLine( 0.3191, 0.8108, -0.4832, 0.4184, 0.8452, -0.2928); glColor3f (0.25,1,0.25); drawOneLine( 0.4515, 0.7309, -0.3740, 0.3191, 0.8108, -0.4832); glColor3f (0.7,0.7,1); drawOneLine( 0.4866, 0.5961, -0.6384, 0.5924, 0.3904, -0.6670); glColor3f (1,0.6,0.6); drawOneLine( -0.1331, 0.7873, -0.4995, 0.0385, 0.8412, -0.5349); drawOneLine( 0.0322, 0.6448, -0.7229, -0.1331, 0.7873, -0.4995); glColor3f (0.25,1,0.25); drawOneLine( 0.3191, 0.8108, -0.4832, 0.1746, 0.8824, -0.3101); glColor3f (1,0.5,1); drawOneLine( -0.1764, -0.5692, -0.7992, -0.0049, -0.5154, -0.8348); drawOneLine( -0.2029, -0.3089, -0.9264, -0.1764, -0.5692, -0.7992); glColor3f (0.8,0.8,0); drawOneLine( 0.1457, -0.5385, -0.8242, 0.1194, -0.2780, -0.9516); drawOneLine( -0.0049, -0.5154, -0.8348, 0.1457, -0.5385, -0.8242); glColor3f (1,0.6,0.6); drawOneLine( -0.2429, -0.6678, -0.6745, -0.4407, -0.4612, -0.7662); drawOneLine( -0.1764, -0.5692, -0.7992, -0.2429, -0.6678, -0.6745); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5401, -0.2128, -0.7863, 0.2557, -0.2858, -0.8925); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.3629, -0.0772, -0.9282, 0.5401, -0.2128, -0.7863); glColor3f (0.7,0.7,1); drawOneLine( 0.5401, -0.2128, -0.7863, 0.4020, -0.3811, -0.8319); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0860, -0.1641, -0.8704, 0.2557, -0.2858, -0.8925); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.0860, -0.1641, -0.8704, 0.3422, -0.0065, -0.8782); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1457, -0.5385, -0.8242, 0.2557, -0.2858, -0.8925); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.1457, -0.5385, -0.8242, -0.0523, -0.3323, -0.9158); glColor3f (1,0.5,1); drawOneLine( -0.2361, -0.1949, -0.8453, -0.2398, -0.0776, -0.9550); drawOneLine( -0.1015, 0.0909, -0.9096, -0.2361, -0.1949, -0.8453); glColor3f (0.7,0.7,1); drawOneLine( 0.1585, 0.1310, -0.8075, 0.3422, -0.0065, -0.8782); drawOneLine( 0.0860, -0.1641, -0.8704, 0.1585, 0.1310, -0.8075); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5069, -0.4372, -0.6854, 0.6889, -0.2153, -0.5922); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.6336, 0.0113, -0.7734, 0.5401, -0.2128, -0.7863); glColor3f (0.7,0.7,1); drawOneLine( 0.8271, -0.0470, -0.5466, 0.6889, -0.2153, -0.5922); drawOneLine( 0.6726, -0.2926, -0.6771, 0.8271, -0.0470, -0.5466); glColor3f (0.8,0.8,0); drawOneLine( 0.6494, 0.5246, -0.2819, 0.5112, 0.3565, -0.3278); glColor3f (0.25,1,0.25); drawOneLine( 0.6494, 0.5246, -0.2819, 0.3850, 0.6325, -0.2492); glColor3f (1,0.5,1); drawOneLine( -0.7510, -0.0478, -0.6173, -0.7304, -0.1186, -0.6674); drawOneLine( -0.6063, 0.1186, -0.7840, -0.7510, -0.0478, -0.6173); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5943, 0.1795, -0.6963, -0.7714, 0.2605, -0.5609); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.6244, -0.3240, -0.6958, -0.4799, -0.1577, -0.8625); drawOneLine( -0.7304, -0.1186, -0.6674, -0.6244, -0.3240, -0.6958); glColor3f (0,1,1); drawOneLine( -0.8955, 0.0237, -0.4441, -0.7714, 0.2605, -0.5609); drawOneLine( -0.7510, -0.0478, -0.6173, -0.8955, 0.0237, -0.4441); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1764, -0.5692, -0.7992, -0.3549, -0.3444, -0.8448); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.1764, -0.5692, -0.7992, -0.4407, -0.4612, -0.7662); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2361, -0.1949, -0.8453, -0.3549, -0.3444, -0.8448); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.2361, -0.1949, -0.8453, -0.0523, -0.3323, -0.9158); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6244, -0.3240, -0.6958, -0.3549, -0.3444, -0.8448); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.6244, -0.3240, -0.6958, -0.5004, -0.0869, -0.8123); glColor3f (0,1,1); drawOneLine( -0.3622, 0.0816, -0.7669, -0.3661, 0.1988, -0.8766); drawOneLine( -0.1015, 0.0909, -0.9096, -0.3622, 0.0816, -0.7669); glColor3f (0.25,1,0.25); drawOneLine( 0.0860, -0.1641, -0.8704, -0.0523, -0.3323, -0.9158); drawOneLine( -0.2361, -0.1949, -0.8453, 0.0860, -0.1641, -0.8704); drawOneLine( 0.0380, -0.6984, -0.6224, -0.2264, -0.5903, -0.5895); drawOneLine( -0.2429, -0.6678, -0.6745, 0.0380, -0.6984, -0.6224); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5004, -0.0869, -0.8123, -0.5943, 0.1795, -0.6963); glLineWidth(4.0); drawOneLine( -0.3828, 0.3899, -0.7107, -0.5943, 0.1795, -0.6963); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.6330, 0.4290, -0.5153, -0.5400, 0.6532, -0.5023); drawOneLine( -0.5334, 0.4132, -0.7212, -0.6330, 0.4290, -0.5153); glColor3f (0.7,0.7,1); drawOneLine( -0.7615, 0.5780, -0.2572, -0.7445, 0.3866, -0.4232); drawOneLine( -0.5900, 0.6321, -0.2928, -0.7615, 0.5780, -0.2572); glColor3f (0,1,1); drawOneLine( -0.7779, 0.5007, -0.3420, -0.6781, 0.4849, -0.5479); drawOneLine( -0.5400, 0.6532, -0.5023, -0.7779, 0.5007, -0.3420); drawOneLine( -0.3894, 0.6298, -0.4918, -0.3828, 0.3899, -0.7107); drawOneLine( -0.6330, 0.4290, -0.5153, -0.3894, 0.6298, -0.4918); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1203, 0.9328, -0.2958, -0.1061, 0.9128, -0.3619); glLineWidth(4.0); drawOneLine( 0.0385, 0.8412, -0.5349, -0.1203, 0.9328, -0.2958); glLineWidth(4.0); drawOneLine( -0.1203, 0.9328, -0.2958, -0.2835, 0.8105, -0.5098); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.0757, 0.9212, -0.1144, -0.3465, 0.8328, -0.2696); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1379, 0.4394, -0.7513, -0.1321, 0.5600, -0.6520); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.1331, 0.7873, -0.4995, -0.2898, 0.6141, -0.6978); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1331, 0.7873, -0.4995, -0.1321, 0.5600, -0.6520); glLineWidth(4.0); drawOneLine( -0.3828, 0.3899, -0.7107, -0.1321, 0.5600, -0.6520); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.1331, 0.7873, -0.4995, -0.2835, 0.8105, -0.5098); glColor3f (0.8,0.8,0); drawOneLine( -0.3833, 0.8262, -0.3040, -0.5400, 0.6532, -0.5023); drawOneLine( -0.2835, 0.8105, -0.5098, -0.3833, 0.8262, -0.3040); glColor3f (1,0.5,1); drawOneLine( 0.5857, 0.6306, -0.4482, 0.3029, 0.7333, -0.5678); drawOneLine( 0.4866, 0.5961, -0.6384, 0.5857, 0.6306, -0.4482); glColor3f (0.25,1,0.25); drawOneLine( 0.1538, 0.9530, -0.2599, 0.3191, 0.8108, -0.4832); drawOneLine( 0.0385, 0.8412, -0.5349, 0.1538, 0.9530, -0.2599); glColor3f (1,0.5,1); drawOneLine( -0.8791, 0.1008, -0.3592, -0.7445, 0.3866, -0.4232); glColor3f (0,1,1); drawOneLine( -0.8586, -0.2075, -0.4157, -0.7304, -0.1186, -0.6674); drawOneLine( -0.7139, -0.0416, -0.5823, -0.8586, -0.2075, -0.4157); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8688, 0.3150, -0.3677, -0.6781, 0.4849, -0.5479); glLineWidth(4.0); drawOneLine( -0.7508, 0.1900, -0.6109, -0.8688, 0.3150, -0.3677); glLineWidth(4.0); drawOneLine( -0.8688, 0.3150, -0.3677, -0.7445, 0.3866, -0.4232); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.6648, -0.0282, -0.1825, -0.5303, 0.2575, -0.2465); glColor3f (1,0.6,0.6); drawOneLine( -0.7312, 0.5865, -0.0099, -0.7140, 0.3951, -0.1758); drawOneLine( -0.5900, 0.6321, -0.2928, -0.7312, 0.5865, -0.0099); glColor3f (1,0.5,1); drawOneLine( -0.8791, 0.1008, -0.3592, -0.7075, 0.1550, -0.3946); glColor3f (0.7,0.7,1); drawOneLine( 0.3850, 0.6325, -0.2492, 0.1450, 0.5525, -0.1566); glColor3f (0.25,1,0.25); drawOneLine( 0.0210, 0.3153, -0.0396, 0.2713, 0.2763, -0.2353); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5759, 0.7809, -0.1205, -0.3465, 0.8328, -0.2696); glLineWidth(4.0); drawOneLine( -0.5235, 0.7306, -0.4175, -0.5759, 0.7809, -0.1205); glLineWidth(4.0); drawOneLine( -0.5759, 0.7809, -0.1205, -0.5900, 0.6321, -0.2928); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.0757, 0.9212, -0.1144, -0.2141, 0.7530, -0.1603); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0630, -0.2165, -0.1540, 0.1950, -0.1390, -0.4138); glLineWidth(4.0); drawOneLine( 0.0276, 0.0754, -0.2587, 0.0630, -0.2165, -0.1540); glLineWidth(4.0); drawOneLine( 0.0630, -0.2165, -0.1540, -0.1272, -0.1700, -0.3888); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.4150, 0.3692, 0.0286, -0.4578, 0.5523, -0.1836); drawOneLine( -0.5303, 0.2575, -0.2465, -0.4150, 0.3692, 0.0286); glColor3f (1,0.6,0.6); drawOneLine( -0.8856, 0.3409, -0.1403, -0.7140, 0.3951, -0.1758); drawOneLine( -0.7445, 0.3866, -0.4232, -0.8856, 0.3409, -0.1403); glColor3f (0.8,0.8,0); drawOneLine( -0.4150, 0.3692, 0.0286, -0.2498, 0.2269, -0.1947); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4150, 0.3692, 0.0286, -0.4626, 0.0703, -0.0327); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.2498, 0.2269, -0.1947, -0.2106, -0.0772, -0.0985); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2106, -0.0772, -0.0985, -0.4626, 0.0703, -0.0327); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.2106, -0.0772, -0.0985, 0.0276, 0.0754, -0.2587); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6648, -0.0282, -0.1825, -0.4626, 0.0703, -0.0327); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.4748, 0.7437, -0.0178, -0.5900, 0.6321, -0.2928); drawOneLine( -0.4578, 0.5523, -0.1836, -0.4748, 0.7437, -0.0178); glColor3f (1,0.5,1); drawOneLine( -0.1900, -0.3856, -0.1545, -0.3838, -0.3273, -0.3814); drawOneLine( -0.1272, -0.1700, -0.3888, -0.1900, -0.3856, -0.1545); glColor3f (0.7,0.7,1); drawOneLine( -0.0202, 0.6947, 0.0666, -0.2141, 0.7530, -0.1603); glColor3f (0,1,1); drawOneLine( -0.1771, 0.5218, -0.1317, -0.0202, 0.6947, 0.0666); drawOneLine( -0.0202, 0.6947, 0.0666, 0.1450, 0.5525, -0.1566); glColor3f (0.8,0.8,0); drawOneLine( 0.1776, 0.4883, 0.1585, 0.0210, 0.3153, -0.0396); drawOneLine( 0.1450, 0.5525, -0.1566, 0.1776, 0.4883, 0.1585); glColor3f (1,0.5,1); drawOneLine( 0.1082, 0.7839, -0.1852, 0.1450, 0.5525, -0.1566); glColor3f (0.8,0.8,0); drawOneLine( -0.1771, 0.5218, -0.1317, -0.4150, 0.3692, 0.0286); drawOneLine( 0.3104, -0.0276, -0.1389, 0.2713, 0.2763, -0.2353); glColor3f (0.7,0.7,1); drawOneLine( 0.3850, 0.6325, -0.2492, 0.1082, 0.7839, -0.1852); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8791, 0.1008, -0.3592, -0.7986, -0.1239, -0.3137); glLineWidth(4.0); drawOneLine( -0.6648, -0.0282, -0.1825, -0.7986, -0.1239, -0.3137); glLineWidth(4.0); drawOneLine( -0.6747, -0.3450, -0.4862, -0.7986, -0.1239, -0.3137); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.3310, -0.3359, -0.1950, 0.4596, -0.2468, -0.4467); drawOneLine( 0.1950, -0.1390, -0.4138, 0.3310, -0.3359, -0.1950); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4020, -0.3811, -0.8319, 0.5069, -0.4372, -0.6854); glLineWidth(4.0); drawOneLine( 0.2942, -0.5411, -0.6300, 0.5069, -0.4372, -0.6854); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.6988, 0.1016, -0.2887, 0.4388, 0.0616, -0.3906); drawOneLine( 0.5834, -0.0100, -0.5636, 0.6988, 0.1016, -0.2887); drawOneLine( 0.8066, 0.2615, -0.4904, 0.6559, 0.2847, -0.5008); glColor3f (0,1,1); drawOneLine( 0.7903, 0.1842, -0.5752, 0.6336, 0.0113, -0.7734); drawOneLine( 0.6130, 0.3198, -0.7171, 0.7903, 0.1842, -0.5752); drawOneLine( -0.4769, -0.5514, -0.3944, -0.3838, -0.3273, -0.3814); drawOneLine( -0.4140, -0.3358, -0.6286, -0.4769, -0.5514, -0.3944); glColor3f (0.8,0.8,0); drawOneLine( -0.1960, -0.5820, -0.3425, -0.1333, -0.3664, -0.5766); drawOneLine( -0.3838, -0.3273, -0.3814, -0.1960, -0.5820, -0.3425); drawOneLine( -0.6444, -0.3365, -0.2388, -0.6747, -0.3450, -0.4862); drawOneLine( -0.4769, -0.5514, -0.3944, -0.6444, -0.3365, -0.2388); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3248, -0.5326, -0.3828, 0.0513, -0.5891, -0.5100); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.1886, -0.3355, -0.6017, 0.3248, -0.5326, -0.3828); glColor3f (1,0.5,1); drawOneLine( 0.3248, -0.5326, -0.3828, 0.0602, -0.4246, -0.3498); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0380, -0.6984, -0.6224, 0.0513, -0.5891, -0.5100); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.0380, -0.6984, -0.6224, 0.2942, -0.5411, -0.6300); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1960, -0.5820, -0.3425, 0.0513, -0.5891, -0.5100); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.1960, -0.5820, -0.3425, -0.2264, -0.5903, -0.5895); glColor3f (0,1,1); drawOneLine( 0.2781, -0.6184, -0.7149, 0.2942, -0.5411, -0.6300); drawOneLine( 0.0380, -0.6984, -0.6224, 0.2781, -0.6184, -0.7149); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0630, -0.2165, -0.1540, 0.3104, -0.0276, -0.1389); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.4596, -0.2468, -0.4467, 0.3248, -0.5326, -0.3828); glColor3f (1,0.5,1); drawOneLine( 0.5748, -0.1355, -0.1718, 0.3104, -0.0276, -0.1389); drawOneLine( 0.3310, -0.3359, -0.1950, 0.5748, -0.1355, -0.1718); glColor3f (0.25,1,0.25); drawOneLine( 0.6494, 0.5246, -0.2819, 0.4515, 0.7309, -0.3740); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4769, -0.5514, -0.3944, -0.4812, -0.5309, -0.6086); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.4769, -0.5514, -0.3944, -0.6747, -0.3450, -0.4862); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2429, -0.6678, -0.6745, -0.4812, -0.5309, -0.6086); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.2429, -0.6678, -0.6745, -0.2264, -0.5903, -0.5895); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6911, -0.4224, -0.5711, -0.4812, -0.5309, -0.6086); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.5464, -0.2561, -0.7379, -0.6911, -0.4224, -0.5711); glColor3f (0.7,0.7,1); drawOneLine( -0.6911, -0.4224, -0.5711, -0.4407, -0.4612, -0.7662); glColor3f (0.25,1,0.25); drawOneLine( -0.6911, -0.4224, -0.5711, -0.7304, -0.1186, -0.6674); glColor3f (0.7,0.7,1); drawOneLine( -0.4670, -0.2343, -0.0906, -0.6648, -0.0282, -0.1825); drawOneLine( -0.6444, -0.3365, -0.2388, -0.4670, -0.2343, -0.0906); glColor3f (0.8,0.8,0); drawOneLine( -0.3670, 0.9035, -0.2194, -0.1061, 0.9128, -0.3619); drawOneLine( -0.2835, 0.8105, -0.5098, -0.3670, 0.9035, -0.2194); drawOneLine( -0.3670, 0.9035, -0.2194, -0.5235, 0.7306, -0.4175); glColor3f (1,0.6,0.6); drawOneLine( -0.6233, 0.7462, -0.2117, -0.5400, 0.6532, -0.5023); drawOneLine( -0.5235, 0.7306, -0.4175, -0.6233, 0.7462, -0.2117); glColor3f (0.8,0.8,0); drawOneLine( 0.6129, 0.0820, -0.7233, 0.4356, 0.2174, -0.8652); drawOneLine( 0.6336, 0.0113, -0.7734, 0.6129, 0.0820, -0.7233); glColor3f (0.7,0.7,1); drawOneLine( 0.6726, -0.2926, -0.6771, 0.4020, -0.3811, -0.8319); drawOneLine( 0.5401, -0.2128, -0.7863, 0.6726, -0.2926, -0.6771); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4085, 0.5279, -0.5963, 0.3935, 0.2734, -0.7731); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.3092, 0.4935, -0.7867, 0.4085, 0.5279, -0.5963); glColor3f (0.7,0.7,1); drawOneLine( 0.4085, 0.5279, -0.5963, 0.5924, 0.3904, -0.6670); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1585, 0.1310, -0.8075, 0.3935, 0.2734, -0.7731); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.1585, 0.1310, -0.8075, 0.1379, 0.4394, -0.7513); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6129, 0.0820, -0.7233, 0.3935, 0.2734, -0.7731); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.6129, 0.0820, -0.7233, 0.3422, -0.0065, -0.8782); glColor3f (0.7,0.7,1); drawOneLine( 0.8066, 0.2615, -0.4904, 0.6190, 0.5163, -0.5292); glColor3f (0,1,1); drawOneLine( -0.1186, 0.2823, -0.7435, 0.1379, 0.4394, -0.7513); drawOneLine( 0.1585, 0.1310, -0.8075, -0.1186, 0.2823, -0.7435); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7300, 0.4675, -0.4923, 0.6190, 0.5163, -0.5292); glLineWidth(4.0); drawOneLine( 0.4866, 0.5961, -0.6384, 0.7300, 0.4675, -0.4923); glLineWidth(4.0); drawOneLine( 0.7300, 0.4675, -0.4923, 0.6023, 0.7078, -0.3636); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.4515, 0.7309, -0.3740, 0.6023, 0.7078, -0.3636); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7300, 0.4675, -0.4923, 0.6130, 0.3198, -0.7171); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.3029, 0.7333, -0.5678, 0.4085, 0.5279, -0.5963); glColor3f (1,0.5,1); drawOneLine( 0.4184, 0.8452, -0.2928, 0.6023, 0.7078, -0.3636); drawOneLine( 0.5857, 0.6306, -0.4482, 0.4184, 0.8452, -0.2928); glColor3f (1,0.6,0.6); drawOneLine( -0.1764, -0.5692, -0.7992, -0.0523, -0.3323, -0.9158); drawOneLine( 0.1457, -0.5385, -0.8242, -0.1764, -0.5692, -0.7992); glColor3f (0.7,0.7,1); drawOneLine( 0.2781, -0.6184, -0.7149, 0.4020, -0.3811, -0.8319); drawOneLine( -0.6244, -0.3240, -0.6958, -0.4407, -0.4612, -0.7662); glColor3f (1,0.6,0.6); drawOneLine( 0.3422, -0.0065, -0.8782, 0.5401, -0.2128, -0.7863); glColor3f (0.25,1,0.25); drawOneLine( 0.4055, -0.4985, -0.7222, 0.4020, -0.3811, -0.8319); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2557, -0.2858, -0.8925, 0.4055, -0.4985, -0.7222); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.4055, -0.4985, -0.7222, 0.5401, -0.2128, -0.7863); glColor3f (0.7,0.7,1); drawOneLine( 0.1457, -0.5385, -0.8242, 0.4020, -0.3811, -0.8319); drawOneLine( 0.3685, -0.2670, -0.7508, 0.3422, -0.0065, -0.8782); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2557, -0.2858, -0.8925, 0.3685, -0.2670, -0.7508); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.3685, -0.2670, -0.7508, 0.0860, -0.1641, -0.8704); glColor3f (0.8,0.8,0); drawOneLine( 0.1250, -0.4679, -0.7743, -0.0523, -0.3323, -0.9158); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2557, -0.2858, -0.8925, 0.1250, -0.4679, -0.7743); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.1250, -0.4679, -0.7743, 0.1457, -0.5385, -0.8242); drawOneLine( 0.2781, -0.6184, -0.7149, 0.1457, -0.5385, -0.8242); glColor3f (1,0.5,1); drawOneLine( -0.3622, 0.0816, -0.7669, -0.5004, -0.0869, -0.8123); drawOneLine( 0.5650, -0.4526, -0.4753, 0.6889, -0.2153, -0.5922); drawOneLine( 0.4290, -0.2554, -0.6943, 0.5650, -0.4526, -0.4753); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5650, -0.4526, -0.4753, 0.5069, -0.4372, -0.6854); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.6726, -0.2926, -0.6771, 0.6889, -0.2153, -0.5922); glColor3f (1,0.5,1); drawOneLine( 0.7903, 0.1842, -0.5752, 0.8271, -0.0470, -0.5466); glColor3f (1,0.6,0.6); drawOneLine( 0.6129, 0.0820, -0.7233, 0.5401, -0.2128, -0.7863); glColor3f (0,1,1); drawOneLine( 0.7903, 0.1842, -0.5752, 0.5924, 0.3904, -0.6670); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7998, 0.0286, -0.4380, 0.6559, 0.2847, -0.5008); glLineWidth(4.0); drawOneLine( 0.5834, -0.0100, -0.5636, 0.7998, 0.0286, -0.4380); glLineWidth(4.0); drawOneLine( 0.7998, 0.0286, -0.4380, 0.6500, 0.0885, -0.6885); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.7510, -0.0478, -0.6173, -0.5004, -0.0869, -0.8123); drawOneLine( -0.6244, -0.3240, -0.6958, -0.7510, -0.0478, -0.6173); glColor3f (0.8,0.8,0); drawOneLine( -0.6330, 0.4290, -0.5153, -0.7714, 0.2605, -0.5609); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6330, 0.4290, -0.5153, -0.5943, 0.1795, -0.6963); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.7510, -0.0478, -0.6173, -0.7714, 0.2605, -0.5609); glColor3f (1,0.5,1); drawOneLine( -0.8586, -0.2075, -0.4157, -0.8955, 0.0237, -0.4441); glColor3f (1,0.6,0.6); drawOneLine( -0.4370, -0.5784, -0.6566, -0.4407, -0.4612, -0.7662); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3549, -0.3444, -0.8448, -0.4370, -0.5784, -0.6566); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.4370, -0.5784, -0.6566, -0.1764, -0.5692, -0.7992); glColor3f (1,0.5,1); drawOneLine( -0.5004, -0.0869, -0.8123, -0.2361, -0.1949, -0.8453); glColor3f (0.8,0.8,0); drawOneLine( -0.1970, -0.4986, -0.7492, -0.0523, -0.3323, -0.9158); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3549, -0.3444, -0.8448, -0.1970, -0.4986, -0.7492); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.1970, -0.4986, -0.7492, -0.2361, -0.1949, -0.8453); glColor3f (1,0.6,0.6); drawOneLine( -0.4738, -0.3473, -0.6851, -0.5004, -0.0869, -0.8123); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3549, -0.3444, -0.8448, -0.4738, -0.3473, -0.6851); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.4738, -0.3473, -0.6851, -0.6244, -0.3240, -0.6958); glColor3f (0.7,0.7,1); drawOneLine( -0.6911, -0.4224, -0.5711, -0.6244, -0.3240, -0.6958); glColor3f (0.8,0.8,0); drawOneLine( -0.8586, -0.2075, -0.4157, -0.6747, -0.3450, -0.4862); glColor3f (1,0.5,1); drawOneLine( -0.3622, 0.0816, -0.7669, -0.2361, -0.1949, -0.8453); glColor3f (0.7,0.7,1); drawOneLine( -0.1186, 0.2823, -0.7435, -0.3828, 0.3899, -0.7107); glColor3f (1,0.6,0.6); drawOneLine( -0.4769, -0.5514, -0.3944, -0.2264, -0.5903, -0.5895); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3622, 0.0816, -0.7669, -0.5943, 0.1795, -0.6963); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.6330, 0.4290, -0.5153, -0.3828, 0.3899, -0.7107); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7510, -0.0478, -0.6173, -0.5943, 0.1795, -0.6963); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.7779, 0.5007, -0.3420, -0.6330, 0.4290, -0.5153); glColor3f (0.25,1,0.25); drawOneLine( -0.6233, 0.7462, -0.2117, -0.7615, 0.5780, -0.2572); glColor3f (0.7,0.7,1); drawOneLine( -0.3622, 0.0816, -0.7669, -0.3828, 0.3899, -0.7107); glColor3f (0.8,0.8,0); drawOneLine( -0.7714, 0.2605, -0.5609, -0.7779, 0.5007, -0.3420); glColor3f (1,0.5,1); drawOneLine( -0.3833, 0.8262, -0.3040, -0.3894, 0.6298, -0.4918); glColor3f (0.7,0.7,1); drawOneLine( 0.1538, 0.9530, -0.2599, -0.1061, 0.9128, -0.3619); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1538, 0.9530, -0.2599, -0.1203, 0.9328, -0.2958); glLineWidth(4.0); drawOneLine( -0.3670, 0.9035, -0.2194, -0.1203, 0.9328, -0.2958); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.3670, 0.9035, -0.2194, -0.3465, 0.8328, -0.2696); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1331, 0.7873, -0.4995, -0.1203, 0.9328, -0.2958); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.3681, 0.8239, -0.0832, 0.4515, 0.7309, -0.3740); glColor3f (0,1,1); drawOneLine( 0.1746, 0.8824, -0.3101, 0.3681, 0.8239, -0.0832); drawOneLine( 0.3681, 0.8239, -0.0832, 0.1082, 0.7839, -0.1852); glColor3f (1,0.6,0.6); drawOneLine( 0.1178, 0.8627, 0.1122, -0.0757, 0.9212, -0.1144); drawOneLine( 0.1082, 0.7839, -0.1852, 0.1178, 0.8627, 0.1122); glColor3f (0.7,0.7,1); drawOneLine( 0.1746, 0.8824, -0.3101, 0.1538, 0.9530, -0.2599); drawOneLine( -0.4748, 0.7437, -0.0178, -0.2141, 0.7530, -0.1603); drawOneLine( -0.3465, 0.8328, -0.2696, -0.4748, 0.7437, -0.0178); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1314, 0.6792, -0.5323, -0.1321, 0.5600, -0.6520); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.0322, 0.6448, -0.7229, 0.1314, 0.6792, -0.5323); glColor3f (0.8,0.8,0); drawOneLine( 0.1314, 0.6792, -0.5323, 0.1379, 0.4394, -0.7513); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3894, 0.6298, -0.4918, -0.1321, 0.5600, -0.6520); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.3894, 0.6298, -0.4918, -0.1331, 0.7873, -0.4995); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1186, 0.2823, -0.7435, -0.1321, 0.5600, -0.6520); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.3833, 0.8262, -0.3040, -0.1331, 0.7873, -0.4995); glColor3f (0,1,1); drawOneLine( 0.3029, 0.7333, -0.5678, 0.1314, 0.6792, -0.5323); glColor3f (0.7,0.7,1); drawOneLine( 0.5857, 0.6306, -0.4482, 0.5924, 0.3904, -0.6670); drawOneLine( 0.4085, 0.5279, -0.5963, 0.5857, 0.6306, -0.4482); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8688, 0.3150, -0.3677, -0.8791, 0.1008, -0.3592); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.8586, -0.2075, -0.4157, -0.8791, 0.1008, -0.3592); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7714, 0.2605, -0.5609, -0.8688, 0.3150, -0.3677); glLineWidth(4.0); drawOneLine( -0.7615, 0.5780, -0.2572, -0.8688, 0.3150, -0.3677); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.8487, 0.1093, -0.1118, -0.7075, 0.1550, -0.3946); drawOneLine( -0.7140, 0.3951, -0.1758, -0.8487, 0.1093, -0.1118); glColor3f (0,1,1); drawOneLine( -0.7312, 0.5865, -0.0099, -0.7615, 0.5780, -0.2572); drawOneLine( -0.8856, 0.3409, -0.1403, -0.7312, 0.5865, -0.0099); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3249, 0.6297, 0.0869, -0.1771, 0.5218, -0.1317); glLineWidth(4.0); drawOneLine( -0.2141, 0.7530, -0.1603, -0.3249, 0.6297, 0.0869); glLineWidth(4.0); drawOneLine( -0.3249, 0.6297, 0.0869, -0.4578, 0.5523, -0.1836); glLineWidth(4.0); drawOneLine( -0.3670, 0.9035, -0.2194, -0.5759, 0.7809, -0.1205); glLineWidth(4.0); drawOneLine( -0.4748, 0.7437, -0.0178, -0.5759, 0.7809, -0.1205); glLineWidth(4.0); drawOneLine( -0.7615, 0.5780, -0.2572, -0.5759, 0.7809, -0.1205); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.5988, 0.5067, 0.0993, -0.7140, 0.3951, -0.1758); drawOneLine( -0.4578, 0.5523, -0.1836, -0.5988, 0.5067, 0.0993); glColor3f (0.25,1,0.25); drawOneLine( 0.1841, 0.9614, -0.0124, -0.0757, 0.9212, -0.1144); drawOneLine( 0.1746, 0.8824, -0.3101, 0.1841, 0.9614, -0.0124); glColor3f (0.7,0.7,1); drawOneLine( -0.0202, 0.6947, 0.0666, 0.1082, 0.7839, -0.1852); glColor3f (0.8,0.8,0); drawOneLine( -0.1443, 0.4577, 0.1837, 0.0210, 0.3153, -0.0396); drawOneLine( -0.1771, 0.5218, -0.1317, -0.1443, 0.4577, 0.1837); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0602, -0.4246, -0.3498, 0.0630, -0.2165, -0.1540); glLineWidth(4.0); drawOneLine( -0.2106, -0.0772, -0.0985, 0.0630, -0.2165, -0.1540); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.4279, 0.4496, -0.0369, 0.1450, 0.5525, -0.1566); drawOneLine( 0.2713, 0.2763, -0.2353, 0.4279, 0.4496, -0.0369); glColor3f (1,0.5,1); drawOneLine( 0.6988, 0.1016, -0.2887, 0.5112, 0.3565, -0.3278); glColor3f (0.25,1,0.25); drawOneLine( 0.7194, -0.2068, -0.3449, 0.4596, -0.2468, -0.4467); drawOneLine( 0.5834, -0.0100, -0.5636, 0.7194, -0.2068, -0.3449); glColor3f (0.7,0.7,1); drawOneLine( -0.6713, 0.2119, 0.0364, -0.5303, 0.2575, -0.2465); drawOneLine( -0.7140, 0.3951, -0.1758, -0.6713, 0.2119, 0.0364); glColor3f (0.25,1,0.25); drawOneLine( -0.8856, 0.3409, -0.1403, -0.8791, 0.1008, -0.3592); drawOneLine( -0.8487, 0.1093, -0.1118, -0.8856, 0.3409, -0.1403); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2170, 0.1630, 0.1205, -0.4626, 0.0703, -0.0327); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.2498, 0.2269, -0.1947, -0.2170, 0.1630, 0.1205); glColor3f (1,0.6,0.6); drawOneLine( -0.2170, 0.1630, 0.1205, -0.4150, 0.3692, 0.0286); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4670, -0.2343, -0.0906, -0.4626, 0.0703, -0.0327); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.4670, -0.2343, -0.0906, -0.2106, -0.0772, -0.0985); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6713, 0.2119, 0.0364, -0.4626, 0.0703, -0.0327); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.6713, 0.2119, 0.0364, -0.6648, -0.0282, -0.1825); glColor3f (0.25,1,0.25); drawOneLine( -0.1900, -0.3856, -0.1545, -0.2106, -0.0772, -0.0985); drawOneLine( -0.4670, -0.2343, -0.0906, -0.1900, -0.3856, -0.1545); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3249, 0.6297, 0.0869, -0.0202, 0.6947, 0.0666); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.0210, 0.3153, -0.0396, -0.2170, 0.1630, 0.1205); glColor3f (0.7,0.7,1); drawOneLine( 0.1776, 0.4883, 0.1585, -0.0202, 0.6947, 0.0666); drawOneLine( -0.1443, 0.4577, 0.1837, 0.1776, 0.4883, 0.1585); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8487, 0.1093, -0.1118, -0.7986, -0.1239, -0.3137); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.8487, 0.1093, -0.1118, -0.8791, 0.1008, -0.3592); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6444, -0.3365, -0.2388, -0.7986, -0.1239, -0.3137); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.6444, -0.3365, -0.2388, -0.6648, -0.0282, -0.1825); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8586, -0.2075, -0.4157, -0.7986, -0.1239, -0.3137); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.4596, -0.2468, -0.4467, 0.5650, -0.4526, -0.4753); drawOneLine( 0.3310, -0.3359, -0.1950, 0.0602, -0.4246, -0.3498); drawOneLine( 0.3248, -0.5326, -0.3828, 0.3310, -0.3359, -0.1950); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6726, -0.2926, -0.6771, 0.5069, -0.4372, -0.6854); glLineWidth(4.0); drawOneLine( 0.2781, -0.6184, -0.7149, 0.5069, -0.4372, -0.6854); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.5650, -0.4526, -0.4753, 0.2942, -0.5411, -0.6300); glColor3f (1,0.5,1); drawOneLine( 0.6988, 0.1016, -0.2887, 0.6559, 0.2847, -0.5008); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7998, 0.0286, -0.4380, 0.8066, 0.2615, -0.4904); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.7903, 0.1842, -0.5752, 0.8066, 0.2615, -0.4904); glColor3f (1,0.6,0.6); drawOneLine( -0.1960, -0.5820, -0.3425, -0.4769, -0.5514, -0.3944); drawOneLine( -0.1900, -0.3856, -0.1545, 0.0602, -0.4246, -0.3498); glColor3f (0.8,0.8,0); drawOneLine( -0.6911, -0.4224, -0.5711, -0.6747, -0.3450, -0.4862); glColor3f (0,1,1); drawOneLine( 0.2942, -0.5411, -0.6300, 0.3248, -0.5326, -0.3828); glColor3f (1,0.6,0.6); drawOneLine( 0.0868, -0.6850, -0.2226, 0.0602, -0.4246, -0.3498); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0513, -0.5891, -0.5100, 0.0868, -0.6850, -0.2226); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.0868, -0.6850, -0.2226, 0.3248, -0.5326, -0.3828); glColor3f (1,0.6,0.6); drawOneLine( -0.1960, -0.5820, -0.3425, 0.0602, -0.4246, -0.3498); glColor3f (0,1,1); drawOneLine( 0.2314, -0.7565, -0.3960, 0.2942, -0.5411, -0.6300); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0513, -0.5891, -0.5100, 0.2314, -0.7565, -0.3960); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.2314, -0.7565, -0.3960, 0.0380, -0.6984, -0.6224); drawOneLine( -0.0903, -0.7873, -0.3708, -0.2264, -0.5903, -0.5895); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0513, -0.5891, -0.5100, -0.0903, -0.7873, -0.3708); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.0903, -0.7873, -0.3708, -0.1960, -0.5820, -0.3425); glColor3f (1,0.6,0.6); drawOneLine( -0.1900, -0.3856, -0.1545, -0.1960, -0.5820, -0.3425); glColor3f (0.8,0.8,0); drawOneLine( 0.0602, 0.0115, 0.0565, 0.3104, -0.0276, -0.1389); glColor3f (1,0.6,0.6); drawOneLine( 0.0276, 0.0754, -0.2587, 0.0602, 0.0115, 0.0565); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0602, 0.0115, 0.0565, 0.0630, -0.2165, -0.1540); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.3310, -0.3359, -0.1950, 0.3104, -0.0276, -0.1389); glColor3f (0.8,0.8,0); drawOneLine( 0.7194, -0.2068, -0.3449, 0.5748, -0.1355, -0.1718); glColor3f (0,1,1); drawOneLine( 0.5650, -0.4526, -0.4753, 0.3248, -0.5326, -0.3828); glColor3f (1,0.5,1); drawOneLine( 0.7194, -0.2068, -0.3449, 0.6889, -0.2153, -0.5922); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5257, 0.1640, -0.1096, 0.5112, 0.3565, -0.3278); glLineWidth(4.0); drawOneLine( 0.2713, 0.2763, -0.2353, 0.5257, 0.1640, -0.1096); glLineWidth(4.0); drawOneLine( 0.5257, 0.1640, -0.1096, 0.4388, 0.0616, -0.3906); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.6482, -0.6054, -0.3588, -0.6747, -0.3450, -0.4862); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4812, -0.5309, -0.6086, -0.6482, -0.6054, -0.3588); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.6482, -0.6054, -0.3588, -0.4769, -0.5514, -0.3944); glColor3f (0.25,1,0.25); drawOneLine( -0.3712, -0.7568, -0.4228, -0.2264, -0.5903, -0.5895); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4812, -0.5309, -0.6086, -0.3712, -0.7568, -0.4228); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.3712, -0.7568, -0.4228, -0.2429, -0.6678, -0.6745); glColor3f (1,0.6,0.6); drawOneLine( -0.5035, -0.6771, -0.5320, -0.4407, -0.4612, -0.7662); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4812, -0.5309, -0.6086, -0.5035, -0.6771, -0.5320); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.5035, -0.6771, -0.5320, -0.6911, -0.4224, -0.5711); glColor3f (0.8,0.8,0); drawOneLine( -0.8586, -0.2075, -0.4157, -0.6911, -0.4224, -0.5711); glColor3f (1,0.5,1); drawOneLine( -0.8955, 0.0237, -0.4441, -0.8791, 0.1008, -0.3592); drawOneLine( -0.8487, 0.1093, -0.1118, -0.6648, -0.0282, -0.1825); drawOneLine( -0.6233, 0.7462, -0.2117, -0.3670, 0.9035, -0.2194); drawOneLine( -0.3833, 0.8262, -0.3040, -0.6233, 0.7462, -0.2117); glColor3f (0.8,0.8,0); drawOneLine( 0.1379, 0.4394, -0.7513, 0.4085, 0.5279, -0.5963); glColor3f (0.25,1,0.25); drawOneLine( 0.5960, 0.2734, -0.5574, 0.5924, 0.3904, -0.6670); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3935, 0.2734, -0.7731, 0.5960, 0.2734, -0.5574); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.5960, 0.2734, -0.5574, 0.4085, 0.5279, -0.5963); glColor3f (0,1,1); drawOneLine( 0.6129, 0.0820, -0.7233, 0.5924, 0.3904, -0.6670); glColor3f (0.25,1,0.25); drawOneLine( 0.3152, 0.3038, -0.6093, 0.1379, 0.4394, -0.7513); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3935, 0.2734, -0.7731, 0.3152, 0.3038, -0.6093); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.3152, 0.3038, -0.6093, 0.1585, 0.1310, -0.8075); glColor3f (1,0.5,1); drawOneLine( 0.1376, 0.8757, -0.3445, 0.0385, 0.8412, -0.5349); drawOneLine( 0.3029, 0.7333, -0.5678, 0.1376, 0.8757, -0.3445); glColor3f (0.7,0.7,1); drawOneLine( 0.4414, 0.0279, -0.6878, 0.3422, -0.0065, -0.8782); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3935, 0.2734, -0.7731, 0.4414, 0.0279, -0.6878); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.4414, 0.0279, -0.6878, 0.6129, 0.0820, -0.7233); glColor3f (0,1,1); drawOneLine( 0.7903, 0.1842, -0.5752, 0.6129, 0.0820, -0.7233); glColor3f (1,0.5,1); drawOneLine( 0.8271, -0.0470, -0.5466, 0.8066, 0.2615, -0.4904); glColor3f (0.7,0.7,1); drawOneLine( -0.3622, 0.0816, -0.7669, -0.1186, 0.2823, -0.7435); drawOneLine( 0.3681, 0.8239, -0.0832, 0.3850, 0.6325, -0.2492); glColor3f (0,1,1); drawOneLine( 0.8368, 0.2700, -0.2428, 0.6494, 0.5246, -0.2819); drawOneLine( 0.6559, 0.2847, -0.5008, 0.8368, 0.2700, -0.2428); glColor3f (1,0.6,0.6); drawOneLine( 0.7999, 0.5014, -0.2714, 0.6023, 0.7078, -0.3636); glColor3f (0.8,0.8,0); drawOneLine( 0.6190, 0.5163, -0.5292, 0.7999, 0.5014, -0.2714); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7999, 0.5014, -0.2714, 0.7300, 0.4675, -0.4923); glLineWidth(4.0); drawOneLine( 0.5924, 0.3904, -0.6670, 0.7300, 0.4675, -0.4923); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.5857, 0.6306, -0.4482, 0.6023, 0.7078, -0.3636); glColor3f (0,1,1); drawOneLine( 0.1376, 0.8757, -0.3445, 0.4184, 0.8452, -0.2928); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8066, 0.2615, -0.4904, 0.7300, 0.4675, -0.4923); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.1314, 0.6792, -0.5323, 0.4085, 0.5279, -0.5963); glColor3f (0,1,1); drawOneLine( 0.1376, 0.8757, -0.3445, -0.1331, 0.7873, -0.4995); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4123, 0.8750, -0.1975, 0.1746, 0.8824, -0.3101); glLineWidth(4.0); drawOneLine( 0.4515, 0.7309, -0.3740, 0.4123, 0.8750, -0.1975); glLineWidth(4.0); drawOneLine( 0.4123, 0.8750, -0.1975, 0.3191, 0.8108, -0.4832); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.4370, -0.5784, -0.6566, -0.6244, -0.3240, -0.6958); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0206, -0.7359, -0.6709, -0.2429, -0.6678, -0.6745); glLineWidth(4.0); drawOneLine( -0.0049, -0.5154, -0.8348, 0.0206, -0.7359, -0.6709); glLineWidth(4.0); drawOneLine( 0.0206, -0.7359, -0.6709, 0.0380, -0.6984, -0.6224); glLineWidth(4.0); drawOneLine( 0.0206, -0.7359, -0.6709, -0.1764, -0.5692, -0.7992); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.3685, -0.2670, -0.7508, 0.5401, -0.2128, -0.7863); glColor3f (1,0.6,0.6); drawOneLine( 0.1457, -0.5385, -0.8242, 0.4055, -0.4985, -0.7222); glColor3f (0.8,0.8,0); drawOneLine( 0.1250, -0.4679, -0.7743, 0.0860, -0.1641, -0.8704); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0928, -0.0251, -0.7586, 0.1585, 0.1310, -0.8075); glLineWidth(4.0); drawOneLine( -0.1015, 0.0909, -0.9096, -0.0928, -0.0251, -0.7586); glLineWidth(4.0); drawOneLine( -0.0928, -0.0251, -0.7586, -0.1186, 0.2823, -0.7435); glLineWidth(4.0); drawOneLine( -0.0928, -0.0251, -0.7586, 0.0860, -0.1641, -0.8704); glLineWidth(4.0); drawOneLine( 0.7998, 0.0286, -0.4380, 0.6889, -0.2153, -0.5922); glLineWidth(4.0); drawOneLine( 0.7154, -0.4758, -0.4648, 0.5069, -0.4372, -0.6854); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.6889, -0.2153, -0.5922, 0.7154, -0.4758, -0.4648); glColor3f (0.8,0.8,0); drawOneLine( 0.7154, -0.4758, -0.4648, 0.5650, -0.4526, -0.4753); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7998, 0.0286, -0.4380, 0.8271, -0.0470, -0.5466); drawOneLine( 0.7692, -0.1176, -0.5987, 0.8271, -0.0470, -0.5466); glLineWidth(4.0); drawOneLine( 0.6336, 0.0113, -0.7734, 0.7692, -0.1176, -0.5987); glLineWidth(4.0); drawOneLine( 0.7692, -0.1176, -0.5987, 0.7903, 0.1842, -0.5752); glLineWidth(4.0); drawOneLine( 0.7692, -0.1176, -0.5987, 0.6726, -0.2926, -0.6771); glLineWidth(4.0); drawOneLine( 0.7300, 0.4675, -0.4923, 0.7903, 0.1842, -0.5752); glLineWidth(4.0); drawOneLine( 0.6988, 0.1016, -0.2887, 0.7998, 0.0286, -0.4380); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.5112, 0.3565, -0.3278, 0.4279, 0.4496, -0.0369); drawOneLine( 0.4279, 0.4496, -0.0369, 0.3850, 0.6325, -0.2492); glColor3f (0.25,1,0.25); drawOneLine( 0.5660, 0.6177, 0.0087, 0.6494, 0.5246, -0.2819); drawOneLine( 0.3850, 0.6325, -0.2492, 0.5660, 0.6177, 0.0087); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7677, 0.1434, -0.4512, -0.5943, 0.1795, -0.6963); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.7714, 0.2605, -0.5609, -0.7677, 0.1434, -0.4512); glColor3f (0,1,1); drawOneLine( -0.7677, 0.1434, -0.4512, -0.6330, 0.4290, -0.5153); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8688, 0.3150, -0.3677, -0.8955, 0.0237, -0.4441); drawOneLine( -0.8301, -0.2702, -0.4746, -0.8955, 0.0237, -0.4441); glLineWidth(4.0); drawOneLine( -0.7304, -0.1186, -0.6674, -0.8301, -0.2702, -0.4746); glLineWidth(4.0); drawOneLine( -0.8301, -0.2702, -0.4746, -0.8586, -0.2075, -0.4157); glLineWidth(4.0); drawOneLine( -0.8301, -0.2702, -0.4746, -0.7510, -0.0478, -0.6173); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.1970, -0.4986, -0.7492, -0.1764, -0.5692, -0.7992); glColor3f (0.25,1,0.25); drawOneLine( -0.4738, -0.3473, -0.6851, -0.2361, -0.1949, -0.8453); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0928, -0.0251, -0.7586, -0.2361, -0.1949, -0.8453); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.3712, -0.7568, -0.4228, -0.4769, -0.5514, -0.3944); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0206, -0.7359, -0.6709, 0.2781, -0.6184, -0.7149); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.6002, -0.0712, -0.6066, -0.5004, -0.0869, -0.8123); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5943, 0.1795, -0.6963, -0.6002, -0.0712, -0.6066); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.6002, -0.0712, -0.6066, -0.3622, 0.0816, -0.7669); glColor3f (1,0.6,0.6); drawOneLine( -0.5274, 0.2235, -0.5438, -0.3828, 0.3899, -0.7107); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5943, 0.1795, -0.6963, -0.5274, 0.2235, -0.5438); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.5274, 0.2235, -0.5438, -0.6330, 0.4290, -0.5153); drawOneLine( -0.7677, 0.1434, -0.4512, -0.7510, -0.0478, -0.6173); glColor3f (0.25,1,0.25); drawOneLine( -0.6233, 0.7462, -0.2117, -0.7779, 0.5007, -0.3420); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5759, 0.7809, -0.1205, -0.6233, 0.7462, -0.2117); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.7615, 0.5780, -0.2572, -0.7779, 0.5007, -0.3420); glColor3f (0.8,0.8,0); drawOneLine( -0.5274, 0.2235, -0.5438, -0.3622, 0.0816, -0.7669); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6066, 0.6345, -0.2810, -0.3894, 0.6298, -0.4918); glLineWidth(4.0); drawOneLine( -0.5400, 0.6532, -0.5023, -0.6066, 0.6345, -0.2810); glLineWidth(4.0); drawOneLine( -0.6066, 0.6345, -0.2810, -0.3833, 0.8262, -0.3040); glLineWidth(4.0); drawOneLine( -0.6066, 0.6345, -0.2810, -0.6330, 0.4290, -0.5153); glLineWidth(4.0); drawOneLine( -0.8688, 0.3150, -0.3677, -0.7779, 0.5007, -0.3420); glLineWidth(4.0); drawOneLine( -0.0963, 0.9917, -0.0645, -0.1203, 0.9328, -0.2958); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.1061, 0.9128, -0.3619, -0.0963, 0.9917, -0.0645); glColor3f (0.8,0.8,0); drawOneLine( -0.0963, 0.9917, -0.0645, 0.1538, 0.9530, -0.2599); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3833, 0.8262, -0.3040, -0.1203, 0.9328, -0.2958); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.3833, 0.8262, -0.3040, -0.3670, 0.9035, -0.2194); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1376, 0.8757, -0.3445, -0.1203, 0.9328, -0.2958); glLineWidth(4.0); drawOneLine( 0.4123, 0.8750, -0.1975, 0.3681, 0.8239, -0.0832); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.0757, 0.9212, -0.1144, -0.0963, 0.9917, -0.0645); glColor3f (0.8,0.8,0); drawOneLine( 0.1178, 0.8627, 0.1122, 0.3681, 0.8239, -0.0832); drawOneLine( 0.1841, 0.9614, -0.0124, 0.1178, 0.8627, 0.1122); glColor3f (0,1,1); drawOneLine( -0.1331, 0.7873, -0.4995, 0.1314, 0.6792, -0.5323); glColor3f (0.25,1,0.25); drawOneLine( 0.0381, 0.4551, -0.5453, 0.1379, 0.4394, -0.7513); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1321, 0.5600, -0.6520, 0.0381, 0.4551, -0.5453); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.0381, 0.4551, -0.5453, 0.1314, 0.6792, -0.5323); drawOneLine( -0.1294, 0.6699, -0.3898, -0.1331, 0.7873, -0.4995); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1321, 0.5600, -0.6520, -0.1294, 0.6699, -0.3898); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.1294, 0.6699, -0.3898, -0.3894, 0.6298, -0.4918); glColor3f (1,0.6,0.6); drawOneLine( -0.2837, 0.4244, -0.5204, -0.3828, 0.3899, -0.7107); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1321, 0.5600, -0.6520, -0.2837, 0.4244, -0.5204); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.2837, 0.4244, -0.5204, -0.1186, 0.2823, -0.7435); glColor3f (0,1,1); drawOneLine( 0.1376, 0.8757, -0.3445, 0.1314, 0.6792, -0.5323); drawOneLine( 0.4184, 0.8452, -0.2928, 0.1538, 0.9530, -0.2599); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8856, 0.3409, -0.1403, -0.8688, 0.3150, -0.3677); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.8856, 0.3409, -0.1403, -0.7615, 0.5780, -0.2572); glColor3f (1,0.6,0.6); drawOneLine( -0.5988, 0.5067, 0.0993, -0.7312, 0.5865, -0.0099); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4150, 0.3692, 0.0286, -0.3249, 0.6297, 0.0869); glLineWidth(4.0); drawOneLine( -0.4748, 0.7437, -0.0178, -0.3249, 0.6297, 0.0869); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.3037, 0.2124, 0.0801, 0.0210, 0.3153, -0.0396); drawOneLine( 0.2713, 0.2763, -0.2353, 0.3037, 0.2124, 0.0801); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3363, 0.9118, 0.0280, -0.5759, 0.7809, -0.1205); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.3465, 0.8328, -0.2696, -0.3363, 0.9118, 0.0280); glColor3f (0,1,1); drawOneLine( -0.3363, 0.9118, 0.0280, -0.3670, 0.9035, -0.2194); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7312, 0.5865, -0.0099, -0.5759, 0.7809, -0.1205); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.7312, 0.5865, -0.0099, -0.4748, 0.7437, -0.0178); drawOneLine( -0.5988, 0.5067, 0.0993, -0.4748, 0.7437, -0.0178); glColor3f (1,0.5,1); drawOneLine( -0.0757, 0.9212, -0.1144, -0.3363, 0.9118, 0.0280); glColor3f (0.8,0.8,0); drawOneLine( 0.1841, 0.9614, -0.0124, 0.1538, 0.9530, -0.2599); drawOneLine( -0.0963, 0.9917, -0.0645, 0.1841, 0.9614, -0.0124); glColor3f (1,0.6,0.6); drawOneLine( 0.0210, 0.3153, -0.0396, 0.0602, 0.0115, 0.0565); drawOneLine( -0.1443, 0.4577, 0.1837, -0.4150, 0.3692, 0.0286); drawOneLine( -0.2170, 0.1630, 0.1205, -0.1443, 0.4577, 0.1837); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3310, -0.3359, -0.1950, 0.0630, -0.2165, -0.1540); glLineWidth(4.0); drawOneLine( -0.1900, -0.3856, -0.1545, 0.0630, -0.2165, -0.1540); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.0602, 0.0115, 0.0565, -0.2106, -0.0772, -0.0985); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5257, 0.1640, -0.1096, 0.6988, 0.1016, -0.2887); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.7194, -0.2068, -0.3449, 0.6988, 0.1016, -0.2887); glColor3f (1,0.5,1); drawOneLine( -0.6713, 0.2119, 0.0364, -0.8487, 0.1093, -0.1118); glColor3f (0,1,1); drawOneLine( -0.5988, 0.5067, 0.0993, -0.4150, 0.3692, 0.0286); glColor3f (0.25,1,0.25); drawOneLine( -0.2106, -0.0772, -0.0985, -0.2170, 0.1630, 0.1205); glColor3f (1,0.5,1); drawOneLine( -0.4779, 0.1536, 0.2630, -0.4150, 0.3692, 0.0286); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4626, 0.0703, -0.0327, -0.4779, 0.1536, 0.2630); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.4779, 0.1536, 0.2630, -0.2170, 0.1630, 0.1205); drawOneLine( -0.6713, 0.2119, 0.0364, -0.4150, 0.3692, 0.0286); glColor3f (1,0.6,0.6); drawOneLine( -0.3518, -0.1229, 0.1844, -0.2106, -0.0772, -0.0985); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4626, 0.0703, -0.0327, -0.3518, -0.1229, 0.1844); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.3518, -0.1229, 0.1844, -0.4670, -0.2343, -0.0906); glColor3f (0.8,0.8,0); drawOneLine( -0.6322, -0.0922, 0.1325, -0.6648, -0.0282, -0.1825); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4626, 0.0703, -0.0327, -0.6322, -0.0922, 0.1325); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.6322, -0.0922, 0.1325, -0.6713, 0.2119, 0.0364); glColor3f (0,1,1); drawOneLine( -0.5988, 0.5067, 0.0993, -0.6713, 0.2119, 0.0364); glColor3f (1,0.5,1); drawOneLine( -0.2040, 0.8321, 0.1373, -0.0202, 0.6947, 0.0666); glColor3f (1,0.6,0.6); drawOneLine( -0.2141, 0.7530, -0.1603, -0.2040, 0.8321, 0.1373); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2040, 0.8321, 0.1373, -0.3249, 0.6297, 0.0869); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.1443, 0.4577, 0.1837, -0.0202, 0.6947, 0.0666); glColor3f (0.25,1,0.25); drawOneLine( 0.3037, 0.2124, 0.0801, 0.1776, 0.4883, 0.1585); drawOneLine( 0.0602, 0.0115, 0.0565, -0.2170, 0.1630, 0.1205); glColor3f (0.8,0.8,0); drawOneLine( 0.3037, 0.2124, 0.0801, 0.3104, -0.0276, -0.1389); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2860, 0.6882, 0.0393, 0.3850, 0.6325, -0.2492); glLineWidth(4.0); drawOneLine( 0.1082, 0.7839, -0.1852, 0.2860, 0.6882, 0.0393); glLineWidth(4.0); drawOneLine( 0.2860, 0.6882, 0.0393, 0.1450, 0.5525, -0.1566); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.9420, -0.1145, -0.1250, -0.8791, 0.1008, -0.3592); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7986, -0.1239, -0.3137, -0.9420, -0.1145, -0.1250); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.9420, -0.1145, -0.1250, -0.8487, 0.1093, -0.1118); glColor3f (0.8,0.8,0); drawOneLine( -0.8094, -0.1942, -0.0156, -0.6648, -0.0282, -0.1825); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7986, -0.1239, -0.3137, -0.8094, -0.1942, -0.0156); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.8094, -0.1942, -0.0156, -0.6444, -0.3365, -0.2388); drawOneLine( -0.8155, -0.3907, -0.2033, -0.6747, -0.3450, -0.4862); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7986, -0.1239, -0.3137, -0.8155, -0.3907, -0.2033); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.8155, -0.3907, -0.2033, -0.8586, -0.2075, -0.4157); glColor3f (1,0.5,1); drawOneLine( 0.7154, -0.4758, -0.4648, 0.6726, -0.2926, -0.6771); glColor3f (0.25,1,0.25); drawOneLine( 0.5380, -0.5783, -0.6129, 0.4020, -0.3811, -0.8319); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5069, -0.4372, -0.6854, 0.5380, -0.5783, -0.6129); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.5380, -0.5783, -0.6129, 0.2781, -0.6184, -0.7149); glColor3f (0,1,1); drawOneLine( 0.4716, -0.6767, -0.4884, 0.2942, -0.5411, -0.6300); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5069, -0.4372, -0.6854, 0.4716, -0.6767, -0.4884); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.4716, -0.6767, -0.4884, 0.5650, -0.4526, -0.4753); glColor3f (1,0.5,1); drawOneLine( 0.7194, -0.2068, -0.3449, 0.5650, -0.4526, -0.4753); glColor3f (0.8,0.8,0); drawOneLine( 0.5748, -0.1355, -0.1718, 0.6988, 0.1016, -0.2887); glColor3f (0.25,1,0.25); drawOneLine( 0.8368, 0.2700, -0.2428, 0.8066, 0.2615, -0.4904); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8368, 0.2700, -0.2428, 0.7998, 0.0286, -0.4380); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.6924, 0.3416, -0.0697, 0.6494, 0.5246, -0.2819); drawOneLine( 0.5112, 0.3565, -0.3278, 0.6924, 0.3416, -0.0697); glColor3f (1,0.5,1); drawOneLine( -0.6482, -0.6054, -0.3588, -0.6911, -0.4224, -0.5711); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4234, -0.5150, -0.1392, -0.6444, -0.3365, -0.2388); glLineWidth(4.0); drawOneLine( -0.3838, -0.3273, -0.3814, -0.4234, -0.5150, -0.1392); glLineWidth(4.0); drawOneLine( -0.4234, -0.5150, -0.1392, -0.4670, -0.2343, -0.0906); glLineWidth(4.0); drawOneLine( -0.4234, -0.5150, -0.1392, -0.4769, -0.5514, -0.3944); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.2314, -0.7565, -0.3960, 0.3248, -0.5326, -0.3828); drawOneLine( -0.1960, -0.5820, -0.3425, 0.0868, -0.6850, -0.2226); glColor3f (1,0.6,0.6); drawOneLine( -0.0903, -0.7873, -0.3708, 0.0380, -0.6984, -0.6224); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0206, -0.7359, -0.6709, 0.1457, -0.5385, -0.8242); glLineWidth(4.0); drawOneLine( 0.5257, 0.1640, -0.1096, 0.3104, -0.0276, -0.1389); glLineWidth(4.0); drawOneLine( 0.2476, -0.2432, 0.0954, 0.0630, -0.2165, -0.1540); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.3104, -0.0276, -0.1389, 0.2476, -0.2432, 0.0954); glColor3f (0.8,0.8,0); drawOneLine( 0.2476, -0.2432, 0.0954, 0.0602, 0.0115, 0.0565); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5257, 0.1640, -0.1096, 0.5748, -0.1355, -0.1718); drawOneLine( 0.5648, -0.4210, -0.2161, 0.5748, -0.1355, -0.1718); glLineWidth(4.0); drawOneLine( 0.4596, -0.2468, -0.4467, 0.5648, -0.4210, -0.2161); glLineWidth(4.0); drawOneLine( 0.5648, -0.4210, -0.2161, 0.7194, -0.2068, -0.3449); glLineWidth(4.0); drawOneLine( 0.5648, -0.4210, -0.2161, 0.3310, -0.3359, -0.1950); glLineWidth(4.0); drawOneLine( 0.7998, 0.0286, -0.4380, 0.7194, -0.2068, -0.3449); glLineWidth(4.0); drawOneLine( 0.4279, 0.4496, -0.0369, 0.5257, 0.1640, -0.1096); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.6327, 0.7160, -0.1160, 0.6494, 0.5246, -0.2819); drawOneLine( 0.4515, 0.7309, -0.3740, 0.6327, 0.7160, -0.1160); glColor3f (0.8,0.8,0); drawOneLine( -0.5035, -0.6771, -0.5320, -0.2429, -0.6678, -0.6745); glColor3f (1,0.6,0.6); drawOneLine( -0.8094, -0.1942, -0.0156, -0.8487, 0.1093, -0.1118); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4234, -0.5150, -0.1392, -0.1900, -0.3856, -0.1545); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.0963, 0.9917, -0.0645, -0.3670, 0.9035, -0.2194); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7692, -0.1176, -0.5987, 0.5401, -0.2128, -0.7863); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.3152, 0.3038, -0.6093, 0.4085, 0.5279, -0.5963); glColor3f (0,1,1); drawOneLine( 0.6129, 0.0820, -0.7233, 0.5960, 0.2734, -0.5574); glColor3f (1,0.5,1); drawOneLine( 0.4414, 0.0279, -0.6878, 0.1585, 0.1310, -0.8075); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0928, -0.0251, -0.7586, -0.3622, 0.0816, -0.7669); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.7999, 0.5014, -0.2714, 0.6494, 0.5246, -0.2819); glColor3f (0.25,1,0.25); drawOneLine( 0.7999, 0.5014, -0.2714, 0.8368, 0.2700, -0.2428); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4123, 0.8750, -0.1975, 0.6023, 0.7078, -0.3636); glLineWidth(4.0); drawOneLine( 0.7792, 0.5722, -0.2214, 0.7300, 0.4675, -0.4923); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.6023, 0.7078, -0.3636, 0.7792, 0.5722, -0.2214); drawOneLine( 0.7792, 0.5722, -0.2214, 0.7999, 0.5014, -0.2714); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5857, 0.6306, -0.4482, 0.7300, 0.4675, -0.4923); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.1376, 0.8757, -0.3445, 0.1538, 0.9530, -0.2599); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4123, 0.8750, -0.1975, 0.4184, 0.8452, -0.2928); drawOneLine( 0.3813, 0.7282, -0.3578, 0.4184, 0.8452, -0.2928); glLineWidth(4.0); drawOneLine( 0.3029, 0.7333, -0.5678, 0.3813, 0.7282, -0.3578); glLineWidth(4.0); drawOneLine( 0.3813, 0.7282, -0.3578, 0.1376, 0.8757, -0.3445); glLineWidth(4.0); drawOneLine( 0.3813, 0.7282, -0.3578, 0.5857, 0.6306, -0.4482); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.7999, 0.5014, -0.2714, 0.8066, 0.2615, -0.4904); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1538, 0.9530, -0.2599, 0.4123, 0.8750, -0.1975); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.2040, 0.8321, 0.1373, -0.0757, 0.9212, -0.1144); drawOneLine( -0.4738, -0.3473, -0.6851, -0.4370, -0.5784, -0.6566); glColor3f (0.8,0.8,0); drawOneLine( -0.2392, -0.7850, -0.5649, -0.1764, -0.5692, -0.7992); drawOneLine( -0.2429, -0.6678, -0.6745, -0.2392, -0.7850, -0.5649); glColor3f (1,0.6,0.6); drawOneLine( -0.1068, -0.8648, -0.4556, 0.0380, -0.6984, -0.6224); glColor3f (0.7,0.7,1); drawOneLine( -0.2429, -0.6678, -0.6745, -0.1068, -0.8648, -0.4556); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1068, -0.8648, -0.4556, 0.0206, -0.7359, -0.6709); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.4055, -0.4985, -0.7222, 0.3685, -0.2670, -0.7508); glColor3f (1,0.6,0.6); drawOneLine( 0.6763, -0.4100, -0.5673, 0.4055, -0.4985, -0.7222); drawOneLine( 0.5401, -0.2128, -0.7863, 0.6763, -0.4100, -0.5673); glColor3f (0.7,0.7,1); drawOneLine( 0.3685, -0.2670, -0.7508, 0.1250, -0.4679, -0.7743); drawOneLine( 0.1849, -0.1297, -0.6801, 0.3685, -0.2670, -0.7508); drawOneLine( 0.0860, -0.1641, -0.8704, 0.1849, -0.1297, -0.6801); glColor3f (0.25,1,0.25); drawOneLine( 0.1250, -0.4679, -0.7743, 0.4055, -0.4985, -0.7222); glColor3f (0.7,0.7,1); drawOneLine( 0.0010, -0.7052, -0.6575, 0.1250, -0.4679, -0.7743); drawOneLine( 0.1457, -0.5385, -0.8242, 0.0010, -0.7052, -0.6575); glColor3f (1,0.5,1); drawOneLine( 0.1585, 0.1310, -0.8075, 0.1849, -0.1297, -0.6801); glColor3f (0.8,0.8,0); drawOneLine( 0.0586, 0.1466, -0.6017, -0.1186, 0.2823, -0.7435); glColor3f (1,0.6,0.6); drawOneLine( 0.1585, 0.1310, -0.8075, 0.0586, 0.1466, -0.6017); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0586, 0.1466, -0.6017, -0.0928, -0.0251, -0.7586); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.4716, -0.6767, -0.4884, 0.7154, -0.4758, -0.4648); glColor3f (0.8,0.8,0); drawOneLine( 0.8700, -0.2302, -0.3344, 0.8271, -0.0470, -0.5466); glColor3f (0,1,1); drawOneLine( 0.6889, -0.2153, -0.5922, 0.8700, -0.2302, -0.3344); glColor3f (1,0.5,1); drawOneLine( 0.8537, -0.3075, -0.4191, 0.6726, -0.2926, -0.6771); glColor3f (0.8,0.8,0); drawOneLine( 0.8271, -0.0470, -0.5466, 0.8537, -0.3075, -0.4191); drawOneLine( 0.9262, -0.0127, -0.3564, 0.7903, 0.1842, -0.5752); glColor3f (0.25,1,0.25); drawOneLine( 0.8271, -0.0470, -0.5466, 0.9262, -0.0127, -0.3564); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.9262, -0.0127, -0.3564, 0.7692, -0.1176, -0.5987); glLineWidth(4.0); drawOneLine( 0.7692, -0.1176, -0.5987, 0.6129, 0.0820, -0.7233); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.7733, 0.3756, -0.4093, 0.7903, 0.1842, -0.5752); glColor3f (0.25,1,0.25); drawOneLine( 0.5924, 0.3904, -0.6670, 0.7733, 0.3756, -0.4093); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7733, 0.3756, -0.4093, 0.7300, 0.4675, -0.4923); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.8368, 0.2700, -0.2428, 0.6988, 0.1016, -0.2887); glColor3f (1,0.6,0.6); drawOneLine( 0.5660, 0.6177, 0.0087, 0.4279, 0.4496, -0.0369); drawOneLine( 0.6924, 0.3416, -0.0697, 0.5660, 0.6177, 0.0087); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8301, -0.2702, -0.4746, -0.6244, -0.3240, -0.6958); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.5274, 0.2235, -0.5438, -0.7677, 0.1434, -0.4512); glColor3f (0.7,0.7,1); drawOneLine( -0.9124, 0.2149, -0.2781, -0.8955, 0.0237, -0.4441); glColor3f (1,0.5,1); drawOneLine( -0.7714, 0.2605, -0.5609, -0.9124, 0.2149, -0.2781); drawOneLine( -0.8920, -0.0935, -0.3343, -0.7510, -0.0478, -0.6173); glColor3f (0.7,0.7,1); drawOneLine( -0.8955, 0.0237, -0.4441, -0.8920, -0.0935, -0.3343); drawOneLine( -0.9585, -0.1920, -0.2097, -0.8586, -0.2075, -0.4157); glColor3f (1,0.5,1); drawOneLine( -0.8955, 0.0237, -0.4441, -0.9585, -0.1920, -0.2097); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.9585, -0.1920, -0.2097, -0.8301, -0.2702, -0.4746); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.4370, -0.5784, -0.6566, -0.1970, -0.4986, -0.7492); glColor3f (0.8,0.8,0); drawOneLine( -0.2392, -0.7850, -0.5649, -0.4370, -0.5784, -0.6566); glColor3f (1,0.6,0.6); drawOneLine( -0.1970, -0.4986, -0.7492, -0.4738, -0.3473, -0.6851); glColor3f (0.8,0.8,0); drawOneLine( -0.0588, -0.3306, -0.7036, -0.1970, -0.4986, -0.7492); drawOneLine( -0.2361, -0.1949, -0.8453, -0.0588, -0.3306, -0.7036); glColor3f (1,0.6,0.6); drawOneLine( -0.7245, -0.3085, -0.4898, -0.4738, -0.3473, -0.6851); drawOneLine( -0.6244, -0.3240, -0.6958, -0.7245, -0.3085, -0.4898); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8301, -0.2702, -0.4746, -0.6911, -0.4224, -0.5711); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.0860, -0.1641, -0.8704, -0.0588, -0.3306, -0.7036); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1849, -0.1297, -0.6801, -0.0928, -0.0251, -0.7586); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.6482, -0.6054, -0.3588, -0.3712, -0.7568, -0.4228); glColor3f (0.25,1,0.25); drawOneLine( 0.2152, -0.8341, -0.4808, 0.2781, -0.6184, -0.7149); drawOneLine( 0.0380, -0.6984, -0.6224, 0.2152, -0.8341, -0.4808); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2152, -0.8341, -0.4808, 0.0206, -0.7359, -0.6709); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.6002, -0.0712, -0.6066, -0.7510, -0.0478, -0.6173); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6066, 0.6345, -0.2810, -0.7779, 0.5007, -0.3420); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.7517, 0.6570, 0.0402, -0.6233, 0.7462, -0.2117); glColor3f (0,1,1); drawOneLine( -0.7615, 0.5780, -0.2572, -0.7517, 0.6570, 0.0402); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7517, 0.6570, 0.0402, -0.5759, 0.7809, -0.1205); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.6002, -0.0712, -0.6066, -0.5274, 0.2235, -0.5438); glColor3f (0,1,1); drawOneLine( -0.2837, 0.4244, -0.5204, -0.3894, 0.6298, -0.4918); glColor3f (1,0.5,1); drawOneLine( -0.5341, 0.4635, -0.3249, -0.6330, 0.4290, -0.5153); glColor3f (0,1,1); drawOneLine( -0.3894, 0.6298, -0.4918, -0.5341, 0.4635, -0.3249); glColor3f (1,0.5,1); drawOneLine( -0.3796, 0.7088, -0.1944, -0.3833, 0.8262, -0.3040); glColor3f (0.7,0.7,1); drawOneLine( -0.3894, 0.6298, -0.4918, -0.3796, 0.7088, -0.1944); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3796, 0.7088, -0.1944, -0.6066, 0.6345, -0.2810); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.9124, 0.2149, -0.2781, -0.7779, 0.5007, -0.3420); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.9124, 0.2149, -0.2781, -0.8688, 0.3150, -0.3677); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.0541, 0.9686, -0.0541, 0.1538, 0.9530, -0.2599); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1203, 0.9328, -0.2958, 0.0541, 0.9686, -0.0541); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.0541, 0.9686, -0.0541, -0.0963, 0.9917, -0.0645); glColor3f (0.7,0.7,1); drawOneLine( -0.2680, 0.9379, -0.0291, -0.3670, 0.9035, -0.2194); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1203, 0.9328, -0.2958, -0.2680, 0.9379, -0.0291); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.2680, 0.9379, -0.0291, -0.3833, 0.8262, -0.3040); glColor3f (0.7,0.7,1); drawOneLine( -0.1233, 0.8663, -0.2020, -0.1331, 0.7873, -0.4995); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1203, 0.9328, -0.2958, -0.1233, 0.8663, -0.2020); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.1233, 0.8663, -0.2020, 0.1376, 0.8757, -0.3445); drawOneLine( 0.6327, 0.7160, -0.1160, 0.3681, 0.8239, -0.0832); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6327, 0.7160, -0.1160, 0.4123, 0.8750, -0.1975); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.1841, 0.9614, -0.0124, 0.3681, 0.8239, -0.0832); glColor3f (1,0.5,1); drawOneLine( -0.2040, 0.8321, 0.1373, 0.1178, 0.8627, 0.1122); glColor3f (0,1,1); drawOneLine( -0.3363, 0.9118, 0.0280, -0.0963, 0.9917, -0.0645); glColor3f (0.25,1,0.25); drawOneLine( -0.2040, 0.8321, 0.1373, -0.4748, 0.7437, -0.0178); glColor3f (0.8,0.8,0); drawOneLine( -0.1294, 0.6699, -0.3898, 0.1314, 0.6792, -0.5323); drawOneLine( -0.1186, 0.2823, -0.7435, 0.0381, 0.4551, -0.5453); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6066, 0.6345, -0.2810, -0.6233, 0.7462, -0.2117); glLineWidth(4.0); drawOneLine( 0.3813, 0.7282, -0.3578, 0.4085, 0.5279, -0.5963); glLineWidth(4.0); drawOneLine( -0.9789, 0.1166, -0.1535, -0.8688, 0.3150, -0.3677); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.8791, 0.1008, -0.3592, -0.9789, 0.1166, -0.1535); glColor3f (0.8,0.8,0); drawOneLine( -0.9789, 0.1166, -0.1535, -0.8856, 0.3409, -0.1403); glColor3f (0,1,1); drawOneLine( -0.9061, 0.4115, -0.0903, -0.7615, 0.5780, -0.2572); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8688, 0.3150, -0.3677, -0.9061, 0.4115, -0.0903); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.9061, 0.4115, -0.0903, -0.8856, 0.3409, -0.1403); glColor3f (1,0.5,1); drawOneLine( -0.9789, 0.1166, -0.1535, -0.8955, 0.0237, -0.4441); glColor3f (0.8,0.8,0); drawOneLine( -0.9061, 0.4115, -0.0903, -0.7779, 0.5007, -0.3420); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8112, 0.3313, 0.1016, -0.7312, 0.5865, -0.0099); glLineWidth(4.0); drawOneLine( -0.7140, 0.3951, -0.1758, -0.8112, 0.3313, 0.1016); glLineWidth(4.0); drawOneLine( -0.8112, 0.3313, 0.1016, -0.5988, 0.5067, 0.0993); glLineWidth(4.0); drawOneLine( -0.8112, 0.3313, 0.1016, -0.8856, 0.3409, -0.1403); glLineWidth(4.0); drawOneLine( -0.1443, 0.4577, 0.1837, -0.3249, 0.6297, 0.0869); glLineWidth(4.0); drawOneLine( -0.5988, 0.5067, 0.0993, -0.3249, 0.6297, 0.0869); glLineWidth(4.0); drawOneLine( 0.2860, 0.6882, 0.0393, 0.4279, 0.4496, -0.0369); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.3037, 0.2124, 0.0801, 0.4279, 0.4496, -0.0369); drawOneLine( -0.4748, 0.7437, -0.0178, -0.3363, 0.9118, 0.0280); glColor3f (0.7,0.7,1); drawOneLine( -0.5082, 0.8579, 0.0634, -0.3670, 0.9035, -0.2194); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5759, 0.7809, -0.1205, -0.5082, 0.8579, 0.0634); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.5082, 0.8579, 0.0634, -0.3363, 0.9118, 0.0280); glColor3f (0,1,1); drawOneLine( -0.5746, 0.7592, 0.1883, -0.4748, 0.7437, -0.0178); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5759, 0.7809, -0.1205, -0.5746, 0.7592, 0.1883); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.5746, 0.7592, 0.1883, -0.7312, 0.5865, -0.0099); glColor3f (0.25,1,0.25); drawOneLine( -0.2040, 0.8321, 0.1373, -0.3363, 0.9118, 0.0280); glColor3f (1,0.5,1); drawOneLine( 0.1178, 0.8627, 0.1122, -0.0202, 0.6947, 0.0666); drawOneLine( 0.2476, -0.2432, 0.0954, 0.3310, -0.3359, -0.1950); glColor3f (1,0.6,0.6); drawOneLine( 0.0929, -0.4886, -0.0347, 0.0602, -0.4246, -0.3498); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0630, -0.2165, -0.1540, 0.0929, -0.4886, -0.0347); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.0929, -0.4886, -0.0347, -0.1900, -0.3856, -0.1545); drawOneLine( -0.0746, -0.2742, 0.1205, -0.2106, -0.0772, -0.0985); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0630, -0.2165, -0.1540, -0.0746, -0.2742, 0.1205); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.0746, -0.2742, 0.1205, 0.0602, 0.0115, 0.0565); glColor3f (0.8,0.8,0); drawOneLine( 0.3037, 0.2124, 0.0801, 0.0602, 0.0115, 0.0565); glColor3f (0.25,1,0.25); drawOneLine( 0.1776, 0.4883, 0.1585, 0.4279, 0.4496, -0.0369); glColor3f (0.7,0.7,1); drawOneLine( 0.6924, 0.3416, -0.0697, 0.6988, 0.1016, -0.2887); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6924, 0.3416, -0.0697, 0.5257, 0.1640, -0.1096); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.9420, -0.1145, -0.1250, -0.8586, -0.2075, -0.4157); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8112, 0.3313, 0.1016, -0.8487, 0.1093, -0.1118); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.3518, -0.1229, 0.1844, -0.2170, 0.1630, 0.1205); glColor3f (1,0.6,0.6); drawOneLine( -0.6713, 0.2119, 0.0364, -0.4779, 0.1536, 0.2630); glColor3f (0,1,1); drawOneLine( -0.6322, -0.0922, 0.1325, -0.4670, -0.2343, -0.0906); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4234, -0.5150, -0.1392, -0.1960, -0.5820, -0.3425); glLineWidth(4.0); drawOneLine( 0.2860, 0.6882, 0.0393, -0.0202, 0.6947, 0.0666); glLineWidth(4.0); drawOneLine( -0.1614, 0.6491, 0.3495, -0.3249, 0.6297, 0.0869); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.0202, 0.6947, 0.0666, -0.1614, 0.6491, 0.3495); glColor3f (0,1,1); drawOneLine( -0.1614, 0.6491, 0.3495, -0.2040, 0.8321, 0.1373); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2860, 0.6882, 0.0393, 0.1776, 0.4883, 0.1585); drawOneLine( 0.0509, 0.2385, 0.2614, 0.1776, 0.4883, 0.1585); glLineWidth(4.0); drawOneLine( 0.0210, 0.3153, -0.0396, 0.0509, 0.2385, 0.2614); glLineWidth(4.0); drawOneLine( 0.0509, 0.2385, 0.2614, 0.3037, 0.2124, 0.0801); glLineWidth(4.0); drawOneLine( 0.0509, 0.2385, 0.2614, -0.1443, 0.4577, 0.1837); glLineWidth(4.0); drawOneLine( 0.5257, 0.1640, -0.1096, 0.3037, 0.2124, 0.0801); glLineWidth(4.0); drawOneLine( 0.3681, 0.8239, -0.0832, 0.2860, 0.6882, 0.0393); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.8155, -0.3907, -0.2033, -0.6444, -0.3365, -0.2388); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5648, -0.4210, -0.2161, 0.3248, -0.5326, -0.3828); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.5380, -0.5783, -0.6129, 0.6726, -0.2926, -0.6771); glColor3f (0.25,1,0.25); drawOneLine( 0.4716, -0.6767, -0.4884, 0.2781, -0.6184, -0.7149); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.9426, 0.0646, -0.2716, 0.7998, 0.0286, -0.4380); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.8066, 0.2615, -0.4904, 0.9426, 0.0646, -0.2716); glColor3f (1,0.6,0.6); drawOneLine( 0.9426, 0.0646, -0.2716, 0.8368, 0.2700, -0.2428); glColor3f (0.7,0.7,1); drawOneLine( 0.8368, 0.2700, -0.2428, 0.6924, 0.3416, -0.0697); glColor3f (0.25,1,0.25); drawOneLine( -0.5035, -0.6771, -0.5320, -0.6482, -0.6054, -0.3588); glColor3f (1,0.5,1); drawOneLine( -0.6179, -0.5971, -0.1114, -0.4769, -0.5514, -0.3944); glColor3f (0.8,0.8,0); drawOneLine( -0.6444, -0.3365, -0.2388, -0.6179, -0.5971, -0.1114); glColor3f (0,1,1); drawOneLine( -0.6117, -0.4008, 0.0764, -0.4670, -0.2343, -0.0906); drawOneLine( -0.6444, -0.3365, -0.2388, -0.6117, -0.4008, 0.0764); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6117, -0.4008, 0.0764, -0.4234, -0.5150, -0.1392); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.0868, -0.6850, -0.2226, 0.2314, -0.7565, -0.3960); glColor3f (0.8,0.8,0); drawOneLine( 0.3575, -0.5967, -0.0676, 0.0868, -0.6850, -0.2226); drawOneLine( 0.3248, -0.5326, -0.3828, 0.3575, -0.5967, -0.0676); glColor3f (1,0.6,0.6); drawOneLine( 0.2314, -0.7565, -0.3960, -0.0903, -0.7873, -0.3708); glColor3f (0.25,1,0.25); drawOneLine( 0.2152, -0.8341, -0.4808, 0.2314, -0.7565, -0.3960); glColor3f (0,1,1); drawOneLine( -0.0903, -0.7873, -0.3708, 0.0868, -0.6850, -0.2226); glColor3f (0.8,0.8,0); drawOneLine( -0.3407, -0.7486, -0.1753, -0.0903, -0.7873, -0.3708); drawOneLine( -0.1960, -0.5820, -0.3425, -0.3407, -0.7486, -0.1753); glColor3f (1,0.6,0.6); drawOneLine( 0.2818, -0.7354, -0.6054, 0.1457, -0.5385, -0.8242); glColor3f (1,0.5,1); drawOneLine( 0.2781, -0.6184, -0.7149, 0.2818, -0.7354, -0.6054); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2818, -0.7354, -0.6054, 0.0206, -0.7359, -0.6709); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.0746, -0.2742, 0.1205, 0.2476, -0.2432, 0.0954); glColor3f (0.8,0.8,0); drawOneLine( 0.4914, -0.0424, 0.1190, 0.5748, -0.1355, -0.1718); glColor3f (0,1,1); drawOneLine( 0.3104, -0.0276, -0.1389, 0.4914, -0.0424, 0.1190); glColor3f (1,0.5,1); drawOneLine( 0.5120, -0.3510, 0.0626, 0.3310, -0.3359, -0.1950); glColor3f (0.8,0.8,0); drawOneLine( 0.5748, -0.1355, -0.1718, 0.5120, -0.3510, 0.0626); glColor3f (0,1,1); drawOneLine( 0.7519, -0.2708, -0.0297, 0.7194, -0.2068, -0.3449); glColor3f (0.7,0.7,1); drawOneLine( 0.5748, -0.1355, -0.1718, 0.7519, -0.2708, -0.0297); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7519, -0.2708, -0.0297, 0.5648, -0.4210, -0.2161); glLineWidth(4.0); drawOneLine( 0.5648, -0.4210, -0.2161, 0.5650, -0.4526, -0.4753); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.8700, -0.2302, -0.3344, 0.7194, -0.2068, -0.3449); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8700, -0.2302, -0.3344, 0.7998, 0.0286, -0.4380); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.6924, 0.3416, -0.0697, 0.4279, 0.4496, -0.0369); glColor3f (0.7,0.7,1); drawOneLine( 0.5660, 0.6177, 0.0087, 0.6327, 0.7160, -0.1160); glColor3f (1,0.5,1); drawOneLine( -0.6179, -0.5971, -0.1114, -0.6482, -0.6054, -0.3588); glColor3f (0,1,1); drawOneLine( -0.3712, -0.7568, -0.4228, -0.5035, -0.6771, -0.5320); glColor3f (0.7,0.7,1); drawOneLine( -0.1068, -0.8648, -0.4556, -0.3712, -0.7568, -0.4228); drawOneLine( -0.6874, -0.5399, -0.4614, -0.5035, -0.6771, -0.5320); drawOneLine( -0.6911, -0.4224, -0.5711, -0.6874, -0.5399, -0.4614); drawOneLine( -0.9420, -0.1145, -0.1250, -0.8094, -0.1942, -0.0156); glColor3f (1,0.6,0.6); drawOneLine( -0.3311, -0.4314, 0.1284, -0.1900, -0.3856, -0.1545); glColor3f (0.7,0.7,1); drawOneLine( -0.4670, -0.2343, -0.0906, -0.3311, -0.4314, 0.1284); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3311, -0.4314, 0.1284, -0.4234, -0.5150, -0.1392); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.2680, 0.9379, -0.0291, -0.0963, 0.9917, -0.0645); glColor3f (0.7,0.7,1); drawOneLine( 0.6726, -0.2926, -0.6771, 0.6763, -0.4100, -0.5673); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8537, -0.3075, -0.4191, 0.7692, -0.1176, -0.5987); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.5960, 0.2734, -0.5574, 0.3152, 0.3038, -0.6093); drawOneLine( 0.5892, 0.5130, -0.3385, 0.5960, 0.2734, -0.5574); drawOneLine( 0.4085, 0.5279, -0.5963, 0.5892, 0.5130, -0.3385); glColor3f (0.25,1,0.25); drawOneLine( 0.3152, 0.3038, -0.6093, 0.4414, 0.0279, -0.6878); glColor3f (1,0.6,0.6); drawOneLine( 0.0586, 0.1466, -0.6017, 0.3152, 0.3038, -0.6093); glColor3f (0.25,1,0.25); drawOneLine( 0.4414, 0.0279, -0.6878, 0.5960, 0.2734, -0.5574); glColor3f (1,0.6,0.6); drawOneLine( 0.6394, -0.1784, -0.5957, 0.4414, 0.0279, -0.6878); drawOneLine( 0.6129, 0.0820, -0.7233, 0.6394, -0.1784, -0.5957); glColor3f (0.25,1,0.25); drawOneLine( 0.9426, 0.0646, -0.2716, 0.8271, -0.0470, -0.5466); glColor3f (0.8,0.8,0); drawOneLine( -0.2633, 0.1159, -0.5768, -0.3622, 0.0816, -0.7669); glColor3f (1,0.6,0.6); drawOneLine( -0.1186, 0.2823, -0.7435, -0.2633, 0.1159, -0.5768); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2633, 0.1159, -0.5768, -0.0928, -0.0251, -0.7586); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.6327, 0.7160, -0.1160, 0.7999, 0.5014, -0.2714); glColor3f (0.7,0.7,1); drawOneLine( 0.5660, 0.6177, 0.0087, 0.3681, 0.8239, -0.0832); glColor3f (1,0.6,0.6); drawOneLine( 0.6023, 0.7078, -0.3636, 0.6327, 0.7160, -0.1160); glColor3f (1,0.5,1); drawOneLine( 0.5857, 0.6306, -0.4482, 0.7792, 0.5722, -0.2214); glColor3f (0.7,0.7,1); drawOneLine( 0.9056, 0.2959, -0.3002, 0.7999, 0.5014, -0.2714); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7300, 0.4675, -0.4923, 0.9056, 0.2959, -0.3002); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.9056, 0.2959, -0.3002, 0.7792, 0.5722, -0.2214); glColor3f (0.8,0.8,0); drawOneLine( 0.6120, 0.7867, -0.0659, 0.4184, 0.8452, -0.2928); glColor3f (0,1,1); drawOneLine( 0.6023, 0.7078, -0.3636, 0.6120, 0.7867, -0.0659); glColor3f (1,0.5,1); drawOneLine( 0.5955, 0.7094, -0.1508, 0.5857, 0.6306, -0.4482); glColor3f (0.8,0.8,0); drawOneLine( 0.4184, 0.8452, -0.2928, 0.5955, 0.7094, -0.1508); glColor3f (0,1,1); drawOneLine( 0.3186, 0.8607, -0.0869, 0.1376, 0.8757, -0.3445); glColor3f (0.8,0.8,0); drawOneLine( 0.4184, 0.8452, -0.2928, 0.3186, 0.8607, -0.0869); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3186, 0.8607, -0.0869, 0.3813, 0.7282, -0.3578); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.9056, 0.2959, -0.3002, 0.8066, 0.2615, -0.4904); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3813, 0.7282, -0.3578, 0.1314, 0.6792, -0.5323); glLineWidth(4.0); drawOneLine( 0.1841, 0.9614, -0.0124, 0.4123, 0.8750, -0.1975); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.1764, -0.5692, -0.7992, 0.0010, -0.7052, -0.6575); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2392, -0.7850, -0.5649, 0.0206, -0.7359, -0.6709); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.4716, -0.6767, -0.4884, 0.5380, -0.5783, -0.6129); glColor3f (0.8,0.8,0); drawOneLine( -0.2392, -0.7850, -0.5649, -0.5035, -0.6771, -0.5320); glColor3f (0.25,1,0.25); drawOneLine( 0.2152, -0.8341, -0.4808, -0.1068, -0.8648, -0.4556); glColor3f (1,0.6,0.6); drawOneLine( -0.5035, -0.6771, -0.5320, -0.4370, -0.5784, -0.6566); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0010, -0.7052, -0.6575, 0.0206, -0.7359, -0.6709); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.4414, 0.0279, -0.6878, 0.3685, -0.2670, -0.7508); glColor3f (0.25,1,0.25); drawOneLine( 0.5380, -0.5783, -0.6129, 0.4055, -0.4985, -0.7222); glColor3f (1,0.6,0.6); drawOneLine( 0.4055, -0.4985, -0.7222, 0.2818, -0.7354, -0.6054); glColor3f (0.7,0.7,1); drawOneLine( 0.5380, -0.5783, -0.6129, 0.6763, -0.4100, -0.5673); glColor3f (0.8,0.8,0); drawOneLine( -0.1970, -0.4986, -0.7492, 0.1250, -0.4679, -0.7743); drawOneLine( 0.6394, -0.1784, -0.5957, 0.5401, -0.2128, -0.7863); drawOneLine( 0.3685, -0.2670, -0.7508, 0.6394, -0.1784, -0.5957); glColor3f (1,0.5,1); drawOneLine( 0.4414, 0.0279, -0.6878, 0.1849, -0.1297, -0.6801); glColor3f (0.8,0.8,0); drawOneLine( 0.1250, -0.4679, -0.7743, -0.0588, -0.3306, -0.7036); glColor3f (1,0.6,0.6); drawOneLine( -0.1970, -0.4986, -0.7492, 0.0010, -0.7052, -0.6575); glColor3f (1,0.5,1); drawOneLine( -0.2633, 0.1159, -0.5768, 0.0586, 0.1466, -0.6017); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0588, -0.3306, -0.7036, -0.0928, -0.0251, -0.7586); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.5380, -0.5783, -0.6129, 0.7154, -0.4758, -0.4648); glColor3f (0.8,0.8,0); drawOneLine( 0.8537, -0.3075, -0.4191, 0.8700, -0.2302, -0.3344); glColor3f (1,0.5,1); drawOneLine( 0.7154, -0.4758, -0.4648, 0.8537, -0.3075, -0.4191); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7940, 0.0670, -0.4654, 0.7692, -0.1176, -0.5987); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.7903, 0.1842, -0.5752, 0.7940, 0.0670, -0.4654); glColor3f (1,0.5,1); drawOneLine( 0.7940, 0.0670, -0.4654, 0.9262, -0.0127, -0.3564); glColor3f (0,1,1); drawOneLine( 0.8700, -0.2302, -0.3344, 0.7154, -0.4758, -0.4648); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6763, -0.4100, -0.5673, 0.7692, -0.1176, -0.5987); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.7903, 0.1842, -0.5752, 0.9056, 0.2959, -0.3002); glColor3f (1,0.5,1); drawOneLine( 0.9056, 0.2959, -0.3002, 0.7733, 0.3756, -0.4093); glColor3f (0,1,1); drawOneLine( 0.8759, -0.0339, -0.1466, 0.6988, 0.1016, -0.2887); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7998, 0.0286, -0.4380, 0.8759, -0.0339, -0.1466); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.8759, -0.0339, -0.1466, 0.8368, 0.2700, -0.2428); drawOneLine( -0.7510, -0.0478, -0.6173, -0.7245, -0.3085, -0.4898); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8920, -0.0935, -0.3343, -0.8301, -0.2702, -0.4746); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.6002, -0.0712, -0.6066, -0.7677, 0.1434, -0.4512); drawOneLine( -0.8920, -0.0935, -0.3343, -0.9124, 0.2149, -0.2781); glColor3f (1,0.5,1); drawOneLine( -0.7677, 0.1434, -0.4512, -0.8920, -0.0935, -0.3343); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8321, -0.4682, -0.2880, -0.8301, -0.2702, -0.4746); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.8586, -0.2075, -0.4157, -0.8321, -0.4682, -0.2880); glColor3f (1,0.5,1); drawOneLine( -0.8321, -0.4682, -0.2880, -0.9585, -0.1920, -0.2097); drawOneLine( -0.9124, 0.2149, -0.2781, -0.7677, 0.1434, -0.4512); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7245, -0.3085, -0.4898, -0.8301, -0.2702, -0.4746); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.6874, -0.5399, -0.4614, -0.6244, -0.3240, -0.6958); drawOneLine( -0.4370, -0.5784, -0.6566, -0.6874, -0.5399, -0.4614); glColor3f (1,0.6,0.6); drawOneLine( -0.6002, -0.0712, -0.6066, -0.4738, -0.3473, -0.6851); glColor3f (0.25,1,0.25); drawOneLine( -0.3358, -0.1792, -0.6395, -0.2361, -0.1949, -0.8453); drawOneLine( -0.4738, -0.3473, -0.6851, -0.3358, -0.1792, -0.6395); drawOneLine( -0.6002, -0.0712, -0.6066, -0.7245, -0.3085, -0.4898); drawOneLine( -0.9420, -0.1145, -0.1250, -0.8155, -0.3907, -0.2033); glColor3f (0.7,0.7,1); drawOneLine( -0.3358, -0.1792, -0.6395, -0.3622, 0.0816, -0.7669); glColor3f (1,0.6,0.6); drawOneLine( 0.0381, 0.4551, -0.5453, -0.2837, 0.4244, -0.5204); glColor3f (0.25,1,0.25); drawOneLine( 0.0586, 0.1466, -0.6017, 0.1849, -0.1297, -0.6801); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3358, -0.1792, -0.6395, -0.0928, -0.0251, -0.7586); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.1068, -0.8648, -0.4556, -0.0903, -0.7873, -0.3708); glColor3f (0,1,1); drawOneLine( 0.2818, -0.7354, -0.6054, 0.2152, -0.8341, -0.4808); glColor3f (0.25,1,0.25); drawOneLine( -0.0903, -0.7873, -0.3708, -0.3712, -0.7568, -0.4228); glColor3f (0.7,0.7,1); drawOneLine( -0.3358, -0.1792, -0.6395, -0.6002, -0.0712, -0.6066); glColor3f (1,0.5,1); drawOneLine( -0.5341, 0.4635, -0.3249, -0.5274, 0.2235, -0.5438); glColor3f (0.8,0.8,0); drawOneLine( -0.7742, 0.3834, -0.2323, -0.7779, 0.5007, -0.3420); glColor3f (0,1,1); drawOneLine( -0.6330, 0.4290, -0.5153, -0.7742, 0.3834, -0.2323); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5341, 0.4635, -0.3249, -0.6066, 0.6345, -0.2810); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.6233, 0.7462, -0.2117, -0.5082, 0.8579, 0.0634); glColor3f (0.25,1,0.25); drawOneLine( -0.5082, 0.8579, 0.0634, -0.7517, 0.6570, 0.0402); glColor3f (0,1,1); drawOneLine( -0.5341, 0.4635, -0.3249, -0.2837, 0.4244, -0.5204); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5243, 0.7806, -0.0214, -0.6066, 0.6345, -0.2810); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.3833, 0.8262, -0.3040, -0.5243, 0.7806, -0.0214); drawOneLine( -0.5243, 0.7806, -0.0214, -0.3796, 0.7088, -0.1944); glColor3f (1,0.6,0.6); drawOneLine( -0.2837, 0.4244, -0.5204, -0.5274, 0.2235, -0.5438); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7742, 0.3834, -0.2323, -0.6066, 0.6345, -0.2810); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.9061, 0.4115, -0.0903, -0.9124, 0.2149, -0.2781); glColor3f (0,1,1); drawOneLine( 0.1376, 0.8757, -0.3445, 0.0541, 0.9686, -0.0541); glColor3f (1,0.5,1); drawOneLine( -0.1233, 0.8663, -0.2020, -0.3833, 0.8262, -0.3040); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4675, 0.8585, 0.1074, 0.4123, 0.8750, -0.1975); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.3681, 0.8239, -0.0832, 0.4675, 0.8585, 0.1074); glColor3f (1,0.6,0.6); drawOneLine( 0.4675, 0.8585, 0.1074, 0.6327, 0.7160, -0.1160); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2860, 0.6882, 0.0393, 0.1178, 0.8627, 0.1122); drawOneLine( -0.0624, 0.9485, 0.1735, 0.1178, 0.8627, 0.1122); glLineWidth(4.0); drawOneLine( -0.0757, 0.9212, -0.1144, -0.0624, 0.9485, 0.1735); glLineWidth(4.0); drawOneLine( -0.0624, 0.9485, 0.1735, -0.2040, 0.8321, 0.1373); glLineWidth(4.0); drawOneLine( -0.0624, 0.9485, 0.1735, 0.1841, 0.9614, -0.0124); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.0381, 0.4551, -0.5453, -0.1294, 0.6699, -0.3898); glColor3f (0.7,0.7,1); drawOneLine( 0.3087, 0.5436, -0.3903, 0.0381, 0.4551, -0.5453); drawOneLine( 0.1314, 0.6792, -0.5323, 0.3087, 0.5436, -0.3903); glColor3f (0.25,1,0.25); drawOneLine( -0.1294, 0.6699, -0.3898, -0.2837, 0.4244, -0.5204); glColor3f (0.7,0.7,1); drawOneLine( -0.3796, 0.7088, -0.1944, -0.1294, 0.6699, -0.3898); glColor3f (1,0.6,0.6); drawOneLine( -0.2633, 0.1159, -0.5768, -0.2837, 0.4244, -0.5204); glColor3f (0.7,0.7,1); drawOneLine( -0.5243, 0.7806, -0.0214, -0.6233, 0.7462, -0.2117); drawOneLine( 0.7733, 0.3756, -0.4093, 0.5857, 0.6306, -0.4482); drawOneLine( 0.5857, 0.6306, -0.4482, 0.5892, 0.5130, -0.3385); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5955, 0.7094, -0.1508, 0.3813, 0.7282, -0.3578); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.3350, 0.9383, -0.0020, 0.4184, 0.8452, -0.2928); glColor3f (1,0.6,0.6); drawOneLine( 0.1538, 0.9530, -0.2599, 0.3350, 0.9383, -0.0020); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3350, 0.9383, -0.0020, 0.4123, 0.8750, -0.1975); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.9061, 0.4115, -0.0903, -0.9789, 0.1166, -0.1535); glColor3f (1,0.5,1); drawOneLine( -0.8321, -0.4682, -0.2880, -0.6911, -0.4224, -0.5711); glColor3f (0.25,1,0.25); drawOneLine( -0.7517, 0.6570, 0.0402, -0.7312, 0.5865, -0.0099); glColor3f (0.8,0.8,0); drawOneLine( -0.8758, 0.4199, 0.1570, -0.8856, 0.3409, -0.1403); glColor3f (0.25,1,0.25); drawOneLine( -0.7312, 0.5865, -0.0099, -0.8758, 0.4199, 0.1570); glColor3f (0.7,0.7,1); drawOneLine( -0.6985, 0.5224, 0.3051, -0.5988, 0.5067, 0.0993); glColor3f (1,0.6,0.6); drawOneLine( -0.7312, 0.5865, -0.0099, -0.6985, 0.5224, 0.3051); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6985, 0.5224, 0.3051, -0.8112, 0.3313, 0.1016); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.1614, 0.6491, 0.3495, -0.1443, 0.4577, 0.1837); glColor3f (1,0.5,1); drawOneLine( -0.4051, 0.4484, 0.3262, -0.4150, 0.3692, 0.0286); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3249, 0.6297, 0.0869, -0.4051, 0.4484, 0.3262); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.4051, 0.4484, 0.3262, -0.5988, 0.5067, 0.0993); glColor3f (0,1,1); drawOneLine( -0.4421, 0.6795, 0.2977, -0.4748, 0.7437, -0.0178); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3249, 0.6297, 0.0869, -0.4421, 0.6795, 0.2977); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.4421, 0.6795, 0.2977, -0.2040, 0.8321, 0.1373); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5660, 0.6177, 0.0087, 0.2860, 0.6882, 0.0393); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.5746, 0.7592, 0.1883, -0.3363, 0.9118, 0.0280); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8112, 0.3313, 0.1016, -0.6713, 0.2119, 0.0364); glLineWidth(4.0); drawOneLine( -0.0624, 0.9485, 0.1735, -0.0963, 0.9917, -0.0645); glLineWidth(4.0); drawOneLine( 0.0509, 0.2385, 0.2614, -0.2170, 0.1630, 0.1205); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.0929, -0.4886, -0.0347, 0.3310, -0.3359, -0.1950); glColor3f (1,0.6,0.6); drawOneLine( -0.0746, -0.2742, 0.1205, -0.1900, -0.3856, -0.1545); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7315, 0.0375, 0.0266, 0.5257, 0.1640, -0.1096); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.6988, 0.1016, -0.2887, 0.7315, 0.0375, 0.0266); glColor3f (0.8,0.8,0); drawOneLine( 0.7315, 0.0375, 0.0266, 0.6924, 0.3416, -0.0697); glColor3f (1,0.5,1); drawOneLine( -0.9485, 0.1251, 0.0941, -0.8487, 0.1093, -0.1118); glColor3f (0.8,0.8,0); drawOneLine( -0.8856, 0.3409, -0.1403, -0.9485, 0.1251, 0.0941); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8758, 0.4199, 0.1570, -0.8112, 0.3313, 0.1016); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.4779, 0.1536, 0.2630, -0.3518, -0.1229, 0.1844); glColor3f (0,1,1); drawOneLine( -0.2070, 0.2421, 0.4180, -0.4779, 0.1536, 0.2630); drawOneLine( -0.2170, 0.1630, 0.1205, -0.2070, 0.2421, 0.4180); glColor3f (0.8,0.8,0); drawOneLine( -0.3518, -0.1229, 0.1844, -0.6322, -0.0922, 0.1325); glColor3f (0.7,0.7,1); drawOneLine( -0.3311, -0.4314, 0.1284, -0.3518, -0.1229, 0.1844); glColor3f (1,0.5,1); drawOneLine( -0.6322, -0.0922, 0.1325, -0.4779, 0.1536, 0.2630); glColor3f (0.8,0.8,0); drawOneLine( -0.8161, 0.0454, 0.2034, -0.6322, -0.0922, 0.1325); drawOneLine( -0.6713, 0.2119, 0.0364, -0.8161, 0.0454, 0.2034); drawOneLine( -0.1635, -0.6461, -0.0270, -0.1960, -0.5820, -0.3425); glColor3f (1,0.6,0.6); drawOneLine( -0.1900, -0.3856, -0.1545, -0.1635, -0.6461, -0.0270); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1635, -0.6461, -0.0270, -0.4234, -0.5150, -0.1392); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.4421, 0.6795, 0.2977, -0.1614, 0.6491, 0.3495); glColor3f (0.25,1,0.25); drawOneLine( 0.1607, 0.6800, 0.3244, 0.1776, 0.4883, 0.1585); glColor3f (1,0.6,0.6); drawOneLine( -0.0202, 0.6947, 0.0666, 0.1607, 0.6800, 0.3244); glColor3f (0.7,0.7,1); drawOneLine( 0.0366, 0.4425, 0.4414, -0.1443, 0.4577, 0.1837); glColor3f (0.25,1,0.25); drawOneLine( 0.1776, 0.4883, 0.1585, 0.0366, 0.4425, 0.4414); drawOneLine( 0.3135, 0.2914, 0.3774, 0.3037, 0.2124, 0.0801); glColor3f (0.7,0.7,1); drawOneLine( 0.1776, 0.4883, 0.1585, 0.3135, 0.2914, 0.3774); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3135, 0.2914, 0.3774, 0.0509, 0.2385, 0.2614); glLineWidth(4.0); drawOneLine( 0.0509, 0.2385, 0.2614, 0.0602, 0.0115, 0.0565); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.4914, -0.0424, 0.1190, 0.3037, 0.2124, 0.0801); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4914, -0.0424, 0.1190, 0.5257, 0.1640, -0.1096); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.9485, 0.1251, 0.0941, -0.9420, -0.1145, -0.1250); glColor3f (0.25,1,0.25); drawOneLine( -0.8094, -0.1942, -0.0156, -0.8155, -0.3907, -0.2033); glColor3f (0,1,1); drawOneLine( -0.6117, -0.4008, 0.0764, -0.8094, -0.1942, -0.0156); drawOneLine( -0.8321, -0.4682, -0.2880, -0.8155, -0.3907, -0.2033); glColor3f (0.25,1,0.25); drawOneLine( 0.3310, -0.3359, -0.1950, 0.3575, -0.5967, -0.0676); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5120, -0.3510, 0.0626, 0.5648, -0.4210, -0.2161); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.2818, -0.7354, -0.6054, 0.5380, -0.5783, -0.6129); glColor3f (0.7,0.7,1); drawOneLine( 0.5022, -0.6684, -0.2408, 0.4716, -0.6767, -0.4884); drawOneLine( 0.5650, -0.4526, -0.4753, 0.5022, -0.6684, -0.2408); drawOneLine( 0.7315, 0.0375, 0.0266, 0.5748, -0.1355, -0.1718); glColor3f (0.25,1,0.25); drawOneLine( 0.8759, -0.0339, -0.1466, 0.9426, 0.0646, -0.2716); glColor3f (0,1,1); drawOneLine( 0.7940, 0.0670, -0.4654, 0.6129, 0.0820, -0.7233); glColor3f (0.7,0.7,1); drawOneLine( -0.4769, -0.5514, -0.3944, -0.3407, -0.7486, -0.1753); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6179, -0.5971, -0.1114, -0.4234, -0.5150, -0.1392); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.0746, -0.2742, 0.1205, 0.0929, -0.4886, -0.0347); glColor3f (0.8,0.8,0); drawOneLine( -0.6179, -0.5971, -0.1114, -0.8155, -0.3907, -0.2033); glColor3f (1,0.5,1); drawOneLine( -0.3311, -0.4314, 0.1284, -0.6117, -0.4008, 0.0764); glColor3f (0,1,1); drawOneLine( -0.8155, -0.3907, -0.2033, -0.6482, -0.6054, -0.3588); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3407, -0.7486, -0.1753, -0.4234, -0.5150, -0.1392); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.4716, -0.6767, -0.4884, 0.2314, -0.7565, -0.3960); glColor3f (1,0.6,0.6); drawOneLine( 0.0929, -0.4886, -0.0347, 0.0868, -0.6850, -0.2226); glColor3f (0.8,0.8,0); drawOneLine( 0.0868, -0.6850, -0.2226, -0.1635, -0.6461, -0.0270); glColor3f (0.25,1,0.25); drawOneLine( 0.0929, -0.4886, -0.0347, 0.3575, -0.5967, -0.0676); glColor3f (0.8,0.8,0); drawOneLine( 0.5022, -0.6684, -0.2408, 0.3248, -0.5326, -0.3828); drawOneLine( 0.2314, -0.7565, -0.3960, 0.5022, -0.6684, -0.2408); glColor3f (0.25,1,0.25); drawOneLine( 0.4716, -0.6767, -0.4884, 0.2152, -0.8341, -0.4808); glColor3f (0.7,0.7,1); drawOneLine( -0.3712, -0.7568, -0.4228, -0.3407, -0.7486, -0.1753); drawOneLine( 0.0010, -0.7052, -0.6575, 0.2818, -0.7354, -0.6054); glColor3f (1,0.6,0.6); drawOneLine( 0.0929, -0.4886, -0.0347, 0.2476, -0.2432, 0.0954); glColor3f (0.8,0.8,0); drawOneLine( 0.5120, -0.3510, 0.0626, 0.4914, -0.0424, 0.1190); glColor3f (1,0.5,1); drawOneLine( 0.2476, -0.2432, 0.0954, 0.5120, -0.3510, 0.0626); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7457, -0.4676, -0.2175, 0.5648, -0.4210, -0.2161); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.7194, -0.2068, -0.3449, 0.7457, -0.4676, -0.2175); glColor3f (1,0.5,1); drawOneLine( 0.7457, -0.4676, -0.2175, 0.7519, -0.2708, -0.0297); glColor3f (0,1,1); drawOneLine( 0.4914, -0.0424, 0.1190, 0.2476, -0.2432, 0.0954); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3575, -0.5967, -0.0676, 0.5648, -0.4210, -0.2161); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.7194, -0.2068, -0.3449, 0.8759, -0.0339, -0.1466); glColor3f (0.8,0.8,0); drawOneLine( 0.8759, -0.0339, -0.1466, 0.8700, -0.2302, -0.3344); glColor3f (1,0.5,1); drawOneLine( 0.5640, 0.2524, 0.1822, 0.4279, 0.4496, -0.0369); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5257, 0.1640, -0.1096, 0.5640, 0.2524, 0.1822); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.5640, 0.2524, 0.1822, 0.6924, 0.3416, -0.0697); glColor3f (1,0.5,1); drawOneLine( -0.6482, -0.6054, -0.3588, -0.8321, -0.4682, -0.2880); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6874, -0.5399, -0.4614, -0.8301, -0.2702, -0.4746); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.9124, 0.2149, -0.2781, -0.9789, 0.1166, -0.1535); glColor3f (0,1,1); drawOneLine( -0.6117, -0.4008, 0.0764, -0.6322, -0.0922, 0.1325); glColor3f (1,0.5,1); drawOneLine( -0.1635, -0.6461, -0.0270, -0.3311, -0.4314, 0.1284); glColor3f (0.8,0.8,0); drawOneLine( -0.6322, -0.0922, 0.1325, -0.8094, -0.1942, -0.0156); glColor3f (1,0.6,0.6); drawOneLine( 0.0541, 0.9686, -0.0541, -0.2680, 0.9379, -0.0291); glColor3f (0.8,0.8,0); drawOneLine( -0.7680, 0.5799, -0.0446, -0.7779, 0.5007, -0.3420); glColor3f (0.25,1,0.25); drawOneLine( -0.6233, 0.7462, -0.2117, -0.7680, 0.5799, -0.0446); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7680, 0.5799, -0.0446, -0.6066, 0.6345, -0.2810); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.9262, -0.0127, -0.3564, 0.8537, -0.3075, -0.4191); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6394, -0.1784, -0.5957, 0.7692, -0.1176, -0.5987); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.0381, 0.4551, -0.5453, 0.3152, 0.3038, -0.6093); drawOneLine( 0.7733, 0.3756, -0.4093, 0.5960, 0.2734, -0.5574); glColor3f (0,1,1); drawOneLine( 0.5960, 0.2734, -0.5574, 0.7940, 0.0670, -0.4654); glColor3f (0.7,0.7,1); drawOneLine( 0.7733, 0.3756, -0.4093, 0.5892, 0.5130, -0.3385); drawOneLine( 0.3087, 0.5436, -0.3903, 0.4085, 0.5279, -0.5963); drawOneLine( 0.3152, 0.3038, -0.6093, 0.3087, 0.5436, -0.3903); glColor3f (0.8,0.8,0); drawOneLine( 0.0381, 0.4551, -0.5453, 0.0586, 0.1466, -0.6017); glColor3f (1,0.6,0.6); drawOneLine( 0.8700, -0.2302, -0.3344, 0.9426, 0.0646, -0.2716); glColor3f (0.7,0.7,1); drawOneLine( -0.3358, -0.1792, -0.6395, -0.2633, 0.1159, -0.5768); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7876, 0.4835, -0.0227, 0.8368, 0.2700, -0.2428); glLineWidth(4.0); drawOneLine( 0.6494, 0.5246, -0.2819, 0.7876, 0.4835, -0.0227); glLineWidth(4.0); drawOneLine( 0.7876, 0.4835, -0.0227, 0.6924, 0.3416, -0.0697); glLineWidth(4.0); drawOneLine( 0.7876, 0.4835, -0.0227, 0.7999, 0.5014, -0.2714); glLineWidth(4.0); drawOneLine( 0.6120, 0.7867, -0.0659, 0.4123, 0.8750, -0.1975); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.7733, 0.3756, -0.4093, 0.7792, 0.5722, -0.2214); glColor3f (0.8,0.8,0); drawOneLine( 0.5955, 0.7094, -0.1508, 0.6120, 0.7867, -0.0659); glColor3f (1,0.5,1); drawOneLine( 0.7792, 0.5722, -0.2214, 0.5955, 0.7094, -0.1508); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1413, 0.7582, -0.2349, 0.3813, 0.7282, -0.3578); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.1376, 0.8757, -0.3445, 0.1413, 0.7582, -0.2349); glColor3f (0.25,1,0.25); drawOneLine( 0.1413, 0.7582, -0.2349, 0.3186, 0.8607, -0.0869); glColor3f (0,1,1); drawOneLine( 0.6120, 0.7867, -0.0659, 0.7792, 0.5722, -0.2214); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5892, 0.5130, -0.3385, 0.3813, 0.7282, -0.3578); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.0541, 0.9686, -0.0541, -0.1233, 0.8663, -0.2020); glColor3f (1,0.5,1); drawOneLine( 0.4675, 0.8585, 0.1074, 0.1841, 0.9614, -0.0124); glColor3f (0.8,0.8,0); drawOneLine( 0.6120, 0.7867, -0.0659, 0.6327, 0.7160, -0.1160); drawOneLine( -0.1068, -0.8648, -0.4556, -0.2392, -0.7850, -0.5649); glColor3f (1,0.6,0.6); drawOneLine( -0.5368, -0.5629, -0.4509, -0.4738, -0.3473, -0.6851); drawOneLine( -0.4370, -0.5784, -0.6566, -0.5368, -0.5629, -0.4509); glColor3f (1,0.5,1); drawOneLine( 0.0010, -0.7052, -0.6575, -0.2392, -0.7850, -0.5649); glColor3f (0.7,0.7,1); drawOneLine( 0.0438, -0.8879, -0.4450, -0.1068, -0.8648, -0.4556); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0206, -0.7359, -0.6709, 0.0438, -0.8879, -0.4450); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.0438, -0.8879, -0.4450, 0.2152, -0.8341, -0.4808); glColor3f (0.7,0.7,1); drawOneLine( 0.5047, -0.4639, -0.5318, 0.4055, -0.4985, -0.7222); drawOneLine( 0.3685, -0.2670, -0.7508, 0.5047, -0.4639, -0.5318); glColor3f (1,0.6,0.6); drawOneLine( 0.5047, -0.4639, -0.5318, 0.6763, -0.4100, -0.5673); glColor3f (0.7,0.7,1); drawOneLine( 0.2241, -0.4333, -0.5838, 0.3685, -0.2670, -0.7508); drawOneLine( 0.1250, -0.4679, -0.7743, 0.2241, -0.4333, -0.5838); glColor3f (1,0.5,1); drawOneLine( 0.2241, -0.4333, -0.5838, 0.1849, -0.1297, -0.6801); glColor3f (0.25,1,0.25); drawOneLine( 0.2612, -0.6648, -0.5554, 0.1250, -0.4679, -0.7743); drawOneLine( 0.4055, -0.4985, -0.7222, 0.2612, -0.6648, -0.5554); glColor3f (0.7,0.7,1); drawOneLine( 0.2612, -0.6648, -0.5554, 0.0010, -0.7052, -0.6575); glColor3f (1,0.5,1); drawOneLine( -0.0588, -0.3306, -0.7036, 0.1849, -0.1297, -0.6801); glColor3f (0.7,0.7,1); drawOneLine( -0.0758, -0.1392, -0.5376, 