#include #include #include #include #include "aux.h" #define drawOneLine(x1,y1,z1,x2,y2,z2) glBegin(GL_LINES); \ glVertex3f ((x1),(y1),(z1)); glVertex3f ((x2),(y2),(z2)); glEnd(); #define drawOnePoint(x,y,z) glTranslatef(x,y,z);\ auxSolidSphere(0.0125); glTranslatef(-x,-y,-z); // defining gloval variables static GLfloat spin = 0.0; static char axis = 'X'; static GLfloat scal = 1.0; // defining light's position static GLfloat light_position[] = {0.0,0.0,-10.0,0.0}; // defining material properties static GLfloat light_ambient [] = {0.2,0.2,0.2,1.0}; static GLfloat light_difusse [] = {0.8,0.8,0.8,1.0}; static GLfloat light_specular[] = {0.0,0.0,0.0,1.0}; static GLfloat mat_shininess [] = { 20 }; void display(void) { glClear (GL_COLOR_BUFFER_BIT); glMaterialfv(GL_FRONT, GL_SHININESS, mat_shininess); glEnable(GL_COLOR_MATERIAL); glEnable(GL_LIGHTING); glEnable(GL_LIGHT0); glPushMatrix (); if (axis == 'X'){ glRotatef (spin, 1.0, 0.0, 0.0); glScalef (scal,scal,scal); glLightfv(GL_LIGHT0, GL_POSITION, light_position); } else if (axis == 'Y'){ glRotatef (spin, 0.0, 1.0, 0.0); glScalef (scal,scal,scal); glLightfv(GL_LIGHT0, GL_POSITION, light_position); } else if (axis == 'Z'){ glRotatef (spin, 0.0, 0.0, 1.0); glScalef (scal,scal,scal); glLightfv(GL_LIGHT0, GL_POSITION, light_position); } // begin of the edges net (internal faces) glLineWidth(1.25); // end of the edges net (internal faces) // begin of the edges glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7246, -0.5292, -0.3226, 0.5727, -0.1924, -0.5387); glLineWidth(4.0); drawOneLine( 0.7977, -0.1374, -0.1855, 0.7246, -0.5292, -0.3226); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.5727, -0.1924, -0.5387, 0.7977, -0.1374, -0.1855); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6381, -0.3938, -0.0304, 0.7246, -0.5292, -0.3226); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.5727, -0.1924, -0.5387, 0.6381, -0.3938, -0.0304); glColor3f (0.25,1,0.25); drawOneLine( 0.6381, -0.3938, -0.0304, 0.7977, -0.1374, -0.1855); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8462, -0.0871, -0.4272, 0.7246, -0.5292, -0.3226); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.5727, -0.1924, -0.5387, 0.8462, -0.0871, -0.4272); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4043, -0.5224, -0.3569, 0.7246, -0.5292, -0.3226); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.5727, -0.1924, -0.5387, 0.4043, -0.5224, -0.3569); glColor3f (0.8,0.8,0); drawOneLine( 0.4043, -0.5224, -0.3569, 0.6381, -0.3938, -0.0304); glColor3f (1,0.5,1); drawOneLine( 0.9161, -0.2932, 0.0785, 0.7977, -0.1374, -0.1855); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7246, -0.5292, -0.3226, 0.9161, -0.2932, 0.0785); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.9161, -0.2932, 0.0785, 0.6381, -0.3938, -0.0304); glColor3f (1,0.6,0.6); drawOneLine( 0.7977, -0.1374, -0.1855, 0.8462, -0.0871, -0.4272); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5681, -0.2820, -0.6520, 0.7246, -0.5292, -0.3226); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.5727, -0.1924, -0.5387, 0.5681, -0.2820, -0.6520); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3296, -0.6095, -0.6279, 0.7246, -0.5292, -0.3226); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.5727, -0.1924, -0.5387, 0.3296, -0.6095, -0.6279); glColor3f (0.7,0.7,1); drawOneLine( 0.3296, -0.6095, -0.6279, 0.4043, -0.5224, -0.3569); glColor3f (1,0.5,1); drawOneLine( 0.3933, -0.8145, -0.1246, 0.6381, -0.3938, -0.0304); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7246, -0.5292, -0.3226, 0.3933, -0.8145, -0.1246); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.3933, -0.8145, -0.1246, 0.4043, -0.5224, -0.3569); glColor3f (1,0.5,1); drawOneLine( 0.8462, -0.0871, -0.4272, 0.9161, -0.2932, 0.0785); glColor3f (0.25,1,0.25); drawOneLine( 0.8462, -0.0871, -0.4272, 0.5681, -0.2820, -0.6520); glColor3f (0,1,1); drawOneLine( 0.5681, -0.2820, -0.6520, 0.3296, -0.6095, -0.6279); glColor3f (0.25,1,0.25); drawOneLine( 0.3933, -0.8145, -0.1246, 0.3296, -0.6095, -0.6279); glColor3f (0.7,0.7,1); drawOneLine( 0.6624, -0.5999, 0.1128, 0.6381, -0.3938, -0.0304); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7246, -0.5292, -0.3226, 0.6624, -0.5999, 0.1128); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.6624, -0.5999, 0.1128, 0.3933, -0.8145, -0.1246); drawOneLine( 0.6608, 0.0206, 0.0535, 0.6381, -0.3938, -0.0304); drawOneLine( 0.7977, -0.1374, -0.1855, 0.6608, 0.0206, 0.0535); glColor3f (1,0.5,1); drawOneLine( 0.7310, -0.0786, 0.4022, 0.9161, -0.2932, 0.0785); drawOneLine( 0.6381, -0.3938, -0.0304, 0.7310, -0.0786, 0.4022); glColor3f (0.7,0.7,1); drawOneLine( 0.6624, -0.5999, 0.1128, 0.9161, -0.2932, 0.0785); glColor3f (1,0.6,0.6); drawOneLine( 0.6112, 0.1672, -0.3152, 0.5727, -0.1924, -0.5387); drawOneLine( 0.7977, -0.1374, -0.1855, 0.6112, 0.1672, -0.3152); glColor3f (1,0.5,1); drawOneLine( 0.3884, 0.0182, -0.2030, 0.6381, -0.3938, -0.0304); drawOneLine( 0.5727, -0.1924, -0.5387, 0.3884, 0.0182, -0.2030); glColor3f (0,1,1); drawOneLine( 0.8220, -0.3652, -0.1884, 0.8462, -0.0871, -0.4272); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7246, -0.5292, -0.3226, 0.8220, -0.3652, -0.1884); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.8220, -0.3652, -0.1884, 0.9161, -0.2932, 0.0785); glColor3f (0.8,0.8,0); drawOneLine( 0.5981, -0.5108, -0.5168, 0.5681, -0.2820, -0.6520); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7246, -0.5292, -0.3226, 0.5981, -0.5108, -0.5168); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.5981, -0.5108, -0.5168, 0.8462, -0.0871, -0.4272); glColor3f (0.7,0.7,1); drawOneLine( 0.5981, -0.5108, -0.5168, 0.3296, -0.6095, -0.6279); glColor3f (0.8,0.8,0); drawOneLine( 0.2700, -0.3742, -0.1192, 0.4043, -0.5224, -0.3569); drawOneLine( 0.6381, -0.3938, -0.0304, 0.2700, -0.3742, -0.1192); drawOneLine( 0.0959, -0.6723, -0.1835, 0.3933, -0.8145, -0.1246); drawOneLine( 0.4043, -0.5224, -0.3569, 0.0959, -0.6723, -0.1835); glColor3f (0,1,1); drawOneLine( 0.2275, -0.2292, -0.4777, 0.4043, -0.5224, -0.3569); drawOneLine( 0.5727, -0.1924, -0.5387, 0.2275, -0.2292, -0.4777); glColor3f (1,0.5,1); drawOneLine( 0.8629, 0.0945, 0.1332, 0.9161, -0.2932, 0.0785); drawOneLine( 0.7977, -0.1374, -0.1855, 0.8629, 0.0945, 0.1332); drawOneLine( 0.9376, 0.2257, 0.0125, 0.8462, -0.0871, -0.4272); drawOneLine( 0.9161, -0.2932, 0.0785, 0.9376, 0.2257, 0.0125); glColor3f (0,1,1); drawOneLine( 0.7310, -0.0786, 0.4022, 0.6608, 0.0206, 0.0535); drawOneLine( 0.8629, 0.0945, 0.1332, 0.7310, -0.0786, 0.4022); drawOneLine( 0.6683, -0.7163, -0.0160, 0.9161, -0.2932, 0.0785); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7246, -0.5292, -0.3226, 0.6683, -0.7163, -0.0160); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.6683, -0.7163, -0.0160, 0.6624, -0.5999, 0.1128); glColor3f (1,0.6,0.6); drawOneLine( 0.3884, 0.0182, -0.2030, 0.6112, 0.1672, -0.3152); drawOneLine( 0.6608, 0.0206, 0.0535, 0.3884, 0.0182, -0.2030); drawOneLine( 0.8166, 0.2466, -0.2359, 0.7977, -0.1374, -0.1855); drawOneLine( 0.8462, -0.0871, -0.4272, 0.8166, 0.2466, -0.2359); glColor3f (0.7,0.7,1); drawOneLine( 0.5727, -0.1924, -0.5387, 0.5914, 0.3251, -0.6013); drawOneLine( 0.5914, 0.3251, -0.6013, 0.8462, -0.0871, -0.4272); glColor3f (1,0.6,0.6); drawOneLine( 0.5981, -0.5108, -0.5168, 0.8220, -0.3652, -0.1884); glColor3f (0.25,1,0.25); drawOneLine( 0.4194, -0.7732, -0.3372, 0.3296, -0.6095, -0.6279); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7246, -0.5292, -0.3226, 0.4194, -0.7732, -0.3372); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.4194, -0.7732, -0.3372, 0.5981, -0.5108, -0.5168); glColor3f (0.7,0.7,1); drawOneLine( 0.0514, -0.5282, -0.5433, 0.3296, -0.6095, -0.6279); drawOneLine( 0.4043, -0.5224, -0.3569, 0.0514, -0.5282, -0.5433); glColor3f (0.25,1,0.25); drawOneLine( -0.1058, -0.8230, -0.3886, 0.3933, -0.8145, -0.1246); drawOneLine( 0.3296, -0.6095, -0.6279, -0.1058, -0.8230, -0.3886); glColor3f (1,0.5,1); drawOneLine( 0.4194, -0.7732, -0.3372, 0.3933, -0.8145, -0.1246); glColor3f (0.25,1,0.25); drawOneLine( 0.0803, -0.1985, -0.7955, 0.3296, -0.6095, -0.6279); drawOneLine( 0.5727, -0.1924, -0.5387, 0.0803, -0.1985, -0.7955); glColor3f (1,0.5,1); drawOneLine( 0.2044, -0.6031, 0.2097, 0.3933, -0.8145, -0.1246); drawOneLine( 0.6381, -0.3938, -0.0304, 0.2044, -0.6031, 0.2097); glColor3f (0.25,1,0.25); drawOneLine( 0.3523, -0.7482, 0.2870, 0.6624, -0.5999, 0.1128); drawOneLine( 0.3933, -0.8145, -0.1246, 0.3523, -0.7482, 0.2870); drawOneLine( 0.3933, -0.8145, -0.1246, 0.6683, -0.7163, -0.0160); glColor3f (0,1,1); drawOneLine( 0.0959, -0.6723, -0.1835, 0.2700, -0.3742, -0.1192); drawOneLine( 0.2044, -0.6031, 0.2097, 0.0959, -0.6723, -0.1835); glColor3f (0.8,0.8,0); drawOneLine( 0.2275, -0.2292, -0.4777, 0.3884, 0.0182, -0.2030); drawOneLine( 0.2700, -0.3742, -0.1192, 0.2275, -0.2292, -0.4777); glColor3f (0.25,1,0.25); drawOneLine( 0.9376, 0.2257, 0.0125, 0.8629, 0.0945, 0.1332); drawOneLine( 0.8166, 0.2466, -0.2359, 0.9376, 0.2257, 0.0125); glColor3f (0.8,0.8,0); drawOneLine( 0.6683, -0.7163, -0.0160, 0.8220, -0.3652, -0.1884); glColor3f (0,1,1); drawOneLine( 0.8629, 0.0945, 0.1332, 0.6608, 0.0206, 0.0535); drawOneLine( 0.7263, -0.3778, 0.4264, 0.7310, -0.0786, 0.4022); glColor3f (0.7,0.7,1); drawOneLine( 0.9161, -0.2932, 0.0785, 0.7263, -0.3778, 0.4264); glColor3f (0.8,0.8,0); drawOneLine( 0.5914, 0.3251, -0.6013, 0.6112, 0.1672, -0.3152); glColor3f (1,0.6,0.6); drawOneLine( 0.6608, 0.0206, 0.0535, 0.6112, 0.1672, -0.3152); glColor3f (0.8,0.8,0); drawOneLine( 0.2700, -0.3742, -0.1192, 0.3884, 0.0182, -0.2030); drawOneLine( 0.8166, 0.2466, -0.2359, 0.5914, 0.3251, -0.6013); glColor3f (0.25,1,0.25); drawOneLine( 0.8867, -0.1437, 0.1265, 0.8220, -0.3652, -0.1884); drawOneLine( 0.9161, -0.2932, 0.0785, 0.8867, -0.1437, 0.1265); drawOneLine( 0.8629, 0.0945, 0.1332, 0.8166, 0.2466, -0.2359); drawOneLine( 0.5778, 0.0850, -0.6918, 0.8462, -0.0871, -0.4272); drawOneLine( 0.5681, -0.2820, -0.6520, 0.5778, 0.0850, -0.6918); glColor3f (1,0.5,1); drawOneLine( 0.5727, -0.1924, -0.5387, 0.3866, 0.0147, -0.7740); drawOneLine( 0.3866, 0.0147, -0.7740, 0.5681, -0.2820, -0.6520); drawOneLine( 0.6182, -0.0048, -0.5680, 0.5981, -0.5108, -0.5168); drawOneLine( 0.8462, -0.0871, -0.4272, 0.6182, -0.0048, -0.5680); glColor3f (0,1,1); drawOneLine( 0.2063, -0.2909, -0.8401, 0.5681, -0.2820, -0.6520); drawOneLine( 0.3296, -0.6095, -0.6279, 0.2063, -0.2909, -0.8401); glColor3f (0.8,0.8,0); drawOneLine( 0.3987, -0.2198, -0.7571, 0.5981, -0.5108, -0.5168); drawOneLine( 0.5681, -0.2820, -0.6520, 0.3987, -0.2198, -0.7571); glColor3f (1,0.6,0.6); drawOneLine( -0.1058, -0.8230, -0.3886, 0.0514, -0.5282, -0.5433); drawOneLine( 0.0959, -0.6723, -0.1835, -0.1058, -0.8230, -0.3886); glColor3f (0,1,1); drawOneLine( 0.6683, -0.7163, -0.0160, 0.4194, -0.7732, -0.3372); glColor3f (0.25,1,0.25); drawOneLine( 0.0803, -0.1985, -0.7955, 0.2275, -0.2292, -0.4777); drawOneLine( 0.0514, -0.5282, -0.5433, 0.0803, -0.1985, -0.7955); glColor3f (0.7,0.7,1); drawOneLine( 0.5270, -0.4494, 0.3505, 0.6624, -0.5999, 0.1128); drawOneLine( 0.6381, -0.3938, -0.0304, 0.5270, -0.4494, 0.3505); drawOneLine( 0.6624, -0.5999, 0.1128, 0.7263, -0.3778, 0.4264); glColor3f (1,0.5,1); drawOneLine( 0.3523, -0.7482, 0.2870, 0.2044, -0.6031, 0.2097); drawOneLine( 0.5270, -0.4494, 0.3505, 0.3523, -0.7482, 0.2870); glColor3f (0,1,1); drawOneLine( 0.2044, -0.6031, 0.2097, 0.2700, -0.3742, -0.1192); glColor3f (0.25,1,0.25); drawOneLine( 0.0514, -0.5282, -0.5433, 0.2275, -0.2292, -0.4777); glColor3f (0.8,0.8,0); drawOneLine( 0.8357, 0.0004, -0.2272, 0.9376, 0.2257, 0.0125); glColor3f (0,1,1); drawOneLine( 0.8462, -0.0871, -0.4272, 0.8357, 0.0004, -0.2272); glColor3f (0.25,1,0.25); drawOneLine( 0.5981, -0.5108, -0.5168, 0.6683, -0.7163, -0.0160); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3966, -0.1598, 0.2598, 0.6608, 0.0206, 0.0535); glLineWidth(4.0); drawOneLine( 0.6381, -0.3938, -0.0304, 0.3966, -0.1598, 0.2598); glLineWidth(4.0); drawOneLine( 0.3966, -0.1598, 0.2598, 0.3884, 0.0182, -0.2030); glLineWidth(4.0); drawOneLine( 0.3966, -0.1598, 0.2598, 0.7310, -0.0786, 0.4022); glLineWidth(4.0); drawOneLine( 0.7439, 0.1252, -0.0661, 0.6608, 0.0206, 0.0535); glLineWidth(4.0); drawOneLine( 0.7977, -0.1374, -0.1855, 0.7439, 0.1252, -0.0661); glLineWidth(4.0); drawOneLine( 0.7439, 0.1252, -0.0661, 0.8629, 0.0945, 0.1332); glLineWidth(4.0); drawOneLine( 0.8868, 0.0200, 0.4461, 0.7310, -0.0786, 0.4022); glLineWidth(4.0); drawOneLine( 0.9161, -0.2932, 0.0785, 0.8868, 0.0200, 0.4461); glLineWidth(4.0); drawOneLine( 0.8868, 0.0200, 0.4461, 0.7263, -0.3778, 0.4264); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.7310, -0.0786, 0.4022, 0.5270, -0.4494, 0.3505); drawOneLine( 0.5270, -0.4494, 0.3505, 0.7263, -0.3778, 0.4264); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8868, 0.0200, 0.4461, 0.8629, 0.0945, 0.1332); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.5502, -0.6787, 0.3635, 0.6683, -0.7163, -0.0160); drawOneLine( 0.6624, -0.5999, 0.1128, 0.5502, -0.6787, 0.3635); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2845, 0.1926, -0.6226, 0.6112, 0.1672, -0.3152); glLineWidth(4.0); drawOneLine( 0.5727, -0.1924, -0.5387, 0.2845, 0.1926, -0.6226); glLineWidth(4.0); drawOneLine( 0.2845, 0.1926, -0.6226, 0.5914, 