0.0586, 0.1466, -0.6017); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0928, -0.0251, -0.7586, -0.0758, -0.1392, -0.5376); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.0758, -0.1392, -0.5376, -0.2633, 0.1159, -0.5768); glColor3f (0.25,1,0.25); drawOneLine( -0.3358, -0.1792, -0.6395, -0.0588, -0.3306, -0.7036); glColor3f (0.8,0.8,0); drawOneLine( 0.5650, -0.4526, -0.4753, 0.7457, -0.4676, -0.2175); drawOneLine( 0.7457, -0.4676, -0.2175, 0.7154, -0.4758, -0.4648); glColor3f (0.7,0.7,1); drawOneLine( 0.6528, -0.6914, -0.2304, 0.4716, -0.6767, -0.4884); drawOneLine( 0.7154, -0.4758, -0.4648, 0.6528, -0.6914, -0.2304); glColor3f (0.25,1,0.25); drawOneLine( 0.6763, -0.4100, -0.5673, 0.8537, -0.3075, -0.4191); glColor3f (0.8,0.8,0); drawOneLine( 0.9056, 0.2959, -0.3002, 0.9262, -0.0127, -0.3564); glColor3f (1,0.6,0.6); drawOneLine( 0.8332, -0.2367, -0.3691, 0.9262, -0.0127, -0.3564); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7692, -0.1176, -0.5987, 0.8332, -0.2367, -0.3691); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.8332, -0.2367, -0.3691, 0.7940, 0.0670, -0.4654); glColor3f (1,0.6,0.6); drawOneLine( 0.6394, -0.1784, -0.5957, 0.6763, -0.4100, -0.5673); glColor3f (0.8,0.8,0); drawOneLine( 0.7940, 0.0670, -0.4654, 0.7733, 0.3756, -0.4093); glColor3f (0.25,1,0.25); drawOneLine( 0.5640, 0.2524, 0.1822, 0.3037, 0.2124, 0.0801); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7876, 0.4835, -0.0227, 0.5660, 0.6177, 0.0087); glLineWidth(4.0); drawOneLine( 0.7876, 0.4835, -0.0227, 0.6327, 0.7160, -0.1160); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.9585, -0.1920, -0.2097, -0.8920, -0.0935, -0.3343); glColor3f (0,1,1); drawOneLine( -0.7742, 0.3834, -0.2323, -0.7677, 0.1434, -0.4512); glColor3f (0.25,1,0.25); drawOneLine( -0.6686, 0.1779, -0.2606, -0.5274, 0.2235, -0.5438); drawOneLine( -0.7677, 0.1434, -0.4512, -0.6686, 0.1779, -0.2606); glColor3f (0,1,1); drawOneLine( -0.7245, -0.3085, -0.4898, -0.8920, -0.0935, -0.3343); glColor3f (0.7,0.7,1); drawOneLine( -0.9420, -0.1145, -0.1250, -0.9585, -0.1920, -0.2097); drawOneLine( -0.8528, -0.3974, -0.2380, -0.9585, -0.1920, -0.2097); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8301, -0.2702, -0.4746, -0.8528, -0.3974, -0.2380); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.8528, -0.3974, -0.2380, -0.8321, -0.4682, -0.2880); glColor3f (0.25,1,0.25); drawOneLine( -0.6874, -0.5399, -0.4614, -0.7245, -0.3085, -0.4898); glColor3f (0.7,0.7,1); drawOneLine( -0.2599, -0.7144, -0.5149, -0.4370, -0.5784, -0.6566); drawOneLine( -0.1970, -0.4986, -0.7492, -0.2599, -0.7144, -0.5149); glColor3f (1,0.5,1); drawOneLine( -0.2599, -0.7144, -0.5149, -0.2392, -0.7850, -0.5649); glColor3f (1,0.6,0.6); drawOneLine( -0.2968, -0.4829, -0.5434, -0.1970, -0.4986, -0.7492); drawOneLine( -0.4738, -0.3473, -0.6851, -0.2968, -0.4829, -0.5434); glColor3f (0.25,1,0.25); drawOneLine( -0.2968, -0.4829, -0.5434, -0.0588, -0.3306, -0.7036); drawOneLine( -0.5368, -0.5629, -0.4509, -0.7245, -0.3085, -0.4898); glColor3f (0.8,0.8,0); drawOneLine( -0.0758, -0.1392, -0.5376, 0.1849, -0.1297, -0.6801); glColor3f (1,0.5,1); drawOneLine( -0.5122, -0.8024, -0.1397, -0.6482, -0.6054, -0.3588); drawOneLine( -0.3712, -0.7568, -0.4228, -0.5122, -0.8024, -0.1397); glColor3f (0.7,0.7,1); drawOneLine( 0.0438, -0.8879, -0.4450, 0.2818, -0.7354, -0.6054); glColor3f (0.8,0.8,0); drawOneLine( -0.5274, 0.2235, -0.5438, -0.2633, 0.1159, -0.5768); drawOneLine( -0.9124, 0.2149, -0.2781, -0.7742, 0.3834, -0.2323); glColor3f (1,0.6,0.6); drawOneLine( -0.3796, 0.7088, -0.1944, -0.5341, 0.4635, -0.3249); glColor3f (0.25,1,0.25); drawOneLine( -0.7680, 0.5799, -0.0446, -0.7517, 0.6570, 0.0402); glColor3f (1,0.5,1); drawOneLine( -0.5746, 0.7592, 0.1883, -0.7517, 0.6570, 0.0402); glColor3f (0.25,1,0.25); drawOneLine( -0.5746, 0.7592, 0.1883, -0.5082, 0.8579, 0.0634); drawOneLine( -0.5011, -0.0368, -0.4162, -0.6002, -0.0712, -0.6066); drawOneLine( -0.5274, 0.2235, -0.5438, -0.5011, -0.0368, -0.4162); glColor3f (0,1,1); drawOneLine( -0.7742, 0.3834, -0.2323, -0.5341, 0.4635, -0.3249); glColor3f (1,0.5,1); drawOneLine( -0.1233, 0.8663, -0.2020, -0.3796, 0.7088, -0.1944); glColor3f (0.8,0.8,0); drawOneLine( -0.6175, 0.5565, -0.0342, -0.3796, 0.7088, -0.1944); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6066, 0.6345, -0.2810, -0.6175, 0.5565, -0.0342); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.6175, 0.5565, -0.0342, -0.5243, 0.7806, -0.0214); glColor3f (1,0.6,0.6); drawOneLine( -0.7680, 0.5799, -0.0446, -0.7742, 0.3834, -0.2323); glColor3f (0,1,1); drawOneLine( -0.4051, 0.4484, 0.3262, -0.1443, 0.4577, 0.1837); drawOneLine( 0.0846, 0.9770, 0.1934, 0.0541, 0.9686, -0.0541); drawOneLine( -0.0963, 0.9917, -0.0645, 0.0846, 0.9770, 0.1934); glColor3f (1,0.5,1); drawOneLine( -0.2680, 0.9379, -0.0291, -0.1233, 0.8663, -0.2020); drawOneLine( -0.5243, 0.7806, -0.0214, -0.2680, 0.9379, -0.0291); glColor3f (0.7,0.7,1); drawOneLine( 0.1413, 0.7582, -0.2349, -0.1233, 0.8663, -0.2020); glColor3f (1,0.6,0.6); drawOneLine( 0.6120, 0.7867, -0.0659, 0.4675, 0.8585, 0.1074); glColor3f (0.7,0.7,1); drawOneLine( 0.4008, 0.7598, 0.2320, 0.1178, 0.8627, 0.1122); glColor3f (0.8,0.8,0); drawOneLine( 0.3681, 0.8239, -0.0832, 0.4008, 0.7598, 0.2320); glColor3f (1,0.5,1); drawOneLine( 0.2168, 0.8973, 0.3026, 0.1841, 0.9614, -0.0124); glColor3f (0.7,0.7,1); drawOneLine( 0.1178, 0.8627, 0.1122, 0.2168, 0.8973, 0.3026); glColor3f (0,1,1); drawOneLine( -0.0232, 0.8174, 0.3951, -0.2040, 0.8321, 0.1373); glColor3f (0.8,0.8,0); drawOneLine( 0.1178, 0.8627, 0.1122, -0.0232, 0.8174, 0.3951); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0232, 0.8174, 0.3951, -0.0624, 0.9485, 0.1735); glLineWidth(4.0); drawOneLine( -0.0624, 0.9485, 0.1735, -0.3363, 0.9118, 0.0280); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.1233, 0.8663, -0.2020, -0.1294, 0.6699, -0.3898); glColor3f (0.8,0.8,0); drawOneLine( 0.1413, 0.7582, -0.2349, 0.1314, 0.6792, -0.5323); drawOneLine( -0.1294, 0.6699, -0.3898, 0.1413, 0.7582, -0.2349); glColor3f (0.7,0.7,1); drawOneLine( -0.7680, 0.5799, -0.0446, -0.5243, 0.7806, -0.0214); glColor3f (0,1,1); drawOneLine( 0.3186, 0.8607, -0.0869, 0.5955, 0.7094, -0.1508); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3087, 0.5436, -0.3903, 0.3813, 0.7282, -0.3578); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.6120, 0.7867, -0.0659, 0.3350, 0.9383, -0.0020); glColor3f (1,0.5,1); drawOneLine( -0.9789, 0.1166, -0.1535, -0.9585, -0.1920, -0.2097); glColor3f (0,1,1); drawOneLine( -0.6874, -0.5399, -0.4614, -0.8321, -0.4682, -0.2880); drawOneLine( -0.9420, -0.1145, -0.1250, -0.9789, 0.1166, -0.1535); glColor3f (0.8,0.8,0); drawOneLine( -0.8758, 0.4199, 0.1570, -0.9061, 0.4115, -0.0903); glColor3f (0.25,1,0.25); drawOneLine( -0.8758, 0.4199, 0.1570, -0.7517, 0.6570, 0.0402); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6615, 0.2909, 0.3336, -0.8112, 0.3313, 0.1016); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.5988, 0.5067, 0.0993, -0.6615, 0.2909, 0.3336); drawOneLine( -0.6615, 0.2909, 0.3336, -0.6985, 0.5224, 0.3051); glColor3f (0,1,1); drawOneLine( -0.7517, 0.6570, 0.0402, -0.9061, 0.4115, -0.0903); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.9485, 0.1251, 0.0941, -0.8112, 0.3313, 0.1016); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.4421, 0.6795, 0.2977, -0.5988, 0.5067, 0.0993); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4376, 0.5286, 0.2606, 0.2860, 0.6882, 0.0393); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.4279, 0.4496, -0.0369, 0.4376, 0.5286, 0.2606); glColor3f (0,1,1); drawOneLine( 0.4376, 0.5286, 0.2606, 0.5660, 0.6177, 0.0087); glColor3f (1,0.6,0.6); drawOneLine( -0.2372, 0.9462, 0.2186, -0.5082, 0.8579, 0.0634); drawOneLine( -0.3363, 0.9118, 0.0280, -0.2372, 0.9462, 0.2186); drawOneLine( -0.6985, 0.5224, 0.3051, -0.5746, 0.7592, 0.1883); drawOneLine( -0.6615, 0.2909, 0.3336, -0.6713, 0.2119, 0.0364); glColor3f (0.25,1,0.25); drawOneLine( 0.3350, 0.9383, -0.0020, 0.1841, 0.9614, -0.0124); drawOneLine( 0.1841, 0.9614, -0.0124, 0.0846, 0.9770, 0.1934); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2168, 0.8973, 0.3026, -0.0624, 0.9485, 0.1735); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.1607, 0.6800, 0.3244, 0.1178, 0.8627, 0.1122); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1607, 0.6800, 0.3244, 0.2860, 0.6882, 0.0393); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.1443, 0.4577, 0.1837, -0.2070, 0.2421, 0.4180); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0366, 0.4425, 0.4414, 0.0509, 0.2385, 0.2614); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.1635, -0.6461, -0.0270, 0.0929, -0.4886, -0.0347); glColor3f (0.25,1,0.25); drawOneLine( -0.0809, -0.0341, 0.3395, -0.0746, -0.2742, 0.1205); drawOneLine( 0.0602, 0.0115, 0.0565, -0.0809, -0.0341, 0.3395); glColor3f (0.7,0.7,1); drawOneLine( 0.4376, 0.5286, 0.2606, 0.1776, 0.4883, 0.1585); glColor3f (0.25,1,0.25); drawOneLine( 0.5640, 0.2524, 0.1822, 0.7315, 0.0375, 0.0266); glColor3f (1,0.6,0.6); drawOneLine( -0.8487, 0.1093, -0.1118, -0.8161, 0.0454, 0.2034); glColor3f (0.8,0.8,0); drawOneLine( -0.4421, 0.6795, 0.2977, -0.4051, 0.4484, 0.3262); drawOneLine( -0.9485, 0.1251, 0.0941, -0.9789, 0.1166, -0.1535); drawOneLine( -0.6985, 0.5224, 0.3051, -0.8758, 0.4199, 0.1570); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8161, 0.0454, 0.2034, -0.8112, 0.3313, 0.1016); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.0746, -0.2742, 0.1205, -0.3518, -0.1229, 0.1844); glColor3f (1,0.5,1); drawOneLine( -0.4051, 0.4484, 0.3262, -0.4779, 0.1536, 0.2630); glColor3f (1,0.6,0.6); drawOneLine( -0.4779, 0.1536, 0.2630, -0.6615, 0.2909, 0.3336); glColor3f (0,1,1); drawOneLine( -0.4051, 0.4484, 0.3262, -0.2070, 0.2421, 0.4180); glColor3f (0.25,1,0.25); drawOneLine( -0.0809, -0.0341, 0.3395, -0.2170, 0.1630, 0.1205); drawOneLine( -0.3518, -0.1229, 0.1844, -0.0809, -0.0341, 0.3395); glColor3f (1,0.6,0.6); drawOneLine( -0.0746, -0.2742, 0.1205, -0.3311, -0.4314, 0.1284); drawOneLine( -0.8094, -0.1942, -0.0156, -0.8161, 0.0454, 0.2034); glColor3f (0.7,0.7,1); drawOneLine( -0.3407, -0.7486, -0.1753, -0.1635, -0.6461, -0.0270); glColor3f (0,1,1); drawOneLine( -0.4051, 0.4484, 0.3262, -0.1614, 0.6491, 0.3495); glColor3f (0.25,1,0.25); drawOneLine( 0.0366, 0.4425, 0.4414, 0.1607, 0.6800, 0.3244); glColor3f (0.7,0.7,1); drawOneLine( -0.1614, 0.6491, 0.3495, 0.0366, 0.4425, 0.4414); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2410, -0.0032, 0.3144, 0.0509, 0.2385, 0.2614); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.3037, 0.2124, 0.0801, 0.2410, -0.0032, 0.3144); drawOneLine( 0.2410, -0.0032, 0.3144, 0.3135, 0.2914, 0.3774); drawOneLine( 0.1607, 0.6800, 0.3244, -0.1614, 0.6491, 0.3495); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2070, 0.2421, 0.4180, 0.0509, 0.2385, 0.2614); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.5640, 0.2524, 0.1822, 0.4914, -0.0424, 0.1190); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2860, 0.6882, 0.0393, 0.4008, 0.7598, 0.2320); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.4008, 0.7598, 0.2320, 0.5660, 0.6177, 0.0087); glColor3f (1,0.5,1); drawOneLine( 0.7519, -0.2708, -0.0297, 0.5120, -0.3510, 0.0626); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5022, -0.6684, -0.2408, 0.5648, -0.4210, -0.2161); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.4914, -0.0424, 0.1190, 0.7315, 0.0375, 0.0266); glColor3f (0.25,1,0.25); drawOneLine( 0.9426, 0.0646, -0.2716, 0.9262, -0.0127, -0.3564); glColor3f (0,1,1); drawOneLine( 0.6394, -0.1784, -0.5957, 0.7940, 0.0670, -0.4654); drawOneLine( 0.9056, 0.2959, -0.3002, 0.9426, 0.0646, -0.2716); glColor3f (0.8,0.8,0); drawOneLine( -0.6117, -0.4008, 0.0764, -0.6179, -0.5971, -0.1114); glColor3f (0.25,1,0.25); drawOneLine( -0.6445, -0.7226, -0.2489, -0.5035, -0.6771, -0.5320); drawOneLine( -0.6482, -0.6054, -0.3588, -0.6445, -0.7226, -0.2489); glColor3f (0,1,1); drawOneLine( -0.3407, -0.7486, -0.1753, -0.6179, -0.5971, -0.1114); glColor3f (1,0.6,0.6); drawOneLine( -0.4241, -0.6555, 0.1154, -0.6117, -0.4008, 0.0764); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4234, -0.5150, -0.1392, -0.4241, -0.6555, 0.1154); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.4241, -0.6555, 0.1154, -0.3311, -0.4314, 0.1284); glColor3f (0.25,1,0.25); drawOneLine( 0.2642, -0.8207, -0.0806, 0.0868, -0.6850, -0.2226); drawOneLine( 0.2314, -0.7565, -0.3960, 0.2642, -0.8207, -0.0806); glColor3f (0.7,0.7,1); drawOneLine( 0.2642, -0.8207, -0.0806, 0.3575, -0.5967, -0.0676); glColor3f (1,0.6,0.6); drawOneLine( 0.0867, -0.9232, -0.2289, 0.2314, -0.7565, -0.3960); drawOneLine( -0.0903, -0.7873, -0.3708, 0.0867, -0.9232, -0.2289); glColor3f (0.25,1,0.25); drawOneLine( 0.0867, -0.9232, -0.2289, 0.2152, -0.8341, -0.4808); glColor3f (0,1,1); drawOneLine( -0.0579, -0.8514, -0.0557, -0.0903, -0.7873, -0.3708); drawOneLine( 0.0868, -0.6850, -0.2226, -0.0579, -0.8514, -0.0557); glColor3f (0.7,0.7,1); drawOneLine( -0.0579, -0.8514, -0.0557, -0.3407, -0.7486, -0.1753); glColor3f (0.25,1,0.25); drawOneLine( 0.0438, -0.8879, -0.4450, 0.0010, -0.7052, -0.6575); glColor3f (0.8,0.8,0); drawOneLine( 0.0602, 0.0115, 0.0565, 0.2410, -0.0032, 0.3144); drawOneLine( 0.2410, -0.0032, 0.3144, 0.2476, -0.2432, 0.0954); glColor3f (1,0.6,0.6); drawOneLine( 0.1065, -0.2889, 0.3785, -0.0746, -0.2742, 0.1205); drawOneLine( 0.2476, -0.2432, 0.0954, 0.1065, -0.2889, 0.3785); glColor3f (0,1,1); drawOneLine( 0.3575, -0.5967, -0.0676, 0.5120, -0.3510, 0.0626); drawOneLine( 0.8759, -0.0339, -0.1466, 0.7519, -0.2708, -0.0297); glColor3f (0.7,0.7,1); drawOneLine( 0.6174, -0.5566, 0.0342, 0.7519, -0.2708, -0.0297); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5648, -0.4210, -0.2161, 0.6174, -0.5566, 0.0342); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.6174, -0.5566, 0.0342, 0.7457, -0.4676, -0.2175); glColor3f (0.7,0.7,1); drawOneLine( 0.5022, -0.6684, -0.2408, 0.3575, -0.5967, -0.0676); glColor3f (1,0.6,0.6); drawOneLine( 0.7457, -0.4676, -0.2175, 0.8700, -0.2302, -0.3344); glColor3f (0,1,1); drawOneLine( -0.5122, -0.8024, -0.1397, -0.6179, -0.5971, -0.1114); drawOneLine( -0.3676, -0.8740, -0.3130, -0.3712, -0.7568, -0.4228); drawOneLine( -0.5035, -0.6771, -0.5320, -0.3676, -0.8740, -0.3130); glColor3f (0.8,0.8,0); drawOneLine( -0.3676, -0.8740, -0.3130, -0.1068, -0.8648, -0.4556); glColor3f (0,1,1); drawOneLine( -0.6445, -0.7226, -0.2489, -0.6874, -0.5399, -0.4614); glColor3f (0.7,0.7,1); drawOneLine( -0.9094, -0.1785, 0.1905, -0.9420, -0.1145, -0.1250); drawOneLine( -0.8094, -0.1942, -0.0156, -0.9094, -0.1785, 0.1905); glColor3f (0,1,1); drawOneLine( -0.4241, -0.6555, 0.1154, -0.1635, -0.6461, -0.0270); glColor3f (0.7,0.7,1); drawOneLine( -0.5243, 0.7806, -0.0214, -0.5082, 0.8579, 0.0634); drawOneLine( -0.5082, 0.8579, 0.0634, -0.2680, 0.9379, -0.0291); glColor3f (0,1,1); drawOneLine( 0.8332, -0.2367, -0.3691, 0.8537, -0.3075, -0.4191); glColor3f (0.8,0.8,0); drawOneLine( 0.4962, 0.2891, -0.3512, 0.5960, 0.2734, -0.5574); drawOneLine( 0.3152, 0.3038, -0.6093, 0.4962, 0.2891, -0.3512); glColor3f (1,0.5,1); drawOneLine( 0.4962, 0.2891, -0.3512, 0.5892, 0.5130, -0.3385); glColor3f (0.25,1,0.25); drawOneLine( 0.3418, 0.0436, -0.4821, 0.3152, 0.3038, -0.6093); drawOneLine( 0.4414, 0.0279, -0.6878, 0.3418, 0.0436, -0.4821); drawOneLine( 0.3418, 0.0436, -0.4821, 0.0586, 0.1466, -0.6017); drawOneLine( 0.6225, 0.0129, -0.4300, 0.4414, 0.0279, -0.6878); drawOneLine( 0.5960, 0.2734, -0.5574, 0.6225, 0.0129, -0.4300); glColor3f (0,1,1); drawOneLine( 0.6225, 0.0129, -0.4300, 0.6394, -0.1784, -0.5957); glColor3f (0.7,0.7,1); drawOneLine( -0.0758, -0.1392, -0.5376, -0.3358, -0.1792, -0.6395); drawOneLine( 0.9360, 0.3044, -0.0524, 0.7999, 0.5014, -0.2714); glColor3f (1,0.6,0.6); drawOneLine( 0.8368, 0.2700, -0.2428, 0.9360, 0.3044, -0.0524); glColor3f (0.8,0.8,0); drawOneLine( 0.8696, 0.2060, 0.0722, 0.6924, 0.3416, -0.0697); glColor3f (0.25,1,0.25); drawOneLine( 0.8368, 0.2700, -0.2428, 0.8696, 0.2060, 0.0722); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8696, 0.2060, 0.0722, 0.7876, 0.4835, -0.0227); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.8097, 0.5804, 0.0259, 0.6327, 0.7160, -0.1160); glColor3f (0,1,1); drawOneLine( 0.7999, 0.5014, -0.2714, 0.8097, 0.5804, 0.0259); drawOneLine( 0.8097, 0.5804, 0.0259, 0.7792, 0.5722, -0.2214); glColor3f (1,0.5,1); drawOneLine( 0.9154, 0.3752, -0.0024, 0.9056, 0.2959, -0.3002); drawOneLine( 0.7792, 0.5722, -0.2214, 0.9154, 0.3752, -0.0024); glColor3f (0,1,1); drawOneLine( 0.5892, 0.5130, -0.3385, 0.5955, 0.7094, -0.1508); drawOneLine( 0.0541, 0.9686, -0.0541, 0.3186, 0.8607, -0.0869); glColor3f (0.7,0.7,1); drawOneLine( 0.4240, 0.6555, -0.1155, 0.3186, 0.8607, -0.0869); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3813, 0.7282, -0.3578, 0.4240, 0.6555, -0.1155); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.4240, 0.6555, -0.1155, 0.1413, 0.7582, -0.2349); drawOneLine( 0.3087, 0.5436, -0.3903, 0.5892, 0.5130, -0.3385); glColor3f (0.7,0.7,1); drawOneLine( 0.9360, 0.3044, -0.0524, 0.9056, 0.2959, -0.3002); glColor3f (1,0.5,1); drawOneLine( 0.0438, -0.8879, -0.4450, -0.2392, -0.7850, -0.5649); glColor3f (0.25,1,0.25); drawOneLine( -0.5368, -0.5629, -0.4509, -0.6874, -0.5399, -0.4614); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4742, -0.7533, -0.4005, -0.2392, -0.7850, -0.5649); glLineWidth(4.0); drawOneLine( -0.5035, -0.6771, -0.5320, -0.4742, -0.7533, -0.4005); glLineWidth(4.0); drawOneLine( -0.4742, -0.7533, -0.4005, -0.4370, -0.5784, -0.6566); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.5047, -0.4639, -0.5318, 0.6394, -0.1784, -0.5957); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5138, -0.6596, -0.4774, 0.6763, -0.4100, -0.5673); glLineWidth(4.0); drawOneLine( 0.4055, -0.4985, -0.7222, 0.5138, -0.6596, -0.4774); glLineWidth(4.0); drawOneLine( 0.5138, -0.6596, -0.4774, 0.5047, -0.4639, -0.5318); glLineWidth(4.0); drawOneLine( 0.5138, -0.6596, -0.4774, 0.5380, -0.5783, -0.6129); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.2241, -0.4333, -0.5838, -0.0588, -0.3306, -0.7036); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4437, -0.2207, -0.5315, 0.1849, -0.1297, -0.6801); glLineWidth(4.0); drawOneLine( 0.3685, -0.2670, -0.7508, 0.4437, -0.2207, -0.5315); glLineWidth(4.0); drawOneLine( 0.4437, -0.2207, -0.5315, 0.2241, -0.4333, -0.5838); glLineWidth(4.0); drawOneLine( 0.4437, -0.2207, -0.5315, 0.4414, 0.0279, -0.6878); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.2612, -0.6648, -0.5554, 0.2818, -0.7354, -0.6054); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0186, -0.6017, -0.5762, 0.0010, -0.7052, -0.6575); glLineWidth(4.0); drawOneLine( 0.1250, -0.4679, -0.7743, -0.0186, -0.6017, -0.5762); glLineWidth(4.0); drawOneLine( -0.0186, -0.6017, -0.5762, 0.2612, -0.6648, -0.5554); glLineWidth(4.0); drawOneLine( -0.0186, -0.6017, -0.5762, -0.1970, -0.4986, -0.7492); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.0758, -0.1392, -0.5376, -0.0588, -0.3306, -0.7036); glColor3f (1,0.5,1); drawOneLine( 0.6528, -0.6914, -0.2304, 0.7457, -0.4676, -0.2175); drawOneLine( 0.5022, -0.6684, -0.2408, 0.6528, -0.6914, -0.2304); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8500, -0.4655, -0.1964, 0.8537, -0.3075, -0.4191); glLineWidth(4.0); drawOneLine( 0.8700, -0.2302, -0.3344, 0.8500, -0.4655, -0.1964); glLineWidth(4.0); drawOneLine( 0.8500, -0.4655, -0.1964, 0.7154, -0.4758, -0.4648); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.8332, -0.2367, -0.3691, 0.6763, -0.4100, -0.5673); glColor3f (0.25,1,0.25); drawOneLine( 0.8696, 0.2060, 0.0722, 0.8759, -0.0339, -0.1466); glColor3f (0.7,0.7,1); drawOneLine( 0.7022, 0.4206, 0.2276, 0.6924, 0.3416, -0.0697); glColor3f (0,1,1); drawOneLine( 0.5660, 0.6177, 0.0087, 0.7022, 0.4206, 0.2276); glColor3f (1,0.6,0.6); drawOneLine( 0.6653, 0.6519, 0.1990, 0.6327, 0.7160, -0.1160); drawOneLine( 0.5660, 0.6177, 0.0087, 0.6653, 0.6519, 0.1990); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6653, 0.6519, 0.1990, 0.7876, 0.4835, -0.0227); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.8528, -0.3974, -0.2380, -0.8920, -0.0935, -0.3343); drawOneLine( -0.6686, 0.1779, -0.2606, -0.7742, 0.3834, -0.2323); drawOneLine( -0.5341, 0.4635, -0.3249, -0.6686, 0.1779, -0.2606); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8618, 0.0926, -0.1597, -0.8920, -0.0935, -0.3343); glLineWidth(4.0); drawOneLine( -0.9124, 0.2149, -0.2781, -0.8618, 0.0926, -0.1597); glLineWidth(4.0); drawOneLine( -0.8618, 0.0926, -0.1597, -0.7677, 0.1434, -0.4512); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.8528, -0.3974, -0.2380, -0.7245, -0.3085, -0.4898); glColor3f (1,0.5,1); drawOneLine( -0.2599, -0.7144, -0.5149, 0.0010, -0.7052, -0.6575); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4742, -0.7533, -0.4005, -0.2599, -0.7144, -0.5149); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.2968, -0.4829, -0.5434, -0.3358, -0.1792, -0.6395); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0186, -0.6017, -0.5762, -0.0588, -0.3306, -0.7036); glLineWidth(4.0); drawOneLine( -0.0186, -0.6017, -0.5762, -0.2968, -0.4829, -0.5434); glLineWidth(4.0); drawOneLine( -0.5442, -0.3146, -0.4546, -0.7245, -0.3085, -0.4898); glLineWidth(4.0); drawOneLine( -0.4738, -0.3473, -0.6851, -0.5442, -0.3146, -0.4546); glLineWidth(4.0); drawOneLine( -0.5442, -0.3146, -0.4546, -0.5368, -0.5629, -0.4509); glLineWidth(4.0); drawOneLine( -0.5442, -0.3146, -0.4546, -0.6002, -0.0712, -0.6066); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.5122, -0.8024, -0.1397, -0.3407, -0.7486, -0.1753); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2230, -0.9046, -0.1933, -0.1068, -0.8648, -0.4556); glLineWidth(4.0); drawOneLine( -0.0903, -0.7873, -0.3708, -0.2230, -0.9046, -0.1933); glLineWidth(4.0); drawOneLine( -0.2230, -0.9046, -0.1933, -0.3712, -0.7568, -0.4228); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.7412, -0.1168, -0.3238, -0.7677, 0.1434, -0.4512); drawOneLine( -0.6002, -0.0712, -0.6066, -0.7412, -0.1168, -0.3238); drawOneLine( -0.5011, -0.0368, -0.4162, -0.3358, -0.1792, -0.6395); glColor3f (0,1,1); drawOneLine( -0.7412, -0.1168, -0.3238, -0.8920, -0.0935, -0.3343); glColor3f (0.8,0.8,0); drawOneLine( -0.7680, 0.5799, -0.0446, -0.9061, 0.4115, -0.0903); glColor3f (1,0.5,1); drawOneLine( -0.6175, 0.5565, -0.0342, -0.5341, 0.4635, -0.3249); glColor3f (0.7,0.7,1); drawOneLine( -0.5011, -0.0368, -0.4162, -0.2633, 0.1159, -0.5768); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4064, 0.2448, -0.3351, -0.5341, 0.4635, -0.3249); glLineWidth(4.0); drawOneLine( -0.2837, 0.4244, -0.5204, -0.4064, 0.2448, -0.3351); glLineWidth(4.0); drawOneLine( -0.4064, 0.2448, -0.3351, -0.5274, 0.2235, -0.5438); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.6175, 0.5565, -0.0342, -0.7742, 0.3834, -0.2323); glColor3f (1,0.6,0.6); drawOneLine( 0.3350, 0.9383, -0.0020, 0.0541, 0.9686, -0.0541); glColor3f (0.25,1,0.25); drawOneLine( 0.3350, 0.9383, -0.0020, 0.0846, 0.9770, 0.1934); glColor3f (1,0.5,1); drawOneLine( -0.2372, 0.9462, 0.2186, -0.0963, 0.9917, -0.0645); drawOneLine( -0.2680, 0.9379, -0.0291, -0.2372, 0.9462, 0.2186); glColor3f (1,0.6,0.6); drawOneLine( 0.3350, 0.9383, -0.0020, 0.4675, 0.8585, 0.1074); glColor3f (0.7,0.7,1); drawOneLine( 0.2168, 0.8973, 0.3026, 0.4008, 0.7598, 0.2320); glColor3f (1,0.5,1); drawOneLine( 0.4675, 0.8585, 0.1074, 0.2168, 0.8973, 0.3026); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3036, 0.8477, 0.3431, -0.0624, 0.9485, 0.1735); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.2040, 0.8321, 0.1373, -0.3036, 0.8477, 0.3431); glColor3f (0.8,0.8,0); drawOneLine( -0.3036, 0.8477, 0.3431, -0.0232, 0.8174, 0.3951); drawOneLine( 0.4008, 0.7598, 0.2320, 0.4675, 0.8585, 0.1074); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0846, 0.9770, 0.1934, -0.0624, 0.9485, 0.1735); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.0480, 0.5343, -0.2479, 0.0381, 0.4551, -0.5453); drawOneLine( -0.1294, 0.6699, -0.3898, 0.0480, 0.5343, -0.2479); glColor3f (1,0.6,0.6); drawOneLine( 0.0480, 0.5343, -0.2479, 0.3087, 0.5436, -0.3903); glColor3f (0.25,1,0.25); drawOneLine( -0.2740, 0.5036, -0.2230, -0.1294, 0.6699, -0.3898); drawOneLine( -0.2837, 0.4244, -0.5204, -0.2740, 0.5036, -0.2230); glColor3f (1,0.6,0.6); drawOneLine( -0.2740, 0.5036, -0.2230, -0.3796, 0.7088, -0.1944); drawOneLine( -0.1066, 0.2889, -0.3786, -0.2837, 0.4244, -0.5204); drawOneLine( 0.0381, 0.4551, -0.5453, -0.1066, 0.2889, -0.3786); glColor3f (1,0.5,1); drawOneLine( -0.1066, 0.2889, -0.3786, -0.2633, 0.1159, -0.5768); glColor3f (0,1,1); drawOneLine( -0.6175, 0.5565, -0.0342, -0.7680, 0.5799, -0.0446); glColor3f (1,0.5,1); drawOneLine( 0.4240, 0.6555, -0.1155, 0.5955, 0.7094, -0.1508); glColor3f (1,0.6,0.6); drawOneLine( 0.1413, 0.7582, -0.2349, 0.3087, 0.5436, -0.3903); glColor3f (0.8,0.8,0); drawOneLine( 0.3186, 0.8607, -0.0869, 0.3350, 0.9383, -0.0020); glColor3f (0,1,1); drawOneLine( -0.9690, 0.1958, 0.1441, -0.9061, 0.4115, -0.0903); drawOneLine( -0.9789, 0.1166, -0.1535, -0.9690, 0.1958, 0.1441); drawOneLine( -0.8528, -0.3974, -0.2380, -0.6874, -0.5399, -0.4614); glColor3f (1,0.6,0.6); drawOneLine( -0.9025, 0.2942, 0.0193, -0.9124, 0.2149, -0.2781); drawOneLine( -0.9061, 0.4115, -0.0903, -0.9025, 0.2942, 0.0193); drawOneLine( -0.9485, 0.1251, 0.0941, -0.8758, 0.4199, 0.1570); glColor3f (0.7,0.7,1); drawOneLine( -0.4421, 0.6795, 0.2977, -0.6985, 0.5224, 0.3051); glColor3f (0,1,1); drawOneLine( -0.8331, 0.2367, 0.3692, -0.6985, 0.5224, 0.3051); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8112, 0.3313, 0.1016, -0.8331, 0.2367, 0.3692); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.8331, 0.2367, 0.3692, -0.6615, 0.2909, 0.3336); glColor3f (0,1,1); drawOneLine( -0.8161, 0.0454, 0.2034, -0.9485, 0.1251, 0.0941); glColor3f (0.25,1,0.25); drawOneLine( -0.6615, 0.2909, 0.3336, -0.4051, 0.4484, 0.3262); glColor3f (1,0.5,1); drawOneLine( -0.3036, 0.8477, 0.3431, -0.4421, 0.6795, 0.2977); drawOneLine( 0.4008, 0.7598, 0.2320, 0.4376, 0.5286, 0.2606); glColor3f (0,1,1); drawOneLine( -0.4421, 0.6795, 0.2977, -0.5746, 0.7592, 0.1883); glColor3f (0.8,0.8,0); drawOneLine( -0.3036, 0.8477, 0.3431, -0.3363, 0.9118, 0.0280); drawOneLine( -0.5746, 0.7592, 0.1883, -0.3036, 0.8477, 0.3431); glColor3f (0,1,1); drawOneLine( -0.8161, 0.0454, 0.2034, -0.6615, 0.2909, 0.3336); glColor3f (1,0.5,1); drawOneLine( -0.0232, 0.8174, 0.3951, 0.2168, 0.8973, 0.3026); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2372, 0.9462, 0.2186, -0.0624, 0.9485, 0.1735); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.4008, 0.7598, 0.2320, 0.1607, 0.6800, 0.3244); glColor3f (0.25,1,0.25); drawOneLine( 0.3135, 0.2914, 0.3774, 0.0366, 0.4425, 0.4414); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0809, -0.0341, 0.3395, 0.0509, 0.2385, 0.2614); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.1607, 0.6800, 0.3244, 0.4376, 0.5286, 0.2606); glColor3f (0.7,0.7,1); drawOneLine( 0.7315, 0.0375, 0.0266, 0.7519, -0.2708, -0.0297); glColor3f (1,0.5,1); drawOneLine( 0.5022, -0.6684, -0.2408, 0.7457, -0.4676, -0.2175); glColor3f (0,1,1); drawOneLine( 0.8759, -0.0339, -0.1466, 0.7315, 0.0375, 0.0266); glColor3f (0.25,1,0.25); drawOneLine( -0.9153, -0.3752, 0.0024, -0.8155, -0.3907, -0.2033); drawOneLine( -0.9420, -0.1145, -0.1250, -0.9153, -0.3752, 0.0024); glColor3f (0.7,0.7,1); drawOneLine( -0.8331, 0.2367, 0.3692, -0.8758, 0.4199, 0.1570); glColor3f (0.8,0.8,0); drawOneLine( -0.3417, -0.0436, 0.4820, -0.4779, 0.1536, 0.2630); drawOneLine( -0.3518, -0.1229, 0.1844, -0.3417, -0.0436, 0.4820); glColor3f (0.25,1,0.25); drawOneLine( -0.3417, -0.0436, 0.4820, -0.2070, 0.2421, 0.4180); glColor3f (0.8,0.8,0); drawOneLine( -0.4962, -0.2891, 0.3514, -0.3518, -0.1229, 0.1844); drawOneLine( -0.6322, -0.0922, 0.1325, -0.4962, -0.2891, 0.3514); glColor3f (1,0.5,1); drawOneLine( -0.4962, -0.2891, 0.3514, -0.3311, -0.4314, 0.1284); drawOneLine( -0.6224, -0.0129, 0.4299, -0.6322, -0.0922, 0.1325); drawOneLine( -0.4779, 0.1536, 0.2630, -0.6224, -0.0129, 0.4299); glColor3f (0,1,1); drawOneLine( -0.6224, -0.0129, 0.4299, -0.8161, 0.0454, 0.2034); glColor3f (0.25,1,0.25); drawOneLine( -0.4241, -0.6555, 0.1154, -0.3407, -0.7486, -0.1753); glColor3f (0,1,1); drawOneLine( -0.0232, 0.8174, 0.3951, -0.1614, 0.6491, 0.3495); glColor3f (0.7,0.7,1); drawOneLine( -0.2613, 0.6648, 0.5555, -0.4421, 0.6795, 0.2977); drawOneLine( -0.1614, 0.6491, 0.3495, -0.2613, 0.6648, 0.5555); glColor3f (1,0.5,1); drawOneLine( -0.2070, 0.2421, 0.4180, 0.0366, 0.4425, 0.4414); glColor3f (0.25,1,0.25); drawOneLine( 0.5640, 0.2524, 0.1822, 0.3135, 0.2914, 0.3774); glColor3f (1,0.5,1); drawOneLine( 0.0758, 0.1392, 0.5375, 0.3135, 0.2914, 0.3774); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0509, 0.2385, 0.2614, 0.0758, 0.1392, 0.5375); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.0758, 0.1392, 0.5375, 0.2410, -0.0032, 0.3144); glColor3f (0.25,1,0.25); drawOneLine( -0.0809, -0.0341, 0.3395, -0.2070, 0.2421, 0.4180); glColor3f (1,0.6,0.6); drawOneLine( 0.2410, -0.0032, 0.3144, 0.4914, -0.0424, 0.1190); glColor3f (0,1,1); drawOneLine( -0.9094, -0.1785, 0.1905, -0.9485, 0.1251, 0.0941); glColor3f (0.25,1,0.25); drawOneLine( -0.7830, -0.4549, 0.1118, -0.8094, -0.1942, -0.0156); drawOneLine( -0.8155, -0.3907, -0.2033, -0.7830, -0.4549, 0.1118); glColor3f (0.8,0.8,0); drawOneLine( -0.7830, -0.4549, 0.1118, -0.6117, -0.4008, 0.0764); glColor3f (1,0.5,1); drawOneLine( -0.9153, -0.3752, 0.0024, -0.8321, -0.4682, -0.2880); drawOneLine( 0.6174, -0.5566, 0.0342, 0.5120, -0.3510, 0.0626); glColor3f (0.25,1,0.25); drawOneLine( 0.7191, -0.5930, -0.3551, 0.7154, -0.4758, -0.4648); drawOneLine( 0.5380, -0.5783, -0.6129, 0.7191, -0.5930, -0.3551); drawOneLine( 0.7191, -0.5930, -0.3551, 0.8537, -0.3075, -0.4191); glColor3f (1,0.5,1); drawOneLine( 0.4754, -0.7938, -0.3787, 0.5380, -0.5783, -0.6129); drawOneLine( 0.4716, -0.6767, -0.4884, 0.4754, -0.7938, -0.3787); glColor3f (0,1,1); drawOneLine( 0.4754, -0.7938, -0.3787, 0.2818, -0.7354, -0.6054); glColor3f (1,0.6,0.6); drawOneLine( 0.9360, 0.3044, -0.0524, 0.9426, 0.0646, -0.2716); glColor3f (0.25,1,0.25); drawOneLine( 0.9752, 0.0006, 0.0440, 0.8759, -0.0339, -0.1466); drawOneLine( 0.9426, 0.0646, -0.2716, 0.9752, 0.0006, 0.0440); glColor3f (0.8,0.8,0); drawOneLine( 0.8332, -0.2367, -0.3691, 0.6394, -0.1784, -0.5957); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7022, 0.4206, 0.2276, 0.7876, 0.4835, -0.0227); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.4241, -0.6555, 0.1154, -0.6179, -0.5971, -0.1114); glColor3f (0,1,1); drawOneLine( -0.6445, -0.7226, -0.2489, -0.8321, -0.4682, -0.2880); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7483, -0.6177, -0.0720, -0.6179, -0.5971, -0.1114); glLineWidth(4.0); drawOneLine( -0.8155, -0.3907, -0.2033, -0.7483, -0.6177, -0.0720); glLineWidth(4.0); drawOneLine( -0.7483, -0.6177, -0.0720, -0.6482, -0.6054, -0.3588); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.2642, -0.8207, -0.0806, 0.5022, -0.6684, -0.2408); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1133, -0.7104, 0.0878, 0.3575, -0.5967, -0.0676); glLineWidth(4.0); drawOneLine( 0.0868, -0.6850, -0.2226, 0.1133, -0.7104, 0.0878); glLineWidth(4.0); drawOneLine( 0.1133, -0.7104, 0.0878, 0.2642, -0.8207, -0.0806); glLineWidth(4.0); drawOneLine( 0.1133, -0.7104, 0.0878, 0.0929, -0.4886, -0.0347); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.0867, -0.9232, -0.2289, -0.1068, -0.8648, -0.4556); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3879, -0.8463, -0.2408, 0.2152, -0.8341, -0.4808); glLineWidth(4.0); drawOneLine( 0.2314, -0.7565, -0.3960, 0.3879, -0.8463, -0.2408); glLineWidth(4.0); drawOneLine( 0.3879, -0.8463, -0.2408, 0.0867, -0.9232, -0.2289); glLineWidth(4.0); drawOneLine( 0.3879, -0.8463, -0.2408, 0.4716, -0.6767, -0.4884); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.0579, -0.8514, -0.0557, -0.1635, -0.6461, -0.0270); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2230, -0.9046, -0.1933, -0.3407, -0.7486, -0.1753); glLineWidth(4.0); drawOneLine( -0.2230, -0.9046, -0.1933, -0.0579, -0.8514, -0.0557); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.1065, -0.2889, 0.3785, 0.2410, -0.0032, 0.3144); drawOneLine( -0.0809, -0.0341, 0.3395, 0.1065, -0.2889, 0.3785); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4065, -0.2448, 0.3351, 0.5120, -0.3510, 0.0626); glLineWidth(4.0); drawOneLine( 0.4914, -0.0424, 0.1190, 0.4065, -0.2448, 0.3351); glLineWidth(4.0); drawOneLine( 0.4065, -0.2448, 0.3351, 0.2476, -0.2432, 0.0954); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.6174, -0.5566, 0.0342, 0.3575, -0.5967, -0.0676); glColor3f (0.7,0.7,1); drawOneLine( 0.7022, 0.4206, 0.2276, 0.5640, 0.2524, 0.1822); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8097, 0.5804, 0.0259, 0.7876, 0.4835, -0.0227); glLineWidth(4.0); drawOneLine( -0.7483, -0.6177, -0.0720, -0.5122, -0.8024, -0.1397); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.3676, -0.8740, -0.3130, -0.2392, -0.7850, -0.5649); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2230, -0.9046, -0.1933, -0.3676, -0.8740, -0.3130); glLineWidth(4.0); drawOneLine( -0.4742, -0.7533, -0.4005, -0.6874, -0.5399, -0.4614); glLineWidth(4.0); drawOneLine( -0.4742, -0.7533, -0.4005, -0.6445, -0.7226, -0.2489); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.9094, -0.1785, 0.1905, -0.8161, 0.0454, 0.2034); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7368, -0.2449, 0.2841, -0.6117, -0.4008, 0.0764); glLineWidth(4.0); drawOneLine( -0.6322, -0.0922, 0.1325, -0.7368, -0.2449, 0.2841); glLineWidth(4.0); drawOneLine( -0.7368, -0.2449, 0.2841, -0.8094, -0.1942, -0.0156); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.0868, 0.9232, 0.2290, 0.0541, 0.9686, -0.0541); drawOneLine( -0.2680, 0.9379, -0.0291, -0.0868, 0.9232, 0.2290); glColor3f (1,0.5,1); drawOneLine( 0.4962, 0.2891, -0.3512, 0.3087, 0.5436, -0.3903); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7368, 0.2450, -0.2842, 0.5892, 0.5130, -0.3385); glLineWidth(4.0); drawOneLine( 0.5960, 0.2734, -0.5574, 0.7368, 0.2450, -0.2842); glLineWidth(4.0); drawOneLine( 0.7368, 0.2450, -0.2842, 0.4962, 0.2891, -0.3512); glLineWidth(4.0); drawOneLine( 0.7368, 0.2450, -0.2842, 0.7733, 0.3756, -0.4093); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.3418, 0.0436, -0.4821, 0.1849, -0.1297, -0.6801); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2045, 0.3034, -0.3825, 0.0586, 0.1466, -0.6017); glLineWidth(4.0); drawOneLine( 0.3152, 0.3038, -0.6093, 0.2045, 0.3034, -0.3825); glLineWidth(4.0); drawOneLine( 0.2045, 0.3034, -0.3825, 0.3418, 0.0436, -0.4821); glLineWidth(4.0); drawOneLine( 0.2045, 0.3034, -0.3825, 0.0381, 0.4551, -0.5453); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.6225, 0.0129, -0.4300, 0.7940, 0.0670, -0.4654); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4437, -0.2207, -0.5315, 0.6394, -0.1784, -0.5957); glLineWidth(4.0); drawOneLine( 0.4437, -0.2207, -0.5315, 0.6225, 0.0129, -0.4300); glLineWidth(4.0); drawOneLine( 0.9360, 0.3044, -0.0524, 0.7876, 0.4835, -0.0227); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.7022, 0.4206, 0.2276, 0.8696, 0.2060, 0.0722); glColor3f (0.8,0.8,0); drawOneLine( 0.6120, 0.7867, -0.0659, 0.8097, 0.5804, 0.0259); glColor3f (0,1,1); drawOneLine( 0.9154, 0.3752, -0.0024, 0.8097, 0.5804, 0.0259); drawOneLine( 0.9360, 0.3044, -0.0524, 0.9154, 0.3752, -0.0024); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7482, 0.6177, 0.0720, 0.5955, 0.7094, -0.1508); glLineWidth(4.0); drawOneLine( 0.6120, 0.7867, -0.0659, 0.7482, 0.6177, 0.0720); glLineWidth(4.0); drawOneLine( 0.7482, 0.6177, 0.0720, 0.7792, 0.5722, -0.2214); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.4240, 0.6555, -0.1155, 0.5892, 0.5130, -0.3385); glColor3f (1,0.6,0.6); drawOneLine( -0.2968, -0.4829, -0.5434, -0.5368, -0.5629, -0.4509); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3676, -0.8740, -0.3130, -0.4742, -0.7533, -0.4005); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.2373, -0.9462, -0.2185, 0.0438, -0.8879, -0.4450); drawOneLine( 0.2152, -0.8341, -0.4808, 0.2373, -0.9462, -0.2185); glColor3f (0.25,1,0.25); drawOneLine( 0.2612, -0.6648, -0.5554, 0.5047, -0.4639, -0.5318); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5138, -0.6596, -0.4774, 0.2818, -0.7354, -0.6054); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.6763, -0.4100, -0.5673, 0.7191, -0.5930, -0.3551); glColor3f (1,0.6,0.6); drawOneLine( 0.6985, -0.5222, -0.3051, 0.5047, -0.4639, -0.5318); glColor3f (0.7,0.7,1); drawOneLine( 0.6763, -0.4100, -0.5673, 0.6985, -0.5222, -0.3051); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6985, -0.5222, -0.3051, 0.5138, -0.6596, -0.4774); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.2241, -0.4333, -0.5838, 0.5047, -0.4639, -0.5318); drawOneLine( 0.2612, -0.6648, -0.5554, 0.2241, -0.4333, -0.5838); glColor3f (0,1,1); drawOneLine( 0.2072, -0.2421, -0.4179, 0.2241, -0.4333, -0.5838); glColor3f (0.8,0.8,0); drawOneLine( 0.1849, -0.1297, -0.6801, 0.2072, -0.2421, -0.4179); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2072, -0.2421, -0.4179, 0.4437, -0.2207, -0.5315); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.0232, -0.8174, -0.3950, 0.2612, -0.6648, -0.5554); glColor3f (0.25,1,0.25); drawOneLine( 0.0010, -0.7052, -0.6575, 0.0232, -0.8174, -0.3950); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0232, -0.8174, -0.3950, -0.0186, -0.6017, -0.5762); glLineWidth(4.0); drawOneLine( 0.3418, 0.0436, -0.4821, 0.4437, -0.2207, -0.5315); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.0586, 0.1466, -0.6017, -0.1066, 0.2889, -0.3786); drawOneLine( -0.2410, 0.0033, -0.3143, -0.0758, -0.1392, -0.5376); drawOneLine( -0.2633, 0.1159, -0.5768, -0.2410, 0.0033, -0.3143); glColor3f (1,0.6,0.6); drawOneLine( 0.9691, -0.1958, -0.1441, 0.9426, 0.0646, -0.2716); drawOneLine( 0.8700, -0.2302, -0.3344, 0.9691, -0.1958, -0.1441); glColor3f (0,1,1); drawOneLine( 0.4754, -0.7938, -0.3787, 0.6528, -0.6914, -0.2304); glColor3f (0.7,0.7,1); drawOneLine( 0.9691, -0.1958, -0.1441, 0.8537, -0.3075, -0.4191); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.9691, -0.1958, -0.1441, 0.8500, -0.4655, -0.1964); glLineWidth(4.0); drawOneLine( 0.7191, -0.5930, -0.3551, 0.8500, -0.4655, -0.1964); glLineWidth(4.0); drawOneLine( 0.7457, -0.4676, -0.2175, 0.8500, -0.4655, -0.1964); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.9093, 0.1786, -0.1906, 0.9056, 0.2959, -0.3002); drawOneLine( 0.9262, -0.0127, -0.3564, 0.9093, 0.1786, -0.1906); drawOneLine( 0.9093, 0.1786, -0.1906, 0.7940, 0.0670, -0.4654); glColor3f (0.8,0.8,0); drawOneLine( 0.8162, -0.0453, -0.2033, 0.8332, -0.2367, -0.3691); drawOneLine( 0.7940, 0.0670, -0.4654, 0.8162, -0.0453, -0.2033); glColor3f (0.7,0.7,1); drawOneLine( 0.9262, -0.0127, -0.3564, 0.9691, -0.1958, -0.1441); glColor3f (1,0.5,1); drawOneLine( 0.7733, 0.3756, -0.4093, 0.9093, 0.1786, -0.1906); glColor3f (0.8,0.8,0); drawOneLine( 0.7315, 0.0375, 0.0266, 0.8696, 0.2060, 0.0722); glColor3f (0,1,1); drawOneLine( 0.7022, 0.4206, 0.2276, 0.4376, 0.5286, 0.2606); drawOneLine( 0.8097, 0.5804, 0.0259, 0.6653, 0.6519, 0.1990); glColor3f (1,0.5,1); drawOneLine( 0.4376, 0.5286, 0.2606, 0.5640, 0.2524, 0.1822); drawOneLine( -0.9752, -0.0006, -0.0439, -0.9789, 0.1166, -0.1535); drawOneLine( -0.9124, 0.2149, -0.2781, -0.9752, -0.0006, -0.0439); glColor3f (0,1,1); drawOneLine( -0.7412, -0.1168, -0.3238, -0.7245, -0.3085, -0.4898); glColor3f (0.25,1,0.25); drawOneLine( -0.5011, -0.0368, -0.4162, -0.6686, 0.1779, -0.2606); glColor3f (1,0.6,0.6); drawOneLine( -0.9752, -0.0006, -0.0439, -0.8920, -0.0935, -0.3343); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.9752, -0.0006, -0.0439, -0.8618, 0.0926, -0.1597); glLineWidth(4.0); drawOneLine( -0.7412, -0.1168, -0.3238, -0.8618, 0.0926, -0.1597); glLineWidth(4.0); drawOneLine( -0.7742, 0.3834, -0.2323, -0.8618, 0.0926, -0.1597); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.9585, -0.1920, -0.2097, -0.9153, -0.3752, 0.0024); glColor3f (0,1,1); drawOneLine( -0.8097, -0.5803, -0.0259, -0.8528, -0.3974, -0.2380); drawOneLine( -0.8321, -0.4682, -0.2880, -0.8097, -0.5803, -0.0259); glColor3f (1,0.6,0.6); drawOneLine( -0.9585, -0.1920, -0.2097, -0.9752, -0.0006, -0.0439); drawOneLine( -0.5368, -0.5629, -0.4509, -0.2599, -0.7144, -0.5149); drawOneLine( -0.2168, -0.8973, -0.3026, -0.2599, -0.7144, -0.5149); glColor3f (1,0.5,1); drawOneLine( -0.2392, -0.7850, -0.5649, -0.2168, -0.8973, -0.3026); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2168, -0.8973, -0.3026, -0.4742, -0.7533, -0.4005); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.2968, -0.4829, -0.5434, -0.2599, -0.7144, -0.5149); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5442, -0.3146, -0.4546, -0.3358, -0.1792, -0.6395); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.0366, -0.4427, -0.4413, -0.2968, -0.4829, -0.5434); glColor3f (1,0.6,0.6); drawOneLine( -0.0588, -0.3306, -0.7036, -0.0366, -0.4427, -0.4413); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0366, -0.4427, -0.4413, -0.0186, -0.6017, -0.5762); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.7021, -0.4205, -0.2277, -0.5368, -0.5629, -0.4509); drawOneLine( -0.7245, -0.3085, -0.4898, -0.7021, -0.4205, -0.2277); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7021, -0.4205, -0.2277, -0.5442, -0.3146, -0.4546); glLineWidth(4.0); drawOneLine( 0.2241, -0.4333, -0.5838, -0.0186, -0.6017, -0.5762); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.0809, 0.0342, -0.3394, -0.0758, -0.1392, -0.5376); drawOneLine( 0.0586, 0.1466, -0.6017, 0.0809, 0.0342, -0.3394); glColor3f (0.25,1,0.25); drawOneLine( -0.6445, -0.7226, -0.2489, -0.5122, -0.8024, -0.1397); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0867, -0.9232, -0.2289, -0.2230, -0.9046, -0.1933); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.2152, -0.8341, -0.4808, 0.4754, -0.7938, -0.3787); glColor3f (0.7,0.7,1); drawOneLine( 0.3037, -0.8477, -0.3432, 0.0438, -0.8879, -0.4450); drawOneLine( 0.2818, -0.7354, -0.6054, 0.3037, -0.8477, -0.3432); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5442, -0.3146, -0.4546, -0.5011, -0.0368, -0.4162); glLineWidth(4.0); drawOneLine( -0.4064, 0.2448, -0.3351, -0.6686, 0.1779, -0.2606); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.6527, 0.6914, 0.2303, -0.7680, 0.5799, -0.0446); glColor3f (0.25,1,0.25); drawOneLine( -0.7517, 0.6570, 0.0402, -0.6527, 0.6914, 0.2303); drawOneLine( -0.6527, 0.6914, 0.2303, -0.5082, 0.8579, 0.0634); drawOneLine( -0.4754, 0.7938, 0.3788, -0.5746, 0.7592, 0.1883); drawOneLine( -0.5082, 0.8579, 0.0634, -0.4754, 0.7938, 0.3788); drawOneLine( -0.7412, -0.1168, -0.3238, -0.5011, -0.0368, -0.4162); glColor3f (1,0.6,0.6); drawOneLine( -0.2740, 0.5036, -0.2230, -0.5341, 0.4635, -0.3249); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2740, 0.5036, -0.2230, -0.4064, 0.2448, -0.3351); glLineWidth(4.0); drawOneLine( -0.2633, 0.1159, -0.5768, -0.4064, 0.2448, -0.3351); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.2643, 0.8207, 0.0806, -0.1233, 0.8663, -0.2020); drawOneLine( -0.3796, 0.7088, -0.1944, -0.2643, 0.8207, 0.0806); drawOneLine( -0.2643, 0.8207, 0.0806, -0.5243, 0.7806, -0.0214); glColor3f (0.8,0.8,0); drawOneLine( -0.5022, 0.6682, 0.2408, -0.6175, 0.5565, -0.0342); drawOneLine( -0.5243, 0.7806, -0.0214, -0.5022, 0.6682, 0.2408); glColor3f (1,0.6,0.6); drawOneLine( -0.9025, 0.2942, 0.0193, -0.7680, 0.5799, -0.0446); drawOneLine( -0.7742, 0.3834, -0.2323, -0.9025, 0.2942, 0.0193); glColor3f (0.8,0.8,0); drawOneLine( -0.0868, 0.9232, 0.2290, 0.0846, 0.9770, 0.1934); glColor3f (1,0.5,1); drawOneLine( -0.2643, 0.8207, 0.0806, -0.2680, 0.9379, -0.0291); glColor3f (0.7,0.7,1); drawOneLine( 0.0578, 0.8514, 0.0557, -0.1233, 0.8663, -0.2020); drawOneLine( 0.0541, 0.9686, -0.0541, 0.0578, 0.8514, 0.0557); glColor3f (0.25,1,0.25); drawOneLine( 0.0578, 0.8514, 0.0557, 0.1413, 0.7582, -0.2349); glColor3f (1,0.6,0.6); drawOneLine( 0.6653, 0.6519, 0.1990, 0.4675, 0.8585, 0.1074); drawOneLine( 0.6446, 0.7226, 0.2490, 0.6120, 0.7867, -0.0659); drawOneLine( 0.4675, 0.8585, 0.1074, 0.6446, 0.7226, 0.2490); glColor3f (0.25,1,0.25); drawOneLine( 0.0846, 0.9770, 0.1934, 0.2168, 0.8973, 0.3026); drawOneLine( -0.0438, 0.8879, 0.4449, -0.0232, 0.8174, 0.3951); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0624, 0.9485, 0.1735, -0.0438, 0.8879, 0.4449); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.0438, 0.8879, 0.4449, -0.3036, 0.8477, 0.3431); glColor3f (0.8,0.8,0); drawOneLine( -0.2372, 0.9462, 0.2186, 0.0846, 0.9770, 0.1934); glColor3f (1,0.6,0.6); drawOneLine( 0.0480, 0.5343, -0.2479, 0.1413, 0.7582, -0.2349); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2045, 0.3034, -0.3825, 0.3087, 0.5436, -0.3903); glLineWidth(4.0); drawOneLine( 0.2045, 0.3034, -0.3825, 0.0480, 0.5343, -0.2479); glLineWidth(4.0); drawOneLine( -0.1134, 0.7104, -0.0878, -0.3796, 0.7088, -0.1944); glLineWidth(4.0); drawOneLine( -0.1294, 0.6699, -0.3898, -0.1134, 0.7104, -0.0878); glLineWidth(4.0); drawOneLine( -0.1134, 0.7104, -0.0878, -0.2740, 0.5036, -0.2230); glLineWidth(4.0); drawOneLine( -0.1134, 0.7104, -0.0878, -0.1233, 0.8663, -0.2020); glLineWidth(4.0); drawOneLine( -0.4064, 0.2448, -0.3351, -0.1066, 0.2889, -0.3786); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.4240, 0.6555, -0.1155, 0.3087, 0.5436, -0.3903); glColor3f (1,0.6,0.6); drawOneLine( -0.9690, 0.1958, 0.1441, -0.9485, 0.1251, 0.0941); drawOneLine( -0.8758, 0.4199, 0.1570, -0.9690, 0.1958, 0.1441); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.9881, -0.0937, 0.0768, -0.9585, -0.1920, -0.2097); glLineWidth(4.0); drawOneLine( -0.9420, -0.1145, -0.1250, -0.9881, -0.0937, 0.0768); glLineWidth(4.0); drawOneLine( -0.9881, -0.0937, 0.0768, -0.9789, 0.1166, -0.1535); glLineWidth(4.0); drawOneLine( -0.8501, 0.4655, 0.1963, -0.8758, 0.4199, 0.1570); glLineWidth(4.0); drawOneLine( -0.7517, 0.6570, 0.0402, -0.8501, 0.4655, 0.1963); glLineWidth(4.0); drawOneLine( -0.8501, 0.4655, 0.1963, -0.9061, 0.4115, -0.0903); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.8331, 0.2367, 0.3692, -0.9485, 0.1251, 0.0941); drawOneLine( 0.4376, 0.5286, 0.2606, 0.3135, 0.2914, 0.3774); drawOneLine( -0.0809, -0.0341, 0.3395, 0.2410, -0.0032, 0.3144); glColor3f (1,0.6,0.6); drawOneLine( -0.4754, 0.7938, 0.3788, -0.2372, 0.9462, 0.2186); glColor3f (1,0.5,1); drawOneLine( -0.7190, 0.5930, 0.3550, -0.5746, 0.7592, 0.1883); drawOneLine( -0.7517, 0.6570, 0.0402, -0.7190, 0.5930, 0.3550); glColor3f (0.8,0.8,0); drawOneLine( -0.7190, 0.5930, 0.3550, -0.6985, 0.5224, 0.3051); glColor3f (1,0.6,0.6); drawOneLine( -0.8331, 0.2367, 0.3692, -0.8161, 0.0454, 0.2034); glColor3f (0.8,0.8,0); drawOneLine( -0.0438, 0.8879, 0.4449, 0.2168, 0.8973, 0.3026); glColor3f (1,0.6,0.6); drawOneLine( -0.3036, 0.8477, 0.3431, -0.2372, 0.9462, 0.2186); glColor3f (0.8,0.8,0); drawOneLine( -0.0232, 0.8174, 0.3951, 0.1607, 0.6800, 0.3244); glColor3f (0.7,0.7,1); drawOneLine( 0.0758, 0.1392, 0.5375, 0.0366, 0.4425, 0.4414); glColor3f (1,0.6,0.6); drawOneLine( 0.2740, -0.5036, 0.2230, 0.2476, -0.2432, 0.0954); drawOneLine( 0.0929, -0.4886, -0.0347, 0.2740, -0.5036, 0.2230); glColor3f (0,1,1); drawOneLine( 0.2740, -0.5036, 0.2230, 0.5120, -0.3510, 0.0626); glColor3f (1,0.5,1); drawOneLine( -0.0481, -0.5343, 0.2479, 0.0929, -0.4886, -0.0347); drawOneLine( -0.0746, -0.2742, 0.1205, -0.0481, -0.5343, 0.2479); drawOneLine( -0.0481, -0.5343, 0.2479, -0.1635, -0.6461, -0.0270); glColor3f (0.25,1,0.25); drawOneLine( 0.7413, 0.1168, 0.3239, 0.5640, 0.2524, 0.1822); drawOneLine( 0.7315, 0.0375, 0.0266, 0.7413, 0.1168, 0.3239); glColor3f (0.7,0.7,1); drawOneLine( 0.6174, -0.5566, 0.0342, 0.5022, -0.6684, -0.2408); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.9881, -0.0937, 0.0768, -0.9485, 0.1251, 0.0941); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.3417, -0.0436, 0.4820, -0.0809, -0.0341, 0.3395); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4436, 0.2208, 0.5314, -0.2070, 0.2421, 0.4180); glLineWidth(4.0); drawOneLine( -0.4779, 0.1536, 0.2630, -0.4436, 0.2208, 0.5314); glLineWidth(4.0); drawOneLine( -0.4436, 0.2208, 0.5314, -0.3417, -0.0436, 0.4820); glLineWidth(4.0); drawOneLine( -0.4436, 0.2208, 0.5314, -0.4051, 0.4484, 0.3262); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.4962, -0.2891, 0.3514, -0.6117, -0.4008, 0.0764); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2045, -0.3034, 0.3826, -0.3311, -0.4314, 0.1284); glLineWidth(4.0); drawOneLine( -0.3518, -0.1229, 0.1844, -0.2045, -0.3034, 0.3826); glLineWidth(4.0); drawOneLine( -0.2045, -0.3034, 0.3826, -0.4962, -0.2891, 0.3514); glLineWidth(4.0); drawOneLine( -0.2045, -0.3034, 0.3826, -0.0746, -0.2742, 0.1205); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.6224, -0.0129, 0.4299, -0.6615, 0.2909, 0.3336); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7368, -0.2449, 0.2841, -0.8161, 0.0454, 0.2034); glLineWidth(4.0); drawOneLine( -0.7368, -0.2449, 0.2841, -0.6224, -0.0129, 0.4299); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.2613, 0.6648, 0.5555, -0.0232, 0.8174, 0.3951); drawOneLine( -0.3036, 0.8477, 0.3431, -0.2613, 0.6648, 0.5555); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0186, 0.6015, 0.5763, 0.0366, 0.4425, 0.4414); glLineWidth(4.0); drawOneLine( 0.1607, 0.6800, 0.3244, 0.0186, 0.6015, 0.5763); glLineWidth(4.0); drawOneLine( 0.0186, 0.6015, 0.5763, -0.1614, 0.6491, 0.3495); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.0758, 0.1392, 0.5375, -0.2070, 0.2421, 0.4180); glColor3f (1,0.6,0.6); drawOneLine( 0.6653, 0.6519, 0.1990, 0.4008, 0.7598, 0.2320); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.9881, -0.0937, 0.0768, -0.9094, -0.1785, 0.1905); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.7830, -0.4549, 0.1118, -0.6179, -0.5971, -0.1114); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7368, -0.2449, 0.2841, -0.7830, -0.4549, 0.1118); glLineWidth(4.0); drawOneLine( -0.7483, -0.6177, -0.0720, -0.8321, -0.4682, -0.2880); glLineWidth(4.0); drawOneLine( -0.7483, -0.6177, -0.0720, -0.9153, -0.3752, 0.0024); glLineWidth(4.0); drawOneLine( 0.5138, -0.6596, -0.4774, 0.4754, -0.7938, -0.3787); glLineWidth(4.0); drawOneLine( 0.3879, -0.8463, -0.2408, 0.5022, -0.6684, -0.2408); glLineWidth(4.0); drawOneLine( 0.3879, -0.8463, -0.2408, 0.6528, -0.6914, -0.2304); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.9752, 0.0006, 0.0440, 0.9360, 0.3044, -0.0524); drawOneLine( 0.8696, 0.2060, 0.0722, 0.9752, 0.0006, 0.0440); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.9880, 0.0937, -0.0769, 0.9262, -0.0127, -0.3564); glLineWidth(4.0); drawOneLine( 0.9056, 0.2959, -0.3002, 0.9880, 0.0937, -0.0769); glLineWidth(4.0); drawOneLine( 0.9880, 0.0937, -0.0769, 0.9426, 0.0646, -0.2716); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.6653, 0.6519, 0.1990, 0.7022, 0.4206, 0.2276); drawOneLine( -0.3676, -0.8740, -0.3130, -0.6445, -0.7226, -0.2489); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7830, -0.4549, 0.1118, -0.7483, -0.6177, -0.0720); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.3087, -0.5436, 0.3904, -0.4241, -0.6555, 0.1154); drawOneLine( -0.3311, -0.4314, 0.1284, -0.3087, -0.5436, 0.3904); glColor3f (1,0.6,0.6); drawOneLine( -0.0579, -0.8514, -0.0557, 0.2642, -0.8207, -0.0806); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1133, -0.7104, 0.0878, -0.1635, -0.6461, -0.0270); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.3575, -0.5967, -0.0676, 0.2740, -0.5036, 0.2230); glColor3f (1,0.5,1); drawOneLine( 0.3797, -0.7088, 0.1944, 0.2642, -0.8207, -0.0806); glColor3f (0,1,1); drawOneLine( 0.3575, -0.5967, -0.0676, 0.3797, -0.7088, 0.1944); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3797, -0.7088, 0.1944, 0.1133, -0.7104, 0.0878); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.0867, -0.9232, -0.2289, 0.2642, -0.8207, -0.0806); drawOneLine( -0.0579, -0.8514, -0.0557, 0.0867, -0.9232, -0.2289); glColor3f (0.7,0.7,1); drawOneLine( 0.2373, -0.9462, -0.2185, 0.0867, -0.9232, -0.2289); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2373, -0.9462, -0.2185, 0.3879, -0.8463, -0.2408); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.3186, -0.8607, 0.0869, -0.0579, -0.8514, -0.0557); glColor3f (0.25,1,0.25); drawOneLine( -0.3407, -0.7486, -0.1753, -0.3186, -0.8607, 0.0869); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3186, -0.8607, 0.0869, -0.2230, -0.9046, -0.1933); glLineWidth(4.0); drawOneLine( 0.4754, -0.7938, -0.3787, 0.3879, -0.8463, -0.2408); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.0232, -0.8174, -0.3950, 0.0438, -0.8879, -0.4450); glColor3f (1,0.6,0.6); drawOneLine( 0.6687, -0.1780, 0.2606, 0.7315, 0.0375, 0.0266); drawOneLine( 0.4914, -0.0424, 0.1190, 0.6687, -0.1780, 0.2606); drawOneLine( -0.0481, -0.5343, 0.2479, 0.1065, -0.2889, 0.3785); glColor3f (1,0.5,1); drawOneLine( 0.6687, -0.1780, 0.2606, 0.5120, -0.3510, 0.0626); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6687, -0.1780, 0.2606, 0.4065, -0.2448, 0.3351); glLineWidth(4.0); drawOneLine( 0.2740, -0.5036, 0.2230, 0.4065, -0.2448, 0.3351); glLineWidth(4.0); drawOneLine( 0.2410, -0.0032, 0.3144, 0.4065, -0.2448, 0.3351); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.9025, -0.2942, -0.0193, 0.8759, -0.0339, -0.1466); glColor3f (1,0.5,1); drawOneLine( 0.7519, -0.2708, -0.0297, 0.9025, -0.2942, -0.0193); drawOneLine( 0.9025, -0.2942, -0.0193, 0.7457, -0.4676, -0.2175); drawOneLine( 0.7679, -0.5799, 0.0446, 0.6174, -0.5566, 0.0342); drawOneLine( 0.7457, -0.4676, -0.2175, 0.7679, -0.5799, 0.0446); drawOneLine( 0.7519, -0.2708, -0.0297, 0.6687, -0.1780, 0.2606); glColor3f (0.8,0.8,0); drawOneLine( 0.8700, -0.2302, -0.3344, 0.9025, -0.2942, -0.0193); glColor3f (0,1,1); drawOneLine( 0.9360, 0.3044, -0.0524, 0.8097, 0.5804, 0.0259); glColor3f (0.7,0.7,1); drawOneLine( -0.5955, -0.7094, 0.1508, -0.5122, -0.8024, -0.1397); glColor3f (0.8,0.8,0); drawOneLine( -0.6179, -0.5971, -0.1114, -0.5955, -0.7094, 0.1508); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5955, -0.7094, 0.1508, -0.7483, -0.6177, -0.0720); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.3676, -0.8740, -0.3130, -0.5122, -0.8024, -0.1397); glColor3f (0.8,0.8,0); drawOneLine( -0.0845, -0.9770, -0.1933, -0.3676, -0.8740, -0.3130); glColor3f (0.7,0.7,1); drawOneLine( -0.1068, -0.8648, -0.4556, -0.0845, -0.9770, -0.1933); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0845, -0.9770, -0.1933, -0.2230, -0.9046, -0.1933); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.6652, -0.6519, -0.1989, -0.6445, -0.7226, -0.2489); glColor3f (0,1,1); drawOneLine( -0.6874, -0.5399, -0.4614, -0.6652, -0.6519, -0.1989); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6652, -0.6519, -0.1989, -0.4742, -0.7533, -0.4005); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.9153, -0.3752, 0.0024, -0.9094, -0.1785, 0.1905); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4962, -0.2891, 0.3514, -0.7368, -0.2449, 0.2841); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.3311, -0.4314, 0.1284, -0.0481, -0.5343, 0.2479); glColor3f (0,1,1); drawOneLine( -0.1414, -0.7582, 0.2348, -0.4241, -0.6555, 0.1154); drawOneLine( -0.1635, -0.6461, -0.0270, -0.1414, -0.7582, 0.2348); glColor3f (0.8,0.8,0); drawOneLine( -0.0868, 0.9232, 0.2290, -0.2372, 0.9462, 0.2186); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3879, 0.8463, 0.2409, -0.5243, 0.7806, -0.0214); glLineWidth(4.0); drawOneLine( -0.5082, 0.8579, 0.0634, -0.3879, 0.8463, 0.2409); glLineWidth(4.0); drawOneLine( -0.3879, 0.8463, 0.2409, -0.2680, 0.9379, -0.0291); glLineWidth(4.0); drawOneLine( 0.7191, -0.5930, -0.3551, 0.5138, -0.6596, -0.4774); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.9486, -0.1252, -0.0942, 0.8332, -0.2367, -0.3691); drawOneLine( 0.9262, -0.0127, -0.3564, 0.9486, -0.1252, -0.0942); glColor3f (0.7,0.7,1); drawOneLine( 0.6225, 0.0129, -0.4300, 0.4962, 0.2891, -0.3512); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7368, 0.2450, -0.2842, 0.7940, 0.0670, -0.4654); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.7829, 0.4549, -0.1118, 0.7733, 0.3756, -0.4093); drawOneLine( 0.5892, 0.5130, -0.3385, 0.7829, 0.4549, -0.1118); drawOneLine( 0.6116, 0.4008, -0.0764, 0.4962, 0.2891, -0.3512); glColor3f (0.7,0.7,1); drawOneLine( 0.5892, 0.5130, -0.3385, 0.6116, 0.4008, -0.0764); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6116, 0.4008, -0.0764, 0.7368, 0.2450, -0.2842); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.3418, 0.0436, -0.4821, 0.4962, 0.2891, -0.3512); drawOneLine( 0.6225, 0.0129, -0.4300, 0.3418, 0.0436, -0.4821); glColor3f (1,0.6,0.6); drawOneLine( 0.0809, 0.0342, -0.3394, 0.3418, 0.0436, -0.4821); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0809, 0.0342, -0.3394, 0.2045, 0.3034, -0.3825); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.7829, 0.4549, -0.1118, 0.7792, 0.5722, -0.2214); glColor3f (1,0.5,1); drawOneLine( 0.6616, -0.2908, -0.3337, 0.6225, 0.0129, -0.4300); glColor3f (0.8,0.8,0); drawOneLine( 0.6394, -0.1784, -0.5957, 0.6616, -0.2908, -0.3337); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6616, -0.2908, -0.3337, 0.4437, -0.2207, -0.5315); glLineWidth(4.0); drawOneLine( -0.1066, 0.2889, -0.3786, 0.2045, 0.3034, -0.3825); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.3135, -0.2914, -0.3773, -0.0758, -0.1392, -0.5376); drawOneLine( -0.3358, -0.1792, -0.6395, -0.3135, -0.2914, -0.3773); glColor3f (0.25,1,0.25); drawOneLine( 0.8696, 0.2060, 0.0722, 0.9360, 0.3044, -0.0524); glColor3f (0,1,1); drawOneLine( 0.8527, 0.3975, 0.2380, 0.8696, 0.2060, 0.0722); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7876, 0.4835, -0.0227, 0.8527, 0.3975, 0.2380); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.8527, 0.3975, 0.2380, 0.7022, 0.4206, 0.2276); drawOneLine( 0.5121, 0.8024, 0.1397, 0.3350, 0.9383, -0.0020); drawOneLine( 0.6120, 0.7867, -0.0659, 0.5121, 0.8024, 0.1397); glColor3f (0,1,1); drawOneLine( 0.9093, 0.1786, -0.1906, 0.9154, 0.3752, -0.0024); drawOneLine( 0.5121, 0.8024, 0.1397, 0.5955, 0.7094, -0.1508); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5121, 0.8024, 0.1397, 0.7482, 0.6177, 0.0720); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.5955, 0.7094, -0.1508, 0.7829, 0.4549, -0.1118); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7829, 0.4549, -0.1118, 0.7482, 0.6177, 0.0720); glLineWidth(4.0); drawOneLine( 0.8097, 0.5804, 0.0259, 0.7482, 0.6177, 0.0720); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.3186, 0.8607, -0.0869, 0.0578, 0.8514, 0.0557); glColor3f (1,0.5,1); drawOneLine( 0.1634, 0.6461, 0.0270, 0.4240, 0.6555, -0.1155); drawOneLine( 0.1413, 0.7582, -0.2349, 0.1634, 0.6461, 0.0270); glColor3f (0,1,1); drawOneLine( 0.3186, 0.8607, -0.0869, 0.5121, 0.8024, 0.1397); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2599, -0.7144, -0.5149, -0.0186, -0.6017, -0.5762); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.0845, -0.9770, -0.1933, 0.0438, -0.8879, -0.4450); glColor3f (0,1,1); drawOneLine( 0.7191, -0.5930, -0.3551, 0.6528, -0.6914, -0.2304); 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glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.2241, -0.4333, -0.5838, 0.4051, -0.4484, -0.3262); glColor3f (1,0.6,0.6); drawOneLine( 0.4051, -0.4484, -0.3262, 0.2072, -0.2421, -0.4179); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1614, -0.6491, -0.3496, -0.0186, -0.6017, -0.5762); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.2612, -0.6648, -0.5554, 0.1614, -0.6491, -0.3496); glColor3f (1,0.5,1); drawOneLine( 0.1614, -0.6491, -0.3496, 0.0232, -0.8174, -0.3950); glColor3f (0.25,1,0.25); drawOneLine( -0.7412, -0.1168, -0.3238, -0.6686, 0.1779, -0.2606); glColor3f (1,0.6,0.6); drawOneLine( 0.2072, -0.2421, -0.4179, 0.3418, 0.0436, -0.4821); glColor3f (0.8,0.8,0); drawOneLine( -0.0758, -0.1392, -0.5376, 0.2072, -0.2421, -0.4179); glColor3f (0.7,0.7,1); drawOneLine( -0.2410, 0.0033, -0.3143, -0.1066, 0.2889, -0.3786); drawOneLine( 0.0809, 0.0342, -0.3394, -0.2410, 0.0033, -0.3143); glColor3f (0,1,1); drawOneLine( 0.4754, -0.7938, -0.3787, 0.7191, -0.5930, -0.3551); 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glColor3f (1,0.5,1); drawOneLine( 0.5012, 0.0368, 0.4163, 0.4914, -0.0424, 0.1190); drawOneLine( 0.5640, 0.2524, 0.1822, 0.5012, 0.0368, 0.4163); glColor3f (0.8,0.8,0); drawOneLine( 0.8527, 0.3975, 0.2380, 0.6653, 0.6519, 0.1990); glColor3f (0.25,1,0.25); drawOneLine( 0.8527, 0.3975, 0.2380, 0.8097, 0.5804, 0.0259); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7412, -0.1168, -0.3238, -0.5442, -0.3146, -0.4546); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.9360, -0.3044, 0.0524, -0.8528, -0.3974, -0.2380); drawOneLine( -0.9585, -0.1920, -0.2097, -0.9360, -0.3044, 0.0524); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8618, 0.0926, -0.1597, -0.6686, 0.1779, -0.2606); glLineWidth(4.0); drawOneLine( -0.4064, 0.2448, -0.3351, -0.5011, -0.0368, -0.4162); glLineWidth(4.0); drawOneLine( -0.8695, -0.2058, -0.0722, -0.8618, 0.0926, -0.1597); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.8920, -0.0935, -0.3343, -0.8695, -0.2058, -0.0722); drawOneLine( -0.8695, -0.2058, -0.0722, -0.9752, -0.0006, -0.0439); 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glColor3f (0,1,1); drawOneLine( -0.2242, 0.4333, 0.5838, -0.1614, 0.6491, 0.3495); drawOneLine( -0.4051, 0.4484, 0.3262, -0.2242, 0.4333, 0.5838); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2230, 0.9046, 0.1932, 0.0846, 0.9770, 0.1934); glLineWidth(4.0); drawOneLine( 0.0541, 0.9686, -0.0541, 0.2230, 0.9046, 0.1932); glLineWidth(4.0); drawOneLine( 0.2230, 0.9046, 0.1932, -0.0868, 0.9232, 0.2290); glLineWidth(4.0); drawOneLine( 0.2230, 0.9046, 0.1932, 0.3350, 0.9383, -0.0020); glLineWidth(4.0); drawOneLine( -0.3879, 0.8463, 0.2409, -0.2643, 0.8207, 0.0806); glLineWidth(4.0); drawOneLine( -0.1134, 0.7104, -0.0878, 0.1413, 0.7582, -0.2349); glLineWidth(4.0); drawOneLine( -0.1134, 0.7104, -0.0878, 0.0578, 0.8514, 0.0557); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.6446, 0.7226, 0.2490, 0.6653, 0.6519, 0.1990); drawOneLine( 0.8097, 0.5804, 0.0259, 0.6446, 0.7226, 0.2490); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4742, 0.7533, 0.4006, 0.2168, 0.8973, 0.3026); glLineWidth(4.0); drawOneLine( 0.4008, 0.7598, 0.2320, 0.4742, 0.7533, 0.4006); glLineWidth(4.0); drawOneLine( 0.4742, 0.7533, 0.4006, 0.4675, 0.8585, 0.1074); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.0438, 0.8879, 0.4449, 0.0846, 0.9770, 0.1934); glColor3f (0,1,1); drawOneLine( 0.3310, 0.4314, -0.1283, 0.0480, 0.5343, -0.2479); glColor3f (1,0.5,1); drawOneLine( 0.3087, 0.5436, -0.3903, 0.3310, 0.4314, -0.1283); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3310, 0.4314, -0.1283, 0.2045, 0.3034, -0.3825); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.1066, 0.2889, -0.3786, -0.2740, 0.5036, -0.2230); glColor3f (0,1,1); drawOneLine( -0.3576, 0.5967, 0.0676, -0.2740, 0.5036, -0.2230); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3576, 0.5967, 0.0676, -0.1134, 0.7104, -0.0878); glLineWidth(4.0); drawOneLine( -0.2410, 0.0033, -0.3143, -0.4064, 0.2448, -0.3351); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.7457, 0.4675, 0.2176, -0.6175, 0.5565, -0.0342); drawOneLine( -0.7680, 0.5799, -0.0446, -0.7457, 0.4675, 0.2176); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7829, 0.4549, -0.1118, 0.7368, 0.2450, -0.2842); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.3406, 0.7486, 0.1754, 0.4240, 0.6555, -0.1155); drawOneLine( 0.3186, 0.8607, -0.0869, 0.3406, 0.7486, 0.1754); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.9752, -0.0006, -0.0439, -0.9881, -0.0937, 0.0768); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.6652, -0.6519, -0.1989, -0.8528, -0.3974, -0.2380); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8501, 0.4655, 0.1963, -0.9690, 0.1958, 0.1441); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.9752, -0.0006, -0.0439, -0.9025, 0.2942, 0.0193); glColor3f (0.8,0.8,0); drawOneLine( -0.7190, 0.5930, 0.3550, -0.8758, 0.4199, 0.1570); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7190, 0.5930, 0.3550, -0.8501, 0.4655, 0.1963); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.5046, 0.4641, 0.5317, -0.4421, 0.6795, 0.2977); glColor3f (0.25,1,0.25); drawOneLine( -0.6985, 0.5224, 0.3051, -0.5046, 0.4641, 0.5317); drawOneLine( -0.5046, 0.4641, 0.5317, -0.6615, 0.2909, 0.3336); glColor3f (0.7,0.7,1); drawOneLine( -0.6394, 0.1785, 0.5958, -0.8331, 0.2367, 0.3692); drawOneLine( -0.6615, 0.2909, 0.3336, -0.6394, 0.1785, 0.5958); glColor3f (1,0.5,1); drawOneLine( -0.2242, 0.4333, 0.5838, 0.0366, 0.4425, 0.4414); glColor3f (0.8,0.8,0); drawOneLine( -0.5046, 0.4641, 0.5317, -0.4051, 0.4484, 0.3262); glColor3f (1,0.5,1); drawOneLine( 0.5369, 0.5629, 0.4509, 0.4008, 0.7598, 0.2320); drawOneLine( 0.4376, 0.5286, 0.2606, 0.5369, 0.5629, 0.4509); glColor3f (0,1,1); drawOneLine( 0.0758, 0.1392, 0.5375, -0.0809, -0.0341, 0.3395); glColor3f (1,0.6,0.6); drawOneLine( -0.4754, 0.7938, 0.3788, -0.3036, 0.8477, 0.3431); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3879, 0.8463, 0.2409, -0.2372, 0.9462, 0.2186); glLineWidth(4.0); drawOneLine( -0.3879, 0.8463, 0.2409, -0.4754, 0.7938, 0.3788); glLineWidth(4.0); drawOneLine( -0.5137, 0.6596, 0.4774, -0.6985, 0.5224, 0.3051); glLineWidth(4.0); drawOneLine( -0.5746, 0.7592, 0.1883, -0.5137, 0.6596, 0.4774); glLineWidth(4.0); drawOneLine( -0.5137, 0.6596, 0.4774, -0.7190, 0.5930, 0.3550); glLineWidth(4.0); drawOneLine( -0.5137, 0.6596, 0.4774, -0.4421, 0.6795, 0.2977); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.0438, 0.8879, 0.4449, -0.2372, 0.9462, 0.2186); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1133, -0.7104, 0.0878, -0.0481, -0.5343, 0.2479); glLineWidth(4.0); drawOneLine( -0.2045, -0.3034, 0.3826, -0.0809, -0.0341, 0.3395); glLineWidth(4.0); drawOneLine( -0.2045, -0.3034, 0.3826, 0.1065, -0.2889, 0.3785); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.7413, 0.1168, 0.3239, 0.8696, 0.2060, 0.0722); drawOneLine( 0.7022, 0.4206, 0.2276, 0.7413, 0.1168, 0.3239); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8618, -0.0926, 0.1598, 0.7519, -0.2708, -0.0297); glLineWidth(4.0); drawOneLine( 0.8759, -0.0339, -0.1466, 0.8618, -0.0926, 0.1598); glLineWidth(4.0); drawOneLine( 0.8618, -0.0926, 0.1598, 0.7315, 0.0375, 0.0266); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.7830, -0.4549, 0.1118, -0.9153, -0.3752, 0.0024); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.9690, 0.1958, 0.1441, -0.9881, -0.0937, 0.0768); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.6762, 0.4100, 0.5672, -0.8331, 0.2367, 0.3692); drawOneLine( -0.6985, 0.5224, 0.3051, -0.6762, 0.4100, 0.5672); glColor3f (0.25,1,0.25); drawOneLine( -0.6224, -0.0129, 0.4299, -0.3417, -0.0436, 0.4820); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4436, 0.2208, 0.5314, -0.6615, 0.2909, 0.3336); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.2070, 0.2421, 0.4180, -0.2242, 0.4333, 0.5838); glColor3f (0.8,0.8,0); drawOneLine( -0.1850, 0.1298, 0.6801, -0.3417, -0.0436, 0.4820); glColor3f (0.7,0.7,1); drawOneLine( -0.2070, 0.2421, 0.4180, -0.1850, 0.1298, 0.6801); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1850, 0.1298, 0.6801, -0.4436, 0.2208, 0.5314); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.4962, -0.2891, 0.3514, -0.3417, -0.0436, 0.4820); drawOneLine( -0.6224, -0.0129, 0.4299, -0.4962, -0.2891, 0.3514); glColor3f (1,0.6,0.6); drawOneLine( -0.3087, -0.5436, 0.3904, -0.4962, -0.2891, 0.3514); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3087, -0.5436, 0.3904, -0.2045, -0.3034, 0.3826); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.7939, -0.0670, 0.4654, -0.6224, -0.0129, 0.4299); glColor3f (1,0.6,0.6); drawOneLine( -0.8161, 0.0454, 0.2034, -0.7939, -0.0670, 0.4654); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7939, -0.0670, 0.4654, -0.7368, -0.2449, 0.2841); glLineWidth(4.0); drawOneLine( -0.0481, -0.5343, 0.2479, -0.2045, -0.3034, 0.3826); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.3186, -0.8607, 0.0869, -0.4241, -0.6555, 0.1154); glColor3f (0.8,0.8,0); drawOneLine( 0.2968, 0.4829, 0.5435, 0.4376, 0.5286, 0.2606); drawOneLine( 0.1607, 0.6800, 0.3244, 0.2968, 0.4829, 0.5435); glColor3f (0,1,1); drawOneLine( -0.5046, 0.4641, 0.5317, -0.2613, 0.6648, 0.5555); glColor3f (0.25,1,0.25); drawOneLine( 0.2968, 0.4829, 0.5435, 0.0366, 0.4425, 0.4414); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2968, 0.4829, 0.5435, 0.0186, 0.6015, 0.5763); glLineWidth(4.0); drawOneLine( -0.2242, 0.4333, 0.5838, 0.0186, 0.6015, 0.5763); glLineWidth(4.0); drawOneLine( -0.0232, 0.8174, 0.3951, 0.0186, 0.6015, 0.5763); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.3135, 0.2914, 0.3774, 0.5012, 0.0368, 0.4163); drawOneLine( 0.5012, 0.0368, 0.4163, 0.2410, -0.0032, 0.3144); glColor3f (0,1,1); drawOneLine( 0.2632, -0.1158, 0.5767, 0.0758, 0.1392, 0.5375); drawOneLine( 0.2410, -0.0032, 0.3144, 0.2632, -0.1158, 0.5767); glColor3f (0.25,1,0.25); drawOneLine( 0.3135, 0.2914, 0.3774, 0.2968, 0.4829, 0.5435); drawOneLine( -0.9262, 0.0127, 0.3563, -0.9094, -0.1785, 0.1905); glColor3f (0.7,0.7,1); drawOneLine( -0.9485, 0.1251, 0.0941, -0.9262, 0.0127, 0.3563); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.9262, 0.0127, 0.3563, -0.9881, -0.0937, 0.0768); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.5893, -0.5130, 0.3385, -0.7830, -0.4549, 0.1118); drawOneLine( -0.6117, -0.4008, 0.0764, -0.5893, -0.5130, 0.3385); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5893, -0.5130, 0.3385, -0.7368, -0.2449, 0.2841); glLineWidth(4.0); drawOneLine( -0.8097, -0.5803, -0.0259, -0.7483, -0.6177, -0.0720); glLineWidth(4.0); drawOneLine( 0.2740, -0.5036, 0.2230, 0.1133, -0.7104, 0.0878); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.7741, -0.3834, 0.2324, 0.6174, -0.5566, 0.0342); drawOneLine( 0.7519, -0.2708, -0.0297, 0.7741, -0.3834, 0.2324); glColor3f (1,0.5,1); drawOneLine( 0.8759, -0.4199, -0.1570, 0.7191, -0.5930, -0.3551); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3037, -0.8477, -0.3432, 0.5138, -0.6596, -0.4774); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.5244, -0.7806, 0.0214, 0.6528, -0.6914, -0.2304); glColor3f (0.7,0.7,1); drawOneLine( 0.5022, -0.6684, -0.2408, 0.5244, -0.7806, 0.0214); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5244, -0.7806, 0.0214, 0.3879, -0.8463, -0.2408); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.9025, -0.2942, -0.0193, 0.9752, 0.0006, 0.0440); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.9691, -0.1958, -0.1441, 0.9880, 0.0937, -0.0769); glLineWidth(4.0); drawOneLine( 0.9360, 0.3044, -0.0524, 0.9880, 0.0937, -0.0769); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.6616, -0.2908, -0.3337, 0.8332, -0.2367, -0.3691); glColor3f (1,0.6,0.6); drawOneLine( -0.5893, -0.5130, 0.3385, -0.4241, -0.6555, 0.1154); drawOneLine( 0.2740, -0.5036, 0.2230, 0.1065, -0.2889, 0.3785); drawOneLine( -0.5955, -0.7094, 0.1508, -0.7830, -0.4549, 0.1118); glColor3f (0.8,0.8,0); drawOneLine( -0.4241, -0.6555, 0.1154, -0.5955, -0.7094, 0.1508); glColor3f (1,0.6,0.6); drawOneLine( -0.5893, -0.5130, 0.3385, -0.3087, -0.5436, 0.3904); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3879, -0.8463, -0.2408, 0.2642, -0.8207, -0.0806); glLineWidth(4.0); drawOneLine( 0.1133, -0.7104, 0.0878, -0.0579, -0.8514, -0.0557); glLineWidth(4.0); drawOneLine( 0.1232, -0.8663, 0.2020, 0.1133, -0.7104, 0.0878); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.2642, -0.8207, -0.0806, 0.1232, -0.8663, 0.2020); glColor3f (0.25,1,0.25); drawOneLine( 0.1232, -0.8663, 0.2020, 0.3797, -0.7088, 0.1944); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2679, -0.9379, 0.0292, 0.3879, -0.8463, -0.2408); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.0867, -0.9232, -0.2289, 0.2679, -0.9379, 0.0292); glColor3f (0.7,0.7,1); drawOneLine( 0.2679, -0.9379, 0.0292, 0.2373, -0.9462, -0.2185); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0542, -0.9686, 0.0541, -0.2230, -0.9046, -0.1933); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.0579, -0.8514, -0.0557, -0.0542, -0.9686, 0.0541); glColor3f (0.25,1,0.25); drawOneLine( -0.0542, -0.9686, 0.0541, -0.3186, -0.8607, 0.0869); drawOneLine( 0.2373, -0.9462, -0.2185, 0.4754, -0.7938, -0.3787); glColor3f (1,0.5,1); drawOneLine( 0.3037, -0.8477, -0.3432, 0.0232, -0.8174, -0.3950); glColor3f (1,0.6,0.6); drawOneLine( -0.0481, -0.5343, 0.2479, 0.2740, -0.5036, 0.2230); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4065, -0.2448, 0.3351, 0.1065, -0.2889, 0.3785); glLineWidth(4.0); drawOneLine( 0.5340, -0.4635, 0.3249, 0.4065, -0.2448, 0.3351); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.5120, -0.3510, 0.0626, 0.5340, -0.4635, 0.3249); glColor3f (0.25,1,0.25); drawOneLine( 0.5340, -0.4635, 0.3249, 0.6687, -0.1780, 0.2606); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5012, 0.0368, 0.4163, 0.4065, -0.2448, 0.3351); glLineWidth(4.0); drawOneLine( 0.8618, -0.0926, 0.1598, 0.9025, -0.2942, -0.0193); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.6174, -0.5566, 0.0342, 0.5340, -0.4635, 0.3249); drawOneLine( 0.7679, -0.5799, 0.0446, 0.9025, -0.2942, -0.0193); drawOneLine( 0.7741, -0.3834, 0.2324, 0.7679, -0.5799, 0.0446); glColor3f (0.8,0.8,0); drawOneLine( 0.9691, -0.1958, -0.1441, 0.9752, 0.0006, 0.0440); glColor3f (1,0.6,0.6); drawOneLine( 0.2600, 0.7144, 0.5150, 0.1607, 0.6800, 0.3244); drawOneLine( 0.4008, 0.7598, 0.2320, 0.2600, 0.7144, 0.5150); drawOneLine( 0.8527, 0.3975, 0.2380, 0.9360, 0.3044, -0.0524); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6121, -0.7867, 0.0659, -0.7483, -0.6177, -0.0720); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.5122, -0.8024, -0.1397, -0.6121, -0.7867, 0.0659); glColor3f (0.8,0.8,0); drawOneLine( -0.6121, -0.7867, 0.0659, -0.5955, -0.7094, 0.1508); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3350, -0.9383, 0.0020, -0.2230, -0.9046, -0.1933); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.3676, -0.8740, -0.3130, -0.3350, -0.9383, 0.0020); drawOneLine( -0.3350, -0.9383, 0.0020, -0.0845, -0.9770, -0.1933); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4674, -0.8585, -0.1073, -0.4742, -0.7533, -0.4005); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.6445, -0.7226, -0.2489, -0.4674, -0.8585, -0.1073); glColor3f (1,0.5,1); drawOneLine( -0.4674, -0.8585, -0.1073, -0.6652, -0.6519, -0.1989); glColor3f (0.8,0.8,0); drawOneLine( -0.7021, -0.4205, -0.2277, -0.8528, -0.3974, -0.2380); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7368, -0.2449, 0.2841, -0.9094, -0.1785, 0.1905); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.5893, -0.5130, 0.3385, -0.4962, -0.2891, 0.3514); glColor3f (0,1,1); drawOneLine( -0.1414, -0.7582, 0.2348, -0.0481, -0.5343, 0.2479); drawOneLine( -0.3087, -0.5436, 0.3904, -0.1414, -0.7582, 0.2348); glColor3f (0.25,1,0.25); drawOneLine( 0.0578, 0.8514, 0.0557, -0.0868, 0.9232, 0.2290); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6527, 0.6914, 0.2303, -0.3879, 0.8463, 0.2409); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.7518, 0.2710, 0.0298, -0.6175, 0.5565, -0.0342); drawOneLine( -0.7742, 0.3834, -0.2323, -0.7518, 0.2710, 0.0298); glColor3f (1,0.5,1); drawOneLine( 0.6985, -0.5222, -0.3051, 0.7191, -0.5930, -0.3551); glColor3f (0.7,0.7,1); drawOneLine( 0.8332, -0.2367, -0.3691, 0.6985, -0.5222, -0.3051); glColor3f (0.8,0.8,0); drawOneLine( 0.9486, -0.1252, -0.0942, 0.9691, -0.1958, -0.1441); drawOneLine( 0.8759, -0.4199, -0.1570, 0.9486, -0.1252, -0.0942); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2045, 0.3034, -0.3825, 0.4962, 0.2891, -0.3512); glLineWidth(4.0); drawOneLine( 0.7368, 0.2450, -0.2842, 0.6225, 0.0129, -0.4300); glLineWidth(4.0); drawOneLine( 0.6321, 0.0922, -0.1326, 0.7368, 0.2450, -0.2842); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.4962, 0.2891, -0.3512, 0.6321, 0.0922, -0.1326); drawOneLine( 0.6321, 0.0922, -0.1326, 0.6116, 0.4008, -0.0764); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3517, 0.1228, -0.1845, 0.2045, 0.3034, -0.3825); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.3418, 0.0436, -0.4821, 0.3517, 0.1228, -0.1845); glColor3f (0.25,1,0.25); drawOneLine( 0.3517, 0.1228, -0.1845, 0.0809, 0.0342, -0.3394); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4780, -0.1535, -0.2631, 0.4437, -0.2207, -0.5315); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.6225, 0.0129, -0.4300, 0.4780, -0.1535, -0.2631); glColor3f (0,1,1); drawOneLine( 0.4780, -0.1535, -0.2631, 0.6616, -0.2908, -0.3337); glColor3f (0.8,0.8,0); drawOneLine( 0.9025, -0.2942, -0.0193, 0.9691, -0.1958, -0.1441); glColor3f (0.7,0.7,1); drawOneLine( 0.0809, 0.0342, -0.3394, -0.1066, 0.2889, -0.3786); glColor3f (1,0.6,0.6); drawOneLine( -0.2410, 0.0033, -0.3143, -0.3135, -0.2914, -0.3773); glColor3f (0,1,1); drawOneLine( 0.9093, 0.1786, -0.1906, 0.7829, 0.4549, -0.1118); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7482, 0.6177, 0.0720, 0.9154, 0.3752, -0.0024); drawOneLine( 0.9880, 0.0937, -0.0769, 0.9154, 0.3752, -0.0024); glLineWidth(4.0); drawOneLine( 0.2230, 0.9046, 0.1932, 0.3186, 0.8607, -0.0869); glLineWidth(4.0); drawOneLine( 0.6178, 0.5971, 0.1113, 0.7482, 0.6177, 0.0720); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.5955, 0.7094, -0.1508, 0.6178, 0.5971, 0.1113); glColor3f (1,0.6,0.6); drawOneLine( 0.6178, 0.5971, 0.1113, 0.5121, 0.8024, 0.1397); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6446, 0.7226, 0.2490, 0.7482, 0.6177, 0.0720); glLineWidth(4.0); drawOneLine( 0.2230, 0.9046, 0.1932, 0.0578, 0.8514, 0.0557); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.4240, 0.6555, -0.1155, 0.6178, 0.5971, 0.1113); glColor3f (0,1,1); drawOneLine( 0.1634, 0.6461, 0.0270, 0.0578, 0.8514, 0.0557); drawOneLine( 0.3406, 0.7486, 0.1754, 0.1634, 0.6461, 0.0270); glColor3f (0.25,1,0.25); drawOneLine( -0.2643, 0.8207, 0.0806, -0.0868, 0.9232, 0.2290); glColor3f (1,0.6,0.6); drawOneLine( 0.3676, 0.8740, 0.3130, 0.4675, 0.8585, 0.1074); drawOneLine( 0.3350, 0.9383, -0.0020, 0.3676, 0.8740, 0.3130); glColor3f (0.25,1,0.25); drawOneLine( 0.3676, 0.8740, 0.3130, 0.2168, 0.8973, 0.3026); glColor3f (1,0.6,0.6); drawOneLine( 0.0232, -0.8174, -0.3950, -0.2599, -0.7144, -0.5149); glColor3f (0.8,0.8,0); drawOneLine( -0.2168, -0.8973, -0.3026, -0.0845, -0.9770, -0.1933); drawOneLine( -0.6652, -0.6519, -0.1989, -0.5368, -0.5629, -0.4509); drawOneLine( -0.4376, -0.5285, -0.2605, -0.2968, -0.4829, -0.5434); glColor3f (0,1,1); drawOneLine( -0.4674, -0.8585, -0.1073, -0.3676, -0.8740, -0.3130); glColor3f (0.7,0.7,1); drawOneLine( -0.4674, -0.8585, -0.1073, -0.2168, -0.8973, -0.3026); glColor3f (1,0.5,1); drawOneLine( -0.4007, -0.7599, -0.2319, -0.5368, -0.5629, -0.4509); glColor3f (1,0.6,0.6); drawOneLine( 0.0232, -0.8174, -0.3950, -0.2168, -0.8973, -0.3026); glColor3f (1,0.5,1); drawOneLine( 0.3037, -0.8477, -0.3432, 0.2612, -0.6648, -0.5554); glColor3f (1,0.6,0.6); drawOneLine( 0.6616, -0.2908, -0.3337, 0.5047, -0.4639, -0.5318); glColor3f (0.7,0.7,1); drawOneLine( 0.4422, -0.6795, -0.2976, 0.2612, -0.6648, -0.5554); glColor3f (1,0.6,0.6); drawOneLine( 0.6616, -0.2908, -0.3337, 0.6985, -0.5222, -0.3051); glColor3f (0,1,1); drawOneLine( 0.5747, -0.7592, -0.1883, 0.6985, -0.5222, -0.3051); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5138, -0.6596, -0.4774, 0.5747, -0.7592, -0.1883); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.5747, -0.7592, -0.1883, 0.4422, -0.6795, -0.2976); glColor3f (0.7,0.7,1); drawOneLine( 0.4051, -0.4484, -0.3262, 0.5047, -0.4639, -0.5318); glColor3f (0,1,1); drawOneLine( -0.0366, -0.4427, -0.4413, 0.2072, -0.2421, -0.4179); drawOneLine( 0.4780, -0.1535, -0.2631, 0.2072, -0.2421, -0.4179); glColor3f (0.25,1,0.25); drawOneLine( 0.4780, -0.1535, -0.2631, 0.4051, -0.4484, -0.3262); glColor3f (1,0.5,1); drawOneLine( 0.1614, -0.6491, -0.3496, 0.2241, -0.4333, -0.5838); drawOneLine( -0.1608, -0.6800, -0.3244, 0.0232, -0.8174, -0.3950); glColor3f (0.8,0.8,0); drawOneLine( -0.1608, -0.6800, -0.3244, 0.1614, -0.6491, -0.3496); glColor3f (1,0.6,0.6); drawOneLine( 0.4780, -0.1535, -0.2631, 0.3418, 0.0436, -0.4821); glColor3f (0,1,1); drawOneLine( -0.3135, -0.2914, -0.3773, -0.2968, -0.4829, -0.5434); drawOneLine( 0.7679, -0.5799, 0.0446, 0.6528, -0.6914, -0.2304); glColor3f (1,0.5,1); drawOneLine( 0.5083, -0.8579, -0.0634, 0.4754, -0.7938, -0.3787); glColor3f (0,1,1); drawOneLine( 0.6528, -0.6914, -0.2304, 0.5083, -0.8579, -0.0634); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5083, -0.8579, -0.0634, 0.3879, -0.8463, -0.2408); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.9061, -0.4115, 0.0902, 0.9691, -0.1958, -0.1441); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8500, -0.4655, -0.1964, 0.9061, -0.4115, 0.0902); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.9061, -0.4115, 0.0902, 0.8759, -0.4199, -0.1570); glColor3f (0.8,0.8,0); drawOneLine( 0.7516, -0.6570, -0.0402, 0.7191, -0.5930, -0.3551); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8500, -0.4655, -0.1964, 0.7516, -0.6570, -0.0402); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.7516, -0.6570, -0.0402, 0.6528, -0.6914, -0.2304); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8500, -0.4655, -0.1964, 0.7679, -0.5799, 0.0446); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.9486, -0.1252, -0.0942, 0.9093, 0.1786, -0.1906); glColor3f (1,0.5,1); drawOneLine( 0.6616, -0.2908, -0.3337, 0.8162, -0.0453, -0.2033); drawOneLine( 0.6985, -0.5222, -0.3051, 0.8759, -0.4199, -0.1570); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8162, -0.0453, -0.2033, 0.7368, 0.2450, -0.2842); glLineWidth(4.0); drawOneLine( 0.8618, -0.0926, 0.1598, 0.8696, 0.2060, 0.0722); glLineWidth(4.0); drawOneLine( 0.8618, -0.0926, 0.1598, 0.9752, 0.0006, 0.0440); glLineWidth(4.0); drawOneLine( 0.5441, 0.3146, 0.4547, 0.7022, 0.4206, 0.2276); glLineWidth(4.0); drawOneLine( 0.4376, 0.5286, 0.2606, 0.5441, 0.3146, 0.4547); glLineWidth(4.0); drawOneLine( 0.5441, 0.3146, 0.4547, 0.5640, 0.2524, 0.1822); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.7021, -0.4205, -0.2277, -0.7412, -0.1168, -0.3238); glColor3f (0,1,1); drawOneLine( -0.9360, -0.3044, 0.0524, -0.9752, -0.0006, -0.0439); drawOneLine( -0.8695, -0.2058, -0.0722, -0.9360, -0.3044, 0.0524); glColor3f (1,0.6,0.6); drawOneLine( -0.7518, 0.2710, 0.0298, -0.6686, 0.1779, -0.2606); glColor3f (0.25,1,0.25); drawOneLine( -0.4915, 0.0424, -0.1190, -0.5011, -0.0368, -0.4162); drawOneLine( -0.6686, 0.1779, -0.2606, -0.4915, 0.0424, -0.1190); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4915, 0.0424, -0.1190, -0.4064, 0.2448, -0.3351); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.8760, 0.0339, 0.1466, -0.9752, -0.0006, -0.0439); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8618, 0.0926, -0.1597, -0.8760, 0.0339, 0.1466); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.8760, 0.0339, 0.1466, -0.8695, -0.2058, -0.0722); glColor3f (0,1,1); drawOneLine( -0.7314, -0.0376, -0.0266, -0.7412, -0.1168, -0.3238); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8618, 0.0926, -0.1597, -0.7314, -0.0376, -0.0266); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.7314, -0.0376, -0.0266, -0.6686, 0.1779, -0.2606); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8618, 0.0926, -0.1597, -0.7518, 0.2710, 0.0298); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.7518, 0.2710, 0.0298, -0.9025, 0.2942, 0.0193); glColor3f (1,0.5,1); drawOneLine( -0.9360, -0.3044, 0.0524, -0.9153, -0.3752, 0.0024); glColor3f (0.8,0.8,0); drawOneLine( -0.6652, -0.6519, -0.1989, -0.8097, -0.5803, -0.0259); glColor3f (1,0.5,1); drawOneLine( -0.7021, -0.4205, -0.2277, -0.8695, -0.2058, -0.0722); glColor3f (0.25,1,0.25); drawOneLine( -0.4674, -0.8585, -0.1073, -0.4007, -0.7599, -0.2319); glColor3f (0,1,1); drawOneLine( -0.1608, -0.6800, -0.3244, -0.2599, -0.7144, -0.5149); drawOneLine( -0.3135, -0.2914, -0.3773, -0.0366, -0.4427, -0.4413); glColor3f (0.25,1,0.25); drawOneLine( 0.1614, -0.6491, -0.3496, -0.0366, -0.4427, -0.4413); glColor3f (0.8,0.8,0); drawOneLine( -0.6652, -0.6519, -0.1989, -0.7021, -0.4205, -0.2277); glColor3f (0.25,1,0.25); drawOneLine( -0.5640, -0.2524, -0.1821, -0.7021, -0.4205, -0.2277); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5442, -0.3146, -0.4546, -0.5640, -0.2524, -0.1821); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.5640, -0.2524, -0.1821, -0.4376, -0.5285, -0.2605); drawOneLine( -0.2410, 0.0033, -0.3143, -0.5011, -0.0368, -0.4162); glColor3f (0.7,0.7,1); drawOneLine( -0.3186, -0.8607, 0.0869, -0.5122, -0.8024, -0.1397); drawOneLine( -0.6121, -0.7867, 0.0659, -0.6445, -0.7226, -0.2489); glColor3f (1,0.6,0.6); drawOneLine( -0.0542, -0.9686, 0.0541, 0.0867, -0.9232, -0.2289); glColor3f (0.25,1,0.25); drawOneLine( -0.0542, -0.9686, 0.0541, -0.0845, -0.9770, -0.1933); glColor3f (0,1,1); drawOneLine( -0.3350, -0.9383, 0.0020, -0.5122, -0.8024, -0.1397); glColor3f (0.25,1,0.25); drawOneLine( -0.5011, -0.0368, -0.4162, -0.5640, -0.2524, -0.1821); glColor3f (0,1,1); drawOneLine( -0.5640, -0.2524, -0.1821, -0.3135, -0.2914, -0.3773); glColor3f (0.7,0.7,1); drawOneLine( -0.4915, 0.0424, -0.1190, -0.5120, 0.3510, -0.0626); glColor3f (0.8,0.8,0); drawOneLine( -0.7314, -0.0376, -0.0266, -0.8695, -0.2058, -0.0722); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.9025, 0.2942, 0.0193, -0.8501, 0.4655, 0.1963); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.5120, 0.3510, -0.0626, -0.3576, 0.5967, 0.0676); glColor3f (1,0.6,0.6); drawOneLine( -0.7457, 0.4675, 0.2176, -0.6527, 0.6914, 0.2303); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7457, 0.4675, 0.2176, -0.8501, 0.4655, 0.1963); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.7190, 0.5930, 0.3550, -0.6527, 0.6914, 0.2303); drawOneLine( -0.5640, -0.2524, -0.1821, -0.7412, -0.1168, -0.3238); glColor3f (1,0.6,0.6); drawOneLine( -0.2477, 0.2431, -0.0954, -0.2740, 0.5036, -0.2230); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4064, 0.2448, -0.3351, -0.2477, 0.2431, -0.0954); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.2477, 0.2431, -0.0954, -0.5120, 0.3510, -0.0626); glColor3f (0.25,1,0.25); drawOneLine( 0.0578, 0.8514, 0.0557, -0.2643, 0.8207, 0.0806); glColor3f (0.7,0.7,1); drawOneLine( -0.3576, 0.5967, 0.0676, -0.2643, 0.8207, 0.0806); glColor3f (1,0.6,0.6); drawOneLine( -0.7457, 0.4675, 0.2176, -0.5022, 0.6682, 0.2408); drawOneLine( -0.7518, 0.2710, 0.0298, -0.5120, 0.3510, -0.0626); glColor3f (0.8,0.8,0); drawOneLine( -0.7457, 0.4675, 0.2176, -0.9025, 0.2942, 0.0193); glColor3f (0.25,1,0.25); drawOneLine( 0.0846, 0.9770, 0.1934, 0.3676, 0.8740, 0.3130); glColor3f (0.8,0.8,0); drawOneLine( 0.1068, 0.8648, 0.4555, -0.0868, 0.9232, 0.2290); glColor3f (1,0.5,1); drawOneLine( 0.0846, 0.9770, 0.1934, 0.1068, 0.8648, 0.4555); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1068, 0.8648, 0.4555, 0.2230, 0.9046, 0.1932); glLineWidth(4.0); drawOneLine( -0.5022, 0.6682, 0.2408, -0.3879, 0.8463, 0.2409); glLineWidth(4.0); drawOneLine( 0.1634, 0.6461, 0.0270, -0.1134, 0.7104, -0.0878); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.5121, 0.8024, 0.1397, 0.6446, 0.7226, 0.2490); drawOneLine( 0.2600, 0.7144, 0.5150, 0.2168, 0.8973, 0.3026); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2600, 0.7144, 0.5150, 0.4742, 0.7533, 0.4006); glLineWidth(4.0); drawOneLine( 0.3676, 0.8740, 0.3130, 0.4742, 0.7533, 0.4006); glLineWidth(4.0); drawOneLine( 0.6653, 0.6519, 0.1990, 0.4742, 0.7533, 0.4006); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.2817, 0.7356, 0.6053, -0.0438, 0.8879, 0.4449); drawOneLine( -0.3036, 0.8477, 0.3431, -0.2817, 0.7356, 0.6053); glColor3f (1,0.5,1); drawOneLine( -0.0232, 0.8174, 0.3951, 0.2600, 0.7144, 0.5150); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1134, 0.7104, -0.0878, 0.0480, 0.5343, -0.2479); glLineWidth(4.0); drawOneLine( 0.0746, 0.2741, -0.1205, 0.2045, 0.3034, -0.3825); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.0480, 0.5343, -0.2479, 0.0746, 0.2741, -0.1205); glColor3f (0.8,0.8,0); drawOneLine( 0.0746, 0.2741, -0.1205, 0.3310, 0.4314, -0.1283); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0929, 0.4887, 0.0347, -0.1134, 0.7104, -0.0878); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.2740, 0.5036, -0.2230, -0.0929, 0.4887, 0.0347); drawOneLine( -0.0929, 0.4887, 0.0347, -0.3576, 0.5967, 0.0676); glColor3f (0.8,0.8,0); drawOneLine( -0.1066, 0.2889, -0.3786, -0.2477, 0.2431, -0.0954); glColor3f (1,0.5,1); drawOneLine( -0.2477, 0.2431, -0.0954, -0.2410, 0.0033, -0.3143); drawOneLine( 0.6116, 0.4008, -0.0764, 0.7829, 0.4549, -0.1118); glColor3f (0.7,0.7,1); drawOneLine( 0.4240, 0.6555, -0.1155, 0.6116, 0.4008, -0.0764); glColor3f (1,0.6,0.6); drawOneLine( 0.3406, 0.7486, 0.1754, 0.5121, 0.8024, 0.1397); drawOneLine( 0.6178, 0.5971, 0.1113, 0.3406, 0.7486, 0.1754); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2230, 0.9046, 0.1932, 0.5121, 0.8024, 0.1397); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.3676, 0.8740, 0.3130, 0.6446, 0.7226, 0.2490); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.9360, -0.3044, 0.0524, -0.9881, -0.0937, 0.0768); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.8536, 0.3075, 0.4192, -0.9690, 0.1958, 0.1441); glColor3f (0.7,0.7,1); drawOneLine( -0.8758, 0.4199, 0.1570, -0.8536, 0.3075, 0.4192); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8536, 0.3075, 0.4192, -0.8501, 0.4655, 0.1963); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.8536, 0.3075, 0.4192, -0.7190, 0.5930, 0.3550); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5137, 0.6596, 0.4774, -0.5046, 0.4641, 0.5317); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.8331, 0.2367, 0.3692, -0.8536, 0.3075, 0.4192); glColor3f (0,1,1); drawOneLine( -0.6394, 0.1785, 0.5958, -0.5046, 0.4641, 0.5317); drawOneLine( -0.6762, 0.4100, 0.5672, -0.6394, 0.1785, 0.5958); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4436, 0.2208, 0.5314, -0.5046, 0.4641, 0.5317); glLineWidth(4.0); drawOneLine( -0.5137, 0.6596, 0.4774, -0.3036, 0.8477, 0.3431); glLineWidth(4.0); drawOneLine( -0.5137, 0.6596, 0.4774, -0.2613, 0.6648, 0.5555); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.5369, 0.5629, 0.4509, 0.7022, 0.4206, 0.2276); drawOneLine( 0.6653, 0.6519, 0.1990, 0.5369, 0.5629, 0.4509); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5441, 0.3146, 0.4547, 0.3135, 0.2914, 0.3774); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.2152, 0.8341, 0.4807, -0.4754, 0.7938, 0.3788); glColor3f (0,1,1); drawOneLine( -0.2372, 0.9462, 0.2186, -0.2152, 0.8341, 0.4807); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2152, 0.8341, 0.4807, -0.3879, 0.8463, 0.2409); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.6762, 0.4100, 0.5672, -0.7190, 0.5930, 0.3550); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6762, 0.4100, 0.5672, -0.5137, 0.6596, 0.4774); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.7939, -0.0670, 0.4654, -0.8331, 0.2367, 0.3692); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3676, 0.8740, 0.3130, 0.2230, 0.9046, 0.1932); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.0009, 0.7052, 0.6576, -0.0438, 0.8879, 0.4449); drawOneLine( -0.0232, 0.8174, 0.3951, -0.0009, 0.7052, 0.6576); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2242, 0.4333, 0.5838, -0.4436, 0.2208, 0.5314); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.3358, 0.1792, 0.6396, 0.0758, 0.1392, 0.5375); drawOneLine( 0.3135, 0.2914, 0.3774, 0.3358, 0.1792, 0.6396); glColor3f (0.8,0.8,0); drawOneLine( 0.5340, -0.4635, 0.3249, 0.2740, -0.5036, 0.2230); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1414, -0.7582, 0.2348, 0.1133, -0.7104, 0.0878); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.0587, -0.1467, 0.6018, 0.1065, -0.2889, 0.3785); glColor3f (0,1,1); drawOneLine( -0.0809, -0.0341, 0.3395, -0.0587, -0.1467, 0.6018); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0587, -0.1467, 0.6018, -0.2045, -0.3034, 0.3826); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.5012, 0.0368, 0.4163, 0.7413, 0.1168, 0.3239); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6687, -0.1780, 0.2606, 0.8618, -0.0926, 0.1598); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.5244, -0.7806, 0.0214, 0.6174, -0.5566, 0.0342); glColor3f (0,1,1); drawOneLine( -0.2242, 0.4333, 0.5838, -0.2613, 0.6648, 0.5555); glColor3f (1,0.5,1); drawOneLine( -0.9262, 0.0127, 0.3563, -0.9690, 0.1958, 0.1441); glColor3f (0.7,0.7,1); drawOneLine( -0.8331, 0.2367, 0.3692, -0.9262, 0.0127, 0.3563); drawOneLine( -0.8536, 0.3075, 0.4192, -0.6762, 0.4100, 0.5672); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2045, -0.3034, 0.3826, -0.3417, -0.0436, 0.4820); glLineWidth(4.0); drawOneLine( -0.4436, 0.2208, 0.5314, -0.6224, -0.0129, 0.4299); glLineWidth(4.0); drawOneLine( -0.4414, -0.0279, 0.6877, -0.4436, 0.2208, 0.5314); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.3417, -0.0436, 0.4820, -0.4414, -0.0279, 0.6877); glColor3f (0.7,0.7,1); drawOneLine( -0.4414, -0.0279, 0.6877, -0.1850, 0.1298, 0.6801); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3151, -0.3040, 0.6093, -0.2045, -0.3034, 0.3826); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.4962, -0.2891, 0.3514, -0.3151, -0.3040, 0.6093); glColor3f (1,0.6,0.6); drawOneLine( -0.3151, -0.3040, 0.6093, -0.3087, -0.5436, 0.3904); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5960, -0.2734, 0.5573, -0.7368, -0.2449, 0.2841); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.6224, -0.0129, 0.4299, -0.5960, -0.2734, 0.5573); glColor3f (0.25,1,0.25); 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drawOneLine( 0.3358, 0.1792, 0.6396, 0.2632, -0.1158, 0.5767); glColor3f (1,0.6,0.6); drawOneLine( 0.6687, -0.1780, 0.2606, 0.7413, 0.1168, 0.3239); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.9057, -0.2959, 0.3001, -0.9881, -0.0937, 0.0768); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.9094, -0.1785, 0.1905, -0.9057, -0.2959, 0.3001); glColor3f (1,0.6,0.6); drawOneLine( -0.9057, -0.2959, 0.3001, -0.9262, 0.0127, 0.3563); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7734, -0.3756, 0.4092, -0.7368, -0.2449, 0.2841); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.7830, -0.4549, 0.1118, -0.7734, -0.3756, 0.4092); glColor3f (0.8,0.8,0); drawOneLine( -0.7734, -0.3756, 0.4092, -0.5893, -0.5130, 0.3385); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7793, -0.5722, 0.2214, -0.7483, -0.6177, -0.0720); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.9153, -0.3752, 0.0024, -0.7793, -0.5722, 0.2214); glColor3f (0.8,0.8,0); drawOneLine( -0.7793, -0.5722, 0.2214, -0.8097, -0.5803, -0.0259); 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drawOneLine( -0.8097, -0.5803, -0.0259, -0.6445, -0.7226, -0.2489); glColor3f (0,1,1); drawOneLine( -0.7793, -0.5722, 0.2214, -0.7830, -0.4549, 0.1118); glColor3f (0.25,1,0.25); drawOneLine( -0.7793, -0.5722, 0.2214, -0.5955, -0.7094, 0.1508); glColor3f (0.7,0.7,1); drawOneLine( -0.3186, -0.8607, 0.0869, -0.5955, -0.7094, 0.1508); glColor3f (0.8,0.8,0); drawOneLine( -0.1414, -0.7582, 0.2348, -0.0579, -0.8514, -0.0557); glColor3f (1,0.5,1); drawOneLine( 0.5244, -0.7806, 0.0214, 0.2642, -0.8207, -0.0806); glColor3f (1,0.6,0.6); drawOneLine( 0.1232, -0.8663, 0.2020, -0.0579, -0.8514, -0.0557); glColor3f (1,0.5,1); drawOneLine( 0.5244, -0.7806, 0.0214, 0.3797, -0.7088, 0.1944); glColor3f (0.8,0.8,0); drawOneLine( 0.1293, -0.6699, 0.3899, 0.3797, -0.7088, 0.1944); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1133, -0.7104, 0.0878, 0.1293, -0.6699, 0.3899); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.1293, -0.6699, 0.3899, 0.1232, -0.8663, 0.2020); glColor3f (1,0.6,0.6); drawOneLine( 0.2679, -0.9379, 0.0292, 0.2642, -0.8207, -0.0806); glColor3f (0.8,0.8,0); drawOneLine( 0.5083, -0.8579, -0.0634, 0.2373, -0.9462, -0.2185); glColor3f (0.7,0.7,1); drawOneLine( 0.5083, -0.8579, -0.0634, 0.2679, -0.9379, 0.0292); glColor3f (1,0.5,1); drawOneLine( -0.3350, -0.9383, 0.0020, -0.3186, -0.8607, 0.0869); drawOneLine( -0.3350, -0.9383, 0.0020, -0.0542, -0.9686, 0.0541); glColor3f (0.8,0.8,0); drawOneLine( 0.2632, -0.1158, 0.5767, 0.1065, -0.2889, 0.3785); glColor3f (0.7,0.7,1); drawOneLine( -0.0382, -0.4551, 0.5454, -0.0481, -0.5343, 0.2479); glColor3f (1,0.5,1); drawOneLine( 0.1065, -0.2889, 0.3785, -0.0382, -0.4551, 0.5454); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0382, -0.4551, 0.5454, -0.2045, -0.3034, 0.3826); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.5274, -0.2235, 0.5439, 0.6687, -0.1780, 0.2606); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4065, -0.2448, 0.3351, 0.5274, -0.2235, 0.5439); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.5274, -0.2235, 0.5439, 0.5340, -0.4635, 0.3249); glColor3f (0.25,1,0.25); drawOneLine( 0.2837, -0.4244, 0.5204, 0.2740, -0.5036, 0.2230); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4065, -0.2448, 0.3351, 0.2837, -0.4244, 0.5204); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.2837, -0.4244, 0.5204, 0.1065, -0.2889, 0.3785); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4065, -0.2448, 0.3351, 0.2632, -0.1158, 0.5767); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.7741, -0.3834, 0.2324, 0.9025, -0.2942, -0.0193); glColor3f (0,1,1); drawOneLine( 0.5244, -0.7806, 0.0214, 0.7679, -0.5799, 0.0446); glColor3f (0.8,0.8,0); drawOneLine( 0.3797, -0.7088, 0.1944, 0.5340, -0.4635, 0.3249); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5441, 0.3146, 0.4547, 0.7413, 0.1168, 0.3239); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.7793, -0.5722, 0.2214, -0.6121, -0.7867, 0.0659); glColor3f (1,0.5,1); drawOneLine( -0.4007, -0.7599, -0.2319, -0.6652, -0.6519, -0.1989); glColor3f (0.25,1,0.25); drawOneLine( -0.7939, -0.0670, 0.4654, -0.9094, -0.1785, 0.1905); glColor3f (1,0.5,1); drawOneLine( -0.9057, -0.2959, 0.3001, -0.9153, -0.3752, 0.0024); glColor3f (0.7,0.7,1); drawOneLine( -0.5960, -0.2734, 0.5573, -0.4962, -0.2891, 0.3514); glColor3f (0.8,0.8,0); drawOneLine( -0.5960, -0.2734, 0.5573, -0.5893, -0.5130, 0.3385); drawOneLine( -0.7734, -0.3756, 0.4092, -0.9094, -0.1785, 0.1905); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3879, 0.8463, 0.2409, -0.0868, 0.9232, 0.2290); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.5022, 0.6682, 0.2408, -0.6527, 0.6914, 0.2303); glColor3f (0.8,0.8,0); drawOneLine( -0.7457, 0.4675, 0.2176, -0.7518, 0.2710, 0.0298); drawOneLine( 0.5747, -0.7592, -0.1883, 0.7191, -0.5930, -0.3551); glColor3f (1,0.5,1); drawOneLine( 0.8162, -0.0453, -0.2033, 0.6225, 0.0129, -0.4300); glColor3f (0,1,1); drawOneLine( 0.3310, 0.4314, -0.1283, 0.4962, 0.2891, -0.3512); glColor3f (0.8,0.8,0); drawOneLine( 0.6321, 0.0922, -0.1326, 0.6225, 0.0129, -0.4300); glColor3f (0,1,1); drawOneLine( 0.3310, 0.4314, -0.1283, 0.6116, 0.4008, -0.0764); drawOneLine( 0.8094, 0.1942, 0.0156, 0.6116, 0.4008, -0.0764); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7368, 0.2450, -0.2842, 0.8094, 0.1942, 0.0156); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.8094, 0.1942, 0.0156, 0.6321, 0.0922, -0.1326); glColor3f (1,0.6,0.6); drawOneLine( 0.3517, 0.1228, -0.1845, 0.4962, 0.2891, -0.3512); glColor3f (0.7,0.7,1); drawOneLine( 0.0746, 0.2741, -0.1205, 0.0809, 0.0342, -0.3394); glColor3f (1,0.5,1); drawOneLine( 0.0746, 0.2741, -0.1205, 0.3517, 0.1228, -0.1845); glColor3f (0.25,1,0.25); drawOneLine( 0.4051, -0.4484, -0.3262, 0.6616, -0.2908, -0.3337); glColor3f (0.8,0.8,0); drawOneLine( 0.0746, 0.2741, -0.1205, -0.1066, 0.2889, -0.3786); glColor3f (1,0.6,0.6); drawOneLine( 0.7244, 0.3085, 0.4898, 0.8527, 0.3975, 0.2380); drawOneLine( 0.7022, 0.4206, 0.2276, 0.7244, 0.3085, 0.4898); glColor3f (1,0.5,1); drawOneLine( 0.3676, 0.8740, 0.3130, 0.5121, 0.8024, 0.1397); glColor3f (0,1,1); drawOneLine( 0.8320, 0.4683, 0.2881, 0.9154, 0.3752, -0.0024); glColor3f (0.25,1,0.25); drawOneLine( 0.8097, 0.5804, 0.0259, 0.8320, 0.4683, 0.2881); glColor3f (1,0.6,0.6); drawOneLine( 0.9585, 0.1920, 0.2096, 0.9360, 0.3044, -0.0524); glColor3f (0,1,1); drawOneLine( 0.9154, 0.3752, -0.0024, 0.9585, 0.1920, 0.2096); glColor3f (0.7,0.7,1); drawOneLine( 0.9419, 0.1145, 0.1250, 0.9093, 0.1786, -0.1906); glColor3f (0.8,0.8,0); drawOneLine( 0.9154, 0.3752, -0.0024, 0.9419, 0.1145, 0.1250); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.9419, 0.1145, 0.1250, 0.9880, 0.0937, -0.0769); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.7829, 0.4549, -0.1118, 0.6178, 0.5971, 0.1113); glColor3f (0.8,0.8,0); drawOneLine( 0.6481, 0.6054, 0.3587, 0.5121, 0.8024, 0.1397); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7482, 0.6177, 0.0720, 0.6481, 0.6054, 0.3587); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.6481, 0.6054, 0.3587, 0.6178, 0.5971, 0.1113); glColor3f (0.25,1,0.25); drawOneLine( 0.8155, 0.3906, 0.2033, 0.7829, 0.4549, -0.1118); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7482, 0.6177, 0.0720, 0.8155, 0.3906, 0.2033); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.8155, 0.3906, 0.2033, 0.9154, 0.3752, -0.0024); glColor3f (1,0.5,1); drawOneLine( 0.4240, 0.6555, -0.1155, 0.3310, 0.4314, -0.1283); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7482, 0.6177, 0.0720, 0.8320, 0.4683, 0.2881); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.8320, 0.4683, 0.2881, 0.6446, 0.7226, 0.2490); glColor3f (0,1,1); drawOneLine( 0.3406, 0.7486, 0.1754, 0.0578, 0.8514, 0.0557); drawOneLine( 0.3310, 0.4314, -0.1283, 0.1634, 0.6461, 0.0270); glColor3f (1,0.5,1); drawOneLine( 0.6116, 0.4008, -0.0764, 0.6178, 0.5971, 0.1113); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.9585, 0.1920, 0.2096, 0.9880, 0.0937, -0.0769); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.3135, -0.2914, -0.3773, -0.4376, -0.5285, -0.2605); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0625, -0.9484, -0.1734, 0.2373, -0.9462, -0.2185); glLineWidth(4.0); drawOneLine( 0.0438, -0.8879, -0.4450, 0.0625, -0.9484, -0.1734); glLineWidth(4.0); drawOneLine( 0.0625, -0.9484, -0.1734, 0.3037, -0.8477, -0.3432); glLineWidth(4.0); drawOneLine( 0.0625, -0.9484, -0.1734, -0.0845, -0.9770, -0.1933); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.3037, -0.8477, -0.3432, 0.4422, -0.6795, -0.2976); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0509, -0.2384, -0.2612, -0.2410, 0.0033, -0.3143); glLineWidth(4.0); drawOneLine( -0.0758, -0.1392, -0.5376, -0.0509, -0.2384, -0.2612); glLineWidth(4.0); drawOneLine( -0.0509, -0.2384, -0.2612, -0.3135, -0.2914, -0.3773); glLineWidth(4.0); drawOneLine( -0.0509, -0.2384, -0.2612, 0.0809, 0.0342, -0.3394); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.9025, -0.2942, -0.0193, 0.9061, -0.4115, 0.0902); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8112, -0.3311, -0.1016, 0.8162, -0.0453, -0.2033); glLineWidth(4.0); drawOneLine( 0.8332, -0.2367, -0.3691, 0.8112, -0.3311, -0.1016); glLineWidth(4.0); drawOneLine( 0.8112, -0.3311, -0.1016, 0.6616, -0.2908, -0.3337); glLineWidth(4.0); drawOneLine( 0.8112, -0.3311, -0.1016, 0.9486, -0.1252, -0.0942); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.9093, 0.1786, -0.1906, 0.8094, 0.1942, 0.0156); glColor3f (1,0.5,1); drawOneLine( 0.8094, 0.1942, 0.0156, 0.8162, -0.0453, -0.2033); glColor3f (0.25,1,0.25); drawOneLine( 0.8919, 0.0935, 0.3342, 0.9752, 0.0006, 0.0440); glColor3f (0,1,1); drawOneLine( 0.8696, 0.2060, 0.0722, 0.8919, 0.0935, 0.3342); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8919, 0.0935, 0.3342, 0.8618, -0.0926, 0.1598); glLineWidth(4.0); drawOneLine( 0.5369, 0.5629, 0.4509, 0.5441, 0.3146, 0.4547); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.8320, 0.4683, 0.2881, 0.8527, 0.3975, 0.2380); glColor3f (0.7,0.7,1); drawOneLine( -0.2410, 0.0033, -0.3143, -0.4915, 0.0424, -0.1190); drawOneLine( -0.9025, 0.2942, 0.0193, -0.8760, 0.0339, 0.1466); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7875, -0.4835, 0.0228, -0.8097, -0.5803, -0.0259); glLineWidth(4.0); drawOneLine( -0.8528, -0.3974, -0.2380, -0.7875, -0.4835, 0.0228); glLineWidth(4.0); drawOneLine( -0.7875, -0.4835, 0.0228, -0.6652, -0.6519, -0.1989); glLineWidth(4.0); drawOneLine( -0.7875, -0.4835, 0.0228, -0.9360, -0.3044, 0.0524); glLineWidth(4.0); drawOneLine( -0.0509, -0.2384, -0.2612, 0.2072, -0.2421, -0.4179); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.8097, -0.5803, -0.0259, -0.6121, -0.7867, 0.0659); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0625, -0.9484, -0.1734, 0.0232, -0.8174, -0.3950); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.2477, 0.2431, -0.0954, -0.4915, 0.0424, -0.1190); glColor3f (0.25,1,0.25); drawOneLine( -0.8760, 0.0339, 0.1466, -0.7314, -0.0376, -0.0266); drawOneLine( -0.7314, -0.0376, -0.0266, -0.7518, 0.2710, 0.0298); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7153, 0.4758, 0.4648, -0.8501, 0.4655, 0.1963); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.6527, 0.6914, 0.2303, -0.7153, 0.4758, 0.4648); glColor3f (1,0.5,1); drawOneLine( -0.7153, 0.4758, 0.4648, -0.7457, 0.4675, 0.2176); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5137, 0.6596, 0.4774, -0.4754, 0.7938, 0.3788); glLineWidth(4.0); drawOneLine( -0.0868, 0.6850, 0.2225, -0.1134, 0.7104, -0.0878); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.2643, 0.8207, 0.0806, -0.0868, 0.6850, 0.2225); glColor3f (0.8,0.8,0); drawOneLine( -0.0868, 0.6850, 0.2225, 0.0578, 0.8514, 0.0557); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5648, 0.4210, 0.2160, -0.5022, 0.6682, 0.2408); glLineWidth(4.0); drawOneLine( -0.6175, 0.5565, -0.0342, -0.5648, 0.4210, 0.2160); glLineWidth(4.0); drawOneLine( -0.5648, 0.4210, 0.2160, -0.7457, 0.4675, 0.2176); glLineWidth(4.0); drawOneLine( -0.5648, 0.4210, 0.2160, -0.3576, 0.5967, 0.0676); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.8760, 0.0339, 0.1466, -0.7518, 0.2710, 0.0298); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0904, 0.7873, 0.3708, 0.2230, 0.9046, 0.1932); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.0868, 0.9232, 0.2290, 0.0904, 0.7873, 0.3708); glColor3f (0.7,0.7,1); drawOneLine( 0.0904, 0.7873, 0.3708, 0.1068, 0.8648, 0.4555); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2314, 0.7565, 0.3959, -0.3879, 0.8463, 0.2409); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.2643, 0.8207, 0.0806, -0.2314, 0.7565, 0.3959); glColor3f (1,0.5,1); drawOneLine( -0.2314, 0.7565, 0.3959, -0.5022, 0.6682, 0.2408); glColor3f (0.7,0.7,1); drawOneLine( -0.0868, 0.6850, 0.2225, 0.1634, 0.6461, 0.0270); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4742, 0.7533, 0.4006, 0.6446, 0.7226, 0.2490); glLineWidth(4.0); drawOneLine( 0.2393, 0.7850, 0.5650, 0.4742, 0.7533, 0.4006); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.2168, 0.8973, 0.3026, 0.2393, 0.7850, 0.5650); glColor3f (0.7,0.7,1); drawOneLine( 0.2393, 0.7850, 0.5650, 0.2600, 0.7144, 0.5150); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5369, 0.5629, 0.4509, 0.4742, 0.7533, 0.4006); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.0438, 0.8879, 0.4449, 0.2393, 0.7850, 0.5650); glColor3f (0.7,0.7,1); drawOneLine( -0.2817, 0.7356, 0.6053, -0.2613, 0.6648, 0.5555); drawOneLine( -0.0009, 0.7052, 0.6576, -0.2817, 0.7356, 0.6053); glColor3f (0,1,1); drawOneLine( 0.1634, 0.6461, 0.0270, 0.0480, 0.5343, -0.2479); glColor3f (0.25,1,0.25); drawOneLine( 0.3517, 0.1228, -0.1845, 0.3310, 0.4314, -0.1283); glColor3f (1,0.6,0.6); drawOneLine( -0.0929, 0.4887, 0.0347, 0.0480, 0.5343, -0.2479); drawOneLine( -0.0868, 0.6850, 0.2225, -0.3576, 0.5967, 0.0676); glColor3f (0.8,0.8,0); drawOneLine( -0.0868, 0.6850, 0.2225, -0.0929, 0.4887, 0.0347); glColor3f (0.25,1,0.25); drawOneLine( 0.8094, 0.1942, 0.0156, 0.7829, 0.4549, -0.1118); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3406, 0.7486, 0.1754, 0.2230, 0.9046, 0.1932); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.8699, 0.2302, 0.3344, -0.9025, 0.2942, 0.0193); glColor3f (1,0.6,0.6); drawOneLine( -0.9690, 0.1958, 0.1441, -0.8699, 0.2302, 0.3344); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8699, 0.2302, 0.3344, -0.8501, 0.4655, 0.1963); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.9057, -0.2959, 0.3001, -0.9360, -0.3044, 0.0524); glColor3f (0.8,0.8,0); drawOneLine( -0.9425, -0.0646, 0.2715, -0.9752, -0.0006, -0.0439); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.9881, -0.0937, 0.0768, -0.9425, -0.0646, 0.2715); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.9425, -0.0646, 0.2715, -0.9690, 0.1958, 0.1441); glColor3f (0.25,1,0.25); drawOneLine( -0.8699, 0.2302, 0.3344, -0.8536, 0.3075, 0.4192); glColor3f (0.7,0.7,1); drawOneLine( -0.9425, -0.0646, 0.2715, -0.9360, -0.3044, 0.0524); glColor3f (1,0.5,1); drawOneLine( -0.7153, 0.4758, 0.4648, -0.7190, 0.5930, 0.3550); glColor3f (0.7,0.7,1); drawOneLine( -0.7153, 0.4758, 0.4648, -0.8536, 0.3075, 0.4192); glColor3f (0,1,1); drawOneLine( -0.6762, 0.4100, 0.5672, -0.5046, 0.4641, 0.5317); glColor3f (1,0.5,1); drawOneLine( -0.7939, -0.0670, 0.4654, -0.6394, 0.1785, 0.5958); drawOneLine( -0.9262, 0.0127, 0.3563, -0.8536, 0.3075, 0.4192); drawOneLine( 0.0588, 0.3304, 0.7036, -0.2242, 0.4333, 0.5838); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6394, 0.1785, 0.5958, -0.4436, 0.2208, 0.5314); glLineWidth(4.0); drawOneLine( -0.2817, 0.7356, 0.6053, -0.5137, 0.6596, 0.4774); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.2600, 0.7144, 0.5150, 0.5369, 0.5629, 0.4509); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2968, 0.4829, 0.5435, 0.5441, 0.3146, 0.4547); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.0587, -0.1467, 0.6018, 0.0758, 0.1392, 0.5375); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4717, 0.6766, 0.4884, -0.3879, 0.8463, 0.2409); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.4754, 0.7938, 0.3788, -0.4717, 0.6766, 0.4884); glColor3f (0,1,1); drawOneLine( -0.4717, 0.6766, 0.4884, -0.2152, 0.8341, 0.4807); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5379, 0.5783, 0.6128, -0.5137, 0.6596, 0.4774); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.7190, 0.5930, 0.3550, -0.5379, 0.5783, 0.6128); glColor3f (0,1,1); drawOneLine( -0.5379, 0.5783, 0.6128, -0.6762, 0.4100, 0.5672); glColor3f (0.8,0.8,0); drawOneLine( 0.1068, 0.8648, 0.4555, 0.3676, 0.8740, 0.3130); glColor3f (1,0.5,1); drawOneLine( -0.0438, 0.8879, 0.4449, 0.1068, 0.8648, 0.4555); glColor3f (0.7,0.7,1); drawOneLine( -0.0009, 0.7052, 0.6576, 0.2600, 0.7144, 0.5150); drawOneLine( 0.2393, 0.7850, 0.5650, -0.0009, 0.7052, 0.6576); glColor3f (0.8,0.8,0); drawOneLine( 0.2968, 0.4829, 0.5435, 0.5369, 0.5629, 0.4509); glColor3f (1,0.5,1); drawOneLine( -0.1850, 0.1298, 0.6801, -0.2242, 0.4333, 0.5838); glColor3f (0.7,0.7,1); drawOneLine( 0.0758, 0.1392, 0.5375, -0.1850, 0.1298, 0.6801); glColor3f (0,1,1); drawOneLine( 0.3358, 0.1792, 0.6396, 0.2968, 0.4829, 0.5435); drawOneLine( 0.0588, 0.3304, 0.7036, 0.3358, 0.1792, 0.6396); glColor3f (0.7,0.7,1); drawOneLine( 0.2837, -0.4244, 0.5204, 0.5340, -0.4635, 0.3249); drawOneLine( -0.0481, -0.5343, 0.2479, 0.1293, -0.6699, 0.3899); glColor3f (1,0.5,1); drawOneLine( 0.1293, -0.6699, 0.3899, -0.1414, -0.7582, 0.2348); drawOneLine( -0.0382, -0.4551, 0.5454, -0.0587, -0.1467, 0.6018); glColor3f (0.8,0.8,0); drawOneLine( 0.2600, 0.7144, 0.5150, 0.2968, 0.4829, 0.5435); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8618, -0.0926, 0.1598, 0.7413, 0.1168, 0.3239); glLineWidth(4.0); drawOneLine( 0.7741, -0.3834, 0.2324, 0.8618, -0.0926, 0.1598); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.9425, -0.0646, 0.2715, -0.9262, 0.0127, 0.3563); glColor3f (0.25,1,0.25); drawOneLine( -0.7939, -0.0670, 0.4654, -0.9262, 0.0127, 0.3563); glColor3f (1,0.5,1); drawOneLine( -0.6394, 0.1785, 0.5958, -0.6224, -0.0129, 0.4299); glColor3f (0.8,0.8,0); drawOneLine( -0.0587, -0.1467, 0.6018, -0.3417, -0.0436, 0.4820); glColor3f (1,0.6,0.6); drawOneLine( -0.4414, -0.0279, 0.6877, -0.6224, -0.0129, 0.4299); glColor3f (0.8,0.8,0); drawOneLine( -0.0587, -0.1467, 0.6018, -0.1850, 0.1298, 0.6801); glColor3f (0.25,1,0.25); drawOneLine( -0.3685, 0.2670, 0.7507, -0.1850, 0.1298, 0.6801); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4436, 0.2208, 0.5314, -0.3685, 0.2670, 0.7507); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.3685, 0.2670, 0.7507, -0.4414, -0.0279, 0.6877); glColor3f (0.25,1,0.25); drawOneLine( -0.3151, -0.3040, 0.6093, -0.3417, -0.0436, 0.4820); glColor3f (0.8,0.8,0); drawOneLine( -0.0382, -0.4551, 0.5454, -0.3087, -0.5436, 0.3904); drawOneLine( -0.0382, -0.4551, 0.5454, -0.3151, -0.3040, 0.6093); glColor3f (0.25,1,0.25); drawOneLine( -0.7734, -0.3756, 0.4092, -0.7939, -0.0670, 0.4654); glColor3f (1,0.6,0.6); drawOneLine( -0.7734, -0.3756, 0.4092, -0.5960, -0.2734, 0.5573); glColor3f (0.7,0.7,1); drawOneLine( -0.0009, 0.7052, 0.6576, -0.2613, 0.6648, 0.5555); drawOneLine( -0.4054, 0.4985, 0.7221, -0.5046, 0.4641, 0.5317); glColor3f (1,0.5,1); drawOneLine( -0.2613, 0.6648, 0.5555, -0.4054, 0.4985, 0.7221); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4054, 0.4985, 0.7221, -0.5137, 0.6596, 0.4774); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.1971, 0.4986, 0.7492, 0.2968, 0.4829, 0.5435); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0186, 0.6015, 0.5763, 0.1971, 0.4986, 0.7492); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.1971, 0.4986, 0.7492, 0.0588, 0.3304, 0.7036); glColor3f (1,0.6,0.6); drawOneLine( -0.1251, 0.4679, 0.7744, -0.2242, 0.4333, 0.5838); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0186, 0.6015, 0.5763, -0.1251, 0.4679, 0.7744); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.1251, 0.4679, 0.7744, -0.2613, 0.6648, 0.5555); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0186, 0.6015, 0.5763, -0.0009, 0.7052, 0.6576); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.3358, 0.1792, 0.6396, 0.5012, 0.0368, 0.4163); glColor3f (0.8,0.8,0); drawOneLine( -0.0587, -0.1467, 0.6018, 0.2632, -0.1158, 0.5767); glColor3f (1,0.5,1); drawOneLine( -0.1850, 0.1298, 0.6801, 0.0588, 0.3304, 0.7036); glColor3f (0.25,1,0.25); drawOneLine( -0.9425, -0.0646, 0.2715, -0.9057, -0.2959, 0.3001); drawOneLine( 0.1293, -0.6699, 0.3899, 0.2740, -0.5036, 0.2230); glColor3f (1,0.5,1); drawOneLine( 0.9061, -0.4115, 0.0902, 0.7516, -0.6570, -0.0402); glColor3f (0.7,0.7,1); drawOneLine( 0.2679, -0.9379, 0.0292, 0.5244, -0.7806, 0.0214); glColor3f (0.25,1,0.25); drawOneLine( 0.9585, 0.1920, 0.2096, 0.9752, 0.0006, 0.0440); glColor3f (0.8,0.8,0); drawOneLine( 0.9123, -0.2149, 0.2782, 0.9025, -0.2942, -0.0193); glColor3f (1,0.6,0.6); drawOneLine( 0.9752, 0.0006, 0.0440, 0.9123, -0.2149, 0.2782); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.9123, -0.2149, 0.2782, 0.8618, -0.0926, 0.1598); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.9419, 0.1145, 0.1250, 0.9486, -0.1252, -0.0942); glColor3f (0,1,1); drawOneLine( 0.9788, -0.1166, 0.1536, 0.9691, -0.1958, -0.1441); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.9880, 0.0937, -0.0769, 0.9788, -0.1166, 0.1536); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.9788, -0.1166, 0.1536, 0.9752, 0.0006, 0.0440); glColor3f (0.8,0.8,0); drawOneLine( 0.6875, 0.5399, 0.4614, 0.8527, 0.3975, 0.2380); drawOneLine( 0.6653, 0.6519, 0.1990, 0.6875, 0.5399, 0.4614); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3814, -0.7282, 0.3579, -0.3087, -0.5436, 0.3904); glLineWidth(4.0); drawOneLine( -0.4241, -0.6555, 0.1154, -0.3814, -0.7282, 0.3579); glLineWidth(4.0); drawOneLine( -0.3814, -0.7282, 0.3579, -0.1414, -0.7582, 0.2348); glLineWidth(4.0); drawOneLine( -0.3814, -0.7282, 0.3579, -0.5893, -0.5130, 0.3385); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.1414, -0.7582, 0.2348, 0.1232, -0.8663, 0.2020); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0625, -0.9484, -0.1734, -0.2168, -0.8973, -0.3026); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.5012, 0.0368, 0.4163, 0.5274, -0.2235, 0.5439); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6065, -0.6346, 0.2810, 0.7679, -0.5799, 0.0446); glLineWidth(4.0); drawOneLine( 0.6174, -0.5566, 0.0342, 0.6065, -0.6346, 0.2810); glLineWidth(4.0); drawOneLine( 0.6065, -0.6346, 0.2810, 0.5244, -0.7806, 0.0214); glLineWidth(4.0); drawOneLine( 0.6065, -0.6346, 0.2810, 0.7741, -0.3834, 0.2324); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.9061, -0.4115, 0.0902, 0.7679, -0.5799, 0.0446); glColor3f (0.25,1,0.25); drawOneLine( 0.7244, 0.3085, 0.4898, 0.7413, 0.1168, 0.3239); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7244, 0.3085, 0.4898, 0.5441, 0.3146, 0.4547); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.9585, 0.1920, 0.2096, 0.8527, 0.3975, 0.2380); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3814, -0.7282, 0.3579, -0.3186, -0.8607, 0.0869); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.2152, 0.8341, 0.4807, -0.0868, 0.9232, 0.2290); drawOneLine( 0.0904, 0.7873, 0.3708, 0.0578, 0.8514, 0.0557); glColor3f (0.7,0.7,1); drawOneLine( -0.4717, 0.6766, 0.4884, -0.6527, 0.6914, 0.2303); glColor3f (1,0.6,0.6); drawOneLine( -0.4717, 0.6766, 0.4884, -0.5022, 0.6682, 0.2408); glColor3f (0.25,1,0.25); drawOneLine( -0.2314, 0.7565, 0.3959, -0.0868, 0.9232, 0.2290); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8112, -0.3311, -0.1016, 0.8759, -0.4199, -0.1570); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.8162, -0.0453, -0.2033, 0.6321, 0.0922, -0.1326); glColor3f (0.8,0.8,0); drawOneLine( 0.9788, -0.1166, 0.1536, 0.9486, -0.1252, -0.0942); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0509, -0.2384, -0.2612, -0.0366, -0.4427, -0.4413); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.8919, 0.0935, 0.3342, 0.8527, 0.3975, 0.2380); glColor3f (0.25,1,0.25); drawOneLine( 0.8919, 0.0935, 0.3342, 0.7244, 0.3085, 0.4898); glColor3f (0,1,1); drawOneLine( 0.9585, 0.1920, 0.2096, 0.8320, 0.4683, 0.2881); glColor3f (0.7,0.7,1); drawOneLine( 0.8155, 0.3906, 0.2033, 0.6178, 0.5971, 0.1113); glColor3f (1,0.6,0.6); drawOneLine( 0.6446, 0.7226, 0.2490, 0.6481, 0.6054, 0.3587); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4233, 0.5150, 0.1393, 0.1634, 0.6461, 0.0270); glLineWidth(4.0); drawOneLine( 0.4240, 0.6555, -0.1155, 0.4233, 0.5150, 0.1393); glLineWidth(4.0); drawOneLine( 0.4233, 0.5150, 0.1393, 0.3310, 0.4314, -0.1283); glLineWidth(4.0); drawOneLine( 0.4233, 0.5150, 0.1393, 0.3406, 0.7486, 0.1754); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.9419, 0.1145, 0.1250, 0.9585, 0.1920, 0.2096); glColor3f (0.8,0.8,0); drawOneLine( 0.2393, 0.7850, 0.5650, 0.3676, 0.8740, 0.3130); glColor3f (0,1,1); drawOneLine( -0.2152, 0.8341, 0.4807, -0.0438, 0.8879, 0.4449); glColor3f (0.8,0.8,0); drawOneLine( -0.1608, -0.6800, -0.3244, -0.4376, -0.5285, -0.2605); glColor3f (0.7,0.7,1); drawOneLine( -0.1841, -0.9614, 0.0124, -0.4674, -0.8585, -0.1073); drawOneLine( -0.2168, -0.8973, -0.3026, -0.1841, -0.9614, 0.0124); glColor3f (1,0.5,1); drawOneLine( -0.4376, -0.5285, -0.2605, -0.4007, -0.7599, -0.2319); glColor3f (0.25,1,0.25); drawOneLine( 0.0963, -0.9917, 0.0645, -0.0845, -0.9770, -0.1933); glColor3f (0.7,0.7,1); drawOneLine( 0.2373, -0.9462, -0.2185, 0.0963, -0.9917, 0.0645); glColor3f (0,1,1); drawOneLine( 0.3364, -0.9118, -0.0280, 0.3037, -0.8477, -0.3432); glColor3f (0.8,0.8,0); drawOneLine( 0.2373, -0.9462, -0.2185, 0.3364, -0.9118, -0.0280); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3364, -0.9118, -0.0280, 0.0625, -0.9484, -0.1734); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.1614, -0.6491, -0.3496, 0.4422, -0.6795, -0.2976); glColor3f (0.25,1,0.25); drawOneLine( 0.5987, -0.5067, -0.0993, 0.6616, -0.2908, -0.3337); glColor3f (0.8,0.8,0); drawOneLine( 0.6985, -0.5222, -0.3051, 0.5987, -0.5067, -0.0993); drawOneLine( 0.5987, -0.5067, -0.0993, 0.4422, -0.6795, -0.2976); drawOneLine( 0.4749, -0.7437, 0.0177, 0.5747, -0.7592, -0.1883); drawOneLine( 0.4422, -0.6795, -0.2976, 0.4749, -0.7437, 0.0177); glColor3f (0.7,0.7,1); drawOneLine( 0.4051, -0.4484, -0.3262, 0.4422, -0.6795, -0.2976); glColor3f (1,0.5,1); drawOneLine( 0.1614, -0.6491, -0.3496, 0.4051, -0.4484, -0.3262); glColor3f (0.25,1,0.25); drawOneLine( 0.1443, -0.4576, -0.1836, -0.0366, -0.4427, -0.4413); glColor3f (1,0.6,0.6); drawOneLine( 0.2072, -0.2421, -0.4179, 0.1443, -0.4576, -0.1836); drawOneLine( 0.1443, -0.4576, -0.1836, 0.4051, -0.4484, -0.3262); glColor3f (0.25,1,0.25); drawOneLine( 0.4150, -0.3692, -0.0286, 0.4780, -0.1535, -0.2631); drawOneLine( 0.4051, -0.4484, -0.3262, 0.4150, -0.3692, -0.0286); glColor3f (1,0.5,1); drawOneLine( 0.2040, -0.8321, -0.1373, 0.3037, -0.8477, -0.3432); drawOneLine( 0.0232, -0.8174, -0.3950, 0.2040, -0.8321, -0.1373); drawOneLine( 0.2040, -0.8321, -0.1373, 0.1614, -0.6491, -0.3496); glColor3f (0.8,0.8,0); drawOneLine( 0.0202, -0.6947, -0.0666, -0.1608, -0.6800, -0.3244); drawOneLine( 0.1614, -0.6491, -0.3496, 0.0202, -0.6947, -0.0666); glColor3f (0,1,1); drawOneLine( 0.2169, -0.1630, -0.1204, 0.4780, -0.1535, -0.2631); drawOneLine( 0.2072, -0.2421, -0.4179, 0.2169, -0.1630, -0.1204); glColor3f (0.7,0.7,1); drawOneLine( -0.0602, -0.0115, -0.0564, 0.0809, 0.0342, -0.3394); glColor3f (1,0.5,1); drawOneLine( -0.2410, 0.0033, -0.3143, -0.0602, -0.0115, -0.0564); glColor3f (0,1,1); drawOneLine( -0.3038, -0.2124, -0.0800, -0.3135, -0.2914, -0.3773); glColor3f (0.7,0.7,1); drawOneLine( -0.2410, 0.0033, -0.3143, -0.3038, -0.2124, -0.0800); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3038, -0.2124, -0.0800, -0.0509, -0.2384, -0.2612); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.7516, -0.6570, -0.0402, 0.7679, -0.5799, 0.0446); glColor3f (1,0.5,1); drawOneLine( 0.5747, -0.7592, -0.1883, 0.5083, -0.8579, -0.0634); glColor3f (0.25,1,0.25); drawOneLine( 0.8857, -0.3409, 0.1403, 0.9061, -0.4115, 0.0902); drawOneLine( 0.8759, -0.4199, -0.1570, 0.8857, -0.3409, 0.1403); glColor3f (0,1,1); drawOneLine( 0.5083, -0.8579, -0.0634, 0.7516, -0.6570, -0.0402); glColor3f (0.8,0.8,0); drawOneLine( 0.8487, -0.1093, 0.1118, 0.9486, -0.1252, -0.0942); glColor3f (1,0.5,1); drawOneLine( 0.8162, -0.0453, -0.2033, 0.8487, -0.1093, 0.1118); glColor3f (0,1,1); drawOneLine( 0.6714, -0.2118, -0.0364, 0.6616, -0.2908, -0.3337); glColor3f (1,0.6,0.6); drawOneLine( 0.8162, -0.0453, -0.2033, 0.6714, -0.2118, -0.0364); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6714, -0.2118, -0.0364, 0.8112, -0.3311, -0.1016); glLineWidth(4.0); drawOneLine( 0.8112, -0.3311, -0.1016, 0.6985, -0.5222, -0.3051); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.9123, -0.2149, 0.2782, 0.8919, 0.0935, 0.3342); glColor3f (0.25,1,0.25); drawOneLine( 0.7244, 0.3085, 0.4898, 0.5369, 0.5629, 0.4509); glColor3f (1,0.6,0.6); drawOneLine( 0.6875, 0.5399, 0.4614, 0.8320, 0.4683, 0.2881); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7875, -0.4835, 0.0228, -0.8695, -0.2058, -0.0722); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.5640, -0.2524, -0.1821, -0.4915, 0.0424, -0.1190); glColor3f (1,0.5,1); drawOneLine( -0.8369, -0.2700, 0.2429, -0.8760, 0.0339, 0.1466); drawOneLine( -0.8695, -0.2058, -0.0722, -0.8369, -0.2700, 0.2429); glColor3f (0.25,1,0.25); drawOneLine( -0.4915, 0.0424, -0.1190, -0.7314, -0.0376, -0.0266); glColor3f (1,0.6,0.6); drawOneLine( -0.8000, -0.5014, 0.2715, -0.9360, -0.3044, 0.0524); glColor3f (0.8,0.8,0); drawOneLine( -0.8097, -0.5803, -0.0259, -0.8000, -0.5014, 0.2715); glColor3f (1,0.5,1); drawOneLine( -0.6328, -0.7160, 0.1160, -0.6652, -0.6519, -0.1989); glColor3f (1,0.6,0.6); drawOneLine( -0.8097, -0.5803, -0.0259, -0.6328, -0.7160, 0.1160); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6328, -0.7160, 0.1160, -0.7875, -0.4835, 0.0228); glLineWidth(4.0); drawOneLine( -0.7875, -0.4835, 0.0228, -0.7021, -0.4205, -0.2277); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.1178, -0.8627, -0.1122, 0.0232, -0.8174, -0.3950); glColor3f (0.25,1,0.25); drawOneLine( -0.2168, -0.8973, -0.3026, -0.1178, -0.8627, -0.1122); drawOneLine( -0.1178, -0.8627, -0.1122, -0.4007, -0.7599, -0.2319); drawOneLine( -0.3682, -0.8241, 0.0832, -0.4674, -0.8585, -0.1073); drawOneLine( -0.4007, -0.7599, -0.2319, -0.3682, -0.8241, 0.0832); glColor3f (0,1,1); drawOneLine( -0.1608, -0.6800, -0.3244, -0.4007, -0.7599, -0.2319); glColor3f (0.7,0.7,1); drawOneLine( -0.1775, -0.4883, -0.1585, -0.3135, -0.2914, -0.3773); glColor3f (1,0.5,1); drawOneLine( -0.0366, -0.4427, -0.4413, -0.1775, -0.4883, -0.1585); drawOneLine( -0.1775, -0.4883, -0.1585, -0.1608, -0.6800, -0.3244); drawOneLine( -0.5660, -0.6177, -0.0087, -0.6652, -0.6519, -0.1989); glColor3f (0,1,1); drawOneLine( -0.7021, -0.4205, -0.2277, -0.5660, -0.6177, -0.0087); drawOneLine( -0.5660, -0.6177, -0.0087, -0.4376, -0.5285, -0.2605); glColor3f (1,0.6,0.6); drawOneLine( -0.4278, -0.4496, 0.0369, -0.5640, -0.2524, -0.1821); drawOneLine( -0.4376, -0.5285, -0.2605, -0.4278, -0.4496, 0.0369); glColor3f (0.25,1,0.25); drawOneLine( 0.1443, -0.4576, -0.1836, 0.1614, -0.6491, -0.3496); drawOneLine( 0.0809, 0.0342, -0.3394, 0.2169, -0.1630, -0.1204); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0602, -0.0115, -0.0564, -0.0509, -0.2384, -0.2612); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.4674, -0.8585, -0.1073, -0.6121, -0.7867, 0.0659); glColor3f (0.25,1,0.25); drawOneLine( 0.0963, -0.9917, 0.0645, -0.0542, -0.9686, 0.0541); glColor3f (0,1,1); drawOneLine( -0.6121, -0.7867, 0.0659, -0.3350, -0.9383, 0.0020); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2040, -0.8321, -0.1373, 0.0625, -0.9484, -0.1734); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.8699, 0.2302, 0.3344, -0.7457, 0.4675, 0.2176); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5648, 0.4210, 0.2160, -0.5120, 0.3510, -0.0626); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.8699, 0.2302, 0.3344, -0.7153, 0.4758, 0.4648); glColor3f (1,0.5,1); drawOneLine( -0.4754, 0.7938, 0.3788, -0.5379, 0.5783, 0.6128); glColor3f (0.7,0.7,1); drawOneLine( -0.4754, 0.7938, 0.3788, -0.2817, 0.7356, 0.6053); glColor3f (0,1,1); drawOneLine( -0.7314, -0.0376, -0.0266, -0.5640, -0.2524, -0.1821); glColor3f (1,0.6,0.6); drawOneLine( -0.3311, 0.3359, 0.1949, -0.2477, 0.2431, -0.0954); drawOneLine( -0.5120, 0.3510, -0.0626, -0.3311, 0.3359, 0.1949); drawOneLine( -0.3247, 0.5326, 0.3828, -0.3576, 0.5967, 0.0676); glColor3f (1,0.5,1); drawOneLine( -0.5022, 0.6682, 0.2408, -0.3247, 0.5326, 0.3828); drawOneLine( -0.5650, 0.4524, 0.4752, -0.7457, 0.4675, 0.2176); glColor3f (1,0.6,0.6); drawOneLine( -0.5022, 0.6682, 0.2408, -0.5650, 0.4524, 0.4752); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5650, 0.4524, 0.4752, -0.5648, 0.4210, 0.2160); glLineWidth(4.0); drawOneLine( -0.5648, 0.4210, 0.2160, -0.7518, 0.2710, 0.0298); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.2152, 0.8341, 0.4807, 0.1068, 0.8648, 0.4555); glColor3f (1,0.6,0.6); drawOneLine( 0.3711, 0.7568, 0.4227, 0.1068, 0.8648, 0.4555); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2230, 0.9046, 0.1932, 0.3711, 0.7568, 0.4227); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.3711, 0.7568, 0.4227, 0.0904, 0.7873, 0.3708); glColor3f (1,0.5,1); drawOneLine( -0.4717, 0.6766, 0.4884, -0.2314, 0.7565, 0.3959); glColor3f (0.8,0.8,0); drawOneLine( -0.0929, 0.4887, 0.0347, 0.1634, 0.6461, 0.0270); glColor3f (1,0.6,0.6); drawOneLine( 0.6875, 0.5399, 0.4614, 0.6446, 0.7226, 0.2490); glColor3f (0,1,1); drawOneLine( 0.4369, 0.5786, 0.6567, 0.2600, 0.7144, 0.5150); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4742, 0.7533, 0.4006, 0.4369, 0.5786, 0.6567); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.4369, 0.5786, 0.6567, 0.2393, 0.7850, 0.5650); glColor3f (1,0.6,0.6); drawOneLine( 0.5036, 0.6771, 0.5320, 0.3676, 0.8740, 0.3130); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4742, 0.7533, 0.4006, 0.5036, 0.6771, 0.5320); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.5036, 0.6771, 0.5320, 0.6446, 0.7226, 0.2490); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4742, 0.7533, 0.4006, 0.6875, 0.5399, 0.4614); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.6875, 0.5399, 0.4614, 0.5369, 0.5629, 0.4509); glColor3f (0.7,0.7,1); drawOneLine( -0.2152, 0.8341, 0.4807, -0.2817, 0.7356, 0.6053); glColor3f (0.8,0.8,0); drawOneLine( 0.1068, 0.8648, 0.4555, 0.2393, 0.7850, 0.5650); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4233, 0.5150, 0.1393, 0.6178, 0.5971, 0.1113); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.5121, 0.8024, 0.1397, 0.3711, 0.7568, 0.4227); drawOneLine( 0.3711, 0.7568, 0.4227, 0.3406, 0.7486, 0.1754); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7692, 0.1176, 0.5987, -0.6394, 0.1785, 0.5958); glLineWidth(4.0); drawOneLine( -0.8331, 0.2367, 0.3692, -0.7692, 0.1176, 0.5987); glLineWidth(4.0); drawOneLine( -0.7692, 0.1176, 0.5987, -0.7939, -0.0670, 0.4654); glLineWidth(4.0); drawOneLine( -0.7692, 0.1176, 0.5987, -0.6762, 0.4100, 0.5672); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.1251, 0.4679, 0.7744, 0.0588, 0.3304, 0.7036); glColor3f (0.7,0.7,1); drawOneLine( -0.5046, 0.4641, 0.5317, -0.3685, 0.2670, 0.7507); glColor3f (0,1,1); drawOneLine( -0.3685, 0.2670, 0.7507, -0.6394, 0.1785, 0.5958); glColor3f (1,0.6,0.6); drawOneLine( -0.4054, 0.4985, 0.7221, -0.2817, 0.7356, 0.6053); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3358, 0.1792, 0.6396, 0.5441, 0.3146, 0.4547); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.2314, 0.7565, 0.3959, -0.2152, 0.8341, 0.4807); glColor3f (0.25,1,0.25); drawOneLine( -0.4054, 0.4985, 0.7221, -0.6762, 0.4100, 0.5672); drawOneLine( -0.4054, 0.4985, 0.7221, -0.5379, 0.5783, 0.6128); glColor3f (1,0.6,0.6); drawOneLine( 0.3711, 0.7568, 0.4227, 0.3676, 0.8740, 0.3130); drawOneLine( -0.3685, 0.2670, 0.7507, -0.2242, 0.4333, 0.5838); drawOneLine( 0.5274, -0.2235, 0.5439, 0.2837, -0.4244, 0.5204); glColor3f (0,1,1); drawOneLine( -0.3151, -0.3040, 0.6093, -0.0587, -0.1467, 0.6018); glColor3f (0.25,1,0.25); drawOneLine( 0.8919, 0.0935, 0.3342, 0.7413, 0.1168, 0.3239); glColor3f (0.7,0.7,1); drawOneLine( 0.6003, 0.0712, 0.6066, 0.5012, 0.0368, 0.4163); glColor3f (1,0.5,1); drawOneLine( 0.7413, 0.1168, 0.3239, 0.6003, 0.0712, 0.6066); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6003, 0.0712, 0.6066, 0.5441, 0.3146, 0.4547); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.9123, -0.2149, 0.2782, 0.7741, -0.3834, 0.2324); glColor3f (0,1,1); drawOneLine( 0.7678, -0.1434, 0.4512, 0.6687, -0.1780, 0.2606); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8618, -0.0926, 0.1598, 0.7678, -0.1434, 0.4512); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.7678, -0.1434, 0.4512, 0.7413, 0.1168, 0.3239); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7692, 0.1176, 0.5987, -0.8536, 0.3075, 0.4192); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.6394, 0.1785, 0.5958, -0.4414, -0.0279, 0.6877); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3814, -0.7282, 0.3579, -0.5955, -0.7094, 0.1508); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.2600, 0.7144, 0.5150, 0.1971, 0.4986, 0.7492); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0928, 0.0251, 0.7586, 0.2632, -0.1158, 0.5767); glLineWidth(4.0); drawOneLine( 0.0758, 0.1392, 0.5375, 0.0928, 0.0251, 0.7586); glLineWidth(4.0); drawOneLine( 0.0928, 0.0251, 0.7586, -0.0587, -0.1467, 0.6018); glLineWidth(4.0); drawOneLine( 0.0928, 0.0251, 0.7586, 0.3358, 0.1792, 0.6396); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.5274, -0.2235, 0.5439, 0.2632, -0.1158, 0.5767); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6065, -0.6346, 0.2810, 0.5340, -0.4635, 0.3249); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.7678, -0.1434, 0.4512, 0.7741, -0.3834, 0.2324); glColor3f (0.25,1,0.25); drawOneLine( 0.8919, 0.0935, 0.3342, 0.9585, 0.1920, 0.2096); drawOneLine( 0.7244, 0.3085, 0.4898, 0.6875, 0.5399, 0.4614); glColor3f (0,1,1); drawOneLine( -0.3350, -0.9383, 0.0020, -0.4674, -0.8585, -0.1073); glColor3f (0.25,1,0.25); drawOneLine( -0.5858, -0.6306, 0.4482, -0.7793, -0.5722, 0.2214); drawOneLine( -0.5955, -0.7094, 0.1508, -0.5858, -0.6306, 0.4482); glColor3f (0.8,0.8,0); drawOneLine( -0.4085, -0.5279, 0.5963, -0.5893, -0.5130, 0.3385); glColor3f (1,0.6,0.6); drawOneLine( -0.3087, -0.5436, 0.3904, -0.4085, -0.5279, 0.5963); glColor3f (1,0.5,1); drawOneLine( -0.1315, -0.6792, 0.5323, -0.1414, -0.7582, 0.2348); glColor3f (0.8,0.8,0); drawOneLine( -0.3087, -0.5436, 0.3904, -0.1315, -0.6792, 0.5323); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1315, -0.6792, 0.5323, -0.3814, -0.7282, 0.3579); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.0542, -0.9686, 0.0541, 0.1232, -0.8663, 0.2020); glColor3f (0.7,0.7,1); drawOneLine( 0.3833, -0.8262, 0.3041, 0.5244, -0.7806, 0.0214); glColor3f (0.25,1,0.25); drawOneLine( 0.3797, -0.7088, 0.1944, 0.3833, -0.8262, 0.3041); drawOneLine( 0.3833, -0.8262, 0.3041, 0.1232, -0.8663, 0.2020); glColor3f (0.8,0.8,0); drawOneLine( 0.1331, -0.7873, 0.4994, 0.1293, -0.6699, 0.3899); drawOneLine( 0.1232, -0.8663, 0.2020, 0.1331, -0.7873, 0.4994); glColor3f (1,0.6,0.6); drawOneLine( 0.2679, -0.9379, 0.0292, 0.1232, -0.8663, 0.2020); drawOneLine( -0.0542, -0.9686, 0.0541, 0.2679, -0.9379, 0.0292); glColor3f (0.7,0.7,1); drawOneLine( 0.0963, -0.9917, 0.0645, 0.2679, -0.9379, 0.0292); drawOneLine( 0.3670, -0.9035, 0.2194, 0.5083, -0.8579, -0.0634); drawOneLine( 0.2679, -0.9379, 0.0292, 0.3670, -0.9035, 0.2194); glColor3f (1,0.6,0.6); drawOneLine( -0.1377, -0.8756, 0.3446, -0.1414, -0.7582, 0.2348); glColor3f (0.25,1,0.25); drawOneLine( -0.3186, -0.8607, 0.0869, -0.1377, -0.8756, 0.3446); drawOneLine( -0.1377, -0.8756, 0.3446, -0.0542, -0.9686, 0.0541); glColor3f (1,0.5,1); drawOneLine( -0.1538, -0.9530, 0.2600, -0.3350, -0.9383, 0.0020); drawOneLine( -0.0542, -0.9686, 0.0541, -0.1538, -0.9530, 0.2600); glColor3f (0.8,0.8,0); drawOneLine( 0.3364, -0.9118, -0.0280, 0.5083, -0.8579, -0.0634); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1178, -0.8627, -0.1122, 0.0625, -0.9484, -0.1734); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.2837, -0.4244, 0.5204, 0.2632, -0.1158, 0.5767); glColor3f (0.7,0.7,1); drawOneLine( 0.1293, -0.6699, 0.3899, -0.0382, -0.4551, 0.5454); glColor3f (1,0.5,1); drawOneLine( 0.6331, -0.4290, 0.5154, 0.5274, -0.2235, 0.5439); drawOneLine( 0.5340, -0.4635, 0.3249, 0.6331, -0.4290, 0.5154); drawOneLine( -0.0382, -0.4551, 0.5454, 0.2837, -0.4244, 0.5204); glColor3f (0.8,0.8,0); drawOneLine( 0.7778, -0.5007, 0.3422, 0.7741, -0.3834, 0.2324); drawOneLine( 0.7679, -0.5799, 0.0446, 0.7778, -0.5007, 0.3422); glColor3f (0,1,1); drawOneLine( 0.6234, -0.7462, 0.2116, 0.5244, -0.7806, 0.0214); glColor3f (0.25,1,0.25); drawOneLine( 0.7679, -0.5799, 0.0446, 0.6234, -0.7462, 0.2116); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6234, -0.7462, 0.2116, 0.6065, -0.6346, 0.2810); glLineWidth(4.0); drawOneLine( 0.6065, -0.6346, 0.2810, 0.3797, -0.7088, 0.1944); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.6003, 0.0712, 0.6066, 0.7244, 0.3085, 0.4898); drawOneLine( -0.4184, -0.8452, 0.2927, -0.3186, -0.8607, 0.0869); glColor3f (0.8,0.8,0); drawOneLine( -0.5955, -0.7094, 0.1508, -0.4184, -0.8452, 0.2927); drawOneLine( -0.4184, -0.8452, 0.2927, -0.6121, -0.7867, 0.0659); glColor3f (0.7,0.7,1); drawOneLine( -0.6022, -0.7078, 0.3635, -0.7793, -0.5722, 0.2214); drawOneLine( -0.6121, -0.7867, 0.0659, -0.6022, -0.7078, 0.3635); glColor3f (0,1,1); drawOneLine( -0.0845, -0.9770, -0.1933, -0.1841, -0.9614, 0.0124); drawOneLine( -0.1841, -0.9614, 0.0124, -0.3350, -0.9383, 0.0020); glColor3f (1,0.5,1); drawOneLine( -0.6328, -0.7160, 0.1160, -0.4674, -0.8585, -0.1073); drawOneLine( -0.7793, -0.5722, 0.2214, -0.9057, -0.2959, 0.3001); glColor3f (0.8,0.8,0); drawOneLine( -0.4085, -0.5279, 0.5963, -0.5960, -0.2734, 0.5573); drawOneLine( -0.9057, -0.2959, 0.3001, -0.7734, -0.3756, 0.4092); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1377, -0.8756, 0.3446, -0.3814, -0.7282, 0.3579); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.3406, 0.7486, 0.1754, 0.0904, 0.7873, 0.3708); glColor3f (0,1,1); drawOneLine( 0.7311, -0.5864, 0.0099, 0.5747, -0.7592, -0.1883); drawOneLine( 0.6985, -0.5222, -0.3051, 0.7311, -0.5864, 0.0099); glColor3f (0.8,0.8,0); drawOneLine( 0.9486, -0.1252, -0.0942, 0.8857, -0.3409, 0.1403); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8487, -0.1093, 0.1118, 0.8112, -0.3311, -0.1016); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.4780, -0.1535, -0.2631, 0.6321, 0.0922, -0.1326); glColor3f (0.25,1,0.25); drawOneLine( 0.4669, 0.2343, 0.0906, 0.3310, 0.4314, -0.1283); glColor3f (1,0.6,0.6); drawOneLine( 0.6116, 0.4008, -0.0764, 0.4669, 0.2343, 0.0906); drawOneLine( 0.4669, 0.2343, 0.0906, 0.6321, 0.0922, -0.1326); glColor3f (0.8,0.8,0); drawOneLine( 0.6647, 0.0282, 0.1825, 0.8094, 0.1942, 0.0156); drawOneLine( 0.6321, 0.0922, -0.1326, 0.6647, 0.0282, 0.1825); glColor3f (1,0.6,0.6); drawOneLine( 0.3517, 0.1228, -0.1845, 0.6321, 0.0922, -0.1326); drawOneLine( 0.4780, -0.1535, -0.2631, 0.3517, 0.1228, -0.1845); glColor3f (0.25,1,0.25); drawOneLine( 0.2169, -0.1630, -0.1204, 0.3517, 0.1228, -0.1845); glColor3f (1,0.5,1); drawOneLine( 0.2106, 0.0772, 0.0984, 0.0746, 0.2741, -0.1205); drawOneLine( 0.3517, 0.1228, -0.1845, 0.2106, 0.0772, 0.0984); glColor3f (0,1,1); drawOneLine( 0.6714, -0.2118, -0.0364, 0.4780, -0.1535, -0.2631); glColor3f (1,0.5,1); drawOneLine( 0.9419, 0.1145, 0.1250, 0.9788, -0.1166, 0.1536); glColor3f (0.7,0.7,1); drawOneLine( -0.0602, -0.0115, -0.0564, 0.0746, 0.2741, -0.1205); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1775, -0.4883, -0.1585, -0.0509, -0.2384, -0.2612); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.9788, -0.1166, 0.1536, 0.9585, 0.1920, 0.2096); glColor3f (1,0.5,1); drawOneLine( 0.8155, 0.3906, 0.2033, 0.8320, 0.4683, 0.2881); glColor3f (0.7,0.7,1); drawOneLine( 0.8094, 0.1942, 0.0156, 0.9419, 0.1145, 0.1250); glColor3f (1,0.6,0.6); drawOneLine( 0.6481, 0.6054, 0.3587, 0.8155, 0.3906, 0.2033); glColor3f (0.7,0.7,1); drawOneLine( 0.4768, 0.5516, 0.3944, 0.6481, 0.6054, 0.3587); drawOneLine( 0.6178, 0.5971, 0.1113, 0.4768, 0.5516, 0.3944); glColor3f (0.8,0.8,0); drawOneLine( 0.9419, 0.1145, 0.1250, 0.8155, 0.3906, 0.2033); glColor3f (0.25,1,0.25); drawOneLine( 0.8320, 0.4683, 0.2881, 0.6481, 0.6054, 0.3587); glColor3f (0.7,0.7,1); drawOneLine( 0.1960, 0.5820, 0.3424, 0.3406, 0.7486, 0.1754); drawOneLine( 0.1634, 0.6461, 0.0270, 0.1960, 0.5820, 0.3424); glColor3f (0.8,0.8,0); drawOneLine( 0.1900, 0.3855, 0.1546, 0.3310, 0.4314, -0.1283); drawOneLine( 0.1634, 0.6461, 0.0270, 0.1900, 0.3855, 0.1546); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1900, 0.3855, 0.1546, 0.4233, 0.5150, 0.1393); glLineWidth(4.0); drawOneLine( 0.4233, 0.5150, 0.1393, 0.6116, 0.4008, -0.0764); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.5036, 0.6771, 0.5320, 0.2393, 0.7850, 0.5650); glColor3f (1,0.5,1); drawOneLine( -0.1178, -0.8627, -0.1122, -0.1608, -0.6800, -0.3244); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0963, -0.9917, 0.0645, 0.0625, -0.9484, -0.1734); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.5747, -0.7592, -0.1883, 0.7516, -0.6570, -0.0402); glColor3f (0,1,1); drawOneLine( 0.2040, -0.8321, -0.1373, 0.3364, -0.9118, -0.0280); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1841, -0.9614, 0.0124, 0.0625, -0.9484, -0.1734); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.5987, -0.5067, -0.0993, 0.4051, -0.4484, -0.3262); glColor3f (1,0.5,1); drawOneLine( 0.2040, -0.8321, -0.1373, 0.4422, -0.6795, -0.2976); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8112, -0.3311, -0.1016, 0.5987, -0.5067, -0.0993); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.4749, -0.7437, 0.0177, 0.5987, -0.5067, -0.0993); drawOneLine( 0.7311, -0.5864, 0.0099, 0.4749, -0.7437, 0.0177); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0509, -0.2384, -0.2612, 0.1443, -0.4576, -0.1836); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.4150, -0.3692, -0.0286, 0.1443, -0.4576, -0.1836); drawOneLine( 0.2169, -0.1630, -0.1204, 0.4150, -0.3692, -0.0286); glColor3f (0.8,0.8,0); drawOneLine( 0.0202, -0.6947, -0.0666, 0.2040, -0.8321, -0.1373); drawOneLine( -0.1178, -0.8627, -0.1122, 0.0202, -0.6947, -0.0666); glColor3f (1,0.5,1); drawOneLine( -0.0602, -0.0115, -0.0564, -0.2477, 0.2431, -0.0954); glColor3f (1,0.6,0.6); drawOneLine( -0.1775, -0.4883, -0.1585, -0.3038, -0.2124, -0.0800); glColor3f (0.8,0.8,0); drawOneLine( -0.2477, 0.2431, -0.0954, 0.0746, 0.2741, -0.1205); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2169, -0.1630, -0.1204, -0.0509, -0.2384, -0.2612); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.9788, -0.1166, 0.1536, 0.9061, -0.4115, 0.0902); glColor3f (0.8,0.8,0); drawOneLine( 0.9061, -0.4115, 0.0902, 0.9123, -0.2149, 0.2782); drawOneLine( 0.9788, -0.1166, 0.1536, 0.8857, -0.3409, 0.1403); glColor3f (1,0.5,1); drawOneLine( 0.7311, -0.5864, 0.0099, 0.8759, -0.4199, -0.1570); drawOneLine( 0.7516, -0.6570, -0.0402, 0.7311, -0.5864, 0.0099); drawOneLine( 0.8487, -0.1093, 0.1118, 0.8094, 0.1942, 0.0156); glColor3f (0.8,0.8,0); drawOneLine( 0.9419, 0.1145, 0.1250, 0.8487, -0.1093, 0.1118); glColor3f (0,1,1); drawOneLine( 0.5987, -0.5067, -0.0993, 0.6714, -0.2118, -0.0364); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8857, -0.3409, 0.1403, 0.8112, -0.3311, -0.1016); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.8094, 0.1942, 0.0156, 0.8155, 0.3906, 0.2033); glColor3f (1,0.6,0.6); drawOneLine( 0.7678, -0.1434, 0.4512, 0.8919, 0.0935, 0.3342); glColor3f (1,0.5,1); drawOneLine( 0.7678, -0.1434, 0.4512, 0.9123, -0.2149, 0.2782); drawOneLine( 0.4739, 0.3474, 0.6852, 0.5369, 0.5629, 0.4509); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5441, 0.3146, 0.4547, 0.4739, 0.3474, 0.6852); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.4739, 0.3474, 0.6852, 0.7244, 0.3085, 0.4898); glColor3f (0.25,1,0.25); drawOneLine( -0.6924, -0.3416, 0.0697, -0.5640, -0.2524, -0.1821); drawOneLine( -0.7021, -0.4205, -0.2277, -0.6924, -0.3416, 0.0697); glColor3f (0.7,0.7,1); drawOneLine( -0.9360, -0.3044, 0.0524, -0.8369, -0.2700, 0.2429); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8000, -0.5014, 0.2715, -0.7875, -0.4835, 0.0228); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.9425, -0.0646, 0.2715, -0.8760, 0.0339, 0.1466); glColor3f (0.7,0.7,1); drawOneLine( -0.8760, 0.0339, 0.1466, -0.8699, 0.2302, 0.3344); drawOneLine( -0.9425, -0.0646, 0.2715, -0.8369, -0.2700, 0.2429); glColor3f (0.8,0.8,0); drawOneLine( -0.6924, -0.3416, 0.0697, -0.8695, -0.2058, -0.0722); drawOneLine( -0.7314, -0.0376, -0.0266, -0.6924, -0.3416, 0.0697); drawOneLine( -0.8000, -0.5014, 0.2715, -0.7793, -0.5722, 0.2214); glColor3f (1,0.6,0.6); drawOneLine( -0.9057, -0.2959, 0.3001, -0.8000, -0.5014, 0.2715); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5660, -0.6177, -0.0087, -0.7875, -0.4835, 0.0228); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.5660, -0.6177, -0.0087, -0.6328, -0.7160, 0.1160); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8369, -0.2700, 0.2429, -0.7875, -0.4835, 0.0228); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.5660, -0.6177, -0.0087, -0.4007, -0.7599, -0.2319); glColor3f (0,1,1); drawOneLine( -0.3682, -0.8241, 0.0832, -0.1178, -0.8627, -0.1122); drawOneLine( -0.1841, -0.9614, 0.0124, -0.3682, -0.8241, 0.0832); glColor3f (0.7,0.7,1); drawOneLine( -0.1775, -0.4883, -0.1585, -0.4376, -0.5285, -0.2605); glColor3f (0.25,1,0.25); drawOneLine( 0.0202, -0.6947, -0.0666, -0.1775, -0.4883, -0.1585); drawOneLine( 0.1443, -0.4576, -0.1836, 0.0202, -0.6947, -0.0666); glColor3f (0.7,0.7,1); drawOneLine( -0.4278, -0.4496, 0.0369, -0.5660, -0.6177, -0.0087); drawOneLine( -0.6924, -0.3416, 0.0697, -0.4278, -0.4496, 0.0369); glColor3f (0,1,1); drawOneLine( -0.7793, -0.5722, 0.2214, -0.7734, -0.3756, 0.4092); glColor3f (1,0.6,0.6); drawOneLine( -0.0929, 0.4887, 0.0347, 0.0746, 0.2741, -0.1205); drawOneLine( -0.2477, 0.2431, -0.0954, -0.0929, 0.4887, 0.0347); glColor3f (1,0.5,1); drawOneLine( -0.3038, -0.2124, -0.0800, -0.0602, -0.0115, -0.0564); glColor3f (0,1,1); drawOneLine( 0.3364, -0.9118, -0.0280, 0.5747, -0.7592, -0.1883); glColor3f (0.8,0.8,0); drawOneLine( -0.1178, -0.8627, -0.1122, 0.2040, -0.8321, -0.1373); glColor3f (0,1,1); drawOneLine( -0.3038, -0.2124, -0.0800, -0.5640, -0.2524, -0.1821); glColor3f (0.25,1,0.25); drawOneLine( -0.5747, 0.1354, 0.1717, -0.7518, 0.2710, 0.0298); glColor3f (0.7,0.7,1); drawOneLine( -0.5120, 0.3510, -0.0626, -0.5747, 0.1354, 0.1717); drawOneLine( -0.5747, 0.1354, 0.1717, -0.4915, 0.0424, -0.1190); glColor3f (0,1,1); drawOneLine( -0.3104, 0.0275, 0.1389, -0.2477, 0.2431, -0.0954); drawOneLine( -0.4915, 0.0424, -0.1190, -0.3104, 0.0275, 0.1389); glColor3f (0.25,1,0.25); drawOneLine( -0.6989, -0.1016, 0.2886, -0.8760, 0.0339, 0.1466); drawOneLine( -0.7314, -0.0376, -0.0266, -0.6989, -0.1016, 0.2886); drawOneLine( -0.5747, 0.1354, 0.1717, -0.7314, -0.0376, -0.0266); glColor3f (1,0.6,0.6); drawOneLine( -0.3576, 0.5967, 0.0676, -0.3311, 0.3359, 0.1949); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3247, 0.5326, 0.3828, -0.5648, 0.4210, 0.2160); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.5379, 0.5783, 0.6128, -0.4717, 0.6766, 0.4884); drawOneLine( -0.7153, 0.4758, 0.4648, -0.5379, 0.5783, 0.6128); glColor3f (0.7,0.7,1); drawOneLine( -0.4717, 0.6766, 0.4884, -0.7153, 0.4758, 0.4648); glColor3f (1,0.6,0.6); drawOneLine( -0.0929, 0.4887, 0.0347, -0.3311, 0.3359, 0.1949); glColor3f (1,0.5,1); drawOneLine( -0.3247, 0.5326, 0.3828, -0.2314, 0.7565, 0.3959); glColor3f (1,0.6,0.6); drawOneLine( -0.0868, 0.6850, 0.2225, -0.3247, 0.5326, 0.3828); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7193, 0.2068, 0.3448, -0.5648, 0.4210, 0.2160); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.7457, 0.4675, 0.2176, -0.7193, 0.2068, 0.3448); glColor3f (0.25,1,0.25); drawOneLine( -0.7193, 0.2068, 0.3448, -0.5650, 0.4524, 0.4752); glColor3f (0,1,1); drawOneLine( -0.2314, 0.7565, 0.3959, -0.0868, 0.6850, 0.2225); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3311, 0.3359, 0.1949, -0.5648, 0.4210, 0.2160); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.9425, -0.0646, 0.2715, -0.8699, 0.2302, 0.3344); glColor3f (1,0.5,1); drawOneLine( 0.5369, 0.5629, 0.4509, 0.4369, 0.5786, 0.6567); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0206, 0.7359, 0.6709, -0.2817, 0.7356, 0.6053); glLineWidth(4.0); drawOneLine( -0.0438, 0.8879, 0.4449, -0.0206, 0.7359, 0.6709); glLineWidth(4.0); drawOneLine( -0.0206, 0.7359, 0.6709, -0.2152, 0.8341, 0.4807); glLineWidth(4.0); drawOneLine( -0.0206, 0.7359, 0.6709, -0.0009, 0.7052, 0.6576); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.1900, 0.3855, 0.1546, 0.0746, 0.2741, -0.1205); drawOneLine( -0.0602, 0.4246, 0.3499, -0.0868, 0.6850, 0.2225); drawOneLine( -0.0929, 0.4887, 0.0347, -0.0602, 0.4246, 0.3499); glColor3f (1,0.5,1); drawOneLine( -0.7193, 0.2068, 0.3448, -0.7518, 0.2710, 0.0298); glColor3f (0,1,1); drawOneLine( 0.6443, 0.3365, 0.2388, 0.8094, 0.1942, 0.0156); drawOneLine( 0.6116, 0.4008, -0.0764, 0.6443, 0.3365, 0.2388); glColor3f (0.8,0.8,0); drawOneLine( 0.3406, 0.7486, 0.1754, 0.4768, 0.5516, 0.3944); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1960, 0.5820, 0.3424, 0.4233, 0.5150, 0.1393); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.6726, 0.2926, 0.6771, -0.7153, 0.4758, 0.4648); drawOneLine( -0.8536, 0.3075, 0.4192, -0.6726, 0.2926, 0.6771); glColor3f (0.25,1,0.25); drawOneLine( -0.5400, 0.2128, 0.7864, -0.6762, 0.4100, 0.5672); glColor3f (0,1,1); drawOneLine( -0.6394, 0.1785, 0.5958, -0.5400, 0.2128, 0.7864); glColor3f (0.25,1,0.25); drawOneLine( -0.6130, -0.0820, 0.7232, -0.7939, -0.0670, 0.4654); glColor3f (0,1,1); drawOneLine( -0.6394, 0.1785, 0.5958, -0.6130, -0.0820, 0.7232); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6130, -0.0820, 0.7232, -0.7692, 0.1176, 0.5987); glLineWidth(4.0); drawOneLine( -0.7692, 0.1176, 0.5987, -0.9262, 0.0127, 0.3563); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.1971, 0.4986, 0.7492, -0.1251, 0.4679, 0.7744); glColor3f (0.8,0.8,0); drawOneLine( -0.5379, 0.5783, 0.6128, -0.2817, 0.7356, 0.6053); glColor3f (0,1,1); drawOneLine( 0.6003, 0.0712, 0.6066, 0.3358, 0.1792, 0.6396); glColor3f (1,0.6,0.6); drawOneLine( 0.4739, 0.3474, 0.6852, 0.2968, 0.4829, 0.5435); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0206, 0.7359, 0.6709, 0.2393, 0.7850, 0.5650); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.1971, 0.4986, 0.7492, -0.0009, 0.7052, 0.6576); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0928, 0.0251, 0.7586, 0.0588, 0.3304, 0.7036); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.4739, 0.3474, 0.6852, 0.3358, 0.1792, 0.6396); glColor3f (0.8,0.8,0); drawOneLine( -0.8271, 0.0470, 0.5466, -0.9425, -0.0646, 0.2715); drawOneLine( -0.9262, 0.0127, 0.3563, -0.8271, 0.0470, 0.5466); glColor3f (0,1,1); drawOneLine( -0.6762, 0.4100, 0.5672, -0.6726, 0.2926, 0.6771); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5400, 0.2128, 0.7864, -0.7692, 0.1176, 0.5987); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.5960, -0.2734, 0.5573, -0.4414, -0.0279, 0.6877); glColor3f (0,1,1); drawOneLine( -0.1584, -0.1310, 0.8075, -0.0587, -0.1467, 0.6018); glColor3f (0.7,0.7,1); drawOneLine( -0.1850, 0.1298, 0.6801, -0.1584, -0.1310, 0.8075); drawOneLine( -0.1584, -0.1310, 0.8075, -0.4414, -0.0279, 0.6877); glColor3f (0,1,1); drawOneLine( -0.3421, 0.0065, 0.8781, -0.3685, 0.2670, 0.7507); drawOneLine( -0.4414, -0.0279, 0.6877, -0.3421, 0.0065, 0.8781); glColor3f (0.25,1,0.25); drawOneLine( -0.3151, -0.3040, 0.6093, -0.4414, -0.0279, 0.6877); glColor3f (0.7,0.7,1); drawOneLine( -0.5960, -0.2734, 0.5573, -0.3151, -0.3040, 0.6093); glColor3f (1,0.6,0.6); drawOneLine( -0.4085, -0.5279, 0.5963, -0.3151, -0.3040, 0.6093); glColor3f (0.8,0.8,0); drawOneLine( -0.1379, -0.4393, 0.7513, -0.0382, -0.4551, 0.5454); drawOneLine( -0.3151, -0.3040, 0.6093, -0.1379, -0.4393, 0.7513); glColor3f (0.25,1,0.25); drawOneLine( -0.6130, -0.0820, 0.7232, -0.5960, -0.2734, 0.5573); glColor3f (1,0.6,0.6); drawOneLine( -0.5924, -0.3904, 0.6670, -0.7734, -0.3756, 0.4092); drawOneLine( -0.5960, -0.2734, 0.5573, -0.5924, -0.3904, 0.6670); glColor3f (0.8,0.8,0); drawOneLine( -0.1315, -0.6792, 0.5323, -0.0382, -0.4551, 0.5454); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4184, -0.8452, 0.2927, -0.3814, -0.7282, 0.3579); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.1251, 0.4679, 0.7744, -0.0009, 0.7052, 0.6576); glColor3f (0.7,0.7,1); drawOneLine( -0.3685, 0.2670, 0.7507, -0.4054, 0.4985, 0.7221); glColor3f (0.8,0.8,0); drawOneLine( 0.2360, 0.1949, 0.8453, 0.1971, 0.4986, 0.7492); drawOneLine( 0.0588, 0.3304, 0.7036, 0.2360, 0.1949, 0.8453); glColor3f (1,0.5,1); drawOneLine( -0.4054, 0.4985, 0.7221, -0.1251, 0.4679, 0.7744); glColor3f (0,1,1); drawOneLine( 0.3623, -0.0816, 0.7668, 0.3358, 0.1792, 0.6396); glColor3f (1,0.5,1); drawOneLine( 0.2632, -0.1158, 0.5767, 0.3623, -0.0816, 0.7668); drawOneLine( 0.1185, -0.2823, 0.7436, -0.0587, -0.1467, 0.6018); glColor3f (0.25,1,0.25); drawOneLine( 0.2632, -0.1158, 0.5767, 0.1185, -0.2823, 0.7436); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1185, -0.2823, 0.7436, 0.0928, 0.0251, 0.7586); glLineWidth(4.0); drawOneLine( 0.0928, 0.0251, 0.7586, -0.1850, 0.1298, 0.6801); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.4369, 0.5786, 0.6567, 0.6875, 0.5399, 0.4614); glColor3f (0.25,1,0.25); drawOneLine( -0.7902, -0.1842, 0.5752, -0.7939, -0.0670, 0.4654); glColor3f (1,0.6,0.6); drawOneLine( -0.9262, 0.0127, 0.3563, -0.7902, -0.1842, 0.5752); drawOneLine( -0.7902, -0.1842, 0.5752, -0.9057, -0.2959, 0.3001); glColor3f (0.25,1,0.25); drawOneLine( -0.8066, -0.2615, 0.4904, -0.9425, -0.0646, 0.2715); drawOneLine( -0.9057, -0.2959, 0.3001, -0.8066, -0.2615, 0.4904); glColor3f (0.8,0.8,0); drawOneLine( -0.5893, -0.5130, 0.3385, -0.5858, -0.6306, 0.4482); drawOneLine( -0.5858, -0.6306, 0.4482, -0.7734, -0.3756, 0.4092); drawOneLine( 0.3895, -0.6298, 0.4919, 0.1293, -0.6699, 0.3899); drawOneLine( 0.3797, -0.7088, 0.1944, 0.3895, -0.6298, 0.4919); drawOneLine( 0.7741, -0.3834, 0.2324, 0.6331, -0.4290, 0.5154); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7778, -0.5007, 0.3422, 0.6065, -0.6346, 0.2810); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.7615, -0.5780, 0.2572, 0.9061, -0.4115, 0.0902); drawOneLine( 0.7516, -0.6570, -0.0402, 0.7615, -0.5780, 0.2572); glColor3f (0,1,1); drawOneLine( 0.6234, -0.7462, 0.2116, 0.5083, -0.8579, -0.0634); glColor3f (1,0.6,0.6); drawOneLine( 0.9123, -0.2149, 0.2782, 0.9788, -0.1166, 0.1536); glColor3f (1,0.5,1); drawOneLine( -0.4184, -0.8452, 0.2927, -0.3350, -0.9383, 0.0020); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4085, -0.5279, 0.5963, -0.3814, -0.7282, 0.3579); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.1293, -0.6699, 0.3899, 0.2837, -0.4244, 0.5204); glColor3f (0,1,1); drawOneLine( -0.1377, -0.8756, 0.3446, -0.1315, -0.6792, 0.5323); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5858, -0.6306, 0.4482, -0.3814, -0.7282, 0.3579); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.3833, -0.8262, 0.3041, 0.2679, -0.9379, 0.0292); glColor3f (1,0.6,0.6); drawOneLine( -0.1377, -0.8756, 0.3446, 0.1232, -0.8663, 0.2020); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6065, -0.6346, 0.2810, 0.3833, -0.8262, 0.3041); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.1331, -0.7873, 0.4994, 0.3833, -0.8262, 0.3041); drawOneLine( 0.3895, -0.6298, 0.4919, 0.1331, -0.7873, 0.4994); drawOneLine( 0.3670, -0.9035, 0.2194, 0.0963, -0.9917, 0.0645); drawOneLine( 0.3364, -0.9118, -0.0280, 0.3670, -0.9035, 0.2194); glColor3f (1,0.6,0.6); drawOneLine( -0.1538, -0.9530, 0.2600, -0.1377, -0.8756, 0.3446); drawOneLine( -0.4184, -0.8452, 0.2927, -0.1538, -0.9530, 0.2600); glColor3f (0,1,1); drawOneLine( -0.1841, -0.9614, 0.0124, -0.1178, -0.8627, -0.1122); drawOneLine( 0.7678, -0.1434, 0.4512, 0.5274, -0.2235, 0.5439); glColor3f (0.7,0.7,1); drawOneLine( 0.5274, -0.2235, 0.5439, 0.6003, 0.0712, 0.6066); glColor3f (0.8,0.8,0); drawOneLine( 0.7678, -0.1434, 0.4512, 0.6331, -0.4290, 0.5154); glColor3f (0.7,0.7,1); drawOneLine( 0.3895, -0.6298, 0.4919, 0.5340, -0.4635, 0.3249); drawOneLine( 0.2837, -0.4244, 0.5204, 0.3895, -0.6298, 0.4919); glColor3f (0.8,0.8,0); drawOneLine( 0.7778, -0.5007, 0.3422, 0.9061, -0.4115, 0.0902); drawOneLine( 0.9123, -0.2149, 0.2782, 0.7778, -0.5007, 0.3422); glColor3f (1,0.6,0.6); drawOneLine( 0.3833, -0.8262, 0.3041, 0.6234, -0.7462, 0.2116); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6331, -0.4290, 0.5154, 0.6065, -0.6346, 0.2810); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.4739, 0.3474, 0.6852, 0.6003, 0.0712, 0.6066); glColor3f (1,0.5,1); drawOneLine( 0.5036, 0.6771, 0.5320, 0.6875, 0.5399, 0.4614); glColor3f (1,0.6,0.6); drawOneLine( -0.6328, -0.7160, 0.1160, -0.6121, -0.7867, 0.0659); glColor3f (0.7,0.7,1); drawOneLine( -0.6022, -0.7078, 0.3635, -0.4184, -0.8452, 0.2927); drawOneLine( -0.5858, -0.6306, 0.4482, -0.6022, -0.7078, 0.3635); glColor3f (1,0.6,0.6); drawOneLine( -0.1538, -0.9530, 0.2600, -0.1841, -0.9614, 0.0124); drawOneLine( 0.0963, -0.9917, 0.0645, -0.1538, -0.9530, 0.2600); glColor3f (0.25,1,0.25); drawOneLine( -0.3682, -0.8241, 0.0832, -0.6328, -0.7160, 0.1160); drawOneLine( -0.5660, -0.6177, -0.0087, -0.3682, -0.8241, 0.0832); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6924, -0.3416, 0.0697, -0.7875, -0.4835, 0.0228); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.1315, -0.6792, 0.5323, 0.1293, -0.6699, 0.3899); glColor3f (1,0.6,0.6); drawOneLine( -0.4184, -0.8452, 0.2927, -0.1377, -0.8756, 0.3446); glColor3f (0.8,0.8,0); drawOneLine( -0.0868, 0.6850, 0.2225, 0.0904, 0.7873, 0.3708); glColor3f (1,0.6,0.6); drawOneLine( -0.5650, 0.4524, 0.4752, -0.4717, 0.6766, 0.4884); glColor3f (0.25,1,0.25); drawOneLine( 0.0904, 0.7873, 0.3708, -0.2314, 0.7565, 0.3959); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5747, 0.1354, 0.1717, -0.5648, 0.4210, 0.2160); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.6714, -0.2118, -0.0364, 0.8487, -0.1093, 0.1118); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7311, -0.5864, 0.0099, 0.8112, -0.3311, -0.1016); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.4669, 0.2343, 0.0906, 0.3517, 0.1228, -0.1845); glColor3f (1,0.6,0.6); drawOneLine( 0.6714, -0.2118, -0.0364, 0.6321, 0.0922, -0.1326); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4233, 0.5150, 0.1393, 0.4669, 0.2343, 0.0906); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.6647, 0.0282, 0.1825, 0.4669, 0.2343, 0.0906); drawOneLine( 0.6443, 0.3365, 0.2388, 0.6647, 0.0282, 0.1825); glColor3f (1,0.5,1); drawOneLine( 0.2106, 0.0772, 0.0984, 0.2169, -0.1630, -0.1204); drawOneLine( -0.0602, -0.0115, -0.0564, 0.2106, 0.0772, 0.0984); glColor3f (0,1,1); drawOneLine( 0.4150, -0.3692, -0.0286, 0.6714, -0.2118, -0.0364); drawOneLine( 0.5987, -0.5067, -0.0993, 0.4150, -0.3692, -0.0286); glColor3f (0.7,0.7,1); drawOneLine( -0.4915, 0.0424, -0.1190, -0.3038, -0.2124, -0.0800); glColor3f (0.25,1,0.25); drawOneLine( 0.1443, -0.4576, -0.1836, -0.1775, -0.4883, -0.1585); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8301, 0.2702, 0.4745, 0.7244, 0.3085, 0.4898); glLineWidth(4.0); drawOneLine( 0.8527, 0.3975, 0.2380, 0.8301, 0.2702, 0.4745); glLineWidth(4.0); drawOneLine( 0.8301, 0.2702, 0.4745, 0.6875, 0.5399, 0.4614); glLineWidth(4.0); drawOneLine( 0.8301, 0.2702, 0.4745, 0.8919, 0.0935, 0.3342); glLineWidth(4.0); drawOneLine( 0.8301, 0.2702, 0.4745, 0.9585, 0.1920, 0.2096); glLineWidth(4.0); drawOneLine( 0.8320, 0.4683, 0.2881, 0.8301, 0.2702, 0.4745); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.3711, 0.7568, 0.4227, 0.6481, 0.6054, 0.3587); glColor3f (1,0.6,0.6); drawOneLine( 0.6481, 0.6054, 0.3587, 0.5036, 0.6771, 0.5320); glColor3f (0.8,0.8,0); drawOneLine( 0.3711, 0.7568, 0.4227, 0.4768, 0.5516, 0.3944); glColor3f (0.7,0.7,1); drawOneLine( 0.6443, 0.3365, 0.2388, 0.6178, 0.5971, 0.1113); drawOneLine( 0.8155, 0.3906, 0.2033, 0.6443, 0.3365, 0.2388); drawOneLine( 0.1960, 0.5820, 0.3424, -0.0868, 0.6850, 0.2225); drawOneLine( 0.0904, 0.7873, 0.3708, 0.1960, 0.5820, 0.3424); glColor3f (0.25,1,0.25); drawOneLine( 0.4669, 0.2343, 0.0906, 0.1900, 0.3855, 0.1546); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4768, 0.5516, 0.3944, 0.4233, 0.5150, 0.1393); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.4369, 0.5786, 0.6567, 0.5036, 0.6771, 0.5320); drawOneLine( 0.3364, -0.9118, -0.0280, 0.0963, -0.9917, 0.0645); glColor3f (1,0.6,0.6); drawOneLine( -0.1841, -0.9614, 0.0124, 0.0963, -0.9917, 0.0645); glColor3f (0.25,1,0.25); drawOneLine( 0.0756, -0.9212, 0.1144, 0.3364, -0.9118, -0.0280); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0625, -0.9484, -0.1734, 0.0756, -0.9212, 0.1144); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.0756, -0.9212, 0.1144, 0.2040, -0.8321, -0.1373); glColor3f (1,0.6,0.6); drawOneLine( 0.7311, -0.5864, 0.0099, 0.5987, -0.5067, -0.0993); glColor3f (0,1,1); drawOneLine( 0.3364, -0.9118, -0.0280, 0.4749, -0.7437, 0.0177); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3248, -0.6297, -0.0869, 0.1614, -0.6491, -0.3496); glLineWidth(4.0); drawOneLine( 0.4051, -0.4484, -0.3262, 0.3248, -0.6297, -0.0869); glLineWidth(4.0); drawOneLine( 0.3248, -0.6297, -0.0869, 0.4422, -0.6795, -0.2976); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.2169, -0.1630, -0.1204, 0.1443, -0.4576, -0.1836); glColor3f (1,0.5,1); drawOneLine( 0.2169, -0.1630, -0.1204, -0.0602, -0.0115, -0.0564); glColor3f (0.7,0.7,1); drawOneLine( -0.0209, -0.3153, 0.0397, -0.3038, -0.2124, -0.0800); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0509, -0.2384, -0.2612, -0.0209, -0.3153, 0.0397); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.0209, -0.3153, 0.0397, -0.1775, -0.4883, -0.1585); drawOneLine( 0.6234, -0.7462, 0.2116, 0.7516, -0.6570, -0.0402); glColor3f (0.7,0.7,1); drawOneLine( 0.7615, -0.5780, 0.2572, 0.8857, -0.3409, 0.1403); glColor3f (1,0.5,1); drawOneLine( 0.8585, 0.2075, 0.4155, 0.9585, 0.1920, 0.2096); drawOneLine( 0.9419, 0.1145, 0.1250, 0.8585, 0.2075, 0.4155); glColor3f (1,0.6,0.6); drawOneLine( 0.8857, -0.3409, 0.1403, 0.8487, -0.1093, 0.1118); glColor3f (0.8,0.8,0); drawOneLine( 0.7141, -0.3950, 0.1760, 0.6714, -0.2118, -0.0364); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8112, -0.3311, -0.1016, 0.7141, -0.3950, 0.1760); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.7141, -0.3950, 0.1760, 0.5987, -0.5067, -0.0993); glColor3f (0.7,0.7,1); drawOneLine( 0.7311, -0.5864, 0.0099, 0.8857, -0.3409, 0.1403); glColor3f (0.8,0.8,0); drawOneLine( -0.6328, -0.7160, 0.1160, -0.8000, -0.5014, 0.2715); glColor3f (1,0.5,1); drawOneLine( -0.6989, -0.1016, 0.2886, -0.8369, -0.2700, 0.2429); drawOneLine( -0.8760, 0.0339, 0.1466, -0.7193, 0.2068, 0.3448); glColor3f (0.8,0.8,0); drawOneLine( -0.8369, -0.2700, 0.2429, -0.8000, -0.5014, 0.2715); glColor3f (0.25,1,0.25); drawOneLine( -0.6493, -0.5246, 0.2820, -0.6328, -0.7160, 0.1160); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7875, -0.4835, 0.0228, -0.6493, -0.5246, 0.2820); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.6493, -0.5246, 0.2820, -0.5660, -0.6177, -0.0087); glColor3f (1,0.5,1); drawOneLine( -0.6924, -0.3416, 0.0697, -0.8369, -0.2700, 0.2429); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2861, -0.6880, -0.0393, -0.4376, -0.5285, -0.2605); glLineWidth(4.0); drawOneLine( -0.1608, -0.6800, -0.3244, -0.2861, -0.6880, -0.0393); glLineWidth(4.0); drawOneLine( -0.2861, -0.6880, -0.0393, -0.4007, -0.7599, -0.2319); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.6924, -0.3416, 0.0697, -0.5660, -0.6177, -0.0087); glColor3f (1,0.6,0.6); drawOneLine( -0.3038, -0.2124, -0.0800, -0.4278, -0.4496, 0.0369); glColor3f (0,1,1); drawOneLine( -0.0209, -0.3153, 0.0397, -0.0602, -0.0115, -0.0564); glColor3f (0.8,0.8,0); drawOneLine( 0.0756, -0.9212, 0.1144, -0.1178, -0.8627, -0.1122); glColor3f (1,0.6,0.6); drawOneLine( -0.1775, -0.4883, -0.1585, -0.4278, -0.4496, 0.0369); glColor3f (0.25,1,0.25); drawOneLine( -0.3104, 0.0275, 0.1389, -0.5747, 0.1354, 0.1717); drawOneLine( -0.3311, 0.3359, 0.1949, -0.3104, 0.0275, 0.1389); glColor3f (1,0.5,1); drawOneLine( -0.6989, -0.1016, 0.2886, -0.6924, -0.3416, 0.0697); drawOneLine( -0.7193, 0.2068, 0.3448, -0.8699, 0.2302, 0.3344); glColor3f (0.7,0.7,1); drawOneLine( -0.5650, 0.4524, 0.4752, -0.3247, 0.5326, 0.3828); glColor3f (1,0.5,1); drawOneLine( -0.5650, 0.4524, 0.4752, -0.7153, 0.4758, 0.4648); glColor3f (0.8,0.8,0); drawOneLine( -0.6888, 0.2152, 0.5923, -0.8699, 0.2302, 0.3344); drawOneLine( -0.7153, 0.4758, 0.4648, -0.6888, 0.2152, 0.5923); glColor3f (1,0.6,0.6); drawOneLine( -0.3311, 0.3359, 0.1949, -0.3247, 0.5326, 0.3828); glColor3f (0.8,0.8,0); drawOneLine( -0.4595, 0.2469, 0.4468, -0.5650, 0.4524, 0.4752); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5648, 0.4210, 0.2160, -0.4595, 0.2469, 0.4468); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.4595, 0.2469, 0.4468, -0.7193, 0.2068, 0.3448); glColor3f (0.25,1,0.25); drawOneLine( -0.5747, 0.1354, 0.1717, -0.3311, 0.3359, 0.1949); glColor3f (0.7,0.7,1); drawOneLine( -0.0380, 0.6984, 0.6223, -0.2152, 0.8341, 0.4807); drawOneLine( 0.1068, 0.8648, 0.4555, -0.0380, 0.6984, 0.6223); drawOneLine( -0.0380, 0.6984, 0.6223, 0.0904, 0.7873, 0.3708); glColor3f (0.8,0.8,0); drawOneLine( 0.2264, 0.5903, 0.5895, 0.3711, 0.7568, 0.4227); drawOneLine( 0.0904, 0.7873, 0.3708, 0.2264, 0.5903, 0.5895); glColor3f (1,0.5,1); drawOneLine( -0.2943, 0.5409, 0.6300, -0.4717, 0.6766, 0.4884); drawOneLine( -0.2314, 0.7565, 0.3959, -0.2943, 0.5409, 0.6300); glColor3f (0,1,1); drawOneLine( 0.1764, 0.5692, 0.7991, 0.4369, 0.5786, 0.6567); drawOneLine( 0.2393, 0.7850, 0.5650, 0.1764, 0.5692, 0.7991); glColor3f (1,0.5,1); drawOneLine( -0.1457, 0.5385, 0.8242, -0.0009, 0.7052, 0.6576); glColor3f (1,0.6,0.6); drawOneLine( -0.2817, 0.7356, 0.6053, -0.1457, 0.5385, 0.8242); glColor3f (0,1,1); drawOneLine( -0.2781, 0.6184, 0.7149, -0.2152, 0.8341, 0.4807); glColor3f (0.8,0.8,0); drawOneLine( -0.2817, 0.7356, 0.6053, -0.2781, 0.6184, 0.7149); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2781, 0.6184, 0.7149, -0.0206, 0.7359, 0.6709); glLineWidth(4.0); drawOneLine( -0.0206, 0.7359, 0.6709, 0.1068, 0.8648, 0.4555); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.1900, 0.3855, 0.1546, -0.0929, 0.4887, 0.0347); glColor3f (0.25,1,0.25); drawOneLine( 0.2106, 0.0772, 0.0984, 0.1900, 0.3855, 0.1546); drawOneLine( 0.4669, 0.2343, 0.0906, 0.2106, 0.0772, 0.0984); glColor3f (1,0.6,0.6); drawOneLine( -0.0602, 0.4246, 0.3499, -0.3311, 0.3359, 0.1949); drawOneLine( -0.3247, 0.5326, 0.3828, -0.0602, 0.4246, 0.3499); glColor3f (1,0.5,1); drawOneLine( -0.3104, 0.0275, 0.1389, -0.0602, -0.0115, -0.0564); drawOneLine( -0.3038, -0.2124, -0.0800, -0.3104, 0.0275, 0.1389); glColor3f (0.7,0.7,1); drawOneLine( -0.5747, 0.1354, 0.1717, -0.7193, 0.2068, 0.3448); glColor3f (1,0.6,0.6); drawOneLine( 0.1900, 0.3855, 0.1546, 0.1960, 0.5820, 0.3424); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6443, 0.3365, 0.2388, 0.4233, 0.5150, 0.1393); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.3711, 0.7568, 0.4227, 0.5036, 0.6771, 0.5320); glColor3f (0.25,1,0.25); drawOneLine( -0.8536, 0.3075, 0.4192, -0.8271, 0.0470, 0.5466); drawOneLine( -0.8271, 0.0470, 0.5466, -0.8699, 0.2302, 0.3344); glColor3f (0,1,1); drawOneLine( -0.5379, 0.5783, 0.6128, -0.6726, 0.2926, 0.6771); drawOneLine( -0.5400, 0.2128, 0.7864, -0.3685, 0.2670, 0.7507); glColor3f (0.25,1,0.25); drawOneLine( -0.4054, 0.4985, 0.7221, -0.5400, 0.2128, 0.7864); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7902, -0.1842, 0.5752, -0.7692, 0.1176, 0.5987); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.7902, -0.1842, 0.5752, -0.6130, -0.0820, 0.7232); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6726, 0.2926, 0.6771, -0.7692, 0.1176, 0.5987); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.2781, 0.6184, 0.7149, -0.4717, 0.6766, 0.4884); glColor3f (0.25,1,0.25); drawOneLine( -0.4019, 0.3811, 0.8318, -0.4054, 0.4985, 0.7221); drawOneLine( -0.5379, 0.5783, 0.6128, -0.4019, 0.3811, 0.8318); glColor3f (1,0.6,0.6); drawOneLine( 0.2430, 0.6678, 0.6744, 0.3711, 0.7568, 0.4227); drawOneLine( 0.1068, 0.8648, 0.4555, 0.2430, 0.6678, 0.6744); glColor3f (0,1,1); drawOneLine( -0.0009, 0.7052, 0.6576, 0.1764, 0.5692, 0.7991); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1457, 0.5385, 0.8242, -0.0206, 0.7359, 0.6709); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.0860, 0.1641, 0.8705, -0.3685, 0.2670, 0.7507); drawOneLine( -0.1850, 0.1298, 0.6801, -0.0860, 0.1641, 0.8705); drawOneLine( 0.3358, 0.1792, 0.6396, 0.2360, 0.1949, 0.8453); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3623, -0.0816, 0.7668, 0.0928, 0.0251, 0.7586); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.3828, -0.3900, 0.7106, 0.5274, -0.2235, 0.5439); drawOneLine( 0.2837, -0.4244, 0.5204, 0.3828, -0.3900, 0.7106); glColor3f (1,0.5,1); drawOneLine( 0.1185, -0.2823, 0.7436, -0.0382, -0.4551, 0.5454); drawOneLine( 0.6003, 0.0712, 0.6066, 0.7678, -0.1434, 0.4512); glColor3f (0.25,1,0.25); drawOneLine( -0.7902, -0.1842, 0.5752, -0.7734, -0.3756, 0.4092); glColor3f (1,0.6,0.6); drawOneLine( -0.3685, 0.2670, 0.7507, -0.1251, 0.4679, 0.7744); drawOneLine( -0.6130, -0.0820, 0.7232, -0.5400, 0.2128, 0.7864); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8271, 0.0470, 0.5466, -0.7692, 0.1176, 0.5987); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.1584, -0.1310, 0.8075, -0.3151, -0.3040, 0.6093); drawOneLine( -0.6130, -0.0820, 0.7232, -0.4414, -0.0279, 0.6877); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0928, 0.0251, 0.7586, -0.1584, -0.1310, 0.8075); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.3421, 0.0065, 0.8781, -0.1584, -0.1310, 0.8075); drawOneLine( -0.0860, 0.1641, 0.8705, -0.3421, 0.0065, 0.8781); glColor3f (1,0.5,1); drawOneLine( -0.1379, -0.4393, 0.7513, -0.4085, -0.5279, 0.5963); drawOneLine( -0.1315, -0.6792, 0.5323, -0.1379, -0.4393, 0.7513); glColor3f (0.7,0.7,1); drawOneLine( -0.5924, -0.3904, 0.6670, -0.6130, -0.0820, 0.7232); drawOneLine( -0.7902, -0.1842, 0.5752, -0.5924, -0.3904, 0.6670); drawOneLine( -0.5858, -0.6306, 0.4482, -0.4184, -0.8452, 0.2927); glColor3f (1,0.6,0.6); drawOneLine( 0.4739, 0.3474, 0.6852, 0.1971, 0.4986, 0.7492); glColor3f (0,1,1); drawOneLine( 0.1971, 0.4986, 0.7492, 0.4369, 0.5786, 0.6567); glColor3f (0.25,1,0.25); drawOneLine( 0.4739, 0.3474, 0.6852, 0.2360, 0.1949, 0.8453); drawOneLine( -0.0860, 0.1641, 0.8705, 0.0588, 0.3304, 0.7036); drawOneLine( -0.1251, 0.4679, 0.7744, -0.0860, 0.1641, 0.8705); glColor3f (1,0.5,1); drawOneLine( 0.3623, -0.0816, 0.7668, 0.5274, -0.2235, 0.5439); glColor3f (0,1,1); drawOneLine( 0.6003, 0.0712, 0.6066, 0.3623, -0.0816, 0.7668); glColor3f (0.8,0.8,0); drawOneLine( -0.1584, -0.1310, 0.8075, 0.1185, -0.2823, 0.7436); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2360, 0.1949, 0.8453, 0.0928, 0.0251, 0.7586); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.8066, -0.2615, 0.4904, -0.7902, -0.1842, 0.5752); drawOneLine( -0.8271, 0.0470, 0.5466, -0.8066, -0.2615, 0.4904); drawOneLine( -0.5924, -0.3904, 0.6670, -0.5858, -0.6306, 0.4482); drawOneLine( -0.4085, -0.5279, 0.5963, -0.5924, -0.3904, 0.6670); glColor3f (0.8,0.8,0); drawOneLine( -0.6022, -0.7078, 0.3635, -0.8000, -0.5014, 0.2715); drawOneLine( -0.6328, -0.7160, 0.1160, -0.6022, -0.7078, 0.3635); drawOneLine( 0.6234, -0.7462, 0.2116, 0.7778, -0.5007, 0.3422); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3895, -0.6298, 0.4919, 0.6065, -0.6346, 0.2810); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.7615, -0.5780, 0.2572, 0.7311, -0.5864, 0.0099); glColor3f (0,1,1); drawOneLine( 0.2040, -0.8321, -0.1373, 0.4749, -0.7437, 0.0177); glColor3f (1,0.6,0.6); drawOneLine( 0.3670, -0.9035, 0.2194, 0.6234, -0.7462, 0.2116); drawOneLine( 0.3833, -0.8262, 0.3041, 0.3670, -0.9035, 0.2194); glColor3f (1,0.5,1); drawOneLine( -0.1315, -0.6792, 0.5323, -0.4085, -0.5279, 0.5963); glColor3f (1,0.6,0.6); drawOneLine( -0.5858, -0.6306, 0.4482, -0.4085, -0.5279, 0.5963); glColor3f (0,1,1); drawOneLine( -0.3029, -0.7333, 0.5678, -0.1315, -0.6792, 0.5323); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3814, -0.7282, 0.3579, -0.3029, -0.7333, 0.5678); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.3029, -0.7333, 0.5678, -0.1377, -0.8756, 0.3446); glColor3f (0.7,0.7,1); drawOneLine( 0.3895, -0.6298, 0.4919, 0.3833, -0.8262, 0.3041); glColor3f (0,1,1); drawOneLine( -0.1315, -0.6792, 0.5323, 0.1331, -0.7873, 0.4994); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1204, -0.9328, 0.2957, -0.0542, -0.9686, 0.0541); glLineWidth(4.0); drawOneLine( 0.2679, -0.9379, 0.0292, 0.1204, -0.9328, 0.2957); glLineWidth(4.0); drawOneLine( 0.1204, -0.9328, 0.2957, 0.1232, -0.8663, 0.2020); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.0756, -0.9212, 0.1144, -0.1841, -0.9614, 0.0124); glColor3f (0.25,1,0.25); drawOneLine( 0.1185, -0.2823, 0.7436, 0.2837, -0.4244, 0.5204); glColor3f (0,1,1); drawOneLine( 0.3828, -0.3900, 0.7106, 0.6331, -0.4290, 0.5154); glColor3f (1,0.6,0.6); drawOneLine( 0.8956, -0.0238, 0.4441, 0.8919, 0.0935, 0.3342); drawOneLine( 0.9123, -0.2149, 0.2782, 0.8956, -0.0238, 0.4441); drawOneLine( 0.6331, -0.4290, 0.5154, 0.7778, -0.5007, 0.3422); glColor3f (0,1,1); drawOneLine( 0.5400, -0.6532, 0.5023, 0.6234, -0.7462, 0.2116); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6065, -0.6346, 0.2810, 0.5400, -0.6532, 0.5023); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.5400, -0.6532, 0.5023, 0.3833, -0.8262, 0.3041); drawOneLine( 0.3895, -0.6298, 0.4919, 0.6331, -0.4290, 0.5154); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4124, -0.8750, 0.1975, -0.4674, -0.8585, -0.1073); glLineWidth(4.0); drawOneLine( -0.3350, -0.9383, 0.0020, -0.4124, -0.8750, 0.1975); glLineWidth(4.0); drawOneLine( -0.4124, -0.8750, 0.1975, -0.6121, -0.7867, 0.0659); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.3029, -0.7333, 0.5678, -0.4184, -0.8452, 0.2927); glColor3f (0.7,0.7,1); drawOneLine( 0.7141, -0.3950, 0.1760, 0.8487, -0.1093, 0.1118); drawOneLine( 0.6443, 0.3365, 0.2388, 0.4669, 0.2343, 0.0906); drawOneLine( 0.8487, -0.1093, 0.1118, 0.6647, 0.0282, 0.1825); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4625, -0.0703, 0.0327, 0.4780, -0.1535, -0.2631); glLineWidth(4.0); drawOneLine( 0.3517, 0.1228, -0.1845, 0.4625, -0.0703, 0.0327); glLineWidth(4.0); drawOneLine( 0.4625, -0.0703, 0.0327, 0.6321, 0.0922, -0.1326); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.8790, -0.1008, 0.3591, 0.9419, 0.1145, 0.1250); drawOneLine( 0.9788, -0.1166, 0.1536, 0.8790, -0.1008, 0.3591); glColor3f (1,0.6,0.6); drawOneLine( -0.0209, -0.3153, 0.0397, 0.1443, -0.4576, -0.1836); glColor3f (0.7,0.7,1); drawOneLine( 0.8956, -0.0238, 0.4441, 0.9788, -0.1166, 0.1536); drawOneLine( 0.9585, 0.1920, 0.2096, 0.8956, -0.0238, 0.4441); glColor3f (1,0.6,0.6); drawOneLine( 0.7509, 0.0477, 0.6172, 0.8919, 0.0935, 0.3342); glColor3f (1,0.5,1); drawOneLine( 0.7244, 0.3085, 0.4898, 0.7509, 0.0477, 0.6172); glColor3f (0,1,1); drawOneLine( 0.6244, 0.3240, 0.6958, 0.6875, 0.5399, 0.4614); glColor3f (0.8,0.8,0); drawOneLine( 0.7244, 0.3085, 0.4898, 0.6244, 0.3240, 0.6958); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6244, 0.3240, 0.6958, 0.8301, 0.2702, 0.4745); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.8585, 0.2075, 0.4155, 0.8155, 0.3906, 0.2033); drawOneLine( 0.8320, 0.4683, 0.2881, 0.8585, 0.2075, 0.4155); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8585, 0.2075, 0.4155, 0.8301, 0.2702, 0.4745); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.6746, 0.3450, 0.4861, 0.6481, 0.6054, 0.3587); drawOneLine( 0.8155, 0.3906, 0.2033, 0.6746, 0.3450, 0.4861); glColor3f (1,0.5,1); drawOneLine( 0.6746, 0.3450, 0.4861, 0.4768, 0.5516, 0.3944); glColor3f (0.25,1,0.25); drawOneLine( 0.6910, 0.4226, 0.5711, 0.8320, 0.4683, 0.2881); drawOneLine( 0.6481, 0.6054, 0.3587, 0.6910, 0.4226, 0.5711); glColor3f (1,0.5,1); drawOneLine( 0.6910, 0.4226, 0.5711, 0.6875, 0.5399, 0.4614); glColor3f (0.25,1,0.25); drawOneLine( 0.4768, 0.5516, 0.3944, 0.1960, 0.5820, 0.3424); glColor3f (1,0.6,0.6); drawOneLine( 0.3837, 0.3273, 0.3814, 0.1900, 0.3855, 0.1546); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4233, 0.5150, 0.1393, 0.3837, 0.3273, 0.3814); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.3837, 0.3273, 0.3814, 0.4669, 0.2343, 0.0906); glColor3f (1,0.5,1); drawOneLine( 0.6443, 0.3365, 0.2388, 0.4768, 0.5516, 0.3944); drawOneLine( 0.0756, -0.9212, 0.1144, 0.0963, -0.9917, 0.0645); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5759, -0.7809, 0.1204, 0.7516, -0.6570, -0.0402); glLineWidth(4.0); drawOneLine( 0.5083, -0.8579, -0.0634, 0.5759, -0.7809, 0.1204); glLineWidth(4.0); drawOneLine( 0.5759, -0.7809, 0.1204, 0.5747, -0.7592, -0.1883); glLineWidth(4.0); drawOneLine( -0.2861, -0.6880, -0.0393, -0.1775, -0.4883, -0.1585); glLineWidth(4.0); drawOneLine( -0.4124, -0.8750, 0.1975, -0.1841, -0.9614, 0.0124); glLineWidth(4.0); drawOneLine( -0.4124, -0.8750, 0.1975, -0.3682, -0.8241, 0.0832); glLineWidth(4.0); drawOneLine( -0.2861, -0.6880, -0.0393, -0.5660, -0.6177, -0.0087); glLineWidth(4.0); drawOneLine( 0.1204, -0.9328, 0.2957, 0.0963, -0.9917, 0.0645); glLineWidth(4.0); drawOneLine( 0.3248, -0.6297, -0.0869, 0.2040, -0.8321, -0.1373); glLineWidth(4.0); drawOneLine( 0.3248, -0.6297, -0.0869, 0.5987, -0.5067, -0.0993); glLineWidth(4.0); drawOneLine( 0.3248, -0.6297, -0.0869, 0.4749, -0.7437, 0.0177); drawOneLine( 0.5759, -0.7809, 0.1204, 0.4749, -0.7437, 0.0177); glLineWidth(4.0); drawOneLine( 0.5759, -0.7809, 0.1204, 0.3364, -0.9118, -0.0280); glLineWidth(4.0); drawOneLine( 0.5759, -0.7809, 0.1204, 0.7311, -0.5864, 0.0099); glLineWidth(4.0); drawOneLine( 0.1443, -0.4576, -0.1836, 0.3248, -0.6297, -0.0869); glLineWidth(4.0); drawOneLine( 0.3248, -0.6297, -0.0869, 0.4150, -0.3692, -0.0286); drawOneLine( 0.4625, -0.0703, 0.0327, 0.4150, -0.3692, -0.0286); glLineWidth(4.0); drawOneLine( 0.4625, -0.0703, 0.0327, 0.6714, -0.2118, -0.0364); glLineWidth(4.0); drawOneLine( 0.4625, -0.0703, 0.0327, 0.2169, -0.1630, -0.1204); glLineWidth(4.0); drawOneLine( 0.3248, -0.6297, -0.0869, 0.0202, -0.6947, -0.0666); drawOneLine( -0.2861, -0.6880, -0.0393, 0.0202, -0.6947, -0.0666); glLineWidth(4.0); drawOneLine( -0.2861, -0.6880, -0.0393, -0.1178, -0.8627, -0.1122); glLineWidth(4.0); drawOneLine( -0.5256, -0.1642, 0.1095, -0.7314, -0.0376, -0.0266); glLineWidth(4.0); drawOneLine( -0.4915, 0.0424, -0.1190, -0.5256, -0.1642, 0.1095); glLineWidth(4.0); drawOneLine( -0.5256, -0.1642, 0.1095, -0.5640, -0.2524, -0.1821); glLineWidth(4.0); drawOneLine( -0.0630, 0.2163, 0.1539, -0.0602, -0.0115, -0.0564); glLineWidth(4.0); drawOneLine( -0.2477, 0.2431, -0.0954, -0.0630, 0.2163, 0.1539); glLineWidth(4.0); drawOneLine( -0.0630, 0.2163, 0.1539, 0.0746, 0.2741, -0.1205); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.0209, -0.3153, 0.0397, 0.2169, -0.1630, -0.1204); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8688, -0.3150, 0.3678, 0.8857, -0.3409, 0.1403); glLineWidth(4.0); drawOneLine( 0.9061, -0.4115, 0.0902, 0.8688, -0.3150, 0.3678); glLineWidth(4.0); drawOneLine( 0.8688, -0.3150, 0.3678, 0.7615, -0.5780, 0.2572); glLineWidth(4.0); drawOneLine( 0.8688, -0.3150, 0.3678, 0.9788, -0.1166, 0.1536); glLineWidth(4.0); drawOneLine( 0.5759, -0.7809, 0.1204, 0.6234, -0.7462, 0.2116); glLineWidth(4.0); drawOneLine( 0.7986, 0.1237, 0.3137, 0.8487, -0.1093, 0.1118); glLineWidth(4.0); drawOneLine( 0.8094, 0.1942, 0.0156, 0.7986, 0.1237, 0.3137); glLineWidth(4.0); drawOneLine( 0.7986, 0.1237, 0.3137, 0.9419, 0.1145, 0.1250); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.7141, -0.3950, 0.1760, 0.8857, -0.3409, 0.1403); glColor3f (0.7,0.7,1); drawOneLine( 0.6714, -0.2118, -0.0364, 0.6647, 0.0282, 0.1825); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7986, 0.1237, 0.3137, 0.8155, 0.3906, 0.2033); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.7713, -0.2606, 0.5610, 0.7678, -0.1434, 0.4512); drawOneLine( 0.9123, -0.2149, 0.2782, 0.7713, -0.2606, 0.5610); glColor3f (0.8,0.8,0); drawOneLine( 0.6244, 0.3240, 0.6958, 0.4739, 0.3474, 0.6852); glColor3f (0.25,1,0.25); drawOneLine( -0.6493, -0.5246, 0.2820, -0.8000, -0.5014, 0.2715); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5256, -0.1642, 0.1095, -0.3038, -0.2124, -0.0800); glLineWidth(4.0); drawOneLine( -0.7998, -0.0286, 0.4381, -0.8369, -0.2700, 0.2429); glLineWidth(4.0); drawOneLine( -0.8760, 0.0339, 0.1466, -0.7998, -0.0286, 0.4381); glLineWidth(4.0); drawOneLine( -0.7998, -0.0286, 0.4381, -0.6989, -0.1016, 0.2886); glLineWidth(4.0); drawOneLine( -0.7998, -0.0286, 0.4381, -0.9425, -0.0646, 0.2715); glLineWidth(4.0); drawOneLine( -0.5256, -0.1642, 0.1095, -0.5747, 0.1354, 0.1717); glLineWidth(4.0); drawOneLine( -0.7300, -0.4675, 0.4922, -0.8000, -0.5014, 0.2715); glLineWidth(4.0); drawOneLine( -0.7793, -0.5722, 0.2214, -0.7300, -0.4675, 0.4922); glLineWidth(4.0); drawOneLine( -0.7300, -0.4675, 0.4922, -0.9057, -0.2959, 0.3001); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.6493, -0.5246, 0.2820, -0.8369, -0.2700, 0.2429); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2861, -0.6880, -0.0393, -0.3682, -0.8241, 0.0832); glLineWidth(4.0); drawOneLine( -0.4124, -0.8750, 0.1975, -0.6328, -0.7160, 0.1160); glLineWidth(4.0); drawOneLine( -0.2861, -0.6880, -0.0393, -0.4278, -0.4496, 0.0369); drawOneLine( -0.5256, -0.1642, 0.1095, -0.4278, -0.4496, 0.0369); glLineWidth(4.0); drawOneLine( -0.5256, -0.1642, 0.1095, -0.6924, -0.3416, 0.0697); glLineWidth(4.0); drawOneLine( -0.7300, -0.4675, 0.4922, -0.7734, -0.3756, 0.4092); glLineWidth(4.0); drawOneLine( -0.0630, 0.2163, 0.1539, -0.0929, 0.4887, 0.0347); glLineWidth(4.0); drawOneLine( 0.1204, -0.9328, 0.2957, -0.1538, -0.9530, 0.2600); glLineWidth(4.0); drawOneLine( -0.4124, -0.8750, 0.1975, -0.4184, -0.8452, 0.2927); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.7193, 0.2068, 0.3448, -0.6989, -0.1016, 0.2886); drawOneLine( -0.6989, -0.1016, 0.2886, -0.5747, 0.1354, 0.1717); drawOneLine( -0.4595, 0.2469, 0.4468, -0.3247, 0.5326, 0.3828); glColor3f (0.25,1,0.25); drawOneLine( -0.6888, 0.2152, 0.5923, -0.5650, 0.4524, 0.4752); drawOneLine( -0.7193, 0.2068, 0.3448, -0.6888, 0.2152, 0.5923); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5068, 0.4372, 0.6853, -0.5379, 0.5783, 0.6128); glLineWidth(4.0); drawOneLine( -0.4717, 0.6766, 0.4884, -0.5068, 0.4372, 0.6853); glLineWidth(4.0); drawOneLine( -0.5068, 0.4372, 0.6853, -0.7153, 0.4758, 0.4648); glLineWidth(4.0); drawOneLine( -0.0630, 0.2163, 0.1539, -0.3311, 0.3359, 0.1949); glLineWidth(4.0); drawOneLine( -0.0630, 0.2163, 0.1539, -0.3104, 0.0275, 0.1389); glLineWidth(4.0); drawOneLine( -0.0513, 0.5891, 0.5099, -0.3247, 0.5326, 0.3828); glLineWidth(4.0); drawOneLine( -0.2314, 0.7565, 0.3959, -0.0513, 0.5891, 0.5099); glLineWidth(4.0); drawOneLine( -0.0513, 0.5891, 0.5099, -0.0868, 0.6850, 0.2225); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.4595, 0.2469, 0.4468, -0.3311, 0.3359, 0.1949); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8699, 0.2302, 0.3344, -0.7998, -0.0286, 0.4381); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.0380, 0.6984, 0.6223, -0.2314, 0.7565, 0.3959); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0206, 0.7359, 0.6709, -0.0380, 0.6984, 0.6223); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.2264, 0.5903, 0.5895, -0.0380, 0.6984, 0.6223); drawOneLine( 0.2430, 0.6678, 0.6744, 0.2264, 0.5903, 0.5895); glColor3f (0.7,0.7,1); drawOneLine( -0.2943, 0.5409, 0.6300, -0.3247, 0.5326, 0.3828); drawOneLine( -0.5650, 0.4524, 0.4752, -0.2943, 0.5409, 0.6300); glColor3f (1,0.6,0.6); drawOneLine( -0.0602, 0.4246, 0.3499, 0.1960, 0.5820, 0.3424); drawOneLine( 0.1900, 0.3855, 0.1546, -0.0602, 0.4246, 0.3499); glColor3f (1,0.5,1); drawOneLine( 0.4369, 0.5786, 0.6567, 0.4739, 0.3474, 0.6852); glColor3f (0,1,1); drawOneLine( 0.1971, 0.4986, 0.7492, 0.1764, 0.5692, 0.7991); glColor3f (0.25,1,0.25); drawOneLine( 0.2430, 0.6678, 0.6744, 0.2393, 0.7850, 0.5650); drawOneLine( 0.5036, 0.6771, 0.5320, 0.2430, 0.6678, 0.6744); glColor3f (1,0.6,0.6); drawOneLine( -0.1457, 0.5385, 0.8242, -0.4054, 0.4985, 0.7221); glColor3f (1,0.5,1); drawOneLine( -0.1251, 0.4679, 0.7744, -0.1457, 0.5385, 0.8242); drawOneLine( -0.0380, 0.6984, 0.6223, -0.2781, 0.6184, 0.7149); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1764, 0.5692, 0.7991, -0.0206, 0.7359, 0.6709); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.4595, 0.2469, 0.4468, -0.5747, 0.1354, 0.1717); glColor3f (0.25,1,0.25); drawOneLine( 0.3837, 0.3273, 0.3814, 0.1960, 0.5820, 0.3424); glColor3f (0.8,0.8,0); drawOneLine( -0.8066, -0.2615, 0.4904, -0.8000, -0.5014, 0.2715); glColor3f (0,1,1); drawOneLine( -0.6493, -0.5246, 0.2820, -0.6924, -0.3416, 0.0697); glColor3f (1,0.5,1); drawOneLine( -0.6888, 0.2152, 0.5923, -0.8271, 0.0470, 0.5466); drawOneLine( -0.6726, 0.2926, 0.6771, -0.6888, 0.2152, 0.5923); glColor3f (0.8,0.8,0); drawOneLine( -0.8066, -0.2615, 0.4904, -0.8369, -0.2700, 0.2429); glColor3f (1,0.6,0.6); drawOneLine( -0.6726, 0.2926, 0.6771, -0.5400, 0.2128, 0.7864); glColor3f (0.8,0.8,0); drawOneLine( -0.6336, -0.0113, 0.7732, -0.6130, -0.0820, 0.7232); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7692, 0.1176, 0.5987, -0.6336, -0.0113, 0.7732); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.6336, -0.0113, 0.7732, -0.7902, -0.1842, 0.5752); glColor3f (1,0.5,1); drawOneLine( -0.8271, 0.0470, 0.5466, -0.6726, 0.2926, 0.6771); drawOneLine( 0.0523, 0.3323, 0.9158, 0.1971, 0.4986, 0.7492); drawOneLine( -0.1251, 0.4679, 0.7744, 0.0523, 0.3323, 0.9158); glColor3f (0.8,0.8,0); drawOneLine( -0.2781, 0.6184, 0.7149, -0.5379, 0.5783, 0.6128); glColor3f (1,0.5,1); drawOneLine( -0.2943, 0.5409, 0.6300, -0.2781, 0.6184, 0.7149); drawOneLine( -0.0380, 0.6984, 0.6223, -0.2943, 0.5409, 0.6300); glColor3f (1,0.6,0.6); drawOneLine( -0.4019, 0.3811, 0.8318, -0.6726, 0.2926, 0.6771); drawOneLine( -0.5400, 0.2128, 0.7864, -0.4019, 0.3811, 0.8318); drawOneLine( -0.8271, 0.0470, 0.5466, -0.7902, -0.1842, 0.5752); glColor3f (0.25,1,0.25); drawOneLine( -0.2781, 0.6184, 0.7149, -0.1457, 0.5385, 0.8242); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2430, 0.6678, 0.6744, -0.0206, 0.7359, 0.6709); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.1185, -0.2823, 0.7436, 0.3623, -0.0816, 0.7668); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0860, 0.1641, 0.8705, 0.0928, 0.0251, 0.7586); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.3828, -0.3900, 0.7106, 0.3895, -0.6298, 0.4919); drawOneLine( -0.1377, -0.8756, 0.3446, 0.1331, -0.7873, 0.4994); glColor3f (0.8,0.8,0); drawOneLine( -0.1379, -0.4393, 0.7513, 0.1185, -0.2823, 0.7436); drawOneLine( -0.1584, -0.1310, 0.8075, -0.1379, -0.4393, 0.7513); glColor3f (1,0.6,0.6); drawOneLine( -0.6336, -0.0113, 0.7732, -0.5400, 0.2128, 0.7864); glColor3f (0,1,1); drawOneLine( -0.0860, 0.1641, 0.8705, -0.1584, -0.1310, 0.8075); glColor3f (1,0.6,0.6); drawOneLine( -0.5400, 0.2128, 0.7864, -0.3421, 0.0065, 0.8781); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3935, -0.2734, 0.7732, -0.5960, -0.2734, 0.5573); glLineWidth(4.0); drawOneLine( -0.3151, -0.3040, 0.6093, -0.3935, -0.2734, 0.7732); glLineWidth(4.0); drawOneLine( -0.3935, -0.2734, 0.7732, -0.4414, -0.0279, 0.6877); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.3029, -0.7333, 0.5678, -0.5858, -0.6306, 0.4482); glColor3f (1,0.6,0.6); drawOneLine( 0.0523, 0.3323, 0.9158, 0.2360, 0.1949, 0.8453); glColor3f (1,0.5,1); drawOneLine( 0.6003, 0.0712, 0.6066, 0.7509, 0.0477, 0.6172); glColor3f (0.8,0.8,0); drawOneLine( 0.2360, 0.1949, 0.8453, 0.3623, -0.0816, 0.7668); glColor3f (0.7,0.7,1); drawOneLine( 0.1015, -0.0909, 0.9096, 0.1185, -0.2823, 0.7436); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0928, 0.0251, 0.7586, 0.1015, -0.0909, 0.9096); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.1015, -0.0909, 0.9096, -0.1584, -0.1310, 0.8075); glColor3f (1,0.6,0.6); drawOneLine( -0.0860, 0.1641, 0.8705, 0.2360, 0.1949, 0.8453); glColor3f (0.8,0.8,0); drawOneLine( 0.5400, -0.6532, 0.5023, 0.7778, -0.5007, 0.3422); drawOneLine( 0.7778, -0.5007, 0.3422, 0.7615, -0.5780, 0.2572); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8956, -0.0238, 0.4441, 0.8301, 0.2702, 0.4745); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.8790, -0.1008, 0.3591, 0.8487, -0.1093, 0.1118); glColor3f (0.7,0.7,1); drawOneLine( 0.7141, -0.3950, 0.1760, 0.7311, -0.5864, 0.0099); glColor3f (1,0.6,0.6); drawOneLine( 0.7509, 0.0477, 0.6172, 0.7678, -0.1434, 0.4512); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6910, 0.4226, 0.5711, 0.8301, 0.2702, 0.4745); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.3029, -0.7333, 0.5678, -0.4085, -0.5279, 0.5963); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1321, -0.5600, 0.6520, 0.2837, -0.4244, 0.5204); glLineWidth(4.0); drawOneLine( -0.0382, -0.4551, 0.5454, 0.1321, -0.5600, 0.6520); glLineWidth(4.0); drawOneLine( 0.1321, -0.5600, 0.6520, 0.1293, -0.6699, 0.3899); glLineWidth(4.0); drawOneLine( -0.7300, -0.4675, 