0.3251, -0.6013); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.6112, 0.1672, -0.3152, 0.8166, 0.2466, -0.2359); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2845, 0.1926, -0.6226, 0.3884, 0.0182, -0.2030); glLineWidth(4.0); drawOneLine( 0.7439, 0.1252, -0.0661, 0.6112, 0.1672, -0.3152); glLineWidth(4.0); drawOneLine( 0.3966, -0.1598, 0.2598, 0.2700, -0.3742, -0.1192); glLineWidth(4.0); drawOneLine( 0.7601, 0.3725, -0.4244, 0.5914, 0.3251, -0.6013); glLineWidth(4.0); drawOneLine( 0.8462, -0.0871, -0.4272, 0.7601, 0.3725, -0.4244); glLineWidth(4.0); drawOneLine( 0.7601, 0.3725, -0.4244, 0.8166, 0.2466, -0.2359); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.8357, 0.0004, -0.2272, 0.8220, -0.3652, -0.1884); glColor3f (1,0.6,0.6); drawOneLine( 0.6567, -0.3044, -0.2944, 0.5981, -0.5108, -0.5168); drawOneLine( 0.8220, -0.3652, -0.1884, 0.6567, -0.3044, -0.2944); glColor3f (0.8,0.8,0); drawOneLine( 0.8867, -0.1437, 0.1265, 0.9376, 0.2257, 0.0125); drawOneLine( 0.8357, 0.0004, -0.2272, 0.8867, -0.1437, 0.1265); glColor3f (0,1,1); drawOneLine( 0.3866, 0.0147, -0.7740, 0.5914, 0.3251, -0.6013); drawOneLine( 0.5778, 0.0850, -0.6918, 0.3866, 0.0147, -0.7740); glColor3f (0.7,0.7,1); drawOneLine( 0.0926, -0.5235, -0.7759, 0.3296, -0.6095, -0.6279); drawOneLine( 0.5981, -0.5108, -0.5168, 0.0926, -0.5235, -0.7759); glColor3f (1,0.6,0.6); drawOneLine( 0.6182, -0.0048, -0.5680, 0.5778, 0.0850, -0.6918); drawOneLine( 0.3987, -0.2198, -0.7571, 0.6182, -0.0048, -0.5680); glColor3f (0.25,1,0.25); drawOneLine( 0.2528, -0.7112, -0.4471, 0.4194, -0.7732, -0.3372); drawOneLine( 0.5981, -0.5108, -0.5168, 0.2528, -0.7112, -0.4471); glColor3f (1,0.5,1); drawOneLine( 0.3987, -0.2198, -0.7571, 0.2063, -0.2909, -0.8401); drawOneLine( 0.0926, -0.5235, -0.7759, 0.3987, -0.2198, -0.7571); glColor3f (0,1,1); drawOneLine( 0.3866, 0.0147, -0.7740, 0.0803, -0.1985, -0.7955); glColor3f (1,0.6,0.6); drawOneLine( 0.0959, -0.6723, -0.1835, 0.0514, -0.5282, -0.5433); glColor3f (0,1,1); drawOneLine( 0.1093, -0.9246, -0.1651, -0.1058, -0.8230, -0.3886); glColor3f (1,0.5,1); drawOneLine( 0.3933, -0.8145, -0.1246, 0.1093, -0.9246, -0.1651); glColor3f (0,1,1); drawOneLine( 0.2063, -0.2909, -0.8401, 0.0803, -0.1985, -0.7955); glColor3f (1,0.5,1); drawOneLine( 0.5270, -0.4494, 0.3505, 0.2044, -0.6031, 0.2097); glColor3f (0.8,0.8,0); drawOneLine( 0.5502, -0.6787, 0.3635, 0.3523, -0.7482, 0.2870); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1652, -0.4575, -0.3351, 0.2700, -0.3742, -0.1192); glLineWidth(4.0); drawOneLine( 0.4043, -0.5224, -0.3569, 0.1652, -0.4575, -0.3351); glLineWidth(4.0); drawOneLine( 0.1652, -0.4575, -0.3351, 0.2275, -0.2292, -0.4777); glLineWidth(4.0); drawOneLine( 0.1652, -0.4575, -0.3351, 0.0959, -0.6723, -0.1835); glLineWidth(4.0); drawOneLine( 0.3966, -0.1598, 0.2598, 0.2044, -0.6031, 0.2097); glLineWidth(4.0); drawOneLine( -0.0350, -0.8974, 0.1044, 0.0959, -0.6723, -0.1835); glLineWidth(4.0); drawOneLine( 0.3933, -0.8145, -0.1246, -0.0350, -0.8974, 0.1044); glLineWidth(4.0); drawOneLine( -0.0350, -0.8974, 0.1044, -0.1058, -0.8230, -0.3886); glLineWidth(4.0); drawOneLine( -0.0350, -0.8974, 0.1044, 0.2044, -0.6031, 0.2097); glLineWidth(4.0); drawOneLine( 0.2845, 0.1926, -0.6226, 0.2275, -0.2292, -0.4777); glLineWidth(4.0); drawOneLine( 0.1652, -0.4575, -0.3351, 0.0514, -0.5282, -0.5433); glLineWidth(4.0); drawOneLine( 0.8868, 0.0200, 0.4461, 0.9376, 0.2257, 0.0125); glLineWidth(4.0); drawOneLine( 0.7439, 0.1252, -0.0661, 0.8166, 0.2466, -0.2359); glLineWidth(4.0); drawOneLine( 0.7601, 0.3725, -0.4244, 0.9376, 0.2257, 0.0125); glLineWidth(4.0); drawOneLine( 0.7601, 0.3725, -0.4244, 0.8357, 0.0004, -0.2272); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.4814, 0.3333, 0.2302, 0.3884, 0.0182, -0.2030); glColor3f (0.8,0.8,0); drawOneLine( 0.6608, 0.0206, 0.0535, 0.4814, 0.3333, 0.2302); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4814, 0.3333, 0.2302, 0.3966, -0.1598, 0.2598); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.4814, 0.3333, 0.2302, 0.7310, -0.0786, 0.4022); glColor3f (1,0.6,0.6); drawOneLine( 0.7573, 0.4389, 0.3363, 0.8629, 0.0945, 0.1332); glColor3f (0.7,0.7,1); drawOneLine( 0.7310, -0.0786, 0.4022, 0.7573, 0.4389, 0.3363); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5270, -0.4494, 0.3505, 0.3966, -0.1598, 0.2598); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.6785, 0.3979, 0.0059, 0.8629, 0.0945, 0.1332); glColor3f (0.8,0.8,0); drawOneLine( 0.6608, 0.0206, 0.0535, 0.6785, 0.3979, 0.0059); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6785, 0.3979, 0.0059, 0.7439, 0.1252, -0.0661); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.5743, -0.1899, 0.7543, 0.7263, -0.3778, 0.4264); glColor3f (1,0.5,1); drawOneLine( 0.7310, -0.0786, 0.4022, 0.5743, -0.1899, 0.7543); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5743, -0.1899, 0.7543, 0.8868, 0.0200, 0.4461); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.7600, -0.4039, 0.4245, 0.6683, -0.7163, -0.0160); drawOneLine( 0.9161, -0.2932, 0.0785, 0.7600, -0.4039, 0.4245); glColor3f (0.8,0.8,0); drawOneLine( 0.7100, -0.4476, 0.0642, 0.8220, -0.3652, -0.1884); drawOneLine( 0.6683, -0.7163, -0.0160, 0.7100, -0.4476, 0.0642); glColor3f (0.25,1,0.25); drawOneLine( 0.5502, -0.6787, 0.3635, 0.7263, -0.3778, 0.4264); drawOneLine( 0.7600, -0.4039, 0.4245, 0.5502, -0.6787, 0.3635); glColor3f (1,0.5,1); drawOneLine( 0.4098, 0.5332, -0.2718, 0.5914, 0.3251, -0.6013); glColor3f (1,0.6,0.6); drawOneLine( 0.6112, 0.1672, -0.3152, 0.4098, 0.5332, -0.2718); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4098, 0.5332, -0.2718, 0.2845, 0.1926, -0.6226); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.4098, 0.5332, -0.2718, 0.3884, 0.0182, -0.2030); glColor3f (1,0.6,0.6); drawOneLine( 0.6112, 0.1672, -0.3152, 0.6785, 0.3979, 0.0059); glColor3f (0,1,1); drawOneLine( -0.0433, -0.1906, 0.0412, 0.2700, -0.3742, -0.1192); glColor3f (1,0.6,0.6); drawOneLine( 0.3884, 0.0182, -0.2030, -0.0433, -0.1906, 0.0412); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0433, -0.1906, 0.0412, 0.3966, -0.1598, 0.2598); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.5778, 0.0850, -0.6918, 0.5914, 0.3251, -0.6013); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5778, 0.0850, -0.6918, 0.7601, 0.3725, -0.4244); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.6840, 0.6395, -0.1620, 0.8166, 0.2466, -0.2359); glColor3f (1,0.5,1); drawOneLine( 0.5914, 0.3251, -0.6013, 0.6840, 0.6395, -0.1620); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6840, 0.6395, -0.1620, 0.7601, 0.3725, -0.4244); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.6567, -0.3044, -0.2944, 0.8357, 0.0004, -0.2272); drawOneLine( 0.6182, -0.0048, -0.5680, 0.6567, -0.3044, -0.2944); glColor3f (0.25,1,0.25); drawOneLine( 0.7100, -0.4476, 0.0642, 0.8867, -0.1437, 0.1265); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2845, 0.1926, -0.6226, 0.3866, 0.0147, -0.7740); drawOneLine( 0.4032, -0.0973, -0.7728, 0.3866, 0.0147, -0.7740); glLineWidth(4.0); drawOneLine( 0.5681, -0.2820, -0.6520, 0.4032, -0.0973, -0.7728); glLineWidth(4.0); drawOneLine( 0.4032, -0.0973, -0.7728, 0.5778, 0.0850, -0.6918); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.2063, -0.2909, -0.8401, 0.0926, -0.5235, -0.7759); glColor3f (1,0.6,0.6); drawOneLine( 0.3987, -0.2198, -0.7571, 0.5778, 0.0850, -0.6918); glColor3f (0.25,1,0.25); drawOneLine( 0.0605, -0.7805, -0.5236, 0.4194, -0.7732, -0.3372); drawOneLine( 0.3296, -0.6095, -0.6279, 0.0605, -0.7805, -0.5236); glColor3f (1,0.5,1); drawOneLine( 0.4194, -0.7732, -0.3372, 0.1093, -0.9246, -0.1651); glColor3f (0.7,0.7,1); drawOneLine( 0.2528, -0.7112, -0.4471, 0.0926, -0.5235, -0.7759); drawOneLine( 0.0605, -0.7805, -0.5236, 0.2528, -0.7112, -0.4471); glColor3f (0,1,1); drawOneLine( 0.3866, 0.0147, -0.7740, 0.2063, -0.2909, -0.8401); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1522, -0.5446, -0.7792, 0.0514, -0.5282, -0.5433); glLineWidth(4.0); drawOneLine( 0.3296, -0.6095, -0.6279, -0.1522, -0.5446, -0.7792); glLineWidth(4.0); drawOneLine( -0.1522, -0.5446, -0.7792, 0.0803, -0.1985, -0.7955); glLineWidth(4.0); drawOneLine( -0.1522, -0.5446, -0.7792, -0.1058, -0.8230, -0.3886); glLineWidth(4.0); drawOneLine( -0.0350, -0.8974, 0.1044, 0.1093, -0.9246, -0.1651); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.1058, -0.8230, -0.3886, 0.0605, -0.7805, -0.5236); drawOneLine( 0.0605, -0.7805, -0.5236, 0.1093, -0.9246, -0.1651); drawOneLine( 0.3016, -0.8577, -0.0876, 0.6683, -0.7163, -0.0160); drawOneLine( 0.4194, -0.7732, -0.3372, 0.3016, -0.8577, -0.0876); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2845, 0.1926, -0.6226, 0.0803, -0.1985, -0.7955); glLineWidth(4.0); drawOneLine( -0.1522, -0.5446, -0.7792, 0.2063, -0.2909, -0.8401); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.7600, -0.4039, 0.4245, 0.7263, -0.3778, 0.4264); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0350, -0.8974, 0.1044, 0.3523, -0.7482, 0.2870); drawOneLine( 0.5451, -0.5699, 0.3611, 0.3523, -0.7482, 0.2870); glLineWidth(4.0); drawOneLine( 0.6624, -0.5999, 0.1128, 0.5451, -0.5699, 0.3611); glLineWidth(4.0); drawOneLine( 0.5451, -0.5699, 0.3611, 0.5502, -0.6787, 0.3635); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.3523, -0.7482, 0.2870, 0.2311, -0.9307, 0.2252); drawOneLine( 0.2311, -0.9307, 0.2252, 0.5502, -0.6787, 0.3635); glColor3f (0.25,1,0.25); drawOneLine( 0.2311, -0.9307, 0.2252, 0.3933, -0.8145, -0.1246); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5451, -0.5699, 0.3611, 0.5270, -0.4494, 0.3505); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.2311, -0.9307, 0.2252, 0.6683, -0.7163, -0.0160); drawOneLine( -0.0814, -0.3796, -0.3021, 0.2275, -0.2292, -0.4777); glColor3f (0,1,1); drawOneLine( 0.2700, -0.3742, -0.1192, -0.0814, -0.3796, -0.3021); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0814, -0.3796, -0.3021, 0.1652, -0.4575, -0.3351); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.0814, -0.3796, -0.3021, 0.0959, -0.6723, -0.1835); glColor3f (0.7,0.7,1); drawOneLine( -0.2894, -0.6104, -0.0472, 0.2044, -0.6031, 0.2097); glColor3f (0.8,0.8,0); drawOneLine( 0.0959, -0.6723, -0.1835, -0.2894, -0.6104, -0.0472); glColor3f (0.7,0.7,1); drawOneLine( -0.0433, -0.1906, 0.0412, 0.2044, -0.6031, 0.2097); glColor3f (1,0.6,0.6); drawOneLine( -0.2894, -0.6104, -0.0472, -0.1058, -0.8230, -0.3886); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2894, -0.6104, -0.0472, -0.0350, -0.8974, 0.1044); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.1042, 0.0096, -0.4615, 0.2275, -0.2292, -0.4777); glColor3f (1,0.6,0.6); drawOneLine( 0.3884, 0.0182, -0.2030, -0.1042, 0.0096, -0.4615); glColor3f (0.8,0.8,0); drawOneLine( -0.0814, -0.3796, -0.3021, 0.0514, -0.5282, -0.5433); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7573, 0.4389, 0.3363, 0.8868, 0.0200, 0.4461); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.7573, 0.4389, 0.3363, 0.9376, 0.2257, 0.0125); drawOneLine( 0.9376, 0.2257, 0.0125, 0.6840, 0.6395, -0.1620); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8867, -0.1437, 0.1265, 0.8868, 0.0200, 0.4461); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.6785, 0.3979, 0.0059, 0.8166, 0.2466, -0.2359); glColor3f (1,0.6,0.6); drawOneLine( 0.7110, 0.3121, -0.1206, 0.8357, 0.0004, -0.2272); glColor3f (0.25,1,0.25); drawOneLine( 0.9376, 0.2257, 0.0125, 0.7110, 0.3121, -0.1206); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7110, 0.3121, -0.1206, 0.7601, 0.3725, -0.4244); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.4405, -0.6311, -0.1734, 0.5981, -0.5108, -0.5168); drawOneLine( 0.6683, -0.7163, -0.0160, 0.4405, -0.6311, -0.1734); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1524, 0.1804, 0.0834, 0.3966, -0.1598, 0.2598); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.3884, 0.0182, -0.2030, 0.1524, 0.1804, 0.0834); glColor3f (0.8,0.8,0); drawOneLine( 0.1524, 0.1804, 0.0834, 0.4814, 0.3333, 0.2302); glColor3f (0.7,0.7,1); drawOneLine( 0.7573, 0.4389, 0.3363, 0.4814, 0.3333, 0.2302); glColor3f (1,0.6,0.6); drawOneLine( 0.6785, 0.3979, 0.0059, 0.7573, 0.4389, 0.3363); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2944, -0.2885, 0.6500, 0.3966, -0.1598, 0.2598); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.7310, -0.0786, 0.4022, 0.2944, -0.2885, 0.6500); glColor3f (1,0.6,0.6); drawOneLine( 0.2944, -0.2885, 0.6500, 0.5270, -0.4494, 0.3505); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5451, -0.5699, 0.3611, 0.7263, -0.3778, 0.4264); glLineWidth(4.0); drawOneLine( 0.7600, -0.4039, 0.4245, 0.8868, 0.0200, 0.4461); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.7600, -0.4039, 0.4245, 0.5743, -0.1899, 0.7543); glColor3f (0.8,0.8,0); drawOneLine( 0.4814, 0.3333, 0.2302, 0.6785, 0.3979, 0.0059); glColor3f (0.25,1,0.25); drawOneLine( 0.7100, -0.4476, 0.0642, 0.7600, -0.4039, 0.4245); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2542, 0.5522, -0.5777, 0.2845, 0.1926, -0.6226); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.5914, 0.3251, -0.6013, 0.2542, 0.5522, -0.5777); glColor3f (0.7,0.7,1); drawOneLine( 0.2542, 0.5522, -0.5777, 0.4098, 0.5332, -0.2718); drawOneLine( 0.4814, 0.3333, 0.2302, 0.4098, 0.5332, -0.2718); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1042, 0.0096, -0.4615, 0.2845, 0.1926, -0.6226); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.4098, 0.5332, -0.2718, 0.6785, 0.3979, 0.0059); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3616, 0.4125, -0.7401, 0.7601, 0.3725, -0.4244); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.5914, 0.3251, -0.6013, 0.3616, 0.4125, -0.7401); glColor3f (0.25,1,0.25); drawOneLine( 0.3616, 0.4125, -0.7401, 0.5778, 0.0850, -0.6918); glColor3f (1,0.6,0.6); drawOneLine( 0.6182, -0.0048, -0.5680, 0.8357, 0.0004, -0.2272); glColor3f (0,1,1); drawOneLine( 0.4405, -0.6311, -0.1734, 0.6567, -0.3044, -0.2944); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7819, -0.2240, -0.0808, 0.8867, -0.1437, 0.1265); glLineWidth(4.0); drawOneLine( 0.8220, -0.3652, -0.1884, 0.7819, -0.2240, -0.0808); glLineWidth(4.0); drawOneLine( 0.7819, -0.2240, -0.0808, 0.7100, -0.4476, 0.0642); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.8867, -0.1437, 0.1265, 0.7600, -0.4039, 0.4245); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7819, -0.2240, -0.0808, 0.8357, 0.0004, -0.2272); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.0950, 0.3124, -0.8547, 0.3866, 0.0147, -0.7740); drawOneLine( 0.5914, 0.3251, -0.6013, 0.0950, 0.3124, -0.8547); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0950, 0.3124, -0.8547, 0.2845, 0.1926, -0.6226); glLineWidth(4.0); drawOneLine( 0.2063, -0.2909, -0.8401, 0.4032, -0.0973, -0.7728); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.2174, 0.0763, -0.8775, 0.5778, 0.0850, -0.6918); glColor3f (1,0.6,0.6); drawOneLine( 0.3866, 0.0147, -0.7740, 0.2174, 0.0763, -0.8775); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2174, 0.0763, -0.8775, 0.4032, -0.0973, -0.7728); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.0605, -0.7805, -0.5236, 0.0926, -0.5235, -0.7759); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7601, 0.3725, -0.4244, 0.6182, -0.0048, -0.5680); glLineWidth(4.0); drawOneLine( 0.4032, -0.0973, -0.7728, 0.3987, -0.2198, -0.7571); glLineWidth(4.0); drawOneLine( 0.3147, -0.3789, -0.5846, 0.6182, -0.0048, -0.5680); glLineWidth(4.0); drawOneLine( 0.5981, -0.5108, -0.5168, 0.3147, -0.3789, -0.5846); glLineWidth(4.0); drawOneLine( 0.3147, -0.3789, -0.5846, 0.6567, -0.3044, -0.2944); glLineWidth(4.0); drawOneLine( 0.3147, -0.3789, -0.5846, 0.3987, -0.2198, -0.7571); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.3016, -0.8577, -0.0876, 0.2528, -0.7112, -0.4471); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1522, -0.5446, -0.7792, 0.0926, -0.5235, -0.7759); drawOneLine( 0.3147, -0.3789, -0.5846, 0.0926, -0.5235, -0.7759); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.3578, -0.4120, -0.5527, 0.0803, -0.1985, -0.7955); glColor3f (0.8,0.8,0); drawOneLine( 0.0514, -0.5282, -0.5433, -0.3578, -0.4120, -0.5527); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3578, -0.4120, -0.5527, -0.1522, -0.5446, -0.7792); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.3578, -0.4120, -0.5527, -0.1058, -0.8230, -0.3886); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0605, -0.7805, -0.5236, -0.1522, -0.5446, -0.7792); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.2683, -0.9421, -0.0330, 0.1093, -0.9246, -0.1651); glColor3f (0.8,0.8,0); drawOneLine( -0.1058, -0.8230, -0.3886, -0.2683, -0.9421, -0.0330); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2683, -0.9421, -0.0330, -0.0350, -0.8974, 0.1044); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.3016, -0.8577, -0.0876, 0.1093, -0.9246, -0.1651); drawOneLine( 0.2311, -0.9307, 0.2252, 0.3016, -0.8577, -0.0876); glColor3f (0.7,0.7,1); drawOneLine( -0.1042, 0.0096, -0.4615, 0.0803, -0.1985, -0.7955); glColor3f (1,0.5,1); drawOneLine( -0.1599, -0.1088, -0.9425, 0.2063, -0.2909, -0.8401); glColor3f (0.8,0.8,0); drawOneLine( 0.0803, -0.1985, -0.7955, -0.1599, -0.1088, -0.9425); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1599, -0.1088, -0.9425, -0.1522, -0.5446, -0.7792); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.0490, -0.7069, 0.5640, 0.3523, -0.7482, 0.2870); glColor3f (0.8,0.8,0); drawOneLine( 0.2044, -0.6031, 0.2097, 0.0490, -0.7069, 0.5640); glColor3f (1,0.6,0.6); drawOneLine( 0.4155, -0.5247, 0.6018, 0.5270, -0.4494, 0.3505); drawOneLine( 0.3523, -0.7482, 0.2870, 0.4155, -0.5247, 0.6018); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2311, -0.9307, 0.2252, -0.0350, -0.8974, 0.1044); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.2044, -0.6031, 0.2097, 0.2944, -0.2885, 0.6500); glColor3f (1,0.6,0.6); drawOneLine( 0.4155, -0.5247, 0.6018, 0.5502, -0.6787, 0.3635); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4155, -0.5247, 0.6018, 0.5451, -0.5699, 0.3611); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.2894, -0.6104, -0.0472, -0.0814, -0.3796, -0.3021); glColor3f (0.7,0.7,1); drawOneLine( -0.0433, -0.1906, 0.0412, -0.2894, -0.6104, -0.0472); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0036, -0.2914, 0.4167, 0.3966, -0.1598, 0.2598); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.2044, -0.6031, 0.2097, -0.0036, -0.2914, 0.4167); glColor3f (0,1,1); drawOneLine( -0.0036, -0.2914, 0.4167, -0.0433, -0.1906, 0.0412); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4062, -0.7640, -0.1236, -0.0350, -0.8974, 0.1044); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.1058, -0.8230, -0.3886, -0.4062, -0.7640, -0.1236); glColor3f (0.7,0.7,1); drawOneLine( -0.4062, -0.7640, -0.1236, -0.2894, -0.6104, -0.0472); glColor3f (0,1,1); drawOneLine( -0.0814, -0.3796, -0.3021, -0.0433, -0.1906, 0.0412); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0490, -0.7069, 0.5640, -0.0350, -0.8974, 0.1044); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.0814, -0.3796, -0.3021, -0.1042, 0.0096, -0.4615); glColor3f (1,0.6,0.6); drawOneLine( -0.1042, 0.0096, -0.4615, -0.0433, -0.1906, 0.0412); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6202, 0.1847, 0.6133, 0.8868, 0.0200, 0.4461); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.7310, -0.0786, 0.4022, 0.6202, 0.1847, 0.6133); glColor3f (1,0.5,1); drawOneLine( 0.6202, 0.1847, 0.6133, 0.7573, 0.4389, 0.3363); glColor3f (0.25,1,0.25); drawOneLine( 0.6840, 0.6395, -0.1620, 0.7573, 0.4389, 0.3363); glColor3f (0,1,1); drawOneLine( 0.6785, 0.3979, 0.0059, 0.6840, 0.6395, -0.1620); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7849, 0.1104, 0.3651, 0.8868, 0.0200, 0.4461); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.9376, 0.2257, 0.0125, 0.7849, 0.1104, 0.3651); glColor3f (0.7,0.7,1); drawOneLine( 0.7849, 0.1104, 0.3651, 0.8867, -0.1437, 0.1265); glColor3f (1,0.6,0.6); drawOneLine( 0.6182, -0.0048, -0.5680, 0.7110, 0.3121, -0.1206); glColor3f (0,1,1); drawOneLine( 0.4405, -0.6311, -0.1734, 0.7100, -0.4476, 0.0642); glColor3f (0.7,0.7,1); drawOneLine( 0.4114, 0.1096, 0.5360, 0.7310, -0.0786, 0.4022); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3966, -0.1598, 0.2598, 0.4114, 0.1096, 0.5360); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.4114, 0.1096, 0.5360, 0.4814, 0.3333, 0.2302); glColor3f (0.7,0.7,1); drawOneLine( -0.0433, -0.1906, 0.0412, 0.1524, 0.1804, 0.0834); glColor3f (0,1,1); drawOneLine( 0.0466, 0.1280, 0.4767, 0.4814, 0.3333, 0.2302); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3966, -0.1598, 0.2598, 0.0466, 0.1280, 0.4767); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.0466, 0.1280, 0.4767, 0.1524, 0.1804, 0.0834); glColor3f (1,0.6,0.6); drawOneLine( 0.4114, 0.1096, 0.5360, 0.2944, -0.2885, 0.6500); glColor3f (0.25,1,0.25); drawOneLine( 0.7263, -0.3778, 0.4264, 0.4155, -0.5247, 0.6018); drawOneLine( 0.4155, -0.5247, 0.6018, 0.5743, -0.1899, 0.7543); glColor3f (0,1,1); drawOneLine( 0.6285, -0.0707, 0.6496, 0.5743, -0.1899, 0.7543); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8868, 0.0200, 0.4461, 0.6285, -0.0707, 0.6496); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.6285, -0.0707, 0.6496, 0.7600, -0.4039, 0.4245); glColor3f (0.7,0.7,1); drawOneLine( 0.6202, 0.1847, 0.6133, 0.5743, -0.1899, 0.7543); glColor3f (0.8,0.8,0); drawOneLine( 0.7684, 0.4144, 0.3212, 0.9376, 0.2257, 0.0125); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8868, 0.0200, 0.4461, 0.7684, 0.4144, 0.3212); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.7684, 0.4144, 0.3212, 0.7573, 0.4389, 0.3363); drawOneLine( 0.6567, -0.3044, -0.2944, 0.7100, -0.4476, 0.0642); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4457, -0.7325, 0.2957, 0.5502, -0.6787, 0.3635); glLineWidth(4.0); drawOneLine( 0.6683, -0.7163, -0.0160, 0.4457, -0.7325, 0.2957); glLineWidth(4.0); drawOneLine( 0.4457, -0.7325, 0.2957, 0.2311, -0.9307, 0.2252); glLineWidth(4.0); drawOneLine( 0.4457, -0.7325, 0.2957, 0.7600, -0.4039, 0.4245); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.1078, 0.3216, -0.2750, 0.3884, 0.0182, -0.2030); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2845, 0.1926, -0.6226, 0.1078, 0.3216, -0.2750); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.1078, 0.3216, -0.2750, 0.4098, 0.5332, -0.2718); glColor3f (1,0.5,1); drawOneLine( 0.6840, 0.6395, -0.1620, 0.4098, 0.5332, -0.2718); glColor3f (0,1,1); drawOneLine( 0.0950, 0.3124, -0.8547, 0.2542, 0.5522, -0.5777); glColor3f (0.7,0.7,1); drawOneLine( -0.0838, 0.5196, -0.5260, 0.4098, 0.5332, -0.2718); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2845, 0.1926, -0.6226, -0.0838, 0.5196, -0.5260); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.0838, 0.5196, -0.5260, 0.2542, 0.5522, -0.5777); glColor3f (0,1,1); drawOneLine( 0.1078, 0.3216, -0.2750, -0.1042, 0.0096, -0.4615); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4470, 0.6268, -0.4958, 0.7601, 0.3725, -0.4244); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.5914, 0.3251, -0.6013, 0.4470, 0.6268, -0.4958); glColor3f (0.8,0.8,0); drawOneLine( 0.4470, 0.6268, -0.4958, 0.3616, 0.4125, -0.7401); glColor3f (0.7,0.7,1); drawOneLine( 0.6182, -0.0048, -0.5680, 0.3616, 0.4125, -0.7401); glColor3f (1,0.6,0.6); drawOneLine( 0.7121, 0.5573, -0.0316, 0.6840, 0.6395, -0.1620); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7601, 0.3725, -0.4244, 0.7121, 0.5573, -0.0316); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.7121, 0.5573, -0.0316, 0.9376, 0.2257, 0.0125); glColor3f (1,0.5,1); drawOneLine( 0.4470, 0.6268, -0.4958, 0.6840, 0.6395, -0.1620); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7819, -0.2240, -0.0808, 0.6567, -0.3044, -0.2944); glLineWidth(4.0); drawOneLine( 0.3147, -0.3789, -0.5846, 0.4405, -0.6311, -0.1734); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.7261, -0.0831, 0.0277, 0.8357, 0.0004, -0.2272); glColor3f (0.7,0.7,1); drawOneLine( 0.8867, -0.1437, 0.1265, 0.7261, -0.0831, 0.0277); glColor3f (1,0.5,1); drawOneLine( 0.7261, -0.0831, 0.0277, 0.7100, -0.4476, 0.0642); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7261, -0.0831, 0.0277, 0.7819, -0.2240, -0.0808); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.0803, -0.1985, -0.7955, 0.0950, 0.3124, -0.8547); glColor3f (1,0.5,1); drawOneLine( 0.2174, 0.0763, -0.8775, 0.2063, -0.2909, -0.8401); glColor3f (0,1,1); drawOneLine( 0.3987, -0.2198, -0.7571, 0.2174, 0.0763, -0.8775); drawOneLine( 0.1017, -0.0202, -0.8293, 0.3987, -0.2198, -0.7571); glColor3f (0.7,0.7,1); drawOneLine( 0.6182, -0.0048, -0.5680, 0.1017, -0.0202, -0.8293); glColor3f (0.25,1,0.25); drawOneLine( 0.4529, -0.1163, -0.2162, 0.6567, -0.3044, -0.2944); glColor3f (1,0.6,0.6); drawOneLine( 0.6182, -0.0048, -0.5680, 0.4529, -0.1163, -0.2162); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4529, -0.1163, -0.2162, 0.3147, -0.3789, -0.5846); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.2311, -0.9307, 0.2252, 0.1093, -0.9246, -0.1651); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3147, -0.3789, -0.5846, 0.2528, -0.7112, -0.4471); drawOneLine( 0.1807, -0.8327, -0.3024, 0.2528, -0.7112, -0.4471); glLineWidth(4.0); drawOneLine( 0.4194, -0.7732, -0.3372, 0.1807, -0.8327, -0.3024); glLineWidth(4.0); drawOneLine( 0.1807, -0.8327, -0.3024, 0.3016, -0.8577, -0.0876); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.2528, -0.7112, -0.4471, 0.4405, -0.6311, -0.1734); drawOneLine( 0.4405, -0.6311, -0.1734, 0.3016, -0.8577, -0.0876); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1807, -0.8327, -0.3024, 0.0605, -0.7805, -0.5236); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.1017, -0.0202, -0.8293, 0.0926, -0.5235, -0.7759); drawOneLine( -0.1599, -0.1088, -0.9425, 0.0926, -0.5235, -0.7759); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1017, -0.0202, -0.8293, 0.3147, -0.3789, -0.5846); glLineWidth(4.0); drawOneLine( -0.3302, -0.1483, -0.7768, -0.1522, -0.5446, -0.7792); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.0803, -0.1985, -0.7955, -0.3302, -0.1483, -0.7768); glColor3f (0.8,0.8,0); drawOneLine( -0.3302, -0.1483, -0.7768, -0.3578, -0.4120, -0.5527); glColor3f (1,0.6,0.6); drawOneLine( -0.2894, -0.6104, -0.0472, -0.3578, -0.4120, -0.5527); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3454, -0.7376, -0.5375, -0.1522, -0.5446, -0.7792); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.1058, -0.8230, -0.3886, -0.3454, -0.7376, -0.5375); glColor3f (0.25,1,0.25); drawOneLine( -0.3454, -0.7376, -0.5375, 0.0605, -0.7805, -0.5236); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1807, -0.8327, -0.3024, 