0.4922, -0.5858, -0.6306, 0.4482); glLineWidth(4.0); drawOneLine( -0.7300, -0.4675, 0.4922, -0.6022, -0.7078, 0.3635); glLineWidth(4.0); drawOneLine( -0.3935, -0.2734, 0.7732, -0.4085, -0.5279, 0.5963); glLineWidth(4.0); drawOneLine( 0.1204, -0.9328, 0.2957, -0.1377, -0.8756, 0.3446); glLineWidth(4.0); drawOneLine( 0.1204, -0.9328, 0.2957, 0.3833, -0.8262, 0.3041); glLineWidth(4.0); drawOneLine( 0.1204, -0.9328, 0.2957, 0.1331, -0.7873, 0.4994); drawOneLine( 0.1321, -0.5600, 0.6520, 0.1331, -0.7873, 0.4994); glLineWidth(4.0); drawOneLine( 0.1321, -0.5600, 0.6520, -0.1315, -0.6792, 0.5323); glLineWidth(4.0); drawOneLine( 0.1321, -0.5600, 0.6520, 0.3895, -0.6298, 0.4919); glLineWidth(4.0); drawOneLine( 0.1204, -0.9328, 0.2957, 0.3670, -0.9035, 0.2194); drawOneLine( 0.5759, -0.7809, 0.1204, 0.3670, -0.9035, 0.2194); glLineWidth(4.0); drawOneLine( -0.4124, -0.8750, 0.1975, -0.1538, -0.9530, 0.2600); glLineWidth(4.0); drawOneLine( 0.5943, -0.1795, 0.6962, 0.6331, -0.4290, 0.5154); glLineWidth(4.0); drawOneLine( 0.5274, -0.2235, 0.5439, 0.5943, -0.1795, 0.6962); glLineWidth(4.0); drawOneLine( 0.5943, -0.1795, 0.6962, 0.3828, -0.3900, 0.7106); glLineWidth(4.0); drawOneLine( 0.5943, -0.1795, 0.6962, 0.7678, -0.1434, 0.4512); glLineWidth(4.0); drawOneLine( 0.1321, -0.5600, 0.6520, 0.1185, -0.2823, 0.7436); glLineWidth(4.0); drawOneLine( 0.8688, -0.3150, 0.3678, 0.7778, -0.5007, 0.3422); glLineWidth(4.0); drawOneLine( 0.8688, -0.3150, 0.3678, 0.9123, -0.2149, 0.2782); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.5400, -0.6532, 0.5023, 0.6331, -0.4290, 0.5154); glColor3f (0.8,0.8,0); drawOneLine( 0.6234, -0.7462, 0.2116, 0.7615, -0.5780, 0.2572); glColor3f (1,0.6,0.6); drawOneLine( 0.5005, 0.0870, 0.8124, 0.4739, 0.3474, 0.6852); drawOneLine( 0.6003, 0.0712, 0.6066, 0.5005, 0.0870, 0.8124); glColor3f (1,0.5,1); drawOneLine( 0.6910, 0.4226, 0.5711, 0.5036, 0.6771, 0.5320); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4124, -0.8750, 0.1975, -0.6022, -0.7078, 0.3635); glLineWidth(4.0); drawOneLine( -0.3935, -0.2734, 0.7732, -0.5924, -0.3904, 0.6670); glLineWidth(4.0); drawOneLine( -0.7300, -0.4675, 0.4922, -0.7902, -0.1842, 0.5752); glLineWidth(4.0); drawOneLine( 0.4625, -0.0703, 0.0327, 0.4669, 0.2343, 0.0906); glLineWidth(4.0); drawOneLine( 0.4625, -0.0703, 0.0327, 0.6647, 0.0282, 0.1825); drawOneLine( 0.7986, 0.1237, 0.3137, 0.6647, 0.0282, 0.1825); glLineWidth(4.0); drawOneLine( 0.7986, 0.1237, 0.3137, 0.6443, 0.3365, 0.2388); glLineWidth(4.0); drawOneLine( 0.4625, -0.0703, 0.0327, 0.2106, 0.0772, 0.0984); drawOneLine( -0.0630, 0.2163, 0.1539, 0.2106, 0.0772, 0.0984); glLineWidth(4.0); drawOneLine( -0.0630, 0.2163, 0.1539, 0.1900, 0.3855, 0.1546); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.8790, -0.1008, 0.3591, 0.8857, -0.3409, 0.1403); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7509, 0.0477, 0.6172, 0.8301, 0.2702, 0.4745); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.6910, 0.4226, 0.5711, 0.6244, 0.3240, 0.6958); glColor3f (1,0.6,0.6); drawOneLine( 0.8956, -0.0238, 0.4441, 0.8585, 0.2075, 0.4155); glColor3f (1,0.5,1); drawOneLine( 0.6746, 0.3450, 0.4861, 0.6443, 0.3365, 0.2388); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4811, 0.5309, 0.6086, 0.4768, 0.5516, 0.3944); glLineWidth(4.0); drawOneLine( 0.6481, 0.6054, 0.3587, 0.4811, 0.5309, 0.6086); glLineWidth(4.0); drawOneLine( 0.4811, 0.5309, 0.6086, 0.6746, 0.3450, 0.4861); glLineWidth(4.0); drawOneLine( 0.4811, 0.5309, 0.6086, 0.3711, 0.7568, 0.4227); glLineWidth(4.0); drawOneLine( 0.7986, 0.1237, 0.3137, 0.8585, 0.2075, 0.4155); glLineWidth(4.0); drawOneLine( -0.0513, 0.5891, 0.5099, 0.1960, 0.5820, 0.3424); glLineWidth(4.0); drawOneLine( -0.0513, 0.5891, 0.5099, 0.0904, 0.7873, 0.3708); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.3837, 0.3273, 0.3814, 0.4768, 0.5516, 0.3944); drawOneLine( 0.8790, -0.1008, 0.3591, 0.8585, 0.2075, 0.4155); drawOneLine( 0.8956, -0.0238, 0.4441, 0.8790, -0.1008, 0.3591); glColor3f (0.7,0.7,1); drawOneLine( 0.4407, 0.4612, 0.7662, 0.4369, 0.5786, 0.6567); drawOneLine( 0.5036, 0.6771, 0.5320, 0.4407, 0.4612, 0.7662); glColor3f (1,0.6,0.6); drawOneLine( -0.1746, -0.8824, 0.3102, -0.3682, -0.8241, 0.0832); glColor3f (0,1,1); drawOneLine( -0.1841, -0.9614, 0.0124, -0.1746, -0.8824, 0.3102); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1746, -0.8824, 0.3102, -0.4124, -0.8750, 0.1975); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.2141, -0.7530, 0.1602, 0.0756, -0.9212, 0.1144); drawOneLine( 0.2040, -0.8321, -0.1373, 0.2141, -0.7530, 0.1602); glColor3f (0.25,1,0.25); drawOneLine( 0.4577, -0.5523, 0.1836, 0.4749, -0.7437, 0.0177); glColor3f (1,0.6,0.6); drawOneLine( 0.5987, -0.5067, -0.0993, 0.4577, -0.5523, 0.1836); glColor3f (0.7,0.7,1); drawOneLine( 0.5900, -0.6320, 0.2929, 0.7311, -0.5864, 0.0099); glColor3f (0.25,1,0.25); drawOneLine( 0.4749, -0.7437, 0.0177, 0.5900, -0.6320, 0.2929); drawOneLine( 0.3465, -0.8328, 0.2695, 0.3364, -0.9118, -0.0280); glColor3f (0.7,0.7,1); drawOneLine( 0.4749, -0.7437, 0.0177, 0.3465, -0.8328, 0.2695); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3465, -0.8328, 0.2695, 0.5759, -0.7809, 0.1204); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.1770, -0.5218, 0.1316, 0.4150, -0.3692, -0.0286); glColor3f (1,0.6,0.6); drawOneLine( 0.1443, -0.4576, -0.1836, 0.1770, -0.5218, 0.1316); glColor3f (0.25,1,0.25); drawOneLine( 0.2498, -0.2268, 0.1946, 0.2169, -0.1630, -0.1204); drawOneLine( 0.4150, -0.3692, -0.0286, 0.2498, -0.2268, 0.1946); glColor3f (0.8,0.8,0); drawOneLine( 0.5302, -0.2575, 0.2464, 0.6714, -0.2118, -0.0364); glColor3f (0.7,0.7,1); drawOneLine( 0.4150, -0.3692, -0.0286, 0.5302, -0.2575, 0.2464); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5302, -0.2575, 0.2464, 0.4625, -0.0703, 0.0327); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.2141, -0.7530, 0.1602, 0.0202, -0.6947, -0.0666); glColor3f (0.8,0.8,0); drawOneLine( -0.1082, -0.7839, 0.1852, -0.1178, -0.8627, -0.1122); glColor3f (0,1,1); drawOneLine( 0.0202, -0.6947, -0.0666, -0.1082, -0.7839, 0.1852); glColor3f (0.25,1,0.25); drawOneLine( -0.1449, -0.5525, 0.1566, -0.1775, -0.4883, -0.1585); drawOneLine( 0.0202, -0.6947, -0.0666, -0.1449, -0.5525, 0.1566); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1449, -0.5525, 0.1566, -0.2861, -0.6880, -0.0393); glLineWidth(4.0); drawOneLine( 0.2498, -0.2268, 0.1946, 0.4625, -0.0703, 0.0327); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.1449, -0.5525, 0.1566, -0.0209, -0.3153, 0.0397); glColor3f (1,0.5,1); drawOneLine( 0.7444, -0.3865, 0.4233, 0.7615, -0.5780, 0.2572); glColor3f (0.25,1,0.25); drawOneLine( 0.8857, -0.3409, 0.1403, 0.7444, -0.3865, 0.4233); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7444, -0.3865, 0.4233, 0.8688, -0.3150, 0.3678); glLineWidth(4.0); drawOneLine( 0.8790, -0.1008, 0.3591, 0.7986, 0.1237, 0.3137); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.4577, -0.5523, 0.1836, 0.7141, -0.3950, 0.1760); drawOneLine( 0.7713, -0.2606, 0.5610, 0.8956, -0.0238, 0.4441); drawOneLine( 0.7509, 0.0477, 0.6172, 0.7713, -0.2606, 0.5610); glColor3f (0,1,1); drawOneLine( 0.4369, 0.5786, 0.6567, 0.6244, 0.3240, 0.6958); drawOneLine( -0.6558, -0.2847, 0.5008, -0.6989, -0.1016, 0.2886); glColor3f (1,0.6,0.6); drawOneLine( -0.8369, -0.2700, 0.2429, -0.6558, -0.2847, 0.5008); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6558, -0.2847, 0.5008, -0.7998, -0.0286, 0.4381); glLineWidth(4.0); drawOneLine( -0.3104, 0.0275, 0.1389, -0.5256, -0.1642, 0.1095); glLineWidth(4.0); drawOneLine( -0.8066, -0.2615, 0.4904, -0.7300, -0.4675, 0.4922); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.3849, -0.6325, 0.2491, -0.6493, -0.5246, 0.2820); drawOneLine( -0.5660, -0.6177, -0.0087, -0.3849, -0.6325, 0.2491); glColor3f (1,0.6,0.6); drawOneLine( -0.1082, -0.7839, 0.1852, -0.3682, -0.8241, 0.0832); glColor3f (0.25,1,0.25); drawOneLine( -0.4516, -0.7309, 0.3740, -0.6328, -0.7160, 0.1160); glColor3f (0.7,0.7,1); drawOneLine( -0.3682, -0.8241, 0.0832, -0.4516, -0.7309, 0.3740); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4516, -0.7309, 0.3740, -0.4124, -0.8750, 0.1975); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.0202, -0.6947, -0.0666, 0.1770, -0.5218, 0.1316); glColor3f (0.8,0.8,0); drawOneLine( -0.3849, -0.6325, 0.2491, -0.4278, -0.4496, 0.0369); glColor3f (0,1,1); drawOneLine( -0.5112, -0.3565, 0.3277, -0.6924, -0.3416, 0.0697); glColor3f (0.8,0.8,0); drawOneLine( -0.4278, -0.4496, 0.0369, -0.5112, -0.3565, 0.3277); glColor3f (0.7,0.7,1); drawOneLine( -0.2712, -0.2763, 0.2351, -0.3038, -0.2124, -0.0800); drawOneLine( -0.4278, -0.4496, 0.0369, -0.2712, -0.2763, 0.2351); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2712, -0.2763, 0.2351, -0.5256, -0.1642, 0.1095); glLineWidth(4.0); drawOneLine( 0.1770, -0.5218, 0.1316, 0.3248, -0.6297, -0.0869); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.2712, -0.2763, 0.2351, -0.0209, -0.3153, 0.0397); glColor3f (1,0.6,0.6); drawOneLine( 0.1061, -0.9128, 0.3620, -0.1538, -0.9530, 0.2600); glColor3f (1,0.5,1); drawOneLine( 0.0963, -0.9917, 0.0645, 0.1061, -0.9128, 0.3620); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1061, -0.9128, 0.3620, 0.1204, -0.9328, 0.2957); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.1082, -0.7839, 0.1852, 0.0756, -0.9212, 0.1144); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5256, -0.1642, 0.1095, -0.6989, -0.1016, 0.2886); glLineWidth(4.0); drawOneLine( -0.7998, -0.0286, 0.4381, -0.7193, 0.2068, 0.3448); glLineWidth(4.0); drawOneLine( -0.2781, 0.6184, 0.7149, -0.5068, 0.4372, 0.6853); glLineWidth(4.0); drawOneLine( -0.6726, 0.2926, 0.6771, -0.5068, 0.4372, 0.6853); glLineWidth(4.0); drawOneLine( -0.5650, 0.4524, 0.4752, -0.5068, 0.4372, 0.6853); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.1949, 0.1390, 0.4138, -0.3104, 0.0275, 0.1389); glColor3f (0,1,1); drawOneLine( -0.3311, 0.3359, 0.1949, -0.1949, 0.1390, 0.4138); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1949, 0.1390, 0.4138, -0.0630, 0.2163, 0.1539); glLineWidth(4.0); drawOneLine( -0.2943, 0.5409, 0.6300, -0.0513, 0.5891, 0.5099); glLineWidth(4.0); drawOneLine( -0.0602, 0.4246, 0.3499, -0.0513, 0.5891, 0.5099); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.5834, 0.0100, 0.5637, -0.4595, 0.2469, 0.4468); drawOneLine( -0.7193, 0.2068, 0.3448, -0.5834, 0.0100, 0.5637); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8271, 0.0470, 0.5466, -0.7998, -0.0286, 0.4381); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.2430, 0.6678, 0.6744, -0.0380, 0.6984, 0.6223); drawOneLine( 0.4768, 0.5516, 0.3944, 0.2264, 0.5903, 0.5895); glColor3f (0,1,1); drawOneLine( 0.4407, 0.4612, 0.7662, 0.1764, 0.5692, 0.7991); glColor3f (0.25,1,0.25); drawOneLine( 0.1764, 0.5692, 0.7991, -0.1457, 0.5385, 0.8242); glColor3f (0.7,0.7,1); drawOneLine( 0.0049, 0.5154, 0.8348, -0.2781, 0.6184, 0.7149); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0206, 0.7359, 0.6709, 0.0049, 0.5154, 0.8348); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.0049, 0.5154, 0.8348, -0.0380, 0.6984, 0.6223); glColor3f (0,1,1); drawOneLine( 0.2430, 0.6678, 0.6744, 0.1764, 0.5692, 0.7991); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0630, 0.2163, 0.1539, -0.0602, 0.4246, 0.3499); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.3837, 0.3273, 0.3814, 0.6443, 0.3365, 0.2388); glColor3f (0.25,1,0.25); drawOneLine( 0.1960, 0.5820, 0.3424, 0.2264, 0.5903, 0.5895); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4811, 0.5309, 0.6086, 0.5036, 0.6771, 0.5320); glLineWidth(4.0); drawOneLine( -0.5068, 0.4372, 0.6853, -0.6888, 0.2152, 0.5923); glLineWidth(4.0); drawOneLine( -0.2556, 0.2858, 0.8926, -0.5400, 0.2128, 0.7864); glLineWidth(4.0); drawOneLine( -0.3685, 0.2670, 0.7507, -0.2556, 0.2858, 0.8926); glLineWidth(4.0); drawOneLine( -0.2556, 0.2858, 0.8926, -0.4054, 0.4985, 0.7221); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.6336, -0.0113, 0.7732, -0.6726, 0.2926, 0.6771); glColor3f (1,0.6,0.6); drawOneLine( 0.0523, 0.3323, 0.9158, -0.0860, 0.1641, 0.8705); drawOneLine( -0.6130, -0.0820, 0.7232, -0.3421, 0.0065, 0.8781); glColor3f (0.25,1,0.25); drawOneLine( -0.4019, 0.3811, 0.8318, -0.1457, 0.5385, 0.8242); drawOneLine( -0.2781, 0.6184, 0.7149, -0.4019, 0.3811, 0.8318); glColor3f (1,0.5,1); drawOneLine( -0.6336, -0.0113, 0.7732, -0.8271, 0.0470, 0.5466); glColor3f (0,1,1); drawOneLine( 0.0049, 0.5154, 0.8348, -0.1457, 0.5385, 0.8242); glColor3f (1,0.5,1); drawOneLine( 0.1015, -0.0909, 0.9096, 0.3623, -0.0816, 0.7668); glColor3f (0,1,1); drawOneLine( 0.3623, -0.0816, 0.7668, 0.3828, -0.3900, 0.7106); glColor3f (1,0.6,0.6); drawOneLine( 0.7713, -0.2606, 0.5610, 0.7778, -0.5007, 0.3422); glColor3f (0,1,1); drawOneLine( 0.5400, -0.6532, 0.5023, 0.3895, -0.6298, 0.4919); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2556, 0.2858, 0.8926, -0.1251, 0.4679, 0.7744); glLineWidth(4.0); drawOneLine( -0.7998, -0.0286, 0.4381, -0.8066, -0.2615, 0.4904); glLineWidth(4.0); drawOneLine( -0.3935, -0.2734, 0.7732, -0.6130, -0.0820, 0.7232); glLineWidth(4.0); drawOneLine( -0.3935, -0.2734, 0.7732, -0.1584, -0.1310, 0.8075); glLineWidth(4.0); drawOneLine( -0.3935, -0.2734, 0.7732, -0.3421, 0.0065, 0.8781); drawOneLine( -0.2556, 0.2858, 0.8926, -0.3421, 0.0065, 0.8781); glLineWidth(4.0); drawOneLine( -0.2556, 0.2858, 0.8926, -0.0860, 0.1641, 0.8705); glLineWidth(4.0); drawOneLine( -0.3935, -0.2734, 0.7732, -0.1379, -0.4393, 0.7513); drawOneLine( 0.1321, -0.5600, 0.6520, -0.1379, -0.4393, 0.7513); glLineWidth(4.0); drawOneLine( -0.7300, -0.4675, 0.4922, -0.5924, -0.3904, 0.6670); glLineWidth(4.0); drawOneLine( 0.3550, 0.3444, 0.8447, 0.2360, 0.1949, 0.8453); glLineWidth(4.0); drawOneLine( 0.1971, 0.4986, 0.7492, 0.3550, 0.3444, 0.8447); glLineWidth(4.0); drawOneLine( 0.3550, 0.3444, 0.8447, 0.0523, 0.3323, 0.9158); glLineWidth(4.0); drawOneLine( 0.3550, 0.3444, 0.8447, 0.4739, 0.3474, 0.6852); glLineWidth(4.0); drawOneLine( -0.2556, 0.2858, 0.8926, -0.1457, 0.5385, 0.8242); glLineWidth(4.0); drawOneLine( 0.5943, -0.1795, 0.6962, 0.3623, -0.0816, 0.7668); glLineWidth(4.0); drawOneLine( 0.5943, -0.1795, 0.6962, 0.6003, 0.0712, 0.6066); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.1015, -0.0909, 0.9096, 0.2360, 0.1949, 0.8453); glColor3f (0,1,1); drawOneLine( 0.1185, -0.2823, 0.7436, 0.3828, -0.3900, 0.7106); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5759, -0.7809, 0.1204, 0.7615, -0.5780, 0.2572); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.7713, -0.2606, 0.5610, 0.6331, -0.4290, 0.5154); drawOneLine( 0.7509, 0.0477, 0.6172, 0.8956, -0.0238, 0.4441); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8688, -0.3150, 0.3678, 0.8956, -0.0238, 0.4441); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.8585, 0.2075, 0.4155, 0.6910, 0.4226, 0.5711); glColor3f (0.25,1,0.25); drawOneLine( -0.4865, -0.5962, 0.6384, -0.6022, -0.7078, 0.3635); glColor3f (0,1,1); drawOneLine( -0.5858, -0.6306, 0.4482, -0.4865, -0.5962, 0.6384); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4865, -0.5962, 0.6384, -0.7300, -0.4675, 0.4922); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.0386, -0.8412, 0.5350, -0.3029, -0.7333, 0.5678); drawOneLine( -0.1377, -0.8756, 0.3446, -0.0386, -0.8412, 0.5350); glColor3f (0.8,0.8,0); drawOneLine( 0.2836, -0.8105, 0.5098, 0.1331, -0.7873, 0.4994); glColor3f (0,1,1); drawOneLine( 0.3833, -0.8262, 0.3041, 0.2836, -0.8105, 0.5098); drawOneLine( 0.2897, -0.6141, 0.6978, 0.3895, -0.6298, 0.4919); glColor3f (0.8,0.8,0); drawOneLine( 0.1331, -0.7873, 0.4994, 0.2897, -0.6141, 0.6978); glColor3f (0,1,1); drawOneLine( -0.0323, -0.6447, 0.7228, -0.1315, -0.6792, 0.5323); glColor3f (0.8,0.8,0); drawOneLine( 0.1331, -0.7873, 0.4994, -0.0323, -0.6447, 0.7228); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0323, -0.6447, 0.7228, 0.1321, -0.5600, 0.6520); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.1061, -0.9128, 0.3620, 0.3670, -0.9035, 0.2194); drawOneLine( 0.3670, -0.9035, 0.2194, 0.3465, -0.8328, 0.2695); glColor3f (0,1,1); drawOneLine( 0.5236, -0.7305, 0.4175, 0.6234, -0.7462, 0.2116); glColor3f (0.8,0.8,0); drawOneLine( 0.3670, -0.9035, 0.2194, 0.5236, -0.7305, 0.4175); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5236, -0.7305, 0.4175, 0.5759, -0.7809, 0.1204); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.0386, -0.8412, 0.5350, -0.1538, -0.9530, 0.2600); glColor3f (1,0.6,0.6); drawOneLine( -0.3191, -0.8108, 0.4833, -0.4184, -0.8452, 0.2927); glColor3f (0.7,0.7,1); drawOneLine( -0.1538, -0.9530, 0.2600, -0.3191, -0.8108, 0.4833); glColor3f (1,0.6,0.6); drawOneLine( -0.1538, -0.9530, 0.2600, -0.1746, -0.8824, 0.3102); glColor3f (0,1,1); drawOneLine( -0.1746, -0.8824, 0.3102, 0.0756, -0.9212, 0.1144); glColor3f (0.8,0.8,0); drawOneLine( 0.5333, -0.4132, 0.7211, 0.3828, -0.3900, 0.7106); glColor3f (1,0.6,0.6); drawOneLine( 0.6331, -0.4290, 0.5154, 0.5333, -0.4132, 0.7211); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5333, -0.4132, 0.7211, 0.5943, -0.1795, 0.6962); glLineWidth(4.0); drawOneLine( 0.7713, -0.2606, 0.5610, 0.8688, -0.3150, 0.3678); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.2836, -0.8105, 0.5098, 0.5400, -0.6532, 0.5023); drawOneLine( 0.5005, 0.0870, 0.8124, 0.7509, 0.0477, 0.6172); drawOneLine( 0.6244, 0.3240, 0.6958, 0.5005, 0.0870, 0.8124); glColor3f (0.25,1,0.25); drawOneLine( -0.3191, -0.8108, 0.4833, -0.6022, -0.7078, 0.3635); drawOneLine( -0.6189, -0.5163, 0.5292, -0.8000, -0.5014, 0.2715); drawOneLine( -0.6022, -0.7078, 0.3635, -0.6189, -0.5163, 0.5292); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6189, -0.5163, 0.5292, -0.7300, -0.4675, 0.4922); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.3682, -0.8241, 0.0832, -0.3849, -0.6325, 0.2491); glColor3f (0.8,0.8,0); drawOneLine( -0.3093, -0.4935, 0.7867, -0.5924, -0.3904, 0.6670); glColor3f (0.25,1,0.25); drawOneLine( -0.4085, -0.5279, 0.5963, -0.3093, -0.4935, 0.7867); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3093, -0.4935, 0.7867, -0.3935, -0.2734, 0.7732); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.3191, -0.8108, 0.4833, -0.3029, -0.7333, 0.5678); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5068, 0.4372, 0.6853, -0.2943, 0.5409, 0.6300); glLineWidth(4.0); drawOneLine( -0.0513, 0.5891, 0.5099, -0.0380, 0.6984, 0.6223); glLineWidth(4.0); drawOneLine( 0.5900, -0.6320, 0.2929, 0.5759, -0.7809, 0.1204); glLineWidth(4.0); drawOneLine( 0.8790, -0.1008, 0.3591, 0.8688, -0.3150, 0.3678); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.5302, -0.2575, 0.2464, 0.7141, -0.3950, 0.1760); glColor3f (1,0.6,0.6); drawOneLine( 0.4041, 0.0188, 0.3249, 0.6647, 0.0282, 0.1825); glColor3f (0.8,0.8,0); drawOneLine( 0.4669, 0.2343, 0.0906, 0.4041, 0.0188, 0.3249); glColor3f (0,1,1); drawOneLine( 0.5815, 0.1212, 0.4730, 0.6443, 0.3365, 0.2388); glColor3f (1,0.6,0.6); drawOneLine( 0.6647, 0.0282, 0.1825, 0.5815, 0.1212, 0.4730); glColor3f (0.7,0.7,1); drawOneLine( 0.7076, -0.1550, 0.3947, 0.8487, -0.1093, 0.1118); glColor3f (0,1,1); drawOneLine( 0.6647, 0.0282, 0.1825, 0.7076, -0.1550, 0.3947); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7076, -0.1550, 0.3947, 0.7986, 0.1237, 0.3137); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.2498, -0.2268, 0.1946, 0.2106, 0.0772, 0.0984); glColor3f (0,1,1); drawOneLine( -0.0275, -0.0754, 0.2586, -0.0602, -0.0115, -0.0564); glColor3f (0.7,0.7,1); drawOneLine( 0.2106, 0.0772, 0.0984, -0.0275, -0.0754, 0.2586); glColor3f (1,0.6,0.6); drawOneLine( 0.1272, 0.1699, 0.3887, 0.1900, 0.3855, 0.1546); glColor3f (0.7,0.7,1); drawOneLine( 0.2106, 0.0772, 0.0984, 0.1272, 0.1699, 0.3887); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1272, 0.1699, 0.3887, -0.0630, 0.2163, 0.1539); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.4150, -0.3692, -0.0286, 0.4577, -0.5523, 0.1836); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0275, -0.0754, 0.2586, -0.0630, 0.2163, 0.1539); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.1770, -0.5218, 0.1316, -0.0209, -0.3153, 0.0397); glColor3f (0,1,1); drawOneLine( 0.6244, 0.3240, 0.6958, 0.7509, 0.0477, 0.6172); glColor3f (0.8,0.8,0); drawOneLine( 0.7304, 0.1185, 0.6673, 0.6244, 0.3240, 0.6958); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8301, 0.2702, 0.4745, 0.7304, 0.1185, 0.6673); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.7304, 0.1185, 0.6673, 0.6910, 0.4226, 0.5711); glColor3f (0.7,0.7,1); drawOneLine( 0.6746, 0.3450, 0.4861, 0.8585, 0.2075, 0.4155); glColor3f (0.25,1,0.25); drawOneLine( 0.7304, 0.1185, 0.6673, 0.8585, 0.2075, 0.4155); glColor3f (1,0.6,0.6); drawOneLine( 0.7304, 0.1185, 0.6673, 0.8956, -0.0238, 0.4441); glColor3f (0.7,0.7,1); drawOneLine( 0.6746, 0.3450, 0.4861, 0.6910, 0.4226, 0.5711); glColor3f (0.8,0.8,0); drawOneLine( 0.4140, 0.3358, 0.6287, 0.6746, 0.3450, 0.4861); glColor3f (1,0.6,0.6); drawOneLine( 0.4768, 0.5516, 0.3944, 0.4140, 0.3358, 0.6287); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4140, 0.3358, 0.6287, 0.4811, 0.5309, 0.6086); glLineWidth(4.0); drawOneLine( 0.2264, 0.5903, 0.5895, -0.0513, 0.5891, 0.5099); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.4041, 0.0188, 0.3249, 0.3837, 0.3273, 0.3814); glColor3f (0,1,1); drawOneLine( 0.4407, 0.4612, 0.7662, 0.2430, 0.6678, 0.6744); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1082, -0.7839, 0.1852, -0.2861, -0.6880, -0.0393); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.3465, -0.8328, 0.2695, 0.0756, -0.9212, 0.1144); glColor3f (1,0.5,1); drawOneLine( -0.4516, -0.7309, 0.3740, -0.1746, -0.8824, 0.3102); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3849, -0.6325, 0.2491, -0.2861, -0.6880, -0.0393); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.0756, -0.9212, 0.1144, 0.1061, -0.9128, 0.3620); glColor3f (0.7,0.7,1); drawOneLine( 0.2141, -0.7530, 0.1602, 0.4749, -0.7437, 0.0177); drawOneLine( 0.3465, -0.8328, 0.2695, 0.2141, -0.7530, 0.1602); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2141, -0.7530, 0.1602, 0.3248, -0.6297, -0.0869); glLineWidth(4.0); drawOneLine( 0.4577, -0.5523, 0.1836, 0.3248, -0.6297, -0.0869); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.5900, -0.6320, 0.2929, 0.4577, -0.5523, 0.1836); glColor3f (0.7,0.7,1); drawOneLine( 0.7141, -0.3950, 0.1760, 0.5900, -0.6320, 0.2929); glColor3f (0.25,1,0.25); drawOneLine( 0.2498, -0.2268, 0.1946, 0.1770, -0.5218, 0.1316); drawOneLine( -0.0209, -0.3153, 0.0397, 0.2498, -0.2268, 0.1946); glColor3f (0,1,1); drawOneLine( 0.6647, 0.0282, 0.1825, 0.5302, -0.2575, 0.2464); drawOneLine( -0.1082, -0.7839, 0.1852, 0.2141, -0.7530, 0.1602); glColor3f (0.7,0.7,1); drawOneLine( -0.4278, -0.4496, 0.0369, -0.1449, -0.5525, 0.1566); drawOneLine( 0.5302, -0.2575, 0.2464, 0.2498, -0.2268, 0.1946); drawOneLine( -0.0275, -0.0754, 0.2586, -0.3104, 0.0275, 0.1389); glColor3f (0,1,1); drawOneLine( -0.0209, -0.3153, 0.0397, -0.0275, -0.0754, 0.2586); glColor3f (0.7,0.7,1); drawOneLine( -0.2712, -0.2763, 0.2351, -0.1449, -0.5525, 0.1566); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6782, -0.4850, 0.5478, 0.8688, -0.3150, 0.3678); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.7615, -0.5780, 0.2572, 0.6782, -0.4850, 0.5478); glColor3f (1,0.5,1); drawOneLine( 0.6782, -0.4850, 0.5478, 0.7444, -0.3865, 0.4233); glColor3f (0.7,0.7,1); drawOneLine( 0.7141, -0.3950, 0.1760, 0.7076, -0.1550, 0.3947); drawOneLine( 0.5302, -0.2575, 0.2464, 0.4577, -0.5523, 0.1836); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6746, 0.3450, 0.4861, 0.7986, 0.1237, 0.3137); glLineWidth(4.0); drawOneLine( -0.5112, -0.3565, 0.3277, -0.5256, -0.1642, 0.1095); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.4516, -0.7309, 0.3740, -0.6493, -0.5246, 0.2820); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5834, 0.0100, 0.5637, -0.7998, -0.0286, 0.4381); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.6989, -0.1016, 0.2886, -0.5834, 0.0100, 0.5637); glColor3f (0,1,1); drawOneLine( -0.5834, 0.0100, 0.5637, -0.6558, -0.2847, 0.5008); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4387, -0.0616, 0.3906, -0.5256, -0.1642, 0.1095); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.5747, 0.1354, 0.1717, -0.4387, -0.0616, 0.3906); glColor3f (1,0.5,1); drawOneLine( -0.4387, -0.0616, 0.3906, -0.3104, 0.0275, 0.1389); glColor3f (0.25,1,0.25); drawOneLine( -0.6493, -0.5246, 0.2820, -0.6189, -0.5163, 0.5292); glColor3f (0.7,0.7,1); drawOneLine( -0.4516, -0.7309, 0.3740, -0.3849, -0.6325, 0.2491); glColor3f (1,0.6,0.6); drawOneLine( -0.1746, -0.8824, 0.3102, -0.1082, -0.7839, 0.1852); glColor3f (0.25,1,0.25); drawOneLine( -0.6022, -0.7078, 0.3635, -0.4516, -0.7309, 0.3740); drawOneLine( 0.1770, -0.5218, 0.1316, -0.1449, -0.5525, 0.1566); glColor3f (0.8,0.8,0); drawOneLine( -0.5112, -0.3565, 0.3277, -0.3849, -0.6325, 0.2491); glColor3f (0,1,1); drawOneLine( -0.6493, -0.5246, 0.2820, -0.5112, -0.3565, 0.3277); glColor3f (0.7,0.7,1); drawOneLine( -0.3104, 0.0275, 0.1389, -0.2712, -0.2763, 0.2351); drawOneLine( 0.2141, -0.7530, 0.1602, 0.1770, -0.5218, 0.1316); drawOneLine( -0.0275, -0.0754, 0.2586, -0.2712, -0.2763, 0.2351); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0386, -0.8412, 0.5350, 0.1204, -0.9328, 0.2957); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.0386, -0.8412, 0.5350, 0.1061, -0.9128, 0.3620); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3191, -0.8108, 0.4833, -0.4124, -0.8750, 0.1975); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.5112, -0.3565, 0.3277, -0.6989, -0.1016, 0.2886); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7998, -0.0286, 0.4381, -0.6888, 0.2152, 0.5923); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.4387, -0.0616, 0.3906, -0.6989, -0.1016, 0.2886); drawOneLine( -0.4289, 0.2554, 0.6942, -0.4595, 0.2469, 0.4468); drawOneLine( -0.5650, 0.4524, 0.4752, -0.4289, 0.2554, 0.6942); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4019, 0.3811, 0.8318, -0.5068, 0.4372, 0.6853); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.0275, -0.0754, 0.2586, -0.1949, 0.1390, 0.4138); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1886, 0.3355, 0.6018, -0.0513, 0.5891, 0.5099); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.3247, 0.5326, 0.3828, -0.1886, 0.3355, 0.6018); glColor3f (1,0.5,1); drawOneLine( -0.1886, 0.3355, 0.6018, -0.2943, 0.5409, 0.6300); glColor3f (0.7,0.7,1); drawOneLine( -0.4595, 0.2469, 0.4468, -0.1886, 0.3355, 0.6018); glColor3f (1,0.5,1); drawOneLine( -0.5834, 0.0100, 0.5637, -0.6888, 0.2152, 0.5923); drawOneLine( -0.4289, 0.2554, 0.6942, -0.5834, 0.0100, 0.5637); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4811, 0.5309, 0.6086, 0.2264, 0.5903, 0.5895); glLineWidth(4.0); drawOneLine( 0.4811, 0.5309, 0.6086, 0.2430, 0.6678, 0.6744); glLineWidth(4.0); drawOneLine( 0.3550, 0.3444, 0.8447, 0.1764, 0.5692, 0.7991); glLineWidth(4.0); drawOneLine( 0.4369, 0.5786, 0.6567, 0.3550, 0.3444, 0.8447); glLineWidth(4.0); drawOneLine( 0.3550, 0.3444, 0.8447, 0.4407, 0.4612, 0.7662); glLineWidth(4.0); drawOneLine( 0.4811, 0.5309, 0.6086, 0.6910, 0.4226, 0.5711); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.0049, 0.5154, 0.8348, 0.1764, 0.5692, 0.7991); glColor3f (0.7,0.7,1); drawOneLine( 0.2106, 0.0772, 0.0984, 0.4041, 0.0188, 0.3249); glColor3f (1,0.6,0.6); drawOneLine( -0.1949, 0.1390, 0.4138, -0.0602, 0.4246, 0.3499); drawOneLine( -0.0602, 0.4246, 0.3499, -0.1886, 0.3355, 0.6018); glColor3f (0.25,1,0.25); drawOneLine( 0.1333, 0.3664, 0.5766, 0.1960, 0.5820, 0.3424); glColor3f (0.8,0.8,0); drawOneLine( -0.0602, 0.4246, 0.3499, 0.1333, 0.3664, 0.5766); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1333, 0.3664, 0.5766, -0.0513, 0.5891, 0.5099); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.4387, -0.0616, 0.3906, -0.4595, 0.2469, 0.4468); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5815, 0.1212, 0.4730, 0.7986, 0.1237, 0.3137); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.1272, 0.1699, 0.3887, 0.3837, 0.3273, 0.3814); glColor3f (0.7,0.7,1); drawOneLine( -0.6189, -0.5163, 0.5292, -0.8066, -0.2615, 0.4904); glColor3f (0,1,1); drawOneLine( -0.4953, 0.1570, 0.8190, -0.6888, 0.2152, 0.5923); glColor3f (0.8,0.8,0); drawOneLine( -0.6726, 0.2926, 0.6771, -0.4953, 0.1570, 0.8190); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4953, 0.1570, 0.8190, -0.5068, 0.4372, 0.6853); glLineWidth(4.0); drawOneLine( -0.4019, 0.3811, 0.8318, -0.2556, 0.2858, 0.8926); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.6131, -0.3198, 0.7170, -0.6336, -0.0113, 0.7732); drawOneLine( -0.7902, -0.1842, 0.5752, -0.6131, -0.3198, 0.7170); glColor3f (0.25,1,0.25); drawOneLine( 0.1764, 0.5692, 0.7991, 0.0523, 0.3323, 0.9158); glColor3f (0.8,0.8,0); drawOneLine( 0.5005, 0.0870, 0.8124, 0.3623, -0.0816, 0.7668); glColor3f (0.25,1,0.25); drawOneLine( 0.1015, -0.0909, 0.9096, -0.0860, 0.1641, 0.8705); glColor3f (0.8,0.8,0); drawOneLine( 0.0049, 0.5154, 0.8348, 0.2430, 0.6678, 0.6744); glColor3f (0.25,1,0.25); drawOneLine( -0.1457, 0.5385, 0.8242, 0.0523, 0.3323, 0.9158); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1321, -0.5600, 0.6520, 0.3828, -0.3900, 0.7106); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.5005, 0.0870, 0.8124, 0.2360, 0.1949, 0.8453); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5943, -0.1795, 0.6962, 0.7509, 0.0477, 0.6172); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.6499, -0.0885, 0.6884, -0.8066, -0.2615, 0.4904); glColor3f (1,0.5,1); drawOneLine( -0.8271, 0.0470, 0.5466, -0.6499, -0.0885, 0.6884); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6499, -0.0885, 0.6884, -0.7998, -0.0286, 0.4381); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.4357, -0.2176, 0.8651, -0.6336, -0.0113, 0.7732); drawOneLine( -0.6130, -0.0820, 0.7232, -0.4357, -0.2176, 0.8651); glColor3f (0.7,0.7,1); drawOneLine( -0.1549, -0.2480, 0.9172, -0.3421, 0.0065, 0.8781); glColor3f (0.25,1,0.25); drawOneLine( -0.1584, -0.1310, 0.8075, -0.1549, -0.2480, 0.9172); drawOneLine( -0.0825, 0.0467, 0.9801, -0.0860, 0.1641, 0.8705); glColor3f (0.7,0.7,1); drawOneLine( -0.3421, 0.0065, 0.8781, -0.0825, 0.0467, 0.9801); glColor3f (1,0.6,0.6); drawOneLine( -0.3628, 0.0773, 0.9282, -0.5400, 0.2128, 0.7864); glColor3f (0.25,1,0.25); drawOneLine( -0.3421, 0.0065, 0.8781, -0.3628, 0.0773, 0.9282); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3628, 0.0773, 0.9282, -0.2556, 0.2858, 0.8926); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.3093, -0.4935, 0.7867, -0.1379, -0.4393, 0.7513); drawOneLine( -0.1379, -0.4393, 0.7513, -0.0323, -0.6447, 0.7228); glColor3f (0.7,0.7,1); drawOneLine( 0.1222, -0.3994, 0.8532, 0.1185, -0.2823, 0.7436); glColor3f (0.8,0.8,0); drawOneLine( -0.1379, -0.4393, 0.7513, 0.1222, -0.3994, 0.8532); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1222, -0.3994, 0.8532, 0.1321, -0.5600, 0.6520); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.4357, -0.2176, 0.8651, -0.5924, -0.3904, 0.6670); drawOneLine( -0.5924, -0.3904, 0.6670, -0.6131, -0.3198, 0.7170); drawOneLine( -0.5924, -0.3904, 0.6670, -0.4865, -0.5962, 0.6384); glColor3f (0,1,1); drawOneLine( -0.4865, -0.5962, 0.6384, -0.3029, -0.7333, 0.5678); glColor3f (0.7,0.7,1); drawOneLine( 0.2397, 0.0776, 0.9550, 0.0523, 0.3323, 0.9158); glColor3f (1,0.5,1); drawOneLine( 0.2360, 0.1949, 0.8453, 0.2397, 0.0776, 0.9550); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2397, 0.0776, 0.9550, 0.3550, 0.3444, 0.8447); glLineWidth(4.0); drawOneLine( 0.5005, 0.0870, 0.8124, 0.5943, -0.1795, 0.6962); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.1549, -0.2480, 0.9172, 0.1015, -0.0909, 0.9096); glColor3f (0,1,1); drawOneLine( 0.4407, 0.4612, 0.7662, 0.6244, 0.3240, 0.6958); drawOneLine( 0.6910, 0.4226, 0.5711, 0.4407, 0.4612, 0.7662); glColor3f (1,0.6,0.6); drawOneLine( -0.6131, -0.3198, 0.7170, -0.8066, -0.2615, 0.4904); glColor3f (0.7,0.7,1); drawOneLine( -0.8066, -0.2615, 0.4904, -0.6558, -0.2847, 0.5008); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2897, -0.6141, 0.6978, 0.1321, -0.5600, 0.6520); glLineWidth(4.0); drawOneLine( 0.7713, -0.2606, 0.5610, 0.5943, -0.1795, 0.6962); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.5236, -0.7305, 0.4175, 0.5400, -0.6532, 0.5023); glColor3f (1,0.5,1); drawOneLine( 0.5900, -0.6320, 0.2929, 0.7615, -0.5780, 0.2572); glColor3f (0.8,0.8,0); drawOneLine( 0.6782, -0.4850, 0.5478, 0.7778, -0.5007, 0.3422); drawOneLine( 0.3670, -0.9035, 0.2194, 0.2836, -0.8105, 0.5098); glColor3f (0.25,1,0.25); drawOneLine( 0.7304, 0.1185, 0.6673, 0.7509, 0.0477, 0.6172); glColor3f (0.7,0.7,1); drawOneLine( 0.7076, -0.1550, 0.3947, 0.8790, -0.1008, 0.3591); glColor3f (0,1,1); drawOneLine( -0.0323, -0.6447, 0.7228, -0.3029, -0.7333, 0.5678); glColor3f (0.7,0.7,1); drawOneLine( -0.6189, -0.5163, 0.5292, -0.4865, -0.5962, 0.6384); glColor3f (0.25,1,0.25); drawOneLine( -0.3029, -0.7333, 0.5678, -0.3093, -0.4935, 0.7867); glColor3f (0.8,0.8,0); drawOneLine( -0.0386, -0.8412, 0.5350, 0.1331, -0.7873, 0.4994); drawOneLine( -0.0323, -0.6447, 0.7228, -0.0386, -0.8412, 0.5350); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2836, -0.8105, 0.5098, 0.1204, -0.9328, 0.2957); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.2897, -0.6141, 0.6978, 0.2836, -0.8105, 0.5098); glColor3f (0,1,1); drawOneLine( 0.5400, -0.6532, 0.5023, 0.2897, -0.6141, 0.6978); glColor3f (0.7,0.7,1); drawOneLine( 0.3465, -0.8328, 0.2695, 0.1061, -0.9128, 0.3620); drawOneLine( 0.7615, -0.5780, 0.2572, 0.5236, -0.7305, 0.4175); drawOneLine( -0.3191, -0.8108, 0.4833, -0.0386, -0.8412, 0.5350); drawOneLine( 0.5236, -0.7305, 0.4175, 0.3465, -0.8328, 0.2695); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3660, -0.1988, 0.8766, 0.5943, -0.1795, 0.6962); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.3828, -0.3900, 0.7106, 0.3660, -0.1988, 0.8766); glColor3f (0.8,0.8,0); drawOneLine( 0.3660, -0.1988, 0.8766, 0.5333, -0.4132, 0.7211); drawOneLine( 0.5400, -0.6532, 0.5023, 0.6782, -0.4850, 0.5478); drawOneLine( 0.5236, -0.7305, 0.4175, 0.2836, -0.8105, 0.5098); glColor3f (0.25,1,0.25); drawOneLine( -0.4865, -0.5962, 0.6384, -0.3191, -0.8108, 0.4833); glColor3f (1,0.6,0.6); drawOneLine( 0.1061, -0.9128, 0.3620, -0.1746, -0.8824, 0.3102); drawOneLine( -0.6558, -0.2847, 0.5008, -0.6493, -0.5246, 0.2820); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4357, -0.2176, 0.8651, -0.3935, -0.2734, 0.7732); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.4357, -0.2176, 0.8651, -0.3093, -0.4935, 0.7867); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6131, -0.3198, 0.7170, -0.7300, -0.4675, 0.4922); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.4289, 0.2554, 0.6942, -0.2943, 0.5409, 0.6300); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4289, 0.2554, 0.6942, -0.5068, 0.4372, 0.6853); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.1949, 0.1390, 0.4138, -0.4595, 0.2469, 0.4468); drawOneLine( 0.3465, -0.8328, 0.2695, 0.5900, -0.6320, 0.2929); glColor3f (0.7,0.7,1); drawOneLine( 0.7444, -0.3865, 0.4233, 0.8790, -0.1008, 0.3591); glColor3f (0.25,1,0.25); drawOneLine( 0.7141, -0.3950, 0.1760, 0.7444, -0.3865, 0.4233); glColor3f (0,1,1); drawOneLine( 0.7076, -0.1550, 0.3947, 0.5302, -0.2575, 0.2464); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4041, 0.0188, 0.3249, 0.4625, -0.0703, 0.0327); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.5815, 0.1212, 0.4730, 0.4041, 0.0188, 0.3249); glColor3f (0,1,1); drawOneLine( 0.3837, 0.3273, 0.3814, 0.5815, 0.1212, 0.4730); glColor3f (0.7,0.7,1); drawOneLine( -0.0275, -0.0754, 0.2586, 0.2498, -0.2268, 0.1946); glColor3f (0.8,0.8,0); drawOneLine( -0.0602, 0.4246, 0.3499, 0.1272, 0.1699, 0.3887); glColor3f (1,0.5,1); drawOneLine( 0.1272, 0.1699, 0.3887, -0.0275, -0.0754, 0.2586); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5465, 0.2560, 0.7378, 0.4811, 0.5309, 0.6086); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.6746, 0.3450, 0.4861, 0.5465, 0.2560, 0.7378); glColor3f (0.8,0.8,0); drawOneLine( 0.5465, 0.2560, 0.7378, 0.4140, 0.3358, 0.6287); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7140, 0.0415, 0.5824, 0.7986, 0.1237, 0.3137); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.8585, 0.2075, 0.4155, 0.7140, 0.0415, 0.5824); glColor3f (1,0.6,0.6); drawOneLine( 0.7140, 0.0415, 0.5824, 0.8790, -0.1008, 0.3591); glColor3f (0.25,1,0.25); drawOneLine( 0.3837, 0.3273, 0.3814, 0.1333, 0.3664, 0.5766); glColor3f (0.7,0.7,1); drawOneLine( 0.1272, 0.1699, 0.3887, 0.4041, 0.0188, 0.3249); glColor3f (0,1,1); drawOneLine( -0.1449, -0.5525, 0.1566, -0.1082, -0.7839, 0.1852); glColor3f (0.25,1,0.25); drawOneLine( -0.3191, -0.8108, 0.4833, -0.1746, -0.8824, 0.3102); glColor3f (0.7,0.7,1); drawOneLine( -0.3191, -0.8108, 0.4833, -0.4516, -0.7309, 0.3740); glColor3f (1,0.6,0.6); drawOneLine( -0.1449, -0.5525, 0.1566, -0.3849, -0.6325, 0.2491); glColor3f (0.8,0.8,0); drawOneLine( 0.2836, -0.8105, 0.5098, 0.1061, -0.9128, 0.3620); glColor3f (1,0.5,1); drawOneLine( 0.1770, -0.5218, 0.1316, 0.4577, -0.5523, 0.1836); glColor3f (0.7,0.7,1); drawOneLine( 0.4577, -0.5523, 0.1836, 0.2141, -0.7530, 0.1602); glColor3f (0.25,1,0.25); drawOneLine( 0.4041, 0.0188, 0.3249, 0.5302, -0.2575, 0.2464); glColor3f (0,1,1); drawOneLine( 0.4041, 0.0188, 0.3249, 0.2498, -0.2268, 0.1946); glColor3f (1,0.5,1); drawOneLine( 0.5900, -0.6320, 0.2929, 0.7444, -0.3865, 0.4233); drawOneLine( 0.7508, -0.1900, 0.6110, 0.7444, -0.3865, 0.4233); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8688, -0.3150, 0.3678, 0.7508, -0.1900, 0.6110); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.7508, -0.1900, 0.6110, 0.6782, -0.4850, 0.5478); glColor3f (0.25,1,0.25); drawOneLine( 0.5815, 0.1212, 0.4730, 0.7076, -0.1550, 0.3947); glColor3f (0.7,0.7,1); drawOneLine( 0.7444, -0.3865, 0.4233, 0.7076, -0.1550, 0.3947); glColor3f (0,1,1); drawOneLine( 0.7140, 0.0415, 0.5824, 0.6746, 0.3450, 0.4861); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3550, 0.3444, 0.8447, 0.6244, 0.3240, 0.6958); glLineWidth(4.0); drawOneLine( 0.3550, 0.3444, 0.8447, 0.5005, 0.0870, 0.8124); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.2712, -0.2763, 0.2351, -0.5112, -0.3565, 0.3277); glColor3f (0.25,1,0.25); drawOneLine( -0.6189, -0.5163, 0.5292, -0.4516, -0.7309, 0.3740); glColor3f (0,1,1); drawOneLine( -0.5112, -0.3565, 0.3277, -0.6558, -0.2847, 0.5008); glColor3f (1,0.5,1); drawOneLine( -0.6499, -0.0885, 0.6884, -0.6558, -0.2847, 0.5008); glColor3f (1,0.6,0.6); drawOneLine( -0.6499, -0.0885, 0.6884, -0.5834, 0.0100, 0.5637); glColor3f (1,0.5,1); drawOneLine( -0.2712, -0.2763, 0.2351, -0.4387, -0.0616, 0.3906); glColor3f (0.7,0.7,1); drawOneLine( -0.6558, -0.2847, 0.5008, -0.6189, -0.5163, 0.5292); drawOneLine( -0.1082, -0.7839, 0.1852, -0.3849, -0.6325, 0.2491); glColor3f (1,0.5,1); drawOneLine( 0.2836, -0.8105, 0.5098, -0.0386, -0.8412, 0.5350); drawOneLine( -0.1949, 0.1390, 0.4138, -0.4387, -0.0616, 0.3906); glColor3f (0,1,1); drawOneLine( -0.5112, -0.3565, 0.3277, -0.4387, -0.0616, 0.3906); glColor3f (1,0.5,1); drawOneLine( -0.1886, 0.3355, 0.6018, -0.4289, 0.2554, 0.6942); drawOneLine( -0.4289, 0.2554, 0.6942, -0.6888, 0.2152, 0.5923); glColor3f (0,1,1); drawOneLine( -0.6888, 0.2152, 0.5923, -0.6499, -0.0885, 0.6884); glColor3f (0.7,0.7,1); drawOneLine( -0.2517, 0.3577, 0.8423, -0.2781, 0.6184, 0.7149); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5068, 0.4372, 0.6853, -0.2517, 0.3577, 0.8423); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.2517, 0.3577, 0.8423, -0.4019, 0.3811, 0.8318); glColor3f (0.8,0.8,0); drawOneLine( 0.1272, 0.1699, 0.3887, -0.1949, 0.1390, 0.4138); glColor3f (1,0.5,1); drawOneLine( -0.0114, 0.4380, 0.7497, -0.2943, 0.5409, 0.6300); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0513, 0.5891, 0.5099, -0.0114, 0.4380, 0.7497); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.0114, 0.4380, 0.7497, -0.1886, 0.3355, 0.6018); glColor3f (0.8,0.8,0); drawOneLine( -0.4387, -0.0616, 0.3906, -0.5834, 0.0100, 0.5637); glColor3f (1,0.6,0.6); drawOneLine( -0.1949, 0.1390, 0.4138, -0.1886, 0.3355, 0.6018); glColor3f (0,1,1); drawOneLine( -0.0114, 0.4380, 0.7497, 0.2264, 0.5903, 0.5895); glColor3f (1,0.5,1); drawOneLine( -0.0380, 0.6984, 0.6223, -0.0114, 0.4380, 0.7497); glColor3f (0.8,0.8,0); drawOneLine( 0.2694, 0.4074, 0.8018, 0.2430, 0.6678, 0.6744); glColor3f (0,1,1); drawOneLine( 0.2264, 0.5903, 0.5895, 0.2694, 0.4074, 0.8018); glColor3f (1,0.5,1); drawOneLine( 0.2264, 0.5903, 0.5895, 0.4140, 0.3358, 0.6287); drawOneLine( -0.2943, 0.5409, 0.6300, -0.2517, 0.3577, 0.8423); glColor3f (0.7,0.7,1); drawOneLine( 0.2029, 0.3089, 0.9264, 0.4407, 0.4612, 0.7662); glColor3f (0.8,0.8,0); drawOneLine( 0.1764, 0.5692, 0.7991, 0.2029, 0.3089, 0.9264); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2029, 0.3089, 0.9264, 0.3550, 0.3444, 0.8447); glLineWidth(4.0); drawOneLine( 0.0523, 0.3323, 0.9158, -0.2556, 0.2858, 0.8926); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.0114, 0.4380, 0.7497, 0.0049, 0.5154, 0.8348); drawOneLine( 0.2264, 0.5903, 0.5895, 0.1333, 0.3664, 0.5766); glColor3f (0.7,0.7,1); drawOneLine( 0.1333, 0.3664, 0.5766, -0.1886, 0.3355, 0.6018); glColor3f (1,0.6,0.6); drawOneLine( 0.3837, 0.3273, 0.3814, 0.4140, 0.3358, 0.6287); glColor3f (0.8,0.8,0); drawOneLine( 0.1333, 0.3664, 0.5766, 0.1272, 0.1699, 0.3887); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4407, 0.4612, 0.7662, 0.4811, 0.5309, 0.6086); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.6131, -0.3198, 0.7170, -0.6189, -0.5163, 0.5292); glColor3f (0,1,1); drawOneLine( -0.4289, 0.2554, 0.6942, -0.4953, 0.1570, 0.8190); glColor3f (1,0.6,0.6); drawOneLine( -0.6336, -0.0113, 0.7732, -0.3628, 0.0773, 0.9282); glColor3f (0.8,0.8,0); drawOneLine( -0.4357, -0.2176, 0.8651, -0.6131, -0.3198, 0.7170); glColor3f (1,0.5,1); drawOneLine( -0.4953, 0.1570, 0.8190, -0.4019, 0.3811, 0.8318); drawOneLine( -0.4019, 0.3811, 0.8318, -0.3628, 0.0773, 0.9282); glColor3f (0,1,1); drawOneLine( -0.1193, 0.2780, 0.9516, -0.1457, 0.5385, 0.8242); glColor3f (1,0.5,1); drawOneLine( -0.4019, 0.3811, 0.8318, -0.1193, 0.2780, 0.9516); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1193, 0.2780, 0.9516, -0.2556, 0.2858, 0.8926); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.6499, -0.0885, 0.6884, -0.6336, -0.0113, 0.7732); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2694, 0.4074, 0.8018, 0.4811, 0.5309, 0.6086); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.2517, 0.3577, 0.8423, 0.0049, 0.5154, 0.8348); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0825, 0.0467, 0.9801, -0.2556, 0.2858, 0.8926); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.1222, -0.3994, 0.8532, 0.1015, -0.0909, 0.9096); glColor3f (0.8,0.8,0); drawOneLine( 0.2897, -0.6141, 0.6978, 0.3828, -0.3900, 0.7106); glColor3f (1,0.5,1); drawOneLine( 0.3660, -0.1988, 0.8766, 0.3623, -0.0816, 0.7668); glColor3f (0.8,0.8,0); drawOneLine( -0.1379, -0.4393, 0.7513, -0.1549, -0.2480, 0.9172); glColor3f (0,1,1); drawOneLine( 0.6782, -0.4850, 0.5478, 0.7713, -0.2606, 0.5610); glColor3f (0.8,0.8,0); drawOneLine( -0.6336, -0.0113, 0.7732, -0.4953, 0.1570, 0.8190); glColor3f (0.25,1,0.25); drawOneLine( -0.4357, -0.2176, 0.8651, -0.3421, 0.0065, 0.8781); drawOneLine( -0.3628, 0.0773, 0.9282, -0.4357, -0.2176, 0.8651); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1549, -0.2480, 0.9172, -0.3935, -0.2734, 0.7732); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.0825, 0.0467, 0.9801, -0.1549, -0.2480, 0.9172); glColor3f (0.25,1,0.25); drawOneLine( 0.1015, -0.0909, 0.9096, -0.0825, 0.0467, 0.9801); drawOneLine( -0.0323, -0.6447, 0.7228, -0.3093, -0.4935, 0.7867); glColor3f (0,1,1); drawOneLine( 0.3828, -0.3900, 0.7106, 0.1222, -0.3994, 0.8532); glColor3f (1,0.5,1); drawOneLine( 0.1222, -0.3994, 0.8532, -0.0323, -0.6447, 0.7228); glColor3f (0.25,1,0.25); drawOneLine( 0.0523, 0.3323, 0.9158, 0.2029, 0.3089, 0.9264); glColor3f (0.7,0.7,1); drawOneLine( 0.2029, 0.3089, 0.9264, 0.2397, 0.0776, 0.9550); glColor3f (1,0.5,1); drawOneLine( 0.1015, -0.0909, 0.9096, 0.3660, -0.1988, 0.8766); glColor3f (0.8,0.8,0); drawOneLine( 0.1222, -0.3994, 0.8532, -0.1549, -0.2480, 0.9172); glColor3f (1,0.6,0.6); drawOneLine( -0.6499, -0.0885, 0.6884, -0.6131, -0.3198, 0.7170); glColor3f (0.8,0.8,0); drawOneLine( -0.3093, -0.4935, 0.7867, -0.4865, -0.5962, 0.6384); glColor3f (0.25,1,0.25); drawOneLine( -0.0323, -0.6447, 0.7228, 0.2897, -0.6141, 0.6978); glColor3f (0,1,1); drawOneLine( 0.5333, -0.4132, 0.7211, 0.7713, -0.2606, 0.5610); glColor3f (1,0.6,0.6); drawOneLine( 0.5400, -0.6532, 0.5023, 0.5333, -0.4132, 0.7211); glColor3f (0.7,0.7,1); drawOneLine( 0.6782, -0.4850, 0.5478, 0.5236, -0.7305, 0.4175); glColor3f (0.25,1,0.25); drawOneLine( 0.7140, 0.0415, 0.5824, 0.7076, -0.1550, 0.3947); glColor3f (1,0.6,0.6); drawOneLine( 0.8956, -0.0238, 0.4441, 0.7508, -0.1900, 0.6110); glColor3f (0.7,0.7,1); drawOneLine( 0.7508, -0.1900, 0.6110, 0.7713, -0.2606, 0.5610); glColor3f (1,0.6,0.6); drawOneLine( -0.6131, -0.3198, 0.7170, -0.4865, -0.5962, 0.6384); glColor3f (0.25,1,0.25); drawOneLine( -0.1549, -0.2480, 0.9172, -0.3093, -0.4935, 0.7867); glColor3f (1,0.6,0.6); drawOneLine( 0.5900, -0.6320, 0.2929, 0.5236, -0.7305, 0.4175); glColor3f (0.8,0.8,0); drawOneLine( 0.2897, -0.6141, 0.6978, 0.5333, -0.4132, 0.7211); glColor3f (0,1,1); drawOneLine( 0.6062, -0.1185, 0.7840, 0.5333, -0.4132, 0.7211); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5943, -0.1795, 0.6962, 0.6062, -0.1185, 0.7840); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.6062, -0.1185, 0.7840, 0.3660, -0.1988, 0.8766); glColor3f (0,1,1); drawOneLine( 0.5333, -0.4132, 0.7211, 0.6782, -0.4850, 0.5478); glColor3f (1,0.6,0.6); drawOneLine( 0.7508, -0.1900, 0.6110, 0.8790, -0.1008, 0.3591); glColor3f (0,1,1); drawOneLine( -0.1549, -0.2480, 0.9172, -0.4357, -0.2176, 0.8651); glColor3f (0.25,1,0.25); drawOneLine( -0.2517, 0.3577, 0.8423, -0.4289, 0.2554, 0.6942); glColor3f (0.8,0.8,0); drawOneLine( 0.6746, 0.3450, 0.4861, 0.5815, 0.1212, 0.4730); glColor3f (1,0.5,1); drawOneLine( 0.5465, 0.2560, 0.7378, 0.7304, 0.1185, 0.6673); drawOneLine( 0.6910, 0.4226, 0.5711, 0.5465, 0.2560, 0.7378); glColor3f (1,0.6,0.6); drawOneLine( 0.7508, -0.1900, 0.6110, 0.7304, 0.1185, 0.6673); glColor3f (0.8,0.8,0); drawOneLine( 0.5815, 0.1212, 0.4730, 0.4140, 0.3358, 0.6287); glColor3f (0,1,1); drawOneLine( 0.2694, 0.4074, 0.8018, 0.4140, 0.3358, 0.6287); glColor3f (0.7,0.7,1); drawOneLine( 0.2694, 0.4074, 0.8018, 0.5465, 0.2560, 0.7378); glColor3f (1,0.5,1); drawOneLine( 0.4140, 0.3358, 0.6287, 0.1333, 0.3664, 0.5766); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0812, -0.7989, 0.3907, 0.2141, -0.7530, 0.1602); glLineWidth(4.0); drawOneLine( 0.0756, -0.9212, 0.1144, 0.0812, -0.7989, 0.3907); glLineWidth(4.0); drawOneLine( 0.0812, -0.7989, 0.3907, -0.1082, -0.7839, 0.1852); glLineWidth(4.0); drawOneLine( 