0.1093, -0.9246, -0.1651); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.2311, -0.9307, 0.2252, -0.2683, -0.9421, -0.0330); drawOneLine( -0.3578, -0.4120, -0.5527, -0.0814, -0.3796, -0.3021); glColor3f (0.7,0.7,1); drawOneLine( -0.3578, -0.4120, -0.5527, -0.1042, 0.0096, -0.4615); glColor3f (1,0.6,0.6); drawOneLine( 0.4155, -0.5247, 0.6018, 0.0490, -0.7069, 0.5640); drawOneLine( 0.2944, -0.2885, 0.6500, 0.4155, -0.5247, 0.6018); glColor3f (1,0.5,1); drawOneLine( 0.0490, -0.7069, 0.5640, 0.2311, -0.9307, 0.2252); glColor3f (0.8,0.8,0); drawOneLine( 0.0490, -0.7069, 0.5640, 0.2944, -0.2885, 0.6500); drawOneLine( -0.1832, -0.5932, 0.3551, -0.2894, -0.6104, -0.0472); glColor3f (1,0.5,1); drawOneLine( 0.2044, -0.6031, 0.2097, -0.1832, -0.5932, 0.3551); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1832, -0.5932, 0.3551, -0.0350, -0.8974, 0.1044); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.2944, -0.2885, 0.6500, -0.0036, -0.2914, 0.4167); glColor3f (1,0.6,0.6); drawOneLine( 0.0466, 0.1280, 0.4767, -0.0433, -0.1906, 0.0412); glColor3f (0.7,0.7,1); drawOneLine( 0.0466, 0.1280, 0.4767, -0.0036, -0.2914, 0.4167); glColor3f (1,0.6,0.6); drawOneLine( -0.2683, -0.9421, -0.0330, -0.4062, -0.7640, -0.1236); glColor3f (0.25,1,0.25); drawOneLine( -0.4542, -0.7166, 0.3112, -0.2894, -0.6104, -0.0472); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0350, -0.8974, 0.1044, -0.4542, -0.7166, 0.3112); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.4542, -0.7166, 0.3112, -0.4062, -0.7640, -0.1236); glColor3f (0,1,1); drawOneLine( -0.1832, -0.5932, 0.3551, 0.0490, -0.7069, 0.5640); drawOneLine( -0.1470, 0.1550, -0.7139, 0.0803, -0.1985, -0.7955); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2845, 0.1926, -0.6226, -0.1470, 0.1550, -0.7139); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.1470, 0.1550, -0.7139, -0.1042, 0.0096, -0.4615); glColor3f (1,0.5,1); drawOneLine( 0.6096, 0.3314, 0.6860, 0.7573, 0.4389, 0.3363); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.8868, 0.0200, 0.4461, 0.6096, 0.3314, 0.6860); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.6096, 0.3314, 0.6860, 0.6202, 0.1847, 0.6133); glColor3f (0.7,0.7,1); drawOneLine( 0.7684, 0.4144, 0.3212, 0.7849, 0.1104, 0.3651); glColor3f (1,0.5,1); drawOneLine( 0.7600, -0.4039, 0.4245, 0.7849, 0.1104, 0.3651); glColor3f (1,0.6,0.6); drawOneLine( 0.7261, -0.0831, 0.0277, 0.7110, 0.3121, -0.1206); glColor3f (1,0.5,1); drawOneLine( 0.4593, 0.3850, -0.4465, 0.7110, 0.3121, -0.1206); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7601, 0.3725, -0.4244, 0.4593, 0.3850, -0.4465); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.4593, 0.3850, -0.4465, 0.6182, -0.0048, -0.5680); glColor3f (0.7,0.7,1); drawOneLine( 0.7121, 0.5573, -0.0316, 0.7110, 0.3121, -0.1206); glColor3f (0.8,0.8,0); drawOneLine( 0.4114, 0.1096, 0.5360, 0.0466, 0.1280, 0.4767); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4447, 0.7444, 0.1394, 0.7573, 0.4389, 0.3363); glLineWidth(4.0); drawOneLine( 0.4814, 0.3333, 0.2302, 0.4447, 0.7444, 0.1394); glLineWidth(4.0); drawOneLine( 0.4447, 0.7444, 0.1394, 0.6785, 0.3979, 0.0059); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.0466, 0.1280, 0.4767, 0.2944, -0.2885, 0.6500); glColor3f (1,0.5,1); drawOneLine( 0.5743, -0.1899, 0.7543, 0.2944, -0.2885, 0.6500); glColor3f (0,1,1); drawOneLine( 0.6096, 0.3314, 0.6860, 0.5743, -0.1899, 0.7543); glColor3f (1,0.6,0.6); drawOneLine( 0.6096, 0.3314, 0.6860, 0.6285, -0.0707, 0.6496); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4457, -0.7325, 0.2957, 0.7100, -0.4476, 0.0642); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.3241, -0.6123, 0.6712, 0.7600, -0.4039, 0.4245); glColor3f (1,0.6,0.6); drawOneLine( 0.5502, -0.6787, 0.3635, 0.3241, -0.6123, 0.6712); glColor3f (1,0.5,1); drawOneLine( 0.3241, -0.6123, 0.6712, 0.2311, -0.9307, 0.2252); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3241, -0.6123, 0.6712, 0.4457, -0.7325, 0.2957); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.0838, 0.5196, -0.5260, 0.0950, 0.3124, -0.8547); glColor3f (0.7,0.7,1); drawOneLine( 0.1078, 0.3216, -0.2750, -0.0838, 0.5196, -0.5260); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4098, 0.5332, -0.2718, 0.4447, 0.7444, 0.1394); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.0838, 0.5196, -0.5260, -0.1042, 0.0096, -0.4615); glColor3f (0.8,0.8,0); drawOneLine( 0.4544, 0.7301, -0.2960, 0.3616, 0.4125, -0.7401); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.7601, 0.3725, -0.4244, 0.4544, 0.7301, -0.2960); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.4544, 0.7301, -0.2960, 0.4470, 0.6268, -0.4958); glColor3f (1,0.6,0.6); drawOneLine( 0.4544, 0.7301, -0.2960, 0.6840, 0.6395, -0.1620); glColor3f (0.7,0.7,1); drawOneLine( 0.4544, 0.7301, -0.2960, 0.7121, 0.5573, -0.0316); glColor3f (0.25,1,0.25); drawOneLine( 0.7261, -0.0831, 0.0277, 0.6567, -0.3044, -0.2944); glColor3f (0,1,1); drawOneLine( 0.4529, -0.1163, -0.2162, 0.4405, -0.6311, -0.1734); glColor3f (0.7,0.7,1); drawOneLine( 0.7261, -0.0831, 0.0277, 0.7849, 0.1104, 0.3651); glColor3f (0.25,1,0.25); drawOneLine( 0.7849, 0.1104, 0.3651, 0.7110, 0.3121, -0.1206); glColor3f (1,0.6,0.6); drawOneLine( 0.2174, 0.0763, -0.8775, 0.0950, 0.3124, -0.8547); glColor3f (1,0.5,1); drawOneLine( -0.1470, 0.1550, -0.7139, 0.0950, 0.3124, -0.8547); glColor3f (1,0.6,0.6); drawOneLine( 0.3616, 0.4125, -0.7401, 0.0950, 0.3124, -0.8547); glColor3f (0.25,1,0.25); drawOneLine( 0.2174, 0.0763, -0.8775, 0.3616, 0.4125, -0.7401); glColor3f (0.8,0.8,0); drawOneLine( 0.0926, -0.5235, -0.7759, -0.3454, -0.7376, -0.5375); glColor3f (0.7,0.7,1); drawOneLine( 0.1017, -0.0202, -0.8293, 0.3616, 0.4125, -0.7401); glColor3f (0,1,1); drawOneLine( 0.2174, 0.0763, -0.8775, 0.1017, -0.0202, -0.8293); glColor3f (1,0.6,0.6); drawOneLine( -0.0809, -0.6452, -0.4329, 0.2528, -0.7112, -0.4471); glColor3f (0.8,0.8,0); drawOneLine( 0.0926, -0.5235, -0.7759, -0.0809, -0.6452, -0.4329); glColor3f (0.25,1,0.25); drawOneLine( -0.0614, -0.8663, -0.2711, 0.0605, -0.7805, -0.5236); glColor3f (1,0.6,0.6); drawOneLine( 0.2528, -0.7112, -0.4471, -0.0614, -0.8663, -0.2711); drawOneLine( -0.0614, -0.8663, -0.2711, 0.3016, -0.8577, -0.0876); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0614, -0.8663, -0.2711, 0.1807, -0.8327, -0.3024); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.1599, -0.1088, -0.9425, 0.1017, -0.0202, -0.8293); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3188, -0.3953, -0.7663, -0.1522, -0.5446, -0.7792); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.0926, -0.5235, -0.7759, -0.3188, -0.3953, -0.7663); drawOneLine( -0.3188, -0.3953, -0.7663, -0.1599, -0.1088, -0.9425); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2672, 0.0644, -0.5169, 0.3147, -0.3789, -0.5846); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.6182, -0.0048, -0.5680, 0.2672, 0.0644, -0.5169); glColor3f (0.8,0.8,0); drawOneLine( 0.2672, 0.0644, -0.5169, 0.1017, -0.0202, -0.8293); glColor3f (1,0.5,1); drawOneLine( 0.2174, 0.0763, -0.8775, -0.1599, -0.1088, -0.9425); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0809, -0.6452, -0.4329, 0.3147, -0.3789, -0.5846); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.4573, -0.6182, -0.4841, -0.1058, -0.8230, -0.3886); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1522, -0.5446, -0.7792, -0.4573, -0.6182, -0.4841); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.4573, -0.6182, -0.4841, -0.3578, -0.4120, -0.5527); glColor3f (0,1,1); drawOneLine( -0.1599, -0.1088, -0.9425, -0.3302, -0.1483, -0.7768); glColor3f (0.8,0.8,0); drawOneLine( -0.5955, -0.3266, -0.6990, -0.3578, -0.4120, -0.5527); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1522, -0.5446, -0.7792, -0.5955, -0.3266, -0.6990); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.5955, -0.3266, -0.6990, -0.3302, -0.1483, -0.7768); glColor3f (1,0.5,1); drawOneLine( -0.4573, -0.6182, -0.4841, -0.3454, -0.7376, -0.5375); glColor3f (0.7,0.7,1); drawOneLine( 0.1093, -0.9246, -0.1651, -0.0614, -0.8663, -0.2711); drawOneLine( -0.0614, -0.8663, -0.2711, -0.2683, -0.9421, -0.0330); glColor3f (0.25,1,0.25); drawOneLine( -0.1472, -0.8503, 0.3454, -0.2683, -0.9421, -0.0330); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0350, -0.8974, 0.1044, -0.1472, -0.8503, 0.3454); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.1472, -0.8503, 0.3454, 0.2311, -0.9307, 0.2252); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4457, -0.7325, 0.2957, 0.3016, -0.8577, -0.0876); glLineWidth(4.0); drawOneLine( 0.4457, -0.7325, 0.2957, 0.4405, -0.6311, -0.1734); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.1472, -0.8503, 0.3454, 0.0490, -0.7069, 0.5640); glColor3f (1,0.6,0.6); drawOneLine( 0.3241, -0.6123, 0.6712, 0.4155, -0.5247, 0.6018); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4706, -0.1765, -0.1851, -0.2894, -0.6104, -0.0472); glLineWidth(4.0); drawOneLine( -0.0814, -0.3796, -0.3021, -0.4706, -0.1765, -0.1851); glLineWidth(4.0); drawOneLine( -0.4706, -0.1765, -0.1851, -0.0433, -0.1906, 0.0412); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.4542, -0.7166, 0.3112, -0.1832, -0.5932, 0.3551); glColor3f (0.8,0.8,0); drawOneLine( -0.4542, -0.7166, 0.3112, -0.2683, -0.9421, -0.0330); glColor3f (1,0.6,0.6); drawOneLine( -0.4542, -0.7166, 0.3112, 0.0490, -0.7069, 0.5640); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1042, 0.0096, -0.4615, -0.4706, -0.1765, -0.1851); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.7684, 0.4144, 0.3212, 0.6096, 0.3314, 0.6860); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4447, 0.7444, 0.1394, 0.6840, 0.6395, -0.1620); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.6096, 0.3314, 0.6860, 0.7849, 0.1104, 0.3651); glColor3f (0.7,0.7,1); drawOneLine( 0.4544, 0.7301, -0.2960, 0.7110, 0.3121, -0.1206); glColor3f (1,0.6,0.6); drawOneLine( 0.4544, 0.7301, -0.2960, 0.4593, 0.3850, -0.4465); glColor3f (1,0.5,1); drawOneLine( 0.6285, -0.0707, 0.6496, 0.7849, 0.1104, 0.3651); glColor3f (0.8,0.8,0); drawOneLine( 0.4346, 0.4876, 0.4845, 0.4114, 0.1096, 0.5360); drawOneLine( 0.4814, 0.3333, 0.2302, 0.4346, 0.4876, 0.4845); drawOneLine( 0.1716, 0.5458, 0.0339, 0.4098, 0.5332, -0.2718); drawOneLine( 0.4814, 0.3333, 0.2302, 0.1716, 0.5458, 0.0339); drawOneLine( 0.1716, 0.5458, 0.0339, 0.1524, 0.1804, 0.0834); glColor3f (0.25,1,0.25); drawOneLine( -0.1363, 0.3966, 0.2173, 0.0466, 0.1280, 0.4767); drawOneLine( 0.1524, 0.1804, 0.0834, -0.1363, 0.3966, 0.2173); glColor3f (1,0.5,1); drawOneLine( 0.1078, 0.3216, -0.2750, 0.1524, 0.1804, 0.0834); drawOneLine( 0.4346, 0.4876, 0.4845, 0.7573, 0.4389, 0.3363); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4346, 0.4876, 0.4845, 0.4447, 0.7444, 0.1394); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.5743, -0.1899, 0.7543, 0.3241, -0.6123, 0.6712); glColor3f (1,0.5,1); drawOneLine( 0.4445, -0.3816, 0.5909, 0.6285, -0.0707, 0.6496); drawOneLine( 0.7600, -0.4039, 0.4245, 0.4445, -0.3816, 0.5909); glColor3f (0.7,0.7,1); drawOneLine( 0.2992, 0.0312, 0.7972, 0.6202, 0.1847, 0.6133); drawOneLine( 0.5743, -0.1899, 0.7543, 0.2992, 0.0312, 0.7972); glColor3f (0,1,1); drawOneLine( 0.5867, 0.7102, 0.1949, 0.7684, 0.4144, 0.3212); drawOneLine( 0.7573, 0.4389, 0.3363, 0.5867, 0.7102, 0.1949); glColor3f (1,0.5,1); drawOneLine( 0.5384, -0.3154, 0.2844, 0.7100, -0.4476, 0.0642); drawOneLine( 0.7600, -0.4039, 0.4245, 0.5384, -0.3154, 0.2844); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0491, -0.7826, 0.4238, 0.4457, -0.7325, 0.2957); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.2311, -0.9307, 0.2252, 0.0491, -0.7826, 0.4238); drawOneLine( 0.0491, -0.7826, 0.4238, 0.3241, -0.6123, 0.6712); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5384, -0.3154, 0.2844, 0.4457, -0.7325, 0.2957); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.1716, 0.5458, 0.0339, 0.1078, 0.3216, -0.2750); glColor3f (1,0.5,1); drawOneLine( 0.3185, 0.7788, -0.2659, 0.6840, 0.6395, -0.1620); glColor3f (0.7,0.7,1); drawOneLine( 0.4098, 0.5332, -0.2718, 0.3185, 0.7788, -0.2659); drawOneLine( 0.3185, 0.7788, -0.2659, 0.2542, 0.5522, -0.5777); glColor3f (0.25,1,0.25); drawOneLine( -0.0406, 0.7671, -0.4472, -0.0838, 0.5196, -0.5260); drawOneLine( 0.2542, 0.5522, -0.5777, -0.0406, 0.7671, -0.4472); glColor3f (1,0.5,1); drawOneLine( 0.4470, 0.6268, -0.4958, 0.2542, 0.5522, -0.5777); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1716, 0.5458, 0.0339, 0.4447, 0.7444, 0.1394); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.1470, 0.1550, -0.7139, -0.0838, 0.5196, -0.5260); glColor3f (1,0.5,1); drawOneLine( -0.1832, -0.5932, 0.3551, -0.0036, -0.2914, 0.4167); glColor3f (0.7,0.7,1); drawOneLine( -0.1996, 0.1712, -0.0958, 0.1524, 0.1804, 0.0834); drawOneLine( -0.0433, -0.1906, 0.0412, -0.1996, 0.1712, -0.0958); drawOneLine( 0.4593, 0.3850, -0.4465, 0.3616, 0.4125, -0.7401); glColor3f (0.8,0.8,0); drawOneLine( 0.7684, 0.4144, 0.3212, 0.7121, 0.5573, -0.0316); glColor3f (1,0.5,1); drawOneLine( 0.3185, 0.7788, -0.2659, 0.4470, 0.6268, -0.4958); glColor3f (0.25,1,0.25); drawOneLine( 0.4529, -0.1163, -0.2162, 0.7261, -0.0831, 0.0277); glColor3f (1,0.6,0.6); drawOneLine( 0.7110, 0.3121, -0.1206, 0.4529, -0.1163, -0.2162); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1487, -0.3954, -0.2539, 0.3147, -0.3789, -0.5846); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.4405, -0.6311, -0.1734, 0.1487, -0.3954, -0.2539); glColor3f (0.25,1,0.25); drawOneLine( 0.1487, -0.3954, -0.2539, 0.4529, -0.1163, -0.2162); glColor3f (1,0.5,1); drawOneLine( 0.5384, -0.3154, 0.2844, 0.7261, -0.0831, 0.0277); glColor3f (0.25,1,0.25); drawOneLine( 0.2672, 0.0644, -0.5169, 0.4529, -0.1163, -0.2162); glColor3f (1,0.5,1); drawOneLine( -0.1300, -0.3291, -0.6875, 0.0926, -0.5235, -0.7759); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3147, -0.3789, -0.5846, -0.1300, -0.3291, -0.6875); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.1300, -0.3291, -0.6875, 0.1017, -0.0202, -0.8293); glColor3f (0.8,0.8,0); drawOneLine( -0.1599, -0.1088, -0.9425, 0.0950, 0.3124, -0.8547); glColor3f (1,0.6,0.6); drawOneLine( -0.0614, -0.8663, -0.2711, -0.0809, -0.6452, -0.4329); glColor3f (0.25,1,0.25); drawOneLine( -0.3454, -0.7376, -0.5375, -0.0614, -0.8663, -0.2711); glColor3f (0,1,1); drawOneLine( -0.0809, -0.6452, -0.4329, 0.4405, -0.6311, -0.1734); glColor3f (0.8,0.8,0); drawOneLine( -0.0809, -0.6452, -0.4329, -0.3454, -0.7376, -0.5375); glColor3f (1,0.5,1); drawOneLine( -0.3454, -0.7376, -0.5375, -0.3188, -0.3953, -0.7663); glColor3f (0.25,1,0.25); drawOneLine( -0.5955, -0.3266, -0.6990, -0.1599, -0.1088, -0.9425); drawOneLine( -0.5955, -0.3266, -0.6990, -0.3188, -0.3953, -0.7663); glColor3f (0.7,0.7,1); drawOneLine( -0.0713, -0.1315, -0.4742, 0.1017, -0.0202, -0.8293); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3147, -0.3789, -0.5846, -0.0713, -0.1315, -0.4742); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.0713, -0.1315, -0.4742, 0.2672, 0.0644, -0.5169); glColor3f (0,1,1); drawOneLine( -0.1300, -0.3291, -0.6875, -0.0809, -0.6452, -0.4329); glColor3f (0.8,0.8,0); drawOneLine( -0.4573, -0.6182, -0.4841, -0.5955, -0.3266, -0.6990); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3578, -0.4120, -0.5527, -0.4706, -0.1765, -0.1851); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.5955, -0.3266, -0.6990, -0.3454, -0.7376, -0.5375); glColor3f (0.8,0.8,0); drawOneLine( -0.2683, -0.9421, -0.0330, -0.3454, -0.7376, -0.5375); glColor3f (0.25,1,0.25); drawOneLine( -0.4542, -0.7166, 0.3112, -0.1472, -0.8503, 0.3454); glColor3f (0.8,0.8,0); drawOneLine( -0.0108, -0.8538, 0.0807, 0.2311, -0.9307, 0.2252); glColor3f (1,0.6,0.6); drawOneLine( 0.3016, -0.8577, -0.0876, -0.0108, -0.8538, 0.0807); glColor3f (0,1,1); drawOneLine( -0.0108, -0.8538, 0.0807, 0.4405, -0.6311, -0.1734); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0108, -0.8538, 0.0807, 0.4457, -0.7325, 0.2957); glLineWidth(4.0); drawOneLine( 0.1269, -0.3453, 0.8752, 0.4155, -0.5247, 0.6018); glLineWidth(4.0); drawOneLine( 0.0490, -0.7069, 0.5640, 0.1269, -0.3453, 0.8752); glLineWidth(4.0); drawOneLine( 0.1269, -0.3453, 0.8752, 0.2944, -0.2885, 0.6500); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.0490, -0.7069, 0.5640, 0.3241, -0.6123, 0.6712); glColor3f (0,1,1); drawOneLine( -0.3618, -0.2981, 0.2354, -0.0433, -0.1906, 0.0412); glColor3f (0.8,0.8,0); drawOneLine( -0.2894, -0.6104, -0.0472, -0.3618, -0.2981, 0.2354); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3618, -0.2981, 0.2354, -0.4706, -0.1765, -0.1851); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.3618, -0.2981, 0.2354, -0.1832, -0.5932, 0.3551); glColor3f (0,1,1); drawOneLine( -0.3618, -0.2981, 0.2354, -0.0036, -0.2914, 0.4167); glColor3f (0.7,0.7,1); drawOneLine( -0.2941, -0.0723, 0.5467, 0.0466, 0.1280, 0.4767); drawOneLine( -0.0036, -0.2914, 0.4167, -0.2941, -0.0723, 0.5467); glColor3f (1,0.5,1); drawOneLine( -0.5848, -0.4673, -0.2414, -0.3578, -0.4120, -0.5527); glColor3f (0.7,0.7,1); drawOneLine( -0.2894, -0.6104, -0.0472, -0.5848, -0.4673, -0.2414); drawOneLine( -0.5848, -0.4673, -0.2414, -0.4062, -0.7640, -0.1236); glColor3f (0.25,1,0.25); drawOneLine( -0.7083, -0.5459, 0.0228, -0.4542, -0.7166, 0.3112); drawOneLine( -0.4062, -0.7640, -0.1236, -0.7083, -0.5459, 0.0228); drawOneLine( -0.4573, -0.6182, -0.4841, -0.4062, -0.7640, -0.1236); glColor3f (0,1,1); drawOneLine( -0.1042, 0.0096, -0.4615, -0.1996, 0.1712, -0.0958); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1996, 0.1712, -0.0958, -0.4706, -0.1765, -0.1851); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.4583, 0.0030, -0.5360, -0.1470, 0.1550, -0.7139); drawOneLine( -0.1042, 0.0096, -0.4615, -0.4583, 0.0030, -0.5360); glColor3f (1,0.5,1); drawOneLine( 0.4346, 0.4876, 0.4845, 0.6202, 0.1847, 0.6133); glColor3f (1,0.6,0.6); drawOneLine( 0.3290, 0.4144, 0.7427, 0.6096, 0.3314, 0.6860); drawOneLine( 0.6202, 0.1847, 0.6133, 0.3290, 0.4144, 0.7427); glColor3f (0.7,0.7,1); drawOneLine( 0.4114, 0.1096, 0.5360, 0.6202, 0.1847, 0.6133); glColor3f (1,0.6,0.6); drawOneLine( 0.5867, 0.7102, 0.1949, 0.6840, 0.6395, -0.1620); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5867, 0.7102, 0.1949, 0.4447, 0.7444, 0.1394); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.7849, 0.1104, 0.3651, 0.5384, -0.3154, 0.2844); glColor3f (0,1,1); drawOneLine( 0.2672, 0.0644, -0.5169, 0.4593, 0.3850, -0.4465); glColor3f (0.7,0.7,1); drawOneLine( 0.6065, 0.4756, 0.2249, 0.7121, 0.5573, -0.0316); drawOneLine( 0.7110, 0.3121, -0.1206, 0.6065, 0.4756, 0.2249); glColor3f (0,1,1); drawOneLine( 0.5384, -0.3154, 0.2844, 0.4405, -0.6311, -0.1734); glColor3f (1,0.6,0.6); drawOneLine( 0.2992, 0.0312, 0.7972, 0.2944, -0.2885, 0.6500); drawOneLine( 0.4114, 0.1096, 0.5360, 0.2992, 0.0312, 0.7972); drawOneLine( -0.4484, 0.1135, 0.2327, 0.0466, 0.1280, 0.4767); drawOneLine( -0.0433, -0.1906, 0.0412, -0.4484, 0.1135, 0.2327); glColor3f (0,1,1); drawOneLine( 0.0770, 0.6384, 0.4079, 0.0466, 0.1280, 0.4767); drawOneLine( 0.4814, 0.3333, 0.2302, 0.0770, 0.6384, 0.4079); glColor3f (0.8,0.8,0); drawOneLine( 0.1184, 0.3360, 0.6671, 0.4114, 0.1096, 0.5360); drawOneLine( 0.0466, 0.1280, 0.4767, 0.1184, 0.3360, 0.6671); glColor3f (1,0.6,0.6); drawOneLine( -0.1363, 0.3966, 0.2173, 0.1716, 0.5458, 0.0339); drawOneLine( 0.0770, 0.6384, 0.4079, -0.1363, 0.3966, 0.2173); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3580, 0.7457, 0.5102, 0.4447, 0.7444, 0.1394); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.7573, 0.4389, 0.3363, 0.3580, 0.7457, 0.5102); glColor3f (0,1,1); drawOneLine( 0.3580, 0.7457, 0.5102, 0.4346, 0.4876, 0.4845); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5743, -0.1899, 0.7543, 0.1269, -0.3453, 0.8752); glLineWidth(4.0); drawOneLine( 0.1269, -0.3453, 0.8752, 0.3241, -0.6123, 0.6712); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.3140, -0.2186, 0.8253, 0.6285, -0.0707, 0.6496); drawOneLine( 0.5743, -0.1899, 0.7543, 0.3140, -0.2186, 0.8253); glColor3f (1,0.6,0.6); drawOneLine( 0.3408, 0.1495, 0.7829, 0.6096, 0.3314, 0.6860); drawOneLine( 0.6285, -0.0707, 0.6496, 0.3408, 0.1495, 0.7829); glColor3f (0.8,0.8,0); drawOneLine( 0.4445, -0.3816, 0.5909, 0.3241, -0.6123, 0.6712); drawOneLine( 0.3140, -0.2186, 0.8253, 0.4445, -0.3816, 0.5909); glColor3f (0.7,0.7,1); drawOneLine( -0.1174, -0.3656, 0.6658, -0.0036, -0.2914, 0.4167); drawOneLine( 0.2944, -0.2885, 0.6500, -0.1174, -0.3656, 0.6658); drawOneLine( 0.6065, 0.4756, 0.2249, 0.7849, 0.1104, 0.3651); drawOneLine( 0.7684, 0.4144, 0.3212, 0.6065, 0.4756, 0.2249); glColor3f (1,0.6,0.6); drawOneLine( 0.7121, 0.5573, -0.0316, 0.5867, 0.7102, 0.1949); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4445, -0.3816, 0.5909, 0.4457, -0.7325, 0.2957); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.0108, -0.8538, 0.0807, 0.0491, -0.7826, 0.4238); glColor3f (1,0.6,0.6); drawOneLine( 0.0842, -0.5367, 0.5316, 0.3241, -0.6123, 0.6712); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4457, -0.7325, 0.2957, 0.0842, -0.5367, 0.5316); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.0842, -0.5367, 0.5316, 0.0491, -0.7826, 0.4238); glColor3f (0.7,0.7,1); drawOneLine( 0.4445, -0.3816, 0.5909, 0.5384, -0.3154, 0.2844); glColor3f (0,1,1); drawOneLine( 0.1078, 0.3216, -0.2750, -0.1996, 0.1712, -0.0958); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4447, 0.7444, 0.1394, 0.3185, 0.7788, -0.2659); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.0858, 0.6153, -0.6786, 0.0950, 0.3124, -0.8547); drawOneLine( 0.2542, 0.5522, -0.5777, 0.0858, 0.6153, -0.6786); drawOneLine( -0.3196, 0.6072, -0.6739, -0.0838, 0.5196, -0.5260); drawOneLine( 0.0950, 0.3124, -0.8547, -0.3196, 0.6072, -0.6739); glColor3f (0.7,0.7,1); drawOneLine( 0.0059, 0.8318, -0.0941, -0.0838, 0.5196, -0.5260); drawOneLine( 0.4098, 0.5332, -0.2718, 0.0059, 0.8318, -0.0941); drawOneLine( -0.1830, 0.5373, -0.1452, 0.1078, 0.3216, -0.2750); drawOneLine( -0.0838, 0.5196, -0.5260, -0.1830, 0.5373, -0.1452); glColor3f (0.8,0.8,0); drawOneLine( -0.0406, 0.7671, -0.4472, 0.3185, 0.7788, -0.2659); drawOneLine( 0.0059, 0.8318, -0.0941, -0.0406, 0.7671, -0.4472); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0770, 0.6384, 0.4079, 0.4447, 0.7444, 0.1394); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.0770, 0.6384, 0.4079, 0.1716, 0.5458, 0.0339); glColor3f (0.8,0.8,0); drawOneLine( 0.0858, 0.6153, -0.6786, 0.4470, 0.6268, -0.4958); drawOneLine( 0.3616, 0.4125, -0.7401, 0.0858, 0.6153, -0.6786); glColor3f (0.25,1,0.25); drawOneLine( 0.1510, 0.8415, -0.3664, 0.4544, 0.7301, -0.2960); drawOneLine( 0.4470, 0.6268, -0.4958, 0.1510, 0.8415, -0.3664); glColor3f (0.7,0.7,1); drawOneLine( 0.4222, 0.7749, 0.0967, 0.4544, 0.7301, -0.2960); drawOneLine( 0.7121, 0.5573, -0.0316, 0.4222, 0.7749, 0.0967); glColor3f (0,1,1); drawOneLine( 0.5384, -0.3154, 0.2844, 0.4529, -0.1163, -0.2162); glColor3f (1,0.5,1); drawOneLine( -0.0809, -0.6452, -0.4329, 0.1487, -0.3954, -0.2539); glColor3f (0,1,1); drawOneLine( -0.0713, -0.1315, -0.4742, 0.4529, -0.1163, -0.2162); drawOneLine( -0.0713, -0.1315, -0.4742, 0.1487, -0.3954, -0.2539); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4857, 0.1732, 0.2042, 0.7261, -0.0831, 0.0277); glLineWidth(4.0); drawOneLine( 0.7849, 0.1104, 0.3651, 0.4857, 0.1732, 0.2042); glLineWidth(4.0); drawOneLine( 0.4857, 0.1732, 0.2042, 0.7110, 0.3121, -0.1206); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.3302, -0.1483, -0.7768, -0.1470, 0.1550, -0.7139); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1302, 0.3463, -0.8760, 0.3616, 0.4125, -0.7401); glLineWidth(4.0); drawOneLine( 0.0950, 0.3124, -0.8547, -0.1302, 0.3463, -0.8760); glLineWidth(4.0); drawOneLine( -0.1302, 0.3463, -0.8760, 0.2174, 0.0763, -0.8775); glLineWidth(4.0); drawOneLine( -0.1302, 0.3463, -0.8760, 0.1017, -0.0202, -0.8293); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.0108, -0.8538, 0.0807, -0.0614, -0.8663, -0.2711); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1302, 0.3463, -0.8760, -0.1599, -0.1088, -0.9425); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.0713, -0.1315, -0.4742, -0.1300, -0.3291, -0.6875); glColor3f (0.25,1,0.25); drawOneLine( -0.0713, -0.1315, -0.4742, -0.0809, -0.6452, -0.4329); glColor3f (1,0.5,1); drawOneLine( -0.5848, -0.4673, -0.2414, -0.4573, -0.6182, -0.4841); glColor3f (0.8,0.8,0); drawOneLine( -0.3578, -0.4120, -0.5527, -0.4583, 0.0030, -0.5360); drawOneLine( -0.4583, 0.0030, -0.5360, -0.3302, -0.1483, -0.7768); glColor3f (0.25,1,0.25); drawOneLine( -0.6270, 0.0648, -0.6409, -0.5955, -0.3266, -0.6990); drawOneLine( -0.3302, -0.1483, -0.7768, -0.6270, 0.0648, -0.6409); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5848, -0.4673, -0.2414, -0.4706, -0.1765, -0.1851); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.2683, -0.9421, -0.0330, -0.0108, -0.8538, 0.0807); glColor3f (0,1,1); drawOneLine( 0.0491, -0.7826, 0.4238, -0.1472, -0.8503, 0.3454); glColor3f (1,0.6,0.6); drawOneLine( -0.5771, -0.7024, -0.2321, -0.4062, -0.7640, -0.1236); drawOneLine( -0.2683, -0.9421, -0.0330, -0.5771, -0.7024, -0.2321); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1995, -0.5690, 0.1468, 0.4457, -0.7325, 0.2957); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.4405, -0.6311, -0.1734, 0.1995, -0.5690, 0.1468); glColor3f (0.8,0.8,0); drawOneLine( 0.1995, -0.5690, 0.1468, -0.0108, -0.8538, 0.0807); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4583, 0.0030, -0.5360, -0.4706, -0.1765, -0.1851); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.1300, -0.3291, -0.6875, -0.3188, -0.3953, -0.7663); glColor3f (0,1,1); drawOneLine( -0.3174, 0.2186, -0.8201, -0.3302, -0.1483, -0.7768); drawOneLine( -0.1599, -0.1088, -0.9425, -0.3174, 0.2186, -0.8201); drawOneLine( 0.0490, -0.7069, 0.5640, -0.1174, -0.3656, 0.6658); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1174, -0.3656, 0.6658, 0.1269, -0.3453, 0.8752); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.0777, -0.6206, 0.6691, -0.1472, -0.8503, 0.3454); drawOneLine( 0.0490, -0.7069, 0.5640, -0.0777, -0.6206, 0.6691); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4484, 0.1135, 0.2327, -0.4706, -0.1765, -0.1851); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.4484, 0.1135, 0.2327, -0.3618, -0.2981, 0.2354); drawOneLine( -0.1046, 0.0254, 0.8271, 0.0466, 0.1280, 0.4767); drawOneLine( 0.2944, -0.2885, 0.6500, -0.1046, 0.0254, 0.8271); drawOneLine( -0.2941, -0.0723, 0.5467, -0.3618, -0.2981, 0.2354); drawOneLine( -0.4484, 0.1135, 0.2327, -0.2941, -0.0723, 0.5467); glColor3f (0,1,1); drawOneLine( -0.1832, -0.5932, 0.3551, -0.1174, -0.3656, 0.6658); glColor3f (0.8,0.8,0); drawOneLine( -0.6900, -0.6322, 