0.0812, -0.7989, 0.3907, 0.3465, -0.8328, 0.2695); glLineWidth(4.0); drawOneLine( 0.5434, -0.4180, 0.4349, 0.5900, -0.6320, 0.2929); glLineWidth(4.0); drawOneLine( 0.4577, -0.5523, 0.1836, 0.5434, -0.4180, 0.4349); glLineWidth(4.0); drawOneLine( 0.5434, -0.4180, 0.4349, 0.7141, -0.3950, 0.1760); glLineWidth(4.0); drawOneLine( 0.0111, -0.3597, 0.3365, 0.2498, -0.2268, 0.1946); glLineWidth(4.0); drawOneLine( 0.1770, -0.5218, 0.1316, 0.0111, -0.3597, 0.3365); glLineWidth(4.0); drawOneLine( 0.0111, -0.3597, 0.3365, -0.0209, -0.3153, 0.0397); glLineWidth(4.0); drawOneLine( 0.0111, -0.3597, 0.3365, -0.1449, -0.5525, 0.1566); glLineWidth(4.0); drawOneLine( 0.0111, -0.3597, 0.3365, -0.2712, -0.2763, 0.2351); glLineWidth(4.0); drawOneLine( 0.5434, -0.4180, 0.4349, 0.5302, -0.2575, 0.2464); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.6062, -0.1185, 0.7840, 0.7509, 0.0477, 0.6172); glColor3f (0.7,0.7,1); drawOneLine( 0.7713, -0.2606, 0.5610, 0.6062, -0.1185, 0.7840); glColor3f (0.8,0.8,0); drawOneLine( 0.4798, 0.1577, 0.8624, 0.5005, 0.0870, 0.8124); drawOneLine( 0.6244, 0.3240, 0.6958, 0.4798, 0.1577, 0.8624); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4798, 0.1577, 0.8624, 0.3550, 0.3444, 0.8447); glLineWidth(4.0); drawOneLine( -0.4443, -0.5118, 0.5118, -0.3849, -0.6325, 0.2491); glLineWidth(4.0); drawOneLine( -0.6493, -0.5246, 0.2820, -0.4443, -0.5118, 0.5118); glLineWidth(4.0); drawOneLine( -0.4443, -0.5118, 0.5118, -0.5112, -0.3565, 0.3277); glLineWidth(4.0); drawOneLine( -0.4443, -0.5118, 0.5118, -0.4516, -0.7309, 0.3740); glLineWidth(4.0); drawOneLine( 0.0812, -0.7989, 0.3907, -0.1746, -0.8824, 0.3102); glLineWidth(4.0); drawOneLine( 0.0111, -0.3597, 0.3365, -0.0275, -0.0754, 0.2586); glLineWidth(4.0); drawOneLine( -0.3066, 0.0474, 0.6314, -0.5834, 0.0100, 0.5637); glLineWidth(4.0); drawOneLine( -0.4595, 0.2469, 0.4468, -0.3066, 0.0474, 0.6314); glLineWidth(4.0); drawOneLine( -0.3066, 0.0474, 0.6314, -0.4387, -0.0616, 0.3906); glLineWidth(4.0); drawOneLine( -0.3066, 0.0474, 0.6314, -0.4289, 0.2554, 0.6942); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.2694, 0.4074, 0.8018, -0.0114, 0.4380, 0.7497); glColor3f (0.8,0.8,0); drawOneLine( 0.0049, 0.5154, 0.8348, 0.2694, 0.4074, 0.8018); glColor3f (1,0.6,0.6); drawOneLine( 0.4407, 0.4612, 0.7662, 0.4798, 0.1577, 0.8624); glColor3f (0.25,1,0.25); drawOneLine( 0.4798, 0.1577, 0.8624, 0.2029, 0.3089, 0.9264); glColor3f (0,1,1); drawOneLine( 0.0049, 0.5154, 0.8348, -0.1193, 0.2780, 0.9516); glColor3f (1,0.5,1); drawOneLine( -0.2517, 0.3577, 0.8423, -0.0114, 0.4380, 0.7497); glColor3f (0,1,1); drawOneLine( -0.0114, 0.4380, 0.7497, 0.1333, 0.3664, 0.5766); drawOneLine( 0.7140, 0.0415, 0.5824, 0.5815, 0.1212, 0.4730); glColor3f (1,0.6,0.6); drawOneLine( 0.5465, 0.2560, 0.7378, 0.4407, 0.4612, 0.7662); glColor3f (0,1,1); drawOneLine( -0.4953, 0.1570, 0.8190, -0.6499, -0.0885, 0.6884); drawOneLine( -0.2517, 0.3577, 0.8423, -0.4953, 0.1570, 0.8190); glColor3f (0.25,1,0.25); drawOneLine( -0.0825, 0.0467, 0.9801, -0.3628, 0.0773, 0.9282); glColor3f (1,0.5,1); drawOneLine( -0.4953, 0.1570, 0.8190, -0.3628, 0.0773, 0.9282); glColor3f (0.7,0.7,1); drawOneLine( -0.0825, 0.0467, 0.9801, 0.0523, 0.3323, 0.9158); glColor3f (0,1,1); drawOneLine( 0.3660, -0.1988, 0.8766, 0.5005, 0.0870, 0.8124); glColor3f (0.25,1,0.25); drawOneLine( 0.0523, 0.3323, 0.9158, -0.1193, 0.2780, 0.9516); glColor3f (0,1,1); drawOneLine( -0.1193, 0.2780, 0.9516, -0.3628, 0.0773, 0.9282); glColor3f (0.8,0.8,0); drawOneLine( 0.0049, 0.5154, 0.8348, 0.2029, 0.3089, 0.9264); glColor3f (1,0.5,1); drawOneLine( -0.1193, 0.2780, 0.9516, -0.2517, 0.3577, 0.8423); glColor3f (0,1,1); drawOneLine( 0.2397, 0.0776, 0.9550, 0.5005, 0.0870, 0.8124); glColor3f (1,0.5,1); drawOneLine( 0.1015, -0.0909, 0.9096, 0.2397, 0.0776, 0.9550); glColor3f (0,1,1); drawOneLine( 0.3660, -0.1988, 0.8766, 0.1222, -0.3994, 0.8532); glColor3f (0.8,0.8,0); drawOneLine( 0.6062, -0.1185, 0.7840, 0.5005, 0.0870, 0.8124); glColor3f (1,0.6,0.6); drawOneLine( 0.2897, -0.6141, 0.6978, 0.1222, -0.3994, 0.8532); glColor3f (0.7,0.7,1); drawOneLine( -0.0825, 0.0467, 0.9801, 0.2397, 0.0776, 0.9550); glColor3f (0.8,0.8,0); drawOneLine( 0.4798, 0.1577, 0.8624, 0.2397, 0.0776, 0.9550); glColor3f (0,1,1); drawOneLine( 0.2397, 0.0776, 0.9550, 0.3660, -0.1988, 0.8766); glColor3f (0.25,1,0.25); drawOneLine( 0.6062, -0.1185, 0.7840, 0.7304, 0.1185, 0.6673); drawOneLine( 0.7140, 0.0415, 0.5824, 0.7304, 0.1185, 0.6673); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1933, -0.6630, 0.7189, -0.0386, -0.8412, 0.5350); glLineWidth(4.0); drawOneLine( -0.3029, -0.7333, 0.5678, -0.1933, -0.6630, 0.7189); glLineWidth(4.0); drawOneLine( -0.1933, -0.6630, 0.7189, -0.3191, -0.8108, 0.4833); glLineWidth(4.0); drawOneLine( -0.1933, -0.6630, 0.7189, -0.0323, -0.6447, 0.7228); glLineWidth(4.0); drawOneLine( 0.4175, -0.6045, 0.6716, 0.2897, -0.6141, 0.6978); glLineWidth(4.0); drawOneLine( 0.2836, -0.8105, 0.5098, 0.4175, -0.6045, 0.6716); glLineWidth(4.0); drawOneLine( 0.4175, -0.6045, 0.6716, 0.5400, -0.6532, 0.5023); glLineWidth(4.0); drawOneLine( 0.1061, -0.9128, 0.3620, 0.0812, -0.7989, 0.3907); glLineWidth(4.0); drawOneLine( 0.4175, -0.6045, 0.6716, 0.5236, -0.7305, 0.4175); glLineWidth(4.0); drawOneLine( -0.1933, -0.6630, 0.7189, -0.4865, -0.5962, 0.6384); glLineWidth(4.0); drawOneLine( 0.5434, -0.4180, 0.4349, 0.7076, -0.1550, 0.3947); glLineWidth(4.0); drawOneLine( 0.3043, 0.1060, 0.5838, 0.5815, 0.1212, 0.4730); glLineWidth(4.0); drawOneLine( 0.4041, 0.0188, 0.3249, 0.3043, 0.1060, 0.5838); glLineWidth(4.0); drawOneLine( 0.3043, 0.1060, 0.5838, 0.3837, 0.3273, 0.3814); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.4798, 0.1577, 0.8624, 0.7304, 0.1185, 0.6673); glColor3f (1,0.6,0.6); drawOneLine( 0.4798, 0.1577, 0.8624, 0.5465, 0.2560, 0.7378); glColor3f (0.7,0.7,1); drawOneLine( 0.2694, 0.4074, 0.8018, 0.4407, 0.4612, 0.7662); glColor3f (1,0.6,0.6); drawOneLine( 0.7140, 0.0415, 0.5824, 0.7508, -0.1900, 0.6110); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3043, 0.1060, 0.5838, 0.1272, 0.1699, 0.3887); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.0488, -0.6109, 0.3832, -0.1082, -0.7839, 0.1852); drawOneLine( -0.1449, -0.5525, 0.1566, 0.0488, -0.6109, 0.3832); glColor3f (0.7,0.7,1); drawOneLine( -0.1917, -0.6908, 0.4756, -0.1082, -0.7839, 0.1852); glColor3f (1,0.5,1); drawOneLine( -0.1746, -0.8824, 0.3102, -0.1917, -0.6908, 0.4756); drawOneLine( -0.1917, -0.6908, 0.4756, -0.4516, -0.7309, 0.3740); glColor3f (0.7,0.7,1); drawOneLine( -0.3362, -0.6194, 0.6486, -0.3191, -0.8108, 0.4833); drawOneLine( -0.4516, -0.7309, 0.3740, -0.3362, -0.6194, 0.6486); glColor3f (1,0.6,0.6); drawOneLine( -0.2285, -0.4594, 0.4472, -0.1449, -0.5525, 0.1566); drawOneLine( -0.3849, -0.6325, 0.2491, -0.2285, -0.4594, 0.4472); glColor3f (0.8,0.8,0); drawOneLine( 0.2631, -0.7398, 0.5600, 0.2836, -0.8105, 0.5098); drawOneLine( 0.1061, -0.9128, 0.3620, 0.2631, -0.7398, 0.5600); glColor3f (0,1,1); drawOneLine( 0.3296, -0.6413, 0.4352, 0.3465, -0.8328, 0.2695); glColor3f (0.7,0.7,1); drawOneLine( 0.2141, -0.7530, 0.1602, 0.3296, -0.6413, 0.4352); drawOneLine( 0.2141, -0.7530, 0.1602, 0.0488, -0.6109, 0.3832); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0488, -0.6109, 0.3832, 0.0812, -0.7989, 0.3907); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.0488, -0.6109, 0.3832, 0.1770, -0.5218, 0.1316); drawOneLine( 0.4577, -0.5523, 0.1836, 0.3296, -0.6413, 0.4352); glColor3f (0,1,1); drawOneLine( 0.3296, -0.6413, 0.4352, 0.5900, -0.6320, 0.2929); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3296, -0.6413, 0.4352, 0.5434, -0.4180, 0.4349); glLineWidth(4.0); drawOneLine( 0.7444, -0.3865, 0.4233, 0.5434, -0.4180, 0.4349); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.2925, -0.4100, 0.4067, 0.4577, -0.5523, 0.1836); drawOneLine( 0.1770, -0.5218, 0.1316, 0.2925, -0.4100, 0.4067); glColor3f (0.7,0.7,1); drawOneLine( 0.2925, -0.4100, 0.4067, 0.2498, -0.2268, 0.1946); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2925, -0.4100, 0.4067, 0.0111, -0.3597, 0.3365); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.5302, -0.2575, 0.2464, 0.2925, -0.4100, 0.4067); glColor3f (0.25,1,0.25); drawOneLine( 0.4470, -0.1644, 0.5371, 0.4041, 0.0188, 0.3249); drawOneLine( 0.5302, -0.2575, 0.2464, 0.4470, -0.1644, 0.5371); glColor3f (1,0.5,1); drawOneLine( -0.1558, -0.1645, 0.5102, -0.1949, 0.1390, 0.4138); drawOneLine( -0.0275, -0.0754, 0.2586, -0.1558, -0.1645, 0.5102); drawOneLine( -0.2285, -0.4594, 0.4472, -0.2712, -0.2763, 0.2351); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0488, -0.6109, 0.3832, 0.0111, -0.3597, 0.3365); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.5067, -0.5390, 0.5832, 0.5900, -0.6320, 0.2929); glColor3f (1,0.5,1); drawOneLine( 0.7444, -0.3865, 0.4233, 0.5067, -0.5390, 0.5832); drawOneLine( 0.5067, -0.5390, 0.5832, 0.6782, -0.4850, 0.5478); drawOneLine( 0.5128, -0.3426, 0.7712, 0.7508, -0.1900, 0.6110); drawOneLine( 0.6782, -0.4850, 0.5478, 0.5128, -0.3426, 0.7712); glColor3f (0.7,0.7,1); drawOneLine( 0.2631, -0.7398, 0.5600, 0.3465, -0.8328, 0.2695); drawOneLine( 0.5236, -0.7305, 0.4175, 0.2631, -0.7398, 0.5600); glColor3f (0.25,1,0.25); drawOneLine( 0.4470, -0.1644, 0.5371, 0.5815, 0.1212, 0.4730); drawOneLine( 0.7076, -0.1550, 0.3947, 0.4470, -0.1644, 0.5371); glColor3f (0,1,1); drawOneLine( 0.5465, 0.2560, 0.7378, 0.7140, 0.0415, 0.5824); glColor3f (0.7,0.7,1); drawOneLine( 0.6062, -0.1185, 0.7840, 0.7508, -0.1900, 0.6110); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4443, -0.5118, 0.5118, -0.6189, -0.5163, 0.5292); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.2285, -0.4594, 0.4472, -0.5112, -0.3565, 0.3277); glColor3f (0,1,1); drawOneLine( -0.3959, -0.2446, 0.6026, -0.5112, -0.3565, 0.3277); drawOneLine( -0.6558, -0.2847, 0.5008, -0.3959, -0.2446, 0.6026); drawOneLine( -0.3959, -0.2446, 0.6026, -0.5834, 0.0100, 0.5637); glColor3f (1,0.6,0.6); drawOneLine( -0.3897, -0.0482, 0.7906, -0.6499, -0.0885, 0.6884); drawOneLine( -0.5834, 0.0100, 0.5637, -0.3897, -0.0482, 0.7906); glColor3f (1,0.5,1); drawOneLine( -0.1558, -0.1645, 0.5102, -0.2712, -0.2763, 0.2351); drawOneLine( -0.4387, -0.0616, 0.3906, -0.1558, -0.1645, 0.5102); glColor3f (0.7,0.7,1); drawOneLine( -0.3362, -0.6194, 0.6486, -0.4865, -0.5962, 0.6384); drawOneLine( -0.6189, -0.5163, 0.5292, -0.3362, -0.6194, 0.6486); drawOneLine( -0.3849, -0.6325, 0.2491, -0.1917, -0.6908, 0.4756); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2285, -0.4594, 0.4472, -0.4443, -0.5118, 0.5118); glLineWidth(4.0); drawOneLine( -0.4443, -0.5118, 0.5118, -0.6558, -0.2847, 0.5008); glLineWidth(4.0); drawOneLine( -0.1917, -0.6908, 0.4756, 0.0812, -0.7989, 0.3907); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.1662, -0.1338, 0.4851, 0.4041, 0.0188, 0.3249); drawOneLine( 0.2498, -0.2268, 0.1946, 0.1662, -0.1338, 0.4851); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2285, -0.4594, 0.4472, 0.0111, -0.3597, 0.3365); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.0592, -0.7707, 0.5849, -0.1746, -0.8824, 0.3102); glColor3f (0.8,0.8,0); drawOneLine( 0.1061, -0.9128, 0.3620, -0.0592, -0.7707, 0.5849); drawOneLine( -0.0592, -0.7707, 0.5849, -0.0386, -0.8412, 0.5350); glColor3f (1,0.5,1); drawOneLine( 0.1182, -0.6681, 0.7332, 0.2836, -0.8105, 0.5098); drawOneLine( -0.0386, -0.8412, 0.5350, 0.1182, -0.6681, 0.7332); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3066, 0.0474, 0.6314, -0.1949, 0.1390, 0.4138); glLineWidth(4.0); drawOneLine( -0.3066, 0.0474, 0.6314, -0.1886, 0.3355, 0.6018); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.3959, -0.2446, 0.6026, -0.4387, -0.0616, 0.3906); glColor3f (1,0.5,1); drawOneLine( 0.1662, -0.1338, 0.4851, 0.1272, 0.1699, 0.3887); drawOneLine( -0.0275, -0.0754, 0.2586, 0.1662, -0.1338, 0.4851); glColor3f (0,1,1); drawOneLine( -0.1459, 0.1524, 0.8140, -0.0114, 0.4380, 0.7497); drawOneLine( -0.1886, 0.3355, 0.6018, -0.1459, 0.1524, 0.8140); drawOneLine( -0.3897, -0.0482, 0.7906, -0.4289, 0.2554, 0.6942); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3959, -0.2446, 0.6026, -0.3066, 0.0474, 0.6314); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.2694, 0.4074, 0.8018, 0.2029, 0.3089, 0.9264); glColor3f (0.25,1,0.25); drawOneLine( 0.2029, 0.3089, 0.9264, -0.1193, 0.2780, 0.9516); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3043, 0.1060, 0.5838, 0.1333, 0.3664, 0.5766); glLineWidth(4.0); drawOneLine( -0.4327, -0.1390, 0.8681, -0.6131, -0.3198, 0.7170); glLineWidth(4.0); drawOneLine( -0.6336, -0.0113, 0.7732, -0.4327, -0.1390, 0.8681); glLineWidth(4.0); drawOneLine( -0.4327, -0.1390, 0.8681, -0.6499, -0.0885, 0.6884); glLineWidth(4.0); drawOneLine( -0.4327, -0.1390, 0.8681, -0.4357, -0.2176, 0.8651); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.0825, 0.0467, 0.9801, -0.1193, 0.2780, 0.9516); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4327, -0.1390, 0.8681, -0.3628, 0.0773, 0.9282); glLineWidth(4.0); drawOneLine( 0.0997, -0.1975, 0.9666, -0.0825, 0.0467, 0.9801); glLineWidth(4.0); drawOneLine( -0.1549, -0.2480, 0.9172, 0.0997, -0.1975, 0.9666); glLineWidth(4.0); drawOneLine( 0.0997, -0.1975, 0.9666, 0.1015, -0.0909, 0.9096); glLineWidth(4.0); drawOneLine( -0.3093, -0.4935, 0.7867, -0.1933, -0.6630, 0.7189); glLineWidth(4.0); drawOneLine( 0.0997, -0.1975, 0.9666, 0.1222, -0.3994, 0.8532); glLineWidth(4.0); drawOneLine( 0.4175, -0.6045, 0.6716, 0.6782, -0.4850, 0.5478); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.0592, -0.7707, 0.5849, -0.3191, -0.8108, 0.4833); glColor3f (0.7,0.7,1); drawOneLine( -0.4625, -0.3430, 0.7274, -0.6131, -0.3198, 0.7170); drawOneLine( -0.6189, -0.5163, 0.5292, -0.4625, -0.3430, 0.7274); glColor3f (0.25,1,0.25); drawOneLine( -0.0493, -0.4534, 0.8886, -0.1549, -0.2480, 0.9172); drawOneLine( -0.3093, -0.4935, 0.7867, -0.0493, -0.4534, 0.8886); drawOneLine( 0.1182, -0.6681, 0.7332, -0.0323, -0.6447, 0.7228); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0592, -0.7707, 0.5849, -0.1933, -0.6630, 0.7189); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.1182, -0.6681, 0.7332, 0.2897, -0.6141, 0.6978); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1182, -0.6681, 0.7332, 0.4175, -0.6045, 0.6716); glLineWidth(4.0); drawOneLine( 0.5333, -0.4132, 0.7211, 0.4175, -0.6045, 0.6716); glLineWidth(4.0); drawOneLine( 0.2631, -0.7398, 0.5600, 0.0812, -0.7989, 0.3907); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.5236, -0.7305, 0.4175, 0.5067, -0.5390, 0.5832); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0592, -0.7707, 0.5849, 0.0812, -0.7989, 0.3907); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.2728, -0.4226, 0.8637, 0.2897, -0.6141, 0.6978); glColor3f (0.8,0.8,0); drawOneLine( 0.5333, -0.4132, 0.7211, 0.2728, -0.4226, 0.8637); drawOneLine( 0.2728, -0.4226, 0.8637, 0.3660, -0.1988, 0.8766); glColor3f (0.25,1,0.25); drawOneLine( 0.3453, -0.1280, 0.9267, 0.6062, -0.1185, 0.7840); drawOneLine( 0.3660, -0.1988, 0.8766, 0.3453, -0.1280, 0.9267); glColor3f (1,0.5,1); drawOneLine( -0.0493, -0.4534, 0.8886, -0.0323, -0.6447, 0.7228); drawOneLine( 0.1222, -0.3994, 0.8532, -0.0493, -0.4534, 0.8886); glColor3f (0.8,0.8,0); drawOneLine( 0.4798, 0.1577, 0.8624, 0.6062, -0.1185, 0.7840); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3362, -0.6194, 0.6486, -0.1933, -0.6630, 0.7189); glLineWidth(4.0); drawOneLine( -0.1917, -0.6908, 0.4756, -0.4443, -0.5118, 0.5118); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.3300, -0.4229, 0.8368, -0.4865, -0.5962, 0.6384); drawOneLine( -0.3093, -0.4935, 0.7867, -0.3300, -0.4229, 0.8368); drawOneLine( -0.3300, -0.4229, 0.8368, -0.4357, -0.2176, 0.8651); glColor3f (0,1,1); drawOneLine( -0.1755, -0.1772, 0.9673, -0.1549, -0.2480, 0.9172); drawOneLine( -0.4357, -0.2176, 0.8651, -0.1755, -0.1772, 0.9673); glColor3f (1,0.5,1); drawOneLine( 0.5793, -0.2442, 0.6464, 0.7508, -0.1900, 0.6110); drawOneLine( 0.7444, -0.3865, 0.4233, 0.5793, -0.2442, 0.6464); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2925, -0.4100, 0.4067, 0.5434, -0.4180, 0.4349); glLineWidth(4.0); drawOneLine( 0.4470, -0.1644, 0.5371, 0.3043, 0.1060, 0.5838); glLineWidth(4.0); drawOneLine( 0.4140, 0.3358, 0.6287, 0.3043, 0.1060, 0.5838); glLineWidth(4.0); drawOneLine( 0.1662, -0.1338, 0.4851, 0.0111, -0.3597, 0.3365); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.0012, 0.0808, 0.6409, -0.1949, 0.1390, 0.4138); drawOneLine( 0.1272, 0.1699, 0.3887, -0.0012, 0.0808, 0.6409); glColor3f (0,1,1); drawOneLine( 0.4531, 0.0320, 0.7251, 0.5815, 0.1212, 0.4730); glColor3f (0.8,0.8,0); drawOneLine( 0.4140, 0.3358, 0.6287, 0.4531, 0.0320, 0.7251); drawOneLine( 0.4531, 0.0320, 0.7251, 0.5465, 0.2560, 0.7378); glColor3f (0.7,0.7,1); drawOneLine( 0.3085, 0.1034, 0.8981, 0.2694, 0.4074, 0.8018); drawOneLine( 0.5465, 0.2560, 0.7378, 0.3085, 0.1034, 0.8981); glColor3f (0.25,1,0.25); drawOneLine( 0.5793, -0.2442, 0.6464, 0.7076, -0.1550, 0.3947); drawOneLine( 0.7140, 0.0415, 0.5824, 0.5793, -0.2442, 0.6464); glColor3f (0.7,0.7,1); drawOneLine( -0.0012, 0.0808, 0.6409, -0.1886, 0.3355, 0.6018); drawOneLine( 0.1333, 0.3664, 0.5766, -0.0012, 0.0808, 0.6409); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3296, -0.6413, 0.4352, 0.0812, -0.7989, 0.3907); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.3362, -0.6194, 0.6486, -0.1917, -0.6908, 0.4756); drawOneLine( -0.0592, -0.7707, 0.5849, -0.3362, -0.6194, 0.6486); glColor3f (1,0.5,1); drawOneLine( -0.1917, -0.6908, 0.4756, 0.0488, -0.6109, 0.3832); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5067, -0.5390, 0.5832, 0.5434, -0.4180, 0.4349); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.5067, -0.5390, 0.5832, 0.3296, -0.6413, 0.4352); glColor3f (0.25,1,0.25); drawOneLine( 0.1662, -0.1338, 0.4851, 0.2925, -0.4100, 0.4067); drawOneLine( 0.4470, -0.1644, 0.5371, 0.2925, -0.4100, 0.4067); drawOneLine( 0.1662, -0.1338, 0.4851, 0.4470, -0.1644, 0.5371); glColor3f (1,0.5,1); drawOneLine( 0.2925, -0.4100, 0.4067, 0.0488, -0.6109, 0.3832); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1558, -0.1645, 0.5102, 0.0111, -0.3597, 0.3365); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.5128, -0.3426, 0.7712, 0.5067, -0.5390, 0.5832); drawOneLine( 0.5793, -0.2442, 0.6464, 0.5128, -0.3426, 0.7712); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4470, -0.1644, 0.5371, 0.5434, -0.4180, 0.4349); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.4625, -0.3430, 0.7274, -0.6499, -0.0885, 0.6884); drawOneLine( -0.6558, -0.2847, 0.5008, -0.4625, -0.3430, 0.7274); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4443, -0.5118, 0.5118, -0.3959, -0.2446, 0.6026); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.3897, -0.0482, 0.7906, -0.3959, -0.2446, 0.6026); drawOneLine( -0.4625, -0.3430, 0.7274, -0.3897, -0.0482, 0.7906); glColor3f (0.8,0.8,0); drawOneLine( -0.3959, -0.2446, 0.6026, -0.2285, -0.4594, 0.4472); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3362, -0.6194, 0.6486, -0.4443, -0.5118, 0.5118); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.0592, -0.7707, 0.5849, -0.1917, -0.6908, 0.4756); glColor3f (1,0.5,1); drawOneLine( 0.3296, -0.6413, 0.4352, 0.0488, -0.6109, 0.3832); drawOneLine( 0.2925, -0.4100, 0.4067, 0.3296, -0.6413, 0.4352); drawOneLine( 0.0488, -0.6109, 0.3832, -0.2285, -0.4594, 0.4472); glColor3f (0.7,0.7,1); drawOneLine( 0.1182, -0.6681, 0.7332, -0.0592, -0.7707, 0.5849); drawOneLine( 0.2631, -0.7398, 0.5600, 0.1182, -0.6681, 0.7332); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1558, -0.1645, 0.5102, -0.3066, 0.0474, 0.6314); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.4289, 0.2554, 0.6942, -0.1459, 0.1524, 0.8140); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3897, -0.0482, 0.7906, -0.3066, 0.0474, 0.6314); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.1662, -0.1338, 0.4851, -0.1558, -0.1645, 0.5102); drawOneLine( -0.0012, 0.0808, 0.6409, 0.1662, -0.1338, 0.4851); glColor3f (0.25,1,0.25); drawOneLine( -0.2517, 0.3577, 0.8423, -0.1459, 0.1524, 0.8140); glColor3f (0,1,1); drawOneLine( -0.4953, 0.1570, 0.8190, -0.3897, -0.0482, 0.7906); glColor3f (0.8,0.8,0); drawOneLine( -0.1558, -0.1645, 0.5102, -0.3959, -0.2446, 0.6026); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1459, 0.1524, 0.8140, -0.3066, 0.0474, 0.6314); glLineWidth(4.0); drawOneLine( 0.0297, 0.2415, 0.9125, 0.2694, 0.4074, 0.8018); glLineWidth(4.0); drawOneLine( -0.0114, 0.4380, 0.7497, 0.0297, 0.2415, 0.9125); glLineWidth(4.0); drawOneLine( 0.0297, 0.2415, 0.9125, 0.0049, 0.5154, 0.8348); glLineWidth(4.0); drawOneLine( 0.0297, 0.2415, 0.9125, -0.2517, 0.3577, 0.8423); glLineWidth(4.0); drawOneLine( 0.1662, -0.1338, 0.4851, 0.3043, 0.1060, 0.5838); glLineWidth(4.0); drawOneLine( -0.0012, 0.0808, 0.6409, -0.3066, 0.0474, 0.6314); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.1762, 0.1832, 0.7889, -0.0114, 0.4380, 0.7497); drawOneLine( 0.1333, 0.3664, 0.5766, 0.1762, 0.1832, 0.7889); drawOneLine( 0.1762, 0.1832, 0.7889, 0.2694, 0.4074, 0.8018); drawOneLine( 0.4140, 0.3358, 0.6287, 0.1762, 0.1832, 0.7889); glColor3f (1,0.6,0.6); drawOneLine( -0.6131, -0.3198, 0.7170, -0.3300, -0.4229, 0.8368); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4327, -0.1390, 0.8681, -0.4953, 0.1570, 0.8190); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.1755, -0.1772, 0.9673, -0.0825, 0.0467, 0.9801); drawOneLine( -0.3628, 0.0773, 0.9282, -0.1755, -0.1772, 0.9673); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4625, -0.3430, 0.7274, -0.4327, -0.1390, 0.8681); glLineWidth(4.0); drawOneLine( 0.0297, 0.2415, 0.9125, -0.1193, 0.2780, 0.9516); glLineWidth(4.0); drawOneLine( 0.0997, -0.1975, 0.9666, 0.3660, -0.1988, 0.8766); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.2124, 0.0540, 0.9387, -0.2517, 0.3577, 0.8423); drawOneLine( -0.4953, 0.1570, 0.8190, -0.2124, 0.0540, 0.9387); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3300, -0.4229, 0.8368, -0.4327, -0.1390, 0.8681); glLineWidth(4.0); drawOneLine( -0.1755, -0.1772, 0.9673, 0.0997, -0.1975, 0.9666); glLineWidth(4.0); drawOneLine( 0.2397, 0.0776, 0.9550, 0.0997, -0.1975, 0.9666); glLineWidth(4.0); drawOneLine( -0.0493, -0.4534, 0.8886, -0.1933, -0.6630, 0.7189); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.1222, -0.3994, 0.8532, 0.2728, -0.4226, 0.8637); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3300, -0.4229, 0.8368, -0.1933, -0.6630, 0.7189); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.0683, 0.0233, 0.9907, -0.0825, 0.0467, 0.9801); glColor3f (0.7,0.7,1); drawOneLine( 0.2397, 0.0776, 0.9550, 0.0683, 0.0233, 0.9907); drawOneLine( 0.0683, 0.0233, 0.9907, 0.2029, 0.3089, 0.9264); glColor3f (0.25,1,0.25); drawOneLine( 0.3085, 0.1034, 0.8981, 0.4798, 0.1577, 0.8624); drawOneLine( 0.2029, 0.3089, 0.9264, 0.3085, 0.1034, 0.8981); glColor3f (0,1,1); drawOneLine( -0.2124, 0.0540, 0.9387, -0.3628, 0.0773, 0.9282); drawOneLine( -0.1193, 0.2780, 0.9516, -0.2124, 0.0540, 0.9387); drawOneLine( 0.5128, -0.3426, 0.7712, 0.6062, -0.1185, 0.7840); drawOneLine( 0.5333, -0.4132, 0.7211, 0.5128, -0.3426, 0.7712); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2631, -0.7398, 0.5600, 0.4175, -0.6045, 0.6716); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.7140, 0.0415, 0.5824, 0.4531, 0.0320, 0.7251); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1182, -0.6681, 0.7332, -0.1933, -0.6630, 0.7189); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.4625, -0.3430, 0.7274, -0.3362, -0.6194, 0.6486); drawOneLine( -0.3300, -0.4229, 0.8368, -0.4625, -0.3430, 0.7274); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2728, -0.4226, 0.8637, 0.4175, -0.6045, 0.6716); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.2728, -0.4226, 0.8637, 0.1182, -0.6681, 0.7332); glColor3f (1,0.6,0.6); drawOneLine( 0.3296, -0.6413, 0.4352, 0.2631, -0.7398, 0.5600); drawOneLine( 0.5067, -0.5390, 0.5832, 0.2631, -0.7398, 0.5600); glColor3f (0.7,0.7,1); drawOneLine( 0.2631, -0.7398, 0.5600, -0.0592, -0.7707, 0.5849); glColor3f (0.8,0.8,0); drawOneLine( 0.3453, -0.1280, 0.9267, 0.2728, -0.4226, 0.8637); drawOneLine( 0.5128, -0.3426, 0.7712, 0.3453, -0.1280, 0.9267); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5067, -0.5390, 0.5832, 0.4175, -0.6045, 0.6716); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.3300, -0.4229, 0.8368, -0.3362, -0.6194, 0.6486); glColor3f (1,0.5,1); drawOneLine( -0.2285, -0.4594, 0.4472, -0.1917, -0.6908, 0.4756); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4625, -0.3430, 0.7274, -0.4443, -0.5118, 0.5118); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.1755, -0.1772, 0.9673, -0.3300, -0.4229, 0.8368); drawOneLine( -0.0493, -0.4534, 0.8886, -0.1755, -0.1772, 0.9673); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5793, -0.2442, 0.6464, 0.5434, -0.4180, 0.4349); glLineWidth(4.0); drawOneLine( 0.4531, 0.0320, 0.7251, 0.3043, 0.1060, 0.5838); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.4531, 0.0320, 0.7251, 0.4470, -0.1644, 0.5371); glColor3f (1,0.6,0.6); drawOneLine( -0.1558, -0.1645, 0.5102, -0.0012, 0.0808, 0.6409); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5554, -0.0452, 0.7912, 0.5465, 0.2560, 0.7378); glLineWidth(4.0); drawOneLine( 0.7304, 0.1185, 0.6673, 0.5554, -0.0452, 0.7912); glLineWidth(4.0); drawOneLine( 0.5554, -0.0452, 0.7912, 0.7140, 0.0415, 0.5824); glLineWidth(4.0); drawOneLine( 0.5554, -0.0452, 0.7912, 0.4798, 0.1577, 0.8624); glLineWidth(4.0); drawOneLine( 0.5554, -0.0452, 0.7912, 0.7508, -0.1900, 0.6110); glLineWidth(4.0); drawOneLine( 0.5554, -0.0452, 0.7912, 0.6062, -0.1185, 0.7840); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.3085, 0.1034, 0.8981, 0.4531, 0.0320, 0.7251); drawOneLine( 0.1762, 0.1832, 0.7889, 0.3085, 0.1034, 0.8981); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0012, 0.0808, 0.6409, 0.3043, 0.1060, 0.5838); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.0792, -0.6024, 0.6307, 0.0488, -0.6109, 0.3832); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0812, -0.7989, 0.3907, 0.0792, -0.6024, 0.6307); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.0792, -0.6024, 0.6307, -0.1917, -0.6908, 0.4756); glColor3f (0.7,0.7,1); drawOneLine( 0.3228, -0.4015, 0.6540, 0.3296, -0.6413, 0.4352); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5434, -0.4180, 0.4349, 0.3228, -0.4015, 0.6540); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.3228, -0.4015, 0.6540, 0.5067, -0.5390, 0.5832); glColor3f (1,0.5,1); drawOneLine( 0.0422, -0.3709, 0.6021, 0.2925, -0.4100, 0.4067); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0111, -0.3597, 0.3365, 0.0422, -0.3709, 0.6021); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.0422, -0.3709, 0.6021, 0.1662, -0.1338, 0.4851); glColor3f (0.8,0.8,0); drawOneLine( -0.1558, -0.1645, 0.5102, -0.2285, -0.4594, 0.4472); drawOneLine( 0.0422, -0.3709, 0.6021, 0.0488, -0.6109, 0.3832); glColor3f (0.25,1,0.25); drawOneLine( 0.5793, -0.2442, 0.6464, 0.5067, -0.5390, 0.5832); glColor3f (0.7,0.7,1); drawOneLine( 0.5793, -0.2442, 0.6464, 0.4470, -0.1644, 0.5371); glColor3f (0.25,1,0.25); drawOneLine( -0.4625, -0.3430, 0.7274, -0.3959, -0.2446, 0.6026); drawOneLine( -0.1980, -0.4510, 0.6945, -0.2285, -0.4594, 0.4472); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4443, -0.5118, 0.5118, -0.1980, -0.4510, 0.6945); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.1980, -0.4510, 0.6945, -0.3959, -0.2446, 0.6026); glColor3f (0.8,0.8,0); drawOneLine( 0.0792, -0.6024, 0.6307, -0.0592, -0.7707, 0.5849); glColor3f (0.25,1,0.25); drawOneLine( 0.0422, -0.3709, 0.6021, -0.2285, -0.4594, 0.4472); drawOneLine( 0.1762, 0.1832, 0.7889, -0.1459, 0.1524, 0.8140); glColor3f (0.8,0.8,0); drawOneLine( -0.1459, 0.1524, 0.8140, -0.3897, -0.0482, 0.7906); glColor3f (1,0.5,1); drawOneLine( -0.1252, -0.1562, 0.7576, -0.3959, -0.2446, 0.6026); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3066, 0.0474, 0.6314, -0.1252, -0.1562, 0.7576); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.1252, -0.1562, 0.7576, -0.1558, -0.1645, 0.5102); glColor3f (0.25,1,0.25); drawOneLine( -0.0012, 0.0808, 0.6409, -0.1459, 0.1524, 0.8140); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1762, 0.1832, 0.7889, 0.0297, 0.2415, 0.9125); glLineWidth(4.0); drawOneLine( 0.2029, 0.3089, 0.9264, 0.0297, 0.2415, 0.9125); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.3453, -0.1280, 0.9267, 0.2397, 0.0776, 0.9550); drawOneLine( 0.4798, 0.1577, 0.8624, 0.3453, -0.1280, 0.9267); glColor3f (0.25,1,0.25); drawOneLine( 0.1762, 0.1832, 0.7889, -0.0012, 0.0808, 0.6409); glColor3f (0.7,0.7,1); drawOneLine( 0.4531, 0.0320, 0.7251, 0.5793, -0.2442, 0.6464); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1762, 0.1832, 0.7889, 0.3043, 0.1060, 0.5838); glLineWidth(4.0); drawOneLine( -0.3897, -0.0482, 0.7906, -0.4327, -0.1390, 0.8681); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.2124, 0.0540, 0.9387, -0.1459, 0.1524, 0.8140); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1755, -0.1772, 0.9673, -0.4327, -0.1390, 0.8681); glLineWidth(4.0); drawOneLine( -0.1459, 0.1524, 0.8140, 0.0297, 0.2415, 0.9125); glLineWidth(4.0); drawOneLine( -0.2124, 0.0540, 0.9387, -0.4327, -0.1390, 0.8681); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.1193, 0.2780, 0.9516, 0.0683, 0.0233, 0.9907); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0493, -0.4534, 0.8886, 0.0997, -0.1975, 0.9666); glLineWidth(4.0); drawOneLine( 0.0683, 0.0233, 0.9907, 0.0997, -0.1975, 0.9666); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.0683, 0.0233, 0.9907, -0.1755, -0.1772, 0.9673); glColor3f (1,0.5,1); drawOneLine( 0.1182, -0.6681, 0.7332, -0.0493, -0.4534, 0.8886); drawOneLine( 0.2728, -0.4226, 0.8637, -0.0493, -0.4534, 0.8886); glColor3f (0.7,0.7,1); drawOneLine( -0.0493, -0.4534, 0.8886, -0.3300, -0.4229, 0.8368); glColor3f (1,0.6,0.6); drawOneLine( 0.3085, 0.1034, 0.8981, 0.0683, 0.0233, 0.9907); drawOneLine( 0.3453, -0.1280, 0.9267, 0.3085, 0.1034, 0.8981); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2728, -0.4226, 0.8637, 0.0997, -0.1975, 0.9666); glLineWidth(4.0); drawOneLine( 0.5128, -0.3426, 0.7712, 0.4175, -0.6045, 0.6716); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.0655, -0.5307, 0.8038, -0.0592, -0.7707, 0.5849); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1933, -0.6630, 0.7189, -0.0655, -0.5307, 0.8038); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.0655, -0.5307, 0.8038, -0.3362, -0.6194, 0.6486); glColor3f (0.8,0.8,0); drawOneLine( 0.2563, -0.4999, 0.7788, 0.1182, -0.6681, 0.7332); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4175, -0.6045, 0.6716, 0.2563, -0.4999, 0.7788); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.2563, -0.4999, 0.7788, 0.2728, -0.4226, 0.8637); glColor3f (1,0.6,0.6); drawOneLine( 0.0792, -0.6024, 0.6307, 0.2631, -0.7398, 0.5600); glColor3f (0.7,0.7,1); drawOneLine( 0.0792, -0.6024, 0.6307, 0.3296, -0.6413, 0.4352); glColor3f (0.8,0.8,0); drawOneLine( 0.5128, -0.3426, 0.7712, 0.2728, -0.4226, 0.8637); glColor3f (0,1,1); drawOneLine( -0.0655, -0.5307, 0.8038, -0.3300, -0.4229, 0.8368); drawOneLine( -0.1980, -0.4510, 0.6945, -0.1917, -0.6908, 0.4756); glColor3f (0.8,0.8,0); drawOneLine( -0.3897, -0.0482, 0.7906, -0.2124, 0.0540, 0.9387); glColor3f (1,0.5,1); drawOneLine( 0.3228, -0.4015, 0.6540, 0.2925, -0.4100, 0.4067); glColor3f (0.7,0.7,1); drawOneLine( 0.1965, -0.1254, 0.7326, 0.4470, -0.1644, 0.5371); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3043, 0.1060, 0.5838, 0.1965, -0.1254, 0.7326); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.1965, -0.1254, 0.7326, 0.4531, 0.0320, 0.7251); glColor3f (0.7,0.7,1); drawOneLine( 0.0422, -0.3709, 0.6021, -0.1558, -0.1645, 0.5102); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4531, 0.0320, 0.7251, 0.5554, -0.0452, 0.7912); glLineWidth(4.0); drawOneLine( 0.5128, -0.3426, 0.7712, 0.5554, -0.0452, 0.7912); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.1762, 0.1832, 0.7889, 0.4531, 0.0320, 0.7251); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5793, -0.2442, 0.6464, 0.5554, -0.0452, 0.7912); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.3228, -0.4015, 0.6540, 0.4470, -0.1644, 0.5371); glColor3f (1,0.6,0.6); drawOneLine( -0.1980, -0.4510, 0.6945, -0.3362, -0.6194, 0.6486); glColor3f (0,1,1); drawOneLine( -0.1252, -0.1562, 0.7576, -0.0012, 0.0808, 0.6409); glColor3f (0.25,1,0.25); drawOneLine( -0.1980, -0.4510, 0.6945, -0.4625, -0.3430, 0.7274); glColor3f (1,0.6,0.6); drawOneLine( -0.1252, -0.1562, 0.7576, -0.3897, -0.0482, 0.7906); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0297, 0.2415, 0.9125, -0.2124, 0.0540, 0.9387); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.1252, -0.1562, 0.7576, -0.1459, 0.1524, 0.8140); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3085, 0.1034, 0.8981, 0.0297, 0.2415, 0.9125); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.0683, 0.0233, 0.9907, 0.3453, -0.1280, 0.9267); glColor3f (0,1,1); drawOneLine( 0.1965, -0.1254, 0.7326, 0.1662, -0.1338, 0.4851); glColor3f (0.25,1,0.25); drawOneLine( -0.1916, -0.2545, 0.8824, -0.4625, -0.3430, 0.7274); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4327, -0.1390, 0.8681, -0.1916, -0.2545, 0.8824); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.1916, -0.2545, 0.8824, -0.3897, -0.0482, 0.7906); glColor3f (0.7,0.7,1); drawOneLine( -0.2124, 0.0540, 0.9387, -0.1755, -0.1772, 0.9673); drawOneLine( 0.0683, 0.0233, 0.9907, -0.2124, 0.0540, 0.9387); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0683, 0.0233, 0.9907, 0.0297, 0.2415, 0.9125); glLineWidth(4.0); drawOneLine( 0.3453, -0.1280, 0.9267, 0.0997, -0.1975, 0.9666); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.1916, -0.2545, 0.8824, -0.3300, -0.4229, 0.8368); glColor3f (0.8,0.8,0); drawOneLine( 0.0890, -0.2851, 0.9343, -0.1755, -0.1772, 0.9673); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0997, -0.1975, 0.9666, 0.0890, -0.2851, 0.9343); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.0890, -0.2851, 0.9343, 0.0683, 0.0233, 0.9907); glColor3f (1,0.6,0.6); drawOneLine( -0.0655, -0.5307, 0.8038, -0.0493, -0.4534, 0.8886); glColor3f (0.8,0.8,0); drawOneLine( -0.0655, -0.5307, 0.8038, 0.1182, -0.6681, 0.7332); glColor3f (1,0.6,0.6); drawOneLine( 0.2563, -0.4999, 0.7788, 0.2631, -0.7398, 0.5600); glColor3f (0.7,0.7,1); drawOneLine( 0.3228, -0.4015, 0.6540, 0.5793, -0.2442, 0.6464); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3453, -0.1280, 0.9267, 0.5554, -0.0452, 0.7912); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.2563, -0.4999, 0.7788, 0.5067, -0.5390, 0.5832); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3085, 0.1034, 0.8981, 0.5554, -0.0452, 0.7912); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.1965, -0.1254, 0.7326, -0.0012, 0.0808, 0.6409); drawOneLine( -0.1980, -0.4510, 0.6945, 0.0792, -0.6024, 0.6307); glColor3f (1,0.6,0.6); drawOneLine( 0.2563, -0.4999, 0.7788, 0.3228, -0.4015, 0.6540); glColor3f (0,1,1); drawOneLine( 0.1965, -0.1254, 0.7326, 0.0422, -0.3709, 0.6021); glColor3f (1,0.5,1); drawOneLine( 0.3228, -0.4015, 0.6540, 0.0422, -0.3709, 0.6021); glColor3f (0.25,1,0.25); drawOneLine( 0.2563, -0.4999, 0.7788, 0.5128, -0.3426, 0.7712); glColor3f (0.7,0.7,1); drawOneLine( 0.3288, -0.2051, 0.8419, 0.5793, -0.2442, 0.6464); glColor3f (0.25,1,0.25); drawOneLine( 0.5128, -0.3426, 0.7712, 0.3288, -0.2051, 0.8419); glColor3f (1,0.5,1); drawOneLine( -0.1252, -0.1562, 0.7576, -0.1980, -0.4510, 0.6945); glColor3f (0.8,0.8,0); drawOneLine( -0.0655, -0.5307, 0.8038, 0.0792, -0.6024, 0.6307); drawOneLine( 0.0792, -0.6024, 0.6307, 0.0422, -0.3709, 0.6021); glColor3f (1,0.5,1); drawOneLine( 0.0520, -0.0540, 0.9057, 0.1762, 0.1832, 0.7889); glColor3f (0.25,1,0.25); drawOneLine( -0.1459, 0.1524, 0.8140, 0.0520, -0.0540, 0.9057); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0520, -0.0540, 0.9057, 0.0297, 0.2415, 0.9125); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.0422, -0.3709, 0.6021, -0.1252, -0.1562, 0.7576); glColor3f (1,0.6,0.6); drawOneLine( 0.0520, -0.0540, 0.9057, 0.3085, 0.1034, 0.8981); glColor3f (1,0.5,1); drawOneLine( 0.1965, -0.1254, 0.7326, 0.1762, 0.1832, 0.7889); glColor3f (0.8,0.8,0); drawOneLine( -0.1916, -0.2545, 0.8824, -0.2124, 0.0540, 0.9387); drawOneLine( -0.1916, -0.2545, 0.8824, -0.1755, -0.1772, 0.9673); glColor3f (1,0.6,0.6); drawOneLine( 0.0890, -0.2851, 0.9343, -0.0493, -0.4534, 0.8886); glColor3f (0.8,0.8,0); drawOneLine( 0.0890, -0.2851, 0.9343, 0.2728, -0.4226, 0.8637); glColor3f (1,0.6,0.6); drawOneLine( -0.1980, -0.4510, 0.6945, -0.0655, -0.5307, 0.8038); glColor3f (0.8,0.8,0); drawOneLine( 0.0890, -0.2851, 0.9343, 0.2563, -0.4999, 0.7788); glColor3f (0.7,0.7,1); drawOneLine( 0.3228, -0.4015, 0.6540, 0.0792, -0.6024, 0.6307); glColor3f (1,0.6,0.6); drawOneLine( 0.2563, -0.4999, 0.7788, 0.0792, -0.6024, 0.6307); drawOneLine( 0.0890, -0.2851, 0.9343, 0.3453, -0.1280, 0.9267); drawOneLine( 0.3453, -0.1280, 0.9267, 0.3288, -0.2051, 0.8419); glColor3f (0,1,1); drawOneLine( -0.1916, -0.2545, 0.8824, -0.0655, -0.5307, 0.8038); glColor3f (0.25,1,0.25); drawOneLine( 0.0422, -0.3709, 0.6021, -0.1980, -0.4510, 0.6945); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3288, -0.2051, 0.8419, 0.5554, -0.0452, 0.7912); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.3288, -0.2051, 0.8419, 0.1965, -0.1254, 0.7326); drawOneLine( 0.4531, 0.0320, 0.7251, 0.3288, -0.2051, 0.8419); glColor3f (1,0.6,0.6); drawOneLine( 0.3288, -0.2051, 0.8419, 0.3085, 0.1034, 0.8981); glColor3f (0.7,0.7,1); drawOneLine( 0.3228, -0.4015, 0.6540, 0.1965, -0.1254, 0.7326); glColor3f (0.25,1,0.25); drawOneLine( 0.3288, -0.2051, 0.8419, 0.2563, -0.4999, 0.7788); glColor3f (0.7,0.7,1); drawOneLine( 0.3228, -0.4015, 0.6540, 0.3288, -0.2051, 0.8419); glColor3f (1,0.6,0.6); drawOneLine( -0.1916, -0.2545, 0.8824, -0.1252, -0.1562, 0.7576); glColor3f (0.25,1,0.25); drawOneLine( -0.1980, -0.4510, 0.6945, -0.1916, -0.2545, 0.8824); glColor3f (0.8,0.8,0); drawOneLine( 0.2563, -0.4999, 0.7788, -0.0655, -0.5307, 0.8038); glColor3f (0,1,1); drawOneLine( 0.1965, -0.1254, 0.7326, -0.1252, -0.1562, 0.7576); glColor3f (0.8,0.8,0); drawOneLine( -0.2124, 0.0540, 0.9387, 0.0520, -0.0540, 0.9057); drawOneLine( 0.0520, -0.0540, 0.9057, 0.0683, 0.0233, 0.9907); glColor3f (0.25,1,0.25); drawOneLine( 0.0520, -0.0540, 0.9057, -0.1252, -0.1562, 0.7576); glColor3f (0.8,0.8,0); drawOneLine( 0.0520, -0.0540, 0.9057, 0.0890, -0.2851, 0.9343); glColor3f (1,0.6,0.6); drawOneLine( 0.0890, -0.2851, 0.9343, -0.0655, -0.5307, 0.8038); drawOneLine( 0.3288, -0.2051, 0.8419, 0.0890, -0.2851, 0.9343); glColor3f (0.8,0.8,0); drawOneLine( 0.0890, -0.2851, 0.9343, -0.1916, -0.2545, 0.8824); glColor3f (1,0.6,0.6); drawOneLine( 0.0520, -0.0540, 0.9057, 0.3288, -0.2051, 0.8419); glColor3f (1,0.5,1); drawOneLine( 0.1965, -0.1254, 0.7326, 0.0520, -0.0540, 0.9057); glColor3f (0.8,0.8,0); drawOneLine( 0.0520, -0.0540, 0.9057, -0.1916, -0.2545, 0.8824); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0690, -0.3436, 0.8056, -0.0655, -0.5307, 0.8038); glLineWidth(4.0); drawOneLine( -0.1980, -0.4510, 0.6945, 0.0690, -0.3436, 0.8056); glLineWidth(4.0); drawOneLine( 0.0690, -0.3436, 0.8056, 0.0792, -0.6024, 0.6307); glLineWidth(4.0); drawOneLine( 0.0690, -0.3436, 0.8056, 0.0422, -0.3709, 0.6021); glLineWidth(4.0); drawOneLine( 0.0690, -0.3436, 0.8056, 0.2563, -0.4999, 0.7788); glLineWidth(4.0); drawOneLine( 0.3228, -0.4015, 0.6540, 0.0690, -0.3436, 0.8056); glLineWidth(4.0); drawOneLine( 0.0690, -0.3436, 0.8056, 0.3288, -0.2051, 0.8419); glLineWidth(4.0); drawOneLine( 0.0690, -0.3436, 0.8056, 0.1965, -0.1254, 0.7326); glLineWidth(4.0); drawOneLine( 0.0690, -0.3436, 0.8056, -0.1252, -0.1562, 0.7576); glLineWidth(4.0); drawOneLine( 0.0690, -0.3436, 0.8056, -0.1916, -0.2545, 0.8824); glLineWidth(4.0); drawOneLine( 0.0690, -0.3436, 0.8056, 0.0890, -0.2851, 0.9343); glLineWidth(4.0); drawOneLine( 0.0690, -0.3436, 0.8056, 0.0520, -0.0540, 0.9057); // end of the edges glColor3d(1.0,1.0,0.0); drawOnePoint( -0.0691, 0.3436, -0.8057); drawOnePoint( -0.5553, 0.0452, -0.7912); drawOnePoint( -0.0998, 0.1974, -0.9666); drawOnePoint( -0.4176, 0.6045, -0.6716); drawOnePoint( 0.1933, 0.6630, -0.7189); drawOnePoint( 0.4327, 0.1390, -0.8681); drawOnePoint( -0.0297, -0.2415, -0.9126); drawOnePoint( 0.3067, -0.0473, -0.6313); drawOnePoint( -0.3042, -0.1060, -0.5838); drawOnePoint( -0.0111, 0.3599, -0.3365); drawOnePoint( -0.5433, 0.4182, -0.4348); drawOnePoint( -0.0812, 0.7989, -0.3906); drawOnePoint( 0.4444, 0.5116, -0.5116); drawOnePoint( -0.3549, -0.3444, -0.8448); drawOnePoint( -0.4812, -0.5309, -0.6086); drawOnePoint( -0.5943, 0.1795, -0.6963); drawOnePoint( -0.8688, 0.3150, -0.3677); drawOnePoint( -0.7986, -0.1239, -0.3137); drawOnePoint( -0.8301, -0.2702, -0.4746); drawOnePoint( -0.1321, 0.5600, -0.6520); drawOnePoint( 0.2557, -0.2858, -0.8925); drawOnePoint( 0.3935, 0.2734, -0.7731); drawOnePoint( -0.0928, -0.0251, -0.7586); drawOnePoint( -0.1203, 0.9328, -0.2958); drawOnePoint( -0.5759, 0.7809, -0.1205); drawOnePoint( -0.6066, 0.6345, -0.2810); drawOnePoint( 0.7300, 0.4675, -0.4923); drawOnePoint( 0.4123, 0.8750, -0.1975); drawOnePoint( 0.3813, 0.7282, -0.3578); drawOnePoint( 0.5069, -0.4372, -0.6854); drawOnePoint( 0.7998, 0.0286, -0.4380); drawOnePoint( 0.7692, -0.1176, -0.5987); drawOnePoint( 0.0513, -0.5891, -0.5100); drawOnePoint( 0.0206, -0.7359, -0.6709); drawOnePoint( 0.0630, -0.2165, -0.1540); drawOnePoint( 0.5257, 0.1640, -0.1096); drawOnePoint( 0.5648, -0.4210, -0.2161); drawOnePoint( -0.4626, 0.0703, -0.0327); drawOnePoint( -0.4234, -0.5150, -0.1392); drawOnePoint( -0.3249, 0.6297, 0.0869); drawOnePoint( 0.2860, 0.6882, 0.0393); drawOnePoint( 0.0509, 0.2385, 0.2614); drawOnePoint( -0.8112, 0.3313, 0.1016); drawOnePoint( -0.0624, 0.9485, 0.1735); drawOnePoint( 0.7876, 0.4835, -0.0227); drawOnePoint( -0.4742, -0.7533, -0.4005); drawOnePoint( -0.5442, -0.3146, -0.4546); drawOnePoint( -0.0186, -0.6017, -0.5762); drawOnePoint( -0.7483, -0.6177, -0.0720); drawOnePoint( -0.2230, -0.9046, -0.1933); drawOnePoint( -0.8618, 0.0926, -0.1597); drawOnePoint( -0.4064, 0.2448, -0.3351); drawOnePoint( -0.9881, -0.0937, 0.0768); drawOnePoint( -0.8501, 0.4655, 0.1963); drawOnePoint( -0.7368, -0.2449, 0.2841); drawOnePoint( -0.7875, -0.4835, 0.0228); drawOnePoint( 0.2045, 0.3034, -0.3825); drawOnePoint( -0.1134, 0.7104, -0.0878); drawOnePoint( 0.4437, -0.2207, -0.5315); drawOnePoint( 0.5138, -0.6596, -0.4774); drawOnePoint( 0.7368, 0.2450, -0.2842); drawOnePoint( -0.0509, -0.2384, -0.2612); drawOnePoint( -0.3879, 0.8463, 0.2409); drawOnePoint( 0.2230, 0.9046, 0.1932); drawOnePoint( -0.5137, 0.6596, 0.4774); drawOnePoint( -0.5648, 0.4210, 0.2160); drawOnePoint( 0.7482, 0.6177, 0.0720); drawOnePoint( 0.9880, 0.0937, -0.0769); drawOnePoint( 0.4742, 0.7533, 0.4006); drawOnePoint( 0.4233, 0.5150, 0.1393); drawOnePoint( 0.8500, -0.4655, -0.1964); drawOnePoint( 0.3879, -0.8463, -0.2408); drawOnePoint( 0.8618, -0.0926, 0.1598); drawOnePoint( 0.8112, -0.3311, -0.1016); drawOnePoint( 0.1133, -0.7104, 0.0878); drawOnePoint( 0.0625, -0.9484, -0.1734); drawOnePoint( 0.4065, -0.2448, 0.3351); drawOnePoint( -0.2045, -0.3034, 0.3826); drawOnePoint( 0.5441, 0.3146, 0.4547); drawOnePoint( 0.6065, -0.6346, 0.2810); drawOnePoint( -0.4436, 0.2208, 0.5314); drawOnePoint( -0.3814, -0.7282, 0.3579); drawOnePoint( 0.0186, 0.6015, 0.5763); drawOnePoint( 0.0928, 0.0251, 0.7586); drawOnePoint( -0.7692, 0.1176, 0.5987); drawOnePoint( -0.0206, 0.7359, 0.6709); drawOnePoint( 0.8301, 0.2702, 0.4745); drawOnePoint( -0.2861, -0.6880, -0.0393); drawOnePoint( -0.4124, -0.8750, 0.1975); drawOnePoint( -0.5256, -0.1642, 0.1095); drawOnePoint( 0.3248, -0.6297, -0.0869); drawOnePoint( -0.7300, -0.4675, 0.4922); drawOnePoint( 0.1204, -0.9328, 0.2957); drawOnePoint( -0.7998, -0.0286, 0.4381); drawOnePoint( -0.0630, 0.2163, 0.1539); drawOnePoint( -0.5068, 0.4372, 0.6853); drawOnePoint( -0.3935, -0.2734, 0.7732); drawOnePoint( -0.4443, -0.5118, 0.5118); drawOnePoint( 0.4625, -0.0703, 0.0327); drawOnePoint( -0.0513, 0.5891, 0.5099); drawOnePoint( 0.5759, -0.7809, 0.1204); drawOnePoint( 0.7986, 0.1237, 0.3137); drawOnePoint( 0.0111, -0.3597, 0.3365); drawOnePoint( 0.4811, 0.5309, 0.6086); drawOnePoint( -0.2556, 0.2858, 0.8926); drawOnePoint( -0.3066, 0.0474, 0.6314); drawOnePoint( 0.8688, -0.3150, 0.3678); drawOnePoint( 0.3550, 0.3444, 0.8447); drawOnePoint( 0.3043, 0.1060, 0.5838); drawOnePoint( 0.5943, -0.1795, 0.6962); drawOnePoint( 0.5434, -0.4180, 0.4349); drawOnePoint( 0.1321, -0.5600, 0.6520); drawOnePoint( 0.0812, -0.7989, 0.3907); drawOnePoint( 0.4175, -0.6045, 0.6716); drawOnePoint( -0.1933, -0.6630, 0.7189); drawOnePoint( 0.0997, -0.1975, 0.9666); drawOnePoint( -0.4327, -0.1390, 0.8681); drawOnePoint( 0.0297, 0.2415, 0.9125); drawOnePoint( 0.5554, -0.0452, 0.7912); drawOnePoint( 0.0690, -0.3436, 0.8056); glPopMatrix (); glFlush (); glXSwapBuffers (auxXDisplay(), auxXWindow() ); } void spinDisplay (void) { spin = spin + 2.0; if (spin > 360.0) spin = spin - 360.0; display (); } void axisX (void) { axis = 'X'; } void axisY (void) { axis = 'Y'; } void axisZ (void) { axis = 'Z'; } void morezoon (void) { scal += 0.05; } void lesszoon (void) { scal -= 0.05; } void startIdleFunc (AUX_EVENTREC *event) { auxIdleFunc(spinDisplay); } void stopIdleFunc (AUX_EVENTREC *event) { auxIdleFunc(0); } void myinit (void) { glClearColor (0,0,0, 1.0); glEnable (GL_LINE_SMOOTH); glEnable (GL_BLEND); glBlendFunc (GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); glShadeModel (GL_FLAT); } void myReshape (int w, int h) { glViewport (0, 0, w, h); glMatrixMode (GL_PROJECTION); glLoadIdentity (); if (w <= h) glOrtho(-1.0, 1.0, -1.0*(GLfloat)h/(GLfloat)w, 1.0*(GLfloat)h/(GLfloat)w,-5.0, 5.0); else glOrtho(-1.0*(GLfloat)w/(GLfloat)h, 1.0*(GLfloat)w/(GLfloat)h,-1.0, 1.0, -5.0, 5.0); glMatrixMode (GL_MODELVIEW); glLoadIdentity (); } int main(int argc, char** argv) { printf("\n"); printf(" TriangToOpenGL V1.0\n"); printf(" -------------------\n"); printf(" press A [a] to increase [decrease] the zoon factor\n"); printf(" press X or x to autorotate about X axis\n"); printf(" press Y or y to autorotate about Y axis\n"); printf(" press Z or z to autorotate about Z axis\n"); printf(" press the right button to stopping the autorotation\n"); printf(" press the left button to initiate the autorotation\n"); auxInitDisplayMode (AUX_DOUBLE | AUX_RGBA); auxInitPosition (0, 0, 500, 500); auxInitWindow (argv[0]); myinit (); auxReshapeFunc (myReshape); auxIdleFunc (spinDisplay); auxMouseFunc (AUX_LEFTBUTTON, AUX_MOUSEDOWN, startIdleFunc); auxMouseFunc (AUX_RIGHTBUTTON, AUX_MOUSEDOWN, stopIdleFunc); auxKeyFunc(AUX_X, axisX); auxKeyFunc(AUX_Y, axisY); auxKeyFunc(AUX_Z, axisZ); auxKeyFunc(AUX_x, axisX); auxKeyFunc(AUX_y, axisY); auxKeyFunc(AUX_z, axisZ); auxKeyFunc(AUX_a, morezoon); auxKeyFunc(AUX_A, lesszoon); auxMainLoop(display); }