0.1617, -0.4542, -0.7166, 0.3112); drawOneLine( -0.2683, -0.9421, -0.0330, -0.6900, -0.6322, 0.1617); glColor3f (0.25,1,0.25); drawOneLine( -0.7010, -0.3070, 0.1526, -0.4542, -0.7166, 0.3112); drawOneLine( -0.2894, -0.6104, -0.0472, -0.7010, -0.3070, 0.1526); glColor3f (0.7,0.7,1); drawOneLine( -0.4713, -0.3722, 0.4878, -0.1832, -0.5932, 0.3551); drawOneLine( -0.4542, -0.7166, 0.3112, -0.4713, -0.3722, 0.4878); drawOneLine( -0.7083, -0.5459, 0.0228, -0.5848, -0.4673, -0.2414); drawOneLine( -0.7010, -0.3070, 0.1526, -0.7083, -0.5459, 0.0228); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5163, 0.3071, -0.2765, -0.4706, -0.1765, -0.1851); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.1042, 0.0096, -0.4615, -0.5163, 0.3071, -0.2765); glColor3f (0.25,1,0.25); drawOneLine( -0.5163, 0.3071, -0.2765, -0.1996, 0.1712, -0.0958); glColor3f (1,0.5,1); drawOneLine( -0.3174, 0.2186, -0.8201, 0.0950, 0.3124, -0.8547); drawOneLine( -0.1470, 0.1550, -0.7139, -0.3174, 0.2186, -0.8201); glColor3f (0,1,1); drawOneLine( 0.1748, 0.1293, 0.9339, 0.6096, 0.3314, 0.6860); drawOneLine( 0.5743, -0.1899, 0.7543, 0.1748, 0.1293, 0.9339); glColor3f (1,0.5,1); drawOneLine( 0.3580, 0.7457, 0.5102, 0.6096, 0.3314, 0.6860); glColor3f (1,0.6,0.6); drawOneLine( 0.4811, 0.6337, 0.4518, 0.7684, 0.4144, 0.3212); drawOneLine( 0.6096, 0.3314, 0.6860, 0.4811, 0.6337, 0.4518); glColor3f (0,1,1); drawOneLine( 0.3290, 0.4144, 0.7427, 0.4346, 0.4876, 0.4845); drawOneLine( 0.3580, 0.7457, 0.5102, 0.3290, 0.4144, 0.7427); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2787, 0.9377, 0.0152, 0.4447, 0.7444, 0.1394); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.6840, 0.6395, -0.1620, 0.2787, 0.9377, 0.0152); glColor3f (1,0.5,1); drawOneLine( 0.2787, 0.9377, 0.0152, 0.5867, 0.7102, 0.1949); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4857, 0.1732, 0.2042, 0.4529, -0.1163, -0.2162); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.3398, 0.2976, -0.1787, 0.4593, 0.3850, -0.4465); drawOneLine( 0.7110, 0.3121, -0.1206, 0.3398, 0.2976, -0.1787); glColor3f (1,0.6,0.6); drawOneLine( 0.1469, 0.6079, -0.3116, 0.4544, 0.7301, -0.2960); drawOneLine( 0.4593, 0.3850, -0.4465, 0.1469, 0.6079, -0.3116); glColor3f (0.25,1,0.25); drawOneLine( 0.3398, 0.2976, -0.1787, 0.2672, 0.0644, -0.5169); glColor3f (1,0.5,1); drawOneLine( 0.4666, -0.0091, 0.5493, 0.6285, -0.0707, 0.6496); drawOneLine( 0.7849, 0.1104, 0.3651, 0.4666, -0.0091, 0.5493); drawOneLine( 0.1184, 0.3360, 0.6671, 0.4346, 0.4876, 0.4845); drawOneLine( 0.0059, 0.8318, -0.0941, 0.1716, 0.5458, 0.0339); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0059, 0.8318, -0.0941, 0.4447, 0.7444, 0.1394); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.4484, 0.1135, 0.2327, -0.1996, 0.1712, -0.0958); drawOneLine( -0.1363, 0.3966, 0.2173, -0.4484, 0.1135, 0.2327); glColor3f (1,0.5,1); drawOneLine( 0.1184, 0.3360, 0.6671, 0.0770, 0.6384, 0.4079); glColor3f (0.7,0.7,1); drawOneLine( 0.5867, 0.7102, 0.1949, 0.3580, 0.7457, 0.5102); glColor3f (1,0.5,1); drawOneLine( 0.0770, 0.6384, 0.4079, 0.4346, 0.4876, 0.4845); drawOneLine( 0.0770, 0.6384, 0.4079, 0.3580, 0.7457, 0.5102); glColor3f (0.7,0.7,1); drawOneLine( 0.1184, 0.3360, 0.6671, 0.2992, 0.0312, 0.7972); drawOneLine( -0.1046, 0.0254, 0.8271, 0.1184, 0.3360, 0.6671); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2992, 0.0312, 0.7972, 0.1269, -0.3453, 0.8752); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.3408, 0.1495, 0.7829, 0.3140, -0.2186, 0.8253); drawOneLine( 0.1748, 0.1293, 0.9339, 0.3408, 0.1495, 0.7829); drawOneLine( 0.3140, -0.2186, 0.8253, 0.3241, -0.6123, 0.6712); glColor3f (0.7,0.7,1); drawOneLine( 0.4666, -0.0091, 0.5493, 0.4445, -0.3816, 0.5909); glColor3f (0.25,1,0.25); drawOneLine( 0.3290, 0.4144, 0.7427, 0.2992, 0.0312, 0.7972); glColor3f (0.7,0.7,1); drawOneLine( 0.4811, 0.6337, 0.4518, 0.5867, 0.7102, 0.1949); drawOneLine( 0.1995, -0.5690, 0.1468, 0.5384, -0.3154, 0.2844); glColor3f (0.25,1,0.25); drawOneLine( 0.0842, -0.5367, 0.5316, 0.4445, -0.3816, 0.5909); drawOneLine( 0.0842, -0.5367, 0.5316, -0.0108, -0.8538, 0.0807); glColor3f (1,0.5,1); drawOneLine( 0.0842, -0.5367, 0.5316, 0.5384, -0.3154, 0.2844); drawOneLine( -0.1830, 0.5373, -0.1452, 0.1716, 0.5458, 0.0339); glColor3f (1,0.6,0.6); drawOneLine( 0.2787, 0.9377, 0.0152, 0.3185, 0.7788, -0.2659); glColor3f (1,0.5,1); drawOneLine( -0.3196, 0.6072, -0.6739, 0.0858, 0.6153, -0.6786); drawOneLine( -0.0406, 0.7671, -0.4472, -0.3196, 0.6072, -0.6739); drawOneLine( -0.1830, 0.5373, -0.1452, 0.0059, 0.8318, -0.0941); glColor3f (0.8,0.8,0); drawOneLine( 0.0059, 0.8318, -0.0941, 0.3185, 0.7788, -0.2659); glColor3f (1,0.6,0.6); drawOneLine( -0.0838, 0.5196, -0.5260, -0.5163, 0.3071, -0.2765); glColor3f (0.25,1,0.25); drawOneLine( 0.0059, 0.8318, -0.0941, 0.0770, 0.6384, 0.4079); glColor3f (1,0.6,0.6); drawOneLine( -0.4452, 0.3646, -0.5810, -0.1470, 0.1550, -0.7139); drawOneLine( -0.0838, 0.5196, -0.5260, -0.4452, 0.3646, -0.5810); glColor3f (0.25,1,0.25); drawOneLine( -0.1830, 0.5373, -0.1452, -0.1996, 0.1712, -0.0958); drawOneLine( -0.5163, 0.3071, -0.2765, -0.1830, 0.5373, -0.1452); glColor3f (0.8,0.8,0); drawOneLine( -0.1363, 0.3966, 0.2173, -0.1996, 0.1712, -0.0958); glColor3f (1,0.6,0.6); drawOneLine( 0.2787, 0.9377, 0.0152, 0.4544, 0.7301, -0.2960); glColor3f (0.8,0.8,0); drawOneLine( -0.0636, 0.7139, -0.5576, 0.4544, 0.7301, -0.2960); drawOneLine( 0.3616, 0.4125, -0.7401, -0.0636, 0.7139, -0.5576); glColor3f (1,0.5,1); drawOneLine( 0.1510, 0.8415, -0.3664, 0.0858, 0.6153, -0.6786); drawOneLine( -0.0636, 0.7139, -0.5576, 0.1510, 0.8415, -0.3664); drawOneLine( 0.4222, 0.7749, 0.0967, 0.5867, 0.7102, 0.1949); drawOneLine( 0.2787, 0.9377, 0.0152, 0.4222, 0.7749, 0.0967); glColor3f (1,0.6,0.6); drawOneLine( 0.1510, 0.8415, -0.3664, 0.3185, 0.7788, -0.2659); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.5384, -0.3154, 0.2844, 0.4857, 0.1732, 0.2042); glLineWidth(4.0); drawOneLine( 0.6065, 0.4756, 0.2249, 0.4857, 0.1732, 0.2042); glLineWidth(4.0); drawOneLine( 0.0858, 0.6153, -0.6786, -0.1302, 0.3463, -0.8760); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.0767, 0.3730, -0.6378, 0.4593, 0.3850, -0.4465); drawOneLine( 0.3616, 0.4125, -0.7401, 0.0767, 0.3730, -0.6378); glColor3f (0.8,0.8,0); drawOneLine( 0.0767, 0.3730, -0.6378, 0.1017, -0.0202, -0.8293); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0767, 0.3730, -0.6378, -0.1302, 0.3463, -0.8760); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.1995, -0.5690, 0.1468, 0.1487, -0.3954, -0.2539); glColor3f (0.25,1,0.25); drawOneLine( 0.4529, -0.1163, -0.2162, 0.3398, 0.2976, -0.1787); glColor3f (1,0.6,0.6); drawOneLine( -0.3104, -0.0332, -0.8036, -0.1300, -0.3291, -0.6875); drawOneLine( 0.1017, -0.0202, -0.8293, -0.3104, -0.0332, -0.8036); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4516, -0.7514, -0.1576, -0.0614, -0.8663, -0.2711); glLineWidth(4.0); drawOneLine( -0.0809, -0.6452, -0.4329, -0.4516, -0.7514, -0.1576); glLineWidth(4.0); drawOneLine( -0.4516, -0.7514, -0.1576, -0.3454, -0.7376, -0.5375); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.0809, -0.6452, -0.4329, -0.0108, -0.8538, 0.0807); glColor3f (1,0.5,1); drawOneLine( -0.3104, -0.0332, -0.8036, -0.1599, -0.1088, -0.9425); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3104, -0.0332, -0.8036, -0.1302, 0.3463, -0.8760); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.3104, -0.0332, -0.8036, -0.3188, -0.3953, -0.7663); glColor3f (0.25,1,0.25); drawOneLine( -0.6183, -0.1858, -0.6298, -0.5955, -0.3266, -0.6990); drawOneLine( -0.3188, -0.3953, -0.7663, -0.6183, -0.1858, -0.6298); glColor3f (0.8,0.8,0); drawOneLine( 0.0767, 0.3730, -0.6378, 0.2672, 0.0644, -0.5169); glColor3f (0.25,1,0.25); drawOneLine( -0.0542, 0.2849, -0.3743, -0.0713, -0.1315, -0.4742); drawOneLine( 0.2672, 0.0644, -0.5169, -0.0542, 0.2849, -0.3743); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3174, 0.2186, -0.8201, -0.1302, 0.3463, -0.8760); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.5771, -0.7024, -0.2321, -0.3454, -0.7376, -0.5375); drawOneLine( -0.4573, -0.6182, -0.4841, -0.5771, -0.7024, -0.2321); glColor3f (0.25,1,0.25); drawOneLine( -0.5788, 0.1836, -0.7552, -0.5955, -0.3266, -0.6990); drawOneLine( -0.1599, -0.1088, -0.9425, -0.5788, 0.1836, -0.7552); glColor3f (0.8,0.8,0); drawOneLine( -0.7702, -0.1134, -0.3637, -0.5955, -0.3266, -0.6990); drawOneLine( -0.3578, -0.4120, -0.5527, -0.7702, -0.1134, -0.3637); drawOneLine( -0.7546, -0.4064, -0.3479, -0.4573, -0.6182, -0.4841); drawOneLine( -0.5955, -0.3266, -0.6990, -0.7546, -0.4064, -0.3479); glColor3f (1,0.6,0.6); drawOneLine( -0.6270, 0.0648, -0.6409, -0.4583, 0.0030, -0.5360); drawOneLine( -0.7702, -0.1134, -0.3637, -0.6270, 0.0648, -0.6409); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7010, -0.3070, 0.1526, -0.4706, -0.1765, -0.1851); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.7010, -0.3070, 0.1526, -0.5848, -0.4673, -0.2414); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2683, -0.9421, -0.0330, -0.4516, -0.7514, -0.1576); glLineWidth(4.0); drawOneLine( -0.4516, -0.7514, -0.1576, -0.0108, -0.8538, 0.0807); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.3148, -0.7932, 0.2355, -0.1472, -0.8503, 0.3454); drawOneLine( -0.2683, -0.9421, -0.0330, -0.3148, -0.7932, 0.2355); drawOneLine( -0.4490, -0.6288, 0.4823, -0.4542, -0.7166, 0.3112); drawOneLine( -0.1472, -0.8503, 0.3454, -0.4490, -0.6288, 0.4823); glColor3f (0,1,1); drawOneLine( -0.3148, -0.7932, 0.2355, 0.0491, -0.7826, 0.4238); glColor3f (1,0.5,1); drawOneLine( -0.4432, -0.4795, -0.5137, -0.3188, -0.3953, -0.7663); drawOneLine( -0.3454, -0.7376, -0.5375, -0.4432, -0.4795, -0.5137); glColor3f (0.8,0.8,0); drawOneLine( 0.0842, -0.5367, 0.5316, 0.1995, -0.5690, 0.1468); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7702, -0.1134, -0.3637, -0.4706, -0.1765, -0.1851); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.7702, -0.1134, -0.3637, -0.4583, 0.0030, -0.5360); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3586, -0.4015, 0.7455, 0.1269, -0.3453, 0.8752); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.0490, -0.7069, 0.5640, -0.3586, -0.4015, 0.7455); glColor3f (0.25,1,0.25); drawOneLine( -0.3586, -0.4015, 0.7455, -0.1174, -0.3656, 0.6658); glColor3f (0,1,1); drawOneLine( -0.0777, -0.6206, 0.6691, 0.3241, -0.6123, 0.6712); drawOneLine( 0.0491, -0.7826, 0.4238, -0.0777, -0.6206, 0.6691); glColor3f (0.8,0.8,0); drawOneLine( -0.7702, -0.1134, -0.3637, -0.5848, -0.4673, -0.2414); glColor3f (0,1,1); drawOneLine( -0.7010, -0.3070, 0.1526, -0.3618, -0.2981, 0.2354); glColor3f (0.25,1,0.25); drawOneLine( -0.7010, -0.3070, 0.1526, -0.4484, 0.1135, 0.2327); glColor3f (0,1,1); drawOneLine( -0.4713, -0.3722, 0.4878, -0.3618, -0.2981, 0.2354); glColor3f (1,0.6,0.6); drawOneLine( -0.4542, -0.7166, 0.3112, -0.3586, -0.4015, 0.7455); glColor3f (0.8,0.8,0); drawOneLine( -0.1046, 0.0254, 0.8271, -0.1174, -0.3656, 0.6658); drawOneLine( -0.2941, -0.0723, 0.5467, -0.1046, 0.0254, 0.8271); glColor3f (0.7,0.7,1); drawOneLine( -0.6900, -0.6322, 0.1617, -0.5771, -0.7024, -0.2321); drawOneLine( -0.7083, -0.5459, 0.0228, -0.6900, -0.6322, 0.1617); glColor3f (0,1,1); drawOneLine( -0.4713, -0.3722, 0.4878, -0.7010, -0.3070, 0.1526); glColor3f (0.25,1,0.25); drawOneLine( -0.4713, -0.3722, 0.4878, -0.1174, -0.3656, 0.6658); drawOneLine( -0.3586, -0.4015, 0.7455, -0.4713, -0.3722, 0.4878); glColor3f (0,1,1); drawOneLine( -0.4583, 0.0030, -0.5360, -0.5163, 0.3071, -0.2765); drawOneLine( -0.4484, 0.1135, 0.2327, -0.5163, 0.3071, -0.2765); drawOneLine( -0.4452, 0.3646, -0.5810, -0.4583, 0.0030, -0.5360); glColor3f (0.25,1,0.25); drawOneLine( 0.1748, 0.1293, 0.9339, 0.2992, 0.0312, 0.7972); drawOneLine( 0.3290, 0.4144, 0.7427, 0.1748, 0.1293, 0.9339); glColor3f (0.7,0.7,1); drawOneLine( 0.4811, 0.6337, 0.4518, 0.3580, 0.7457, 0.5102); glColor3f (0.8,0.8,0); drawOneLine( 0.3860, 0.4140, 0.5550, 0.7849, 0.1104, 0.3651); drawOneLine( 0.6096, 0.3314, 0.6860, 0.3860, 0.4140, 0.5550); glColor3f (0.7,0.7,1); drawOneLine( 0.3580, 0.7457, 0.5102, 0.2787, 0.9377, 0.0152); glColor3f (1,0.6,0.6); drawOneLine( 0.4811, 0.6337, 0.4518, 0.6065, 0.4756, 0.2249); drawOneLine( 0.3860, 0.4140, 0.5550, 0.4811, 0.6337, 0.4518); glColor3f (0.7,0.7,1); drawOneLine( 0.2979, 0.6163, 0.0550, 0.4544, 0.7301, -0.2960); drawOneLine( 0.7110, 0.3121, -0.1206, 0.2979, 0.6163, 0.0550); glColor3f (1,0.5,1); drawOneLine( 0.1469, 0.6079, -0.3116, 0.3398, 0.2976, -0.1787); drawOneLine( 0.2979, 0.6163, 0.0550, 0.1469, 0.6079, -0.3116); glColor3f (0,1,1); drawOneLine( 0.4222, 0.7749, 0.0967, 0.6065, 0.4756, 0.2249); glColor3f (0.7,0.7,1); drawOneLine( 0.4666, -0.0091, 0.5493, 0.5384, -0.3154, 0.2844); drawOneLine( -0.1046, 0.0254, 0.8271, 0.2992, 0.0312, 0.7972); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3771, 0.2719, 0.6400, 0.4346, 0.4876, 0.4845); glLineWidth(4.0); drawOneLine( 0.4114, 0.1096, 0.5360, 0.3771, 0.2719, 0.6400); glLineWidth(4.0); drawOneLine( 0.3771, 0.2719, 0.6400, 0.1184, 0.3360, 0.6671); glLineWidth(4.0); drawOneLine( 0.3771, 0.2719, 0.6400, 0.6202, 0.1847, 0.6133); glLineWidth(4.0); drawOneLine( -0.0086, 0.3618, -0.0354, 0.1716, 0.5458, 0.0339); glLineWidth(4.0); drawOneLine( 0.1524, 0.1804, 0.0834, -0.0086, 0.3618, -0.0354); glLineWidth(4.0); drawOneLine( -0.0086, 0.3618, -0.0354, 0.1078, 0.3216, -0.2750); glLineWidth(4.0); drawOneLine( -0.0086, 0.3618, -0.0354, -0.1363, 0.3966, 0.2173); drawOneLine( -0.3103, 0.3800, 0.5761, -0.1363, 0.3966, 0.2173); glLineWidth(4.0); drawOneLine( 0.0466, 0.1280, 0.4767, -0.3103, 0.3800, 0.5761); glLineWidth(4.0); drawOneLine( -0.3103, 0.3800, 0.5761, -0.4484, 0.1135, 0.2327); glLineWidth(4.0); drawOneLine( -0.3103, 0.3800, 0.5761, 0.0770, 0.6384, 0.4079); glLineWidth(4.0); drawOneLine( -0.0086, 0.3618, -0.0354, -0.1996, 0.1712, -0.0958); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.1174, -0.3656, 0.6658, -0.2941, -0.0723, 0.5467); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0777, -0.6206, 0.6691, 0.1269, -0.3453, 0.8752); glLineWidth(4.0); drawOneLine( 0.3140, -0.2186, 0.8253, 0.1269, -0.3453, 0.8752); glLineWidth(4.0); drawOneLine( -0.1046, 0.0254, 0.8271, 0.1269, -0.3453, 0.8752); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.1748, 0.1293, 0.9339, 0.3140, -0.2186, 0.8253); glColor3f (0,1,1); drawOneLine( 0.3860, 0.4140, 0.5550, 0.3408, 0.1495, 0.7829); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3815, -0.1142, 0.7068, 0.4445, -0.3816, 0.5909); glLineWidth(4.0); drawOneLine( 0.6285, -0.0707, 0.6496, 0.3815, -0.1142, 0.7068); glLineWidth(4.0); drawOneLine( 0.3815, -0.1142, 0.7068, 0.4666, -0.0091, 0.5493); glLineWidth(4.0); drawOneLine( 0.3815, -0.1142, 0.7068, 0.3140, -0.2186, 0.8253); glLineWidth(4.0); drawOneLine( 0.3771, 0.2719, 0.6400, 0.2992, 0.0312, 0.7972); glLineWidth(4.0); drawOneLine( 0.3771, 0.2719, 0.6400, 0.3290, 0.4144, 0.7427); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.3860, 0.4140, 0.5550, 0.6065, 0.4756, 0.2249); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6025, 0.6046, 0.2045, 0.5867, 0.7102, 0.1949); glLineWidth(4.0); drawOneLine( 0.7684, 0.4144, 0.3212, 0.6025, 0.6046, 0.2045); glLineWidth(4.0); drawOneLine( 0.6025, 0.6046, 0.2045, 0.4811, 0.6337, 0.4518); glLineWidth(4.0); drawOneLine( 0.6025, 0.6046, 0.2045, 0.7121, 0.5573, -0.0316); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.2451, -0.5614, 0.5627, 0.0842, -0.5367, 0.5316); drawOneLine( 0.0491, -0.7826, 0.4238, -0.2451, -0.5614, 0.5627); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0086, 0.3618, -0.0354, -0.1830, 0.5373, -0.1452); glLineWidth(4.0); drawOneLine( 0.2015, 0.7064, -0.4797, 0.3185, 0.7788, -0.2659); glLineWidth(4.0); drawOneLine( 0.2542, 0.5522, -0.5777, 0.2015, 0.7064, -0.4797); glLineWidth(4.0); drawOneLine( 0.2015, 0.7064, -0.4797, 0.4470, 0.6268, -0.4958); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.0059, 0.8318, -0.0941, 0.2787, 0.9377, 0.0152); glColor3f (1,0.5,1); drawOneLine( -0.0406, 0.7671, -0.4472, 0.0858, 0.6153, -0.6786); glColor3f (0.8,0.8,0); drawOneLine( -0.4452, 0.3646, -0.5810, -0.3196, 0.6072, -0.6739); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2015, 0.7064, -0.4797, -0.0406, 0.7671, -0.4472); drawOneLine( -0.4352, 0.7172, -0.3010, -0.0406, 0.7671, -0.4472); glLineWidth(4.0); drawOneLine( -0.0838, 0.5196, -0.5260, -0.4352, 0.7172, -0.3010); glLineWidth(4.0); drawOneLine( -0.4352, 0.7172, -0.3010, -0.3196, 0.6072, -0.6739); glLineWidth(4.0); drawOneLine( -0.4352, 0.7172, -0.3010, 0.0059, 0.8318, -0.0941); glLineWidth(4.0); drawOneLine( 0.2015, 0.7064, -0.4797, 0.0858, 0.6153, -0.6786); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.4452, 0.3646, -0.5810, -0.5163, 0.3071, -0.2765); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2513, -0.3368, 0.4632, -0.1832, -0.5932, 0.3551); glLineWidth(4.0); drawOneLine( -0.0036, -0.2914, 0.4167, -0.2513, -0.3368, 0.4632); glLineWidth(4.0); drawOneLine( -0.2513, -0.3368, 0.4632, -0.1174, -0.3656, 0.6658); glLineWidth(4.0); drawOneLine( -0.2513, -0.3368, 0.4632, -0.3618, -0.2981, 0.2354); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.1510, 0.8415, -0.3664, 0.2787, 0.9377, 0.0152); glColor3f (0.8,0.8,0); drawOneLine( 0.1469, 0.6079, -0.3116, -0.0636, 0.7139, -0.5576); drawOneLine( 0.0767, 0.3730, -0.6378, 0.1469, 0.6079, -0.3116); glColor3f (1,0.5,1); drawOneLine( -0.0636, 0.7139, -0.5576, 0.0858, 0.6153, -0.6786); glColor3f (0,1,1); drawOneLine( 0.2979, 0.6163, 0.0550, 0.4222, 0.7749, 0.0967); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.6025, 0.6046, 0.2045, 0.6065, 0.4756, 0.2249); glLineWidth(4.0); drawOneLine( 0.2015, 0.7064, -0.4797, 0.1510, 0.8415, -0.3664); glLineWidth(4.0); drawOneLine( 0.3398, 0.2976, -0.1787, 0.4857, 0.1732, 0.2042); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.2247, -0.1584, 0.0941, 0.5384, -0.3154, 0.2844); glColor3f (0.25,1,0.25); drawOneLine( 0.4529, -0.1163, -0.2162, 0.2247, -0.1584, 0.0941); drawOneLine( 0.2247, -0.1584, 0.0941, 0.1487, -0.3954, -0.2539); glColor3f (0,1,1); drawOneLine( -0.1830, -0.1686, -0.1065, -0.0713, -0.1315, -0.4742); drawOneLine( 0.1487, -0.3954, -0.2539, -0.1830, -0.1686, -0.1065); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3860, 0.4140, 0.5550, 0.4857, 0.1732, 0.2042); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.4452, 0.3646, -0.5810, -0.3174, 0.2186, -0.8201); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0636, 0.7139, -0.5576, -0.1302, 0.3463, -0.8760); glLineWidth(4.0); drawOneLine( -0.3292, 0.2808, -0.6388, -0.1302, 0.3463, -0.8760); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.1017, -0.0202, -0.8293, -0.3292, 0.2808, -0.6388); glColor3f (1,0.5,1); drawOneLine( -0.3292, 0.2808, -0.6388, 0.0767, 0.3730, -0.6378); glColor3f (0.7,0.7,1); drawOneLine( 0.2247, -0.1584, 0.0941, 0.1995, -0.5690, 0.1468); glColor3f (0,1,1); drawOneLine( -0.4432, -0.4795, -0.5137, -0.0809, -0.6452, -0.4329); drawOneLine( -0.1300, -0.3291, -0.6875, -0.4432, -0.4795, -0.5137); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4432, -0.4795, -0.5137, -0.4516, -0.7514, -0.1576); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.2032, -0.5815, -0.0371, 0.1487, -0.3954, -0.2539); drawOneLine( -0.0809, -0.6452, -0.4329, -0.2032, -0.5815, -0.0371); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5788, 0.1836, -0.7552, -0.1302, 0.3463, -0.8760); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.5788, 0.1836, -0.7552, -0.3104, -0.0332, -0.8036); glColor3f (1,0.6,0.6); drawOneLine( -0.7632, -0.4395, -0.3454, -0.5955, -0.3266, -0.6990); drawOneLine( -0.3454, -0.7376, -0.5375, -0.7632, -0.4395, -0.3454); glColor3f (0.7,0.7,1); drawOneLine( -0.6183, -0.1858, -0.6298, -0.3104, -0.0332, -0.8036); drawOneLine( -0.5788, 0.1836, -0.7552, -0.6183, -0.1858, -0.6298); glColor3f (0,1,1); drawOneLine( 0.0300, 0.1813, -0.0341, -0.0713, -0.1315, -0.4742); drawOneLine( 0.4529, -0.1163, -0.2162, 0.0300, 0.1813, -0.0341); glColor3f (0.7,0.7,1); drawOneLine( -0.3292, 0.2808, -0.6388, -0.0713, -0.1315, -0.4742); drawOneLine( -0.4384, -0.1186, -0.5500, -0.1300, -0.3291, -0.6875); drawOneLine( -0.0713, -0.1315, -0.4742, -0.4384, -0.1186, -0.5500); glColor3f (1,0.5,1); drawOneLine( -0.0542, 0.2849, -0.3743, 0.0767, 0.3730, -0.6378); drawOneLine( -0.3292, 0.2808, -0.6388, -0.0542, 0.2849, -0.3743); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3196, 0.6072, -0.6739, -0.1302, 0.3463, -0.8760); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.3196, 0.6072, -0.6739, -0.3174, 0.2186, -0.8201); drawOneLine( -0.7546, -0.4064, -0.3479, -0.5848, -0.4673, -0.2414); glColor3f (0.7,0.7,1); drawOneLine( -0.5788, 0.1836, -0.7552, -0.3174, 0.2186, -0.8201); drawOneLine( -0.6270, 0.0648, -0.6409, -0.5788, 0.1836, -0.7552); glColor3f (0.8,0.8,0); drawOneLine( -0.7546, -0.4064, -0.3479, -0.7702, -0.1134, -0.3637); glColor3f (0.7,0.7,1); drawOneLine( -0.7702, -0.1134, -0.3637, -0.7010, -0.3070, 0.1526); glColor3f (0.8,0.8,0); drawOneLine( -0.7546, -0.4064, -0.3479, -0.5771, -0.7024, -0.2321); drawOneLine( -0.7632, -0.4395, -0.3454, -0.7546, -0.4064, -0.3479); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5771, -0.7024, -0.2321, -0.4516, -0.7514, -0.1576); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.4490, -0.6288, 0.4823, -0.3148, -0.7932, 0.2355); drawOneLine( -0.6900, -0.6322, 0.1617, -0.4490, -0.6288, 0.4823); glColor3f (0,1,1); drawOneLine( -0.3148, -0.7932, 0.2355, -0.0108, -0.8538, 0.0807); glColor3f (0.7,0.7,1); drawOneLine( -0.7083, -0.5459, 0.0228, -0.5771, -0.7024, -0.2321); glColor3f (1,0.5,1); drawOneLine( -0.5163, 0.3071, -0.2765, -0.7702, -0.1134, -0.3637); glColor3f (0.7,0.7,1); drawOneLine( -0.6270, 0.0648, -0.6409, -0.3174, 0.2186, -0.8201); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1269, -0.3453, 0.8752, 0.1748, 0.1293, 0.9339); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.0777, -0.6206, 0.6691, -0.3586, -0.4015, 0.7455); glColor3f (0.7,0.7,1); drawOneLine( -0.1046, 0.0254, 0.8271, -0.3586, -0.4015, 0.7455); glColor3f (0,1,1); drawOneLine( -0.4490, -0.6288, 0.4823, -0.0777, -0.6206, 0.6691); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2513, -0.3368, 0.4632, -0.4713, -0.3722, 0.4878); glLineWidth(4.0); drawOneLine( -0.2513, -0.3368, 0.4632, -0.2941, -0.0723, 0.5467); drawOneLine( -0.3103, 0.3800, 0.5761, -0.2941, -0.0723, 0.5467); glLineWidth(4.0); drawOneLine( -0.3103, 0.3800, 0.5761, -0.1046, 0.0254, 0.8271); glLineWidth(4.0); drawOneLine( -0.5837, -0.5898, -0.2541, -0.5848, -0.4673, -0.2414); glLineWidth(4.0); drawOneLine( -0.4062, -0.7640, -0.1236, -0.5837, -0.5898, -0.2541); glLineWidth(4.0); drawOneLine( -0.5837, -0.5898, -0.2541, -0.4573, -0.6182, -0.4841); glLineWidth(4.0); drawOneLine( -0.5837, -0.5898, -0.2541, -0.7083, -0.5459, 0.0228); drawOneLine( -0.7573, -0.3635, 0.4372, -0.7083, -0.5459, 0.0228); glLineWidth(4.0); drawOneLine( -0.4542, -0.7166, 0.3112, -0.7573, -0.3635, 0.4372); glLineWidth(4.0); drawOneLine( -0.7573, -0.3635, 0.4372, -0.6900, -0.6322, 0.1617); glLineWidth(4.0); drawOneLine( -0.7573, -0.3635, 0.4372, -0.7010, -0.3070, 0.1526); glLineWidth(4.0); drawOneLine( -0.5837, -0.5898, -0.2541, -0.5771, -0.7024, -0.2321); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.4490, -0.6288, 0.4823, -0.3586, -0.4015, 0.7455); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4016, 0.1110, -0.6799, -0.4583, 0.0030, -0.5360); glLineWidth(4.0); drawOneLine( -0.1470, 0.1550, -0.7139, -0.4016, 0.1110, -0.6799); glLineWidth(4.0); drawOneLine( -0.4016, 0.1110, -0.6799, -0.4452, 0.3646, -0.5810); glLineWidth(4.0); drawOneLine( -0.4016, 0.1110, -0.6799, -0.3302, -0.1483, -0.7768); glLineWidth(4.0); drawOneLine( 0.1822, 0.5651, 0.7636, 0.3290, 0.4144, 0.7427); glLineWidth(4.0); drawOneLine( 0.6096, 0.3314, 0.6860, 0.1822, 0.5651, 0.7636); glLineWidth(4.0); drawOneLine( 0.1822, 0.5651, 0.7636, 0.1748, 0.1293, 0.9339); glLineWidth(4.0); drawOneLine( 0.1822, 0.5651, 0.7636, 0.3580, 0.7457, 0.5102); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.4666, -0.0091, 0.5493, 0.3408, 0.1495, 0.7829); drawOneLine( 0.2979, 0.6163, 0.0550, 0.6065, 0.4756, 0.2249); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.2247, -0.1584, 0.0941, 0.4857, 0.1732, 0.2042); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.2979, 0.6163, 0.0550, 0.3398, 0.2976, -0.1787); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1972, 0.3438, -0.3978, 0.2672, 0.0644, -0.5169); glLineWidth(4.0); drawOneLine( 0.4593, 0.3850, -0.4465, 0.1972, 0.3438, -0.3978); glLineWidth(4.0); drawOneLine( 0.1972, 0.3438, -0.3978, 0.0767, 0.3730, -0.6378); glLineWidth(4.0); drawOneLine( 0.1972, 0.3438, -0.3978, 0.3398, 0.2976, -0.1787); glLineWidth(4.0); drawOneLine( 0.6025, 0.6046, 0.2045, 0.4222, 0.7749, 0.0967); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.3290, 0.4144, 0.7427, 0.1184, 0.3360, 0.6671); glColor3f (0.8,0.8,0); drawOneLine( 0.0643, 0.8557, 0.2606, 0.0059, 0.8318, -0.0941); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4447, 0.7444, 0.1394, 0.0643, 0.8557, 0.2606); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.0643, 0.8557, 0.2606, 0.0770, 0.6384, 0.4079); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3103, 0.3800, 0.5761, 0.1184, 0.3360, 0.6671); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.1830, 0.5373, -0.1452, -0.1363, 0.3966, 0.2173); glColor3f (0.25,1,0.25); drawOneLine( -0.4245, 0.6225, 0.1659, 0.0770, 0.6384, 0.4079); glColor3f (1,0.6,0.6); drawOneLine( -0.1363, 0.3966, 0.2173, -0.4245, 0.6225, 0.1659); glColor3f (0,1,1); drawOneLine( -0.4245, 0.6225, 0.1659, -0.4484, 0.1135, 0.2327); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4245, 0.6225, 0.1659, -0.3103, 0.3800, 0.5761); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.0643, 0.8557, 0.2606, 0.3580, 0.7457, 0.5102); glColor3f (0.8,0.8,0); drawOneLine( 0.0643, 0.8557, 0.2606, 0.2787, 0.9377, 0.0152); glColor3f (1,0.5,1); drawOneLine( -0.0775, 0.5462, 0.7600, 0.0770, 0.6384, 0.4079); drawOneLine( 0.3580, 0.7457, 0.5102, -0.0775, 0.5462, 0.7600); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0792, -0.3042, 0.8536, 0.1269, -0.3453, 0.8752); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( 0.3241, -0.6123, 0.6712, -0.0792, -0.3042, 0.8536); glColor3f (0,1,1); drawOneLine( -0.0792, -0.3042, 0.8536, -0.0777, -0.6206, 0.6691); glColor3f (0.25,1,0.25); drawOneLine( 0.1748, 0.1293, 0.9339, -0.1046, 0.0254, 0.8271); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.3815, -0.1142, 0.7068, 0.3408, 0.1495, 0.7829); drawOneLine( 0.1822, 0.5651, 0.7636, 0.3408, 0.1495, 0.7829); glLineWidth(4.0); drawOneLine( 0.1822, 0.5651, 0.7636, 0.3860, 0.4140, 0.5550); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.4666, -0.0091, 0.5493, 0.3860, 0.4140, 0.5550); drawOneLine( 0.1471, -0.1634, 0.7280, 0.3140, -0.2186, 0.8253); glColor3f (0.25,1,0.25); drawOneLine( 0.4445, -0.3816, 0.5909, 0.1471, -0.1634, 0.7280); glColor3f (0,1,1); drawOneLine( -0.0792, -0.3042, 0.8536, 0.3140, -0.2186, 0.8253); glColor3f (1,0.5,1); drawOneLine( 0.1471, -0.1634, 0.7280, 0.4666, -0.0091, 0.5493); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1471, -0.1634, 0.7280, 0.3815, -0.1142, 0.7068); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.4222, 0.7749, 0.0967, 0.4811, 0.6337, 0.4518); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4666, -0.0091, 0.5493, 0.4857, 0.1732, 0.2042); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.4236, -0.5405, 0.2650, 0.0842, -0.5367, 0.5316); drawOneLine( -0.0108, -0.8538, 0.0807, -0.4236, -0.5405, 0.2650); glColor3f (1,0.6,0.6); drawOneLine( -0.0792, -0.3042, 0.8536, 0.0842, -0.5367, 0.5316); glColor3f (0.25,1,0.25); drawOneLine( 0.0842, -0.5367, 0.5316, 0.1471, -0.1634, 0.7280); glColor3f (0,1,1); drawOneLine( -0.2451, -0.5614, 0.5627, -0.0777, -0.6206, 0.6691); drawOneLine( -0.0792, -0.3042, 0.8536, -0.2451, -0.5614, 0.5627); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4352, 0.7172, -0.3010, -0.4452, 0.3646, -0.5810); glLineWidth(4.0); drawOneLine( -0.4352, 0.7172, -0.3010, -0.1830, 0.5373, -0.1452); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( 0.1510, 0.8415, -0.3664, -0.0406, 0.7671, -0.4472); drawOneLine( -0.2302, 0.9219, -0.2392, 0.0059, 0.8318, -0.0941); drawOneLine( -0.0406, 0.7671, -0.4472, -0.2302, 0.9219, -0.2392); glColor3f (0,1,1); drawOneLine( -0.2302, 0.9219, -0.2392, -0.3196, 0.6072, -0.6739); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2302, 0.9219, -0.2392, -0.4352, 0.7172, -0.3010); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.4245, 0.6225, 0.1659, 0.0059, 0.8318, -0.0941); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4352, 0.7172, -0.3010, -0.5163, 0.3071, -0.2765); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.0767, 0.3730, -0.6378, -0.0636, 0.7139, -0.5576); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0307, 0.9046, -0.1068, 0.1510, 0.8415, -0.3664); glLineWidth(4.0); drawOneLine( 0.4544, 0.7301, -0.2960, 0.0307, 0.9046, -0.1068); glLineWidth(4.0); drawOneLine( 0.0307, 0.9046, -0.1068, 0.2787, 0.9377, 0.0152); glLineWidth(4.0); drawOneLine( 0.0307, 0.9046, -0.1068, -0.0636, 0.7139, -0.5576); glLineWidth(4.0); drawOneLine( 0.0307, 0.9046, -0.1068, 0.4222, 0.7749, 0.0967); glLineWidth(4.0); drawOneLine( 0.0307, 0.9046, -0.1068, 0.2979, 0.6163, 0.0550); drawOneLine( 0.2979, 0.6163, 0.0550, 0.4857, 0.1732, 0.2042); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.5133, -0.3452, -0.2341, -0.0713, -0.1315, -0.4742); drawOneLine( -0.0809, -0.6452, -0.4329, -0.5133, -0.3452, -0.2341); glColor3f (0,1,1); drawOneLine( -0.1830, -0.1686, -0.1065, 0.2247, -0.1584, 0.0941); drawOneLine( 0.0300, 0.1813, -0.0341, -0.1830, -0.1686, -0.1065); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4857, 0.1732, 0.2042, 0.0300, 0.1813, -0.0341); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.0300, 0.1813, -0.0341, 0.3398, 0.2976, -0.1787); glColor3f (1,0.5,1); drawOneLine( 0.2979, 0.6163, 0.0550, 0.3860, 0.4140, 0.5550); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4016, 0.1110, -0.6799, -0.3174, 0.2186, -0.8201); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.3196, 0.6072, -0.6739, -0.0636, 0.7139, -0.5576); drawOneLine( -0.3104, -0.0332, -0.8036, -0.3292, 0.2808, -0.6388); glColor3f (1,0.6,0.6); drawOneLine( -0.0636, 0.7139, -0.5576, -0.3292, 0.2808, -0.6388); glColor3f (0.8,0.8,0); drawOneLine( -0.2032, -0.5815, -0.0371, 0.1995, -0.5690, 0.1468); glColor3f (0.7,0.7,1); drawOneLine( -0.0542, 0.2849, -0.3743, 0.3398, 0.2976, -0.1787); glColor3f (0,1,1); drawOneLine( -0.4384, -0.1186, -0.5500, -0.3104, -0.0332, -0.8036); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5133, -0.3452, -0.2341, -0.4516, -0.7514, -0.1576); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.5133, -0.3452, -0.2341, -0.4432, -0.4795, -0.5137); glColor3f (0.8,0.8,0); drawOneLine( -0.2032, -0.5815, -0.0371, -0.0108, -0.8538, 0.0807); drawOneLine( -0.3292, 0.2808, -0.6388, -0.5788, 0.1836, -0.7552); drawOneLine( -0.7632, -0.4395, -0.3454, -0.4432, -0.4795, -0.5137); drawOneLine( -0.6183, -0.1858, -0.6298, -0.7632, -0.4395, -0.3454); glColor3f (0.7,0.7,1); drawOneLine( -0.0542, 0.2849, -0.3743, 0.0300, 0.1813, -0.0341); glColor3f (0,1,1); drawOneLine( -0.4384, -0.1186, -0.5500, -0.3292, 0.2808, -0.6388); glColor3f (0.7,0.7,1); drawOneLine( -0.4384, -0.1186, -0.5500, -0.4432, -0.4795, -0.5137); drawOneLine( -0.5133, -0.3452, -0.2341, -0.4384, -0.1186, -0.5500); glColor3f (1,0.5,1); drawOneLine( -0.5788, 0.1836, -0.7552, -0.3196, 0.6072, -0.6739); glColor3f (0.8,0.8,0); drawOneLine( -0.7632, -0.4395, -0.3454, -0.5771, -0.7024, -0.2321); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5837, -0.5898, -0.2541, -0.7546, -0.4064, -0.3479); glLineWidth(4.0); drawOneLine( -0.4016, 0.1110, -0.6799, -0.6270, 0.0648, -0.6409); drawOneLine( -0.8868, -0.0252, -0.4445, -0.6270, 0.0648, -0.6409); glLineWidth(4.0); drawOneLine( -0.5955, -0.3266, -0.6990, -0.8868, -0.0252, -0.4445); glLineWidth(4.0); drawOneLine( -0.8868, -0.0252, -0.4445, -0.5788, 0.1836, -0.7552); glLineWidth(4.0); drawOneLine( -0.8868, -0.0252, -0.4445, -0.7702, -0.1134, -0.3637); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.4432, -0.4795, -0.5137, -0.6183, -0.1858, -0.6298); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2032, -0.5815, -0.0371, -0.4516, -0.7514, -0.1576); glLineWidth(4.0); drawOneLine( -0.3148, -0.7932, 0.2355, -0.4516, -0.7514, -0.1576); glLineWidth(4.0); drawOneLine( -0.7632, -0.4395, -0.3454, -0.4516, -0.7514, -0.1576); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.6900, -0.6322, 0.1617, -0.3148, -0.7932, 0.2355); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1930, -0.7246, 0.4451, 0.0491, -0.7826, 0.4238); glLineWidth(4.0); drawOneLine( -0.1472, -0.8503, 0.3454, -0.1930, -0.7246, 0.4451); glLineWidth(4.0); drawOneLine( -0.1930, -0.7246, 0.4451, -0.0777, -0.6206, 0.6691); glLineWidth(4.0); drawOneLine( -0.1930, -0.7246, 0.4451, -0.3148, -0.7932, 0.2355); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.1368, -0.3519, 0.3023, 0.0842, -0.5367, 0.5316); drawOneLine( 0.1995, -0.5690, 0.1468, -0.1368, -0.3519, 0.3023); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3867, -0.2608, -0.6635, -0.1300, -0.3291, -0.6875); glLineWidth(4.0); drawOneLine( -0.3188, -0.3953, -0.7663, -0.3867, -0.2608, -0.6635); glLineWidth(4.0); drawOneLine( -0.3867, -0.2608, -0.6635, -0.4432, -0.4795, -0.5137); glLineWidth(4.0); drawOneLine( -0.3867, -0.2608, -0.6635, -0.3104, -0.0332, -0.8036); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.0792, -0.3042, 0.8536, -0.3586, -0.4015, 0.7455); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1930, -0.7246, 0.4451, -0.4490, -0.6288, 0.4823); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.7072, 0.0786, -0.0022, -0.4484, 0.1135, 0.2327); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4706, -0.1765, -0.1851, -0.7072, 0.0786, -0.0022); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.7072, 0.0786, -0.0022, -0.5163, 0.3071, -0.2765); glColor3f (0.25,1,0.25); drawOneLine( -0.6092, 0.0119, 0.5787, -0.7010, -0.3070, 0.1526); drawOneLine( -0.4484, 0.1135, 0.2327, -0.6092, 0.0119, 0.5787); drawOneLine( -0.7072, 0.0786, -0.0022, -0.7010, -0.3070, 0.1526); glColor3f (1,0.6,0.6); drawOneLine( -0.2941, -0.0723, 0.5467, -0.4713, -0.3722, 0.4878); drawOneLine( -0.2941, -0.0723, 0.5467, -0.6092, 0.0119, 0.5787); glColor3f (0.7,0.7,1); drawOneLine( -0.6092, 0.0119, 0.5787, -0.1046, 0.0254, 0.8271); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6092, 0.0119, 0.5787, -0.3103, 0.3800, 0.5761); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.7072, 0.0786, -0.0022, -0.7702, -0.1134, -0.3637); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4516, -0.7514, -0.1576, -0.6900, -0.6322, 0.1617); glLineWidth(4.0); drawOneLine( -0.7573, -0.3635, 0.4372, -0.4490, -0.6288, 0.4823); glLineWidth(4.0); drawOneLine( -0.7573, -0.3635, 0.4372, -0.4713, -0.3722, 0.4878); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.7546, -0.4064, -0.3479, -0.7083, -0.5459, 0.0228); glColor3f (0.7,0.7,1); drawOneLine( -0.9369, -0.2224, 0.0054, -0.7010, -0.3070, 0.1526); glColor3f (1,0.6,0.6); drawOneLine( -0.7083, -0.5459, 0.0228, -0.9369, -0.2224, 0.0054); glColor3f (0,1,1); drawOneLine( -0.9369, -0.2224, 0.0054, -0.6900, -0.6322, 0.1617); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.9369, -0.2224, 0.0054, -0.7573, -0.3635, 0.4372); glLineWidth(4.0); drawOneLine( -0.7573, -0.3635, 0.4372, -0.3586, -0.4015, 0.7455); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.5163, 0.3071, -0.2765, -0.4245, 0.6225, 0.1659); glColor3f (1,0.5,1); drawOneLine( -0.6270, 0.0648, -0.6409, -0.4452, 0.3646, -0.5810); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1822, 0.5651, 0.7636, 0.4811, 0.6337, 0.4518); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.3290, 0.4144, 0.7427, -0.0775, 0.5462, 0.7600); glColor3f (0.25,1,0.25); drawOneLine( -0.0775, 0.5462, 0.7600, 0.1748, 0.1293, 0.9339); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0775, 0.5462, 0.7600, 0.1822, 0.5651, 0.7636); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( 0.1250, 0.8397, 0.3749, 0.3580, 0.7457, 0.5102); drawOneLine( 0.2787, 0.9377, 0.0152, 0.1250, 0.8397, 0.3749); glColor3f (0,1,1); drawOneLine( 0.0300, 0.1813, -0.0341, 0.2247, -0.1584, 0.0941); glColor3f (1,0.5,1); drawOneLine( 0.1168, -0.0227, 0.4821, 0.5384, -0.3154, 0.2844); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.4857, 0.1732, 0.2042, 0.1168, -0.0227, 0.4821); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.1168, -0.0227, 0.4821, 0.2247, -0.1584, 0.0941); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1972, 0.3438, -0.3978, 0.1469, 0.6079, -0.3116); drawOneLine( 0.0307, 0.9046, -0.1068, 0.1469, 0.6079, -0.3116); glLineWidth(4.0); drawOneLine( -0.0542, 0.2849, -0.3743, 0.1972, 0.3438, -0.3978); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.0775, 0.5462, 0.7600, 0.1184, 0.3360, 0.6671); glColor3f (1,0.6,0.6); drawOneLine( -0.4245, 0.6225, 0.1659, -0.1830, 0.5373, -0.1452); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6411, 0.3062, 0.3083, -0.3103, 0.3800, 0.5761); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.4484, 0.1135, 0.2327, -0.6411, 0.3062, 0.3083); drawOneLine( -0.6411, 0.3062, 0.3083, -0.4245, 0.6225, 0.1659); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0775, 0.5462, 0.7600, -0.3103, 0.3800, 0.5761); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.0775, 0.5462, 0.7600, -0.1046, 0.0254, 0.8271); glColor3f (0.7,0.7,1); drawOneLine( -0.0792, -0.3042, 0.8536, 0.1748, 0.1293, 0.9339); glColor3f (0.8,0.8,0); drawOneLine( 0.1471, -0.1634, 0.7280, 0.3408, 0.1495, 0.7829); glColor3f (0.7,0.7,1); drawOneLine( -0.0563, 0.2082, 0.8010, 0.1748, 0.1293, 0.9339); glColor3f (0.8,0.8,0); drawOneLine( 0.3408, 0.1495, 0.7829, -0.0563, 0.2082, 0.8010); glColor3f (0.25,1,0.25); drawOneLine( -0.0563, 0.2082, 0.8010, 0.3860, 0.4140, 0.5550); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0563, 0.2082, 0.8010, 0.1822, 0.5651, 0.7636); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.0792, -0.3042, 0.8536, 0.1471, -0.1634, 0.7280); glColor3f (1,0.5,1); drawOneLine( 0.1168, -0.0227, 0.4821, 0.4666, -0.0091, 0.5493); drawOneLine( 0.0842, -0.5367, 0.5316, 0.1168, -0.0227, 0.4821); glColor3f (0.7,0.7,1); drawOneLine( -0.4236, -0.5405, 0.2650, -0.3148, -0.7932, 0.2355); drawOneLine( -0.2451, -0.5614, 0.5627, -0.4236, -0.5405, 0.2650); glColor3f (1,0.5,1); drawOneLine( 0.1168, -0.0227, 0.4821, 0.1471, -0.1634, 0.7280); drawOneLine( -0.7523, 0.3949, -0.4252, -0.4452, 0.3646, -0.5810); drawOneLine( -0.3196, 0.6072, -0.6739, -0.7523, 0.3949, -0.4252); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7523, 0.3949, -0.4252, -0.4352, 0.7172, -0.3010); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.2302, 0.9219, -0.2392, 0.1510, 0.8415, -0.3664); drawOneLine( 0.2787, 0.9377, 0.0152, -0.2302, 0.9219, -0.2392); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5468, 0.6722, -0.3712, -0.4352, 0.7172, -0.3010); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.3196, 0.6072, -0.6739, -0.5468, 0.6722, -0.3712); glColor3f (1,0.6,0.6); drawOneLine( -0.5468, 0.6722, -0.3712, -0.2302, 0.9219, -0.2392); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4245, 0.6225, 0.1659, -0.4352, 0.7172, -0.3010); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.2302, 0.9219, -0.2392, -0.0636, 0.7139, -0.5576); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2302, 0.9219, -0.2392, 0.0307, 0.9046, -0.1068); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.4222, 0.7749, 0.0967, 0.1250, 0.8397, 0.3749); glColor3f (1,0.5,1); drawOneLine( 0.1250, 0.8397, 0.3749, 0.2979, 0.6163, 0.0550); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1250, 0.8397, 0.3749, 0.0307, 0.9046, -0.1068); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.0300, 0.1813, -0.0341, 0.2979, 0.6163, 0.0550); glColor3f (0,1,1); drawOneLine( -0.5133, -0.3452, -0.2341, -0.2032, -0.5815, -0.0371); drawOneLine( -0.1830, -0.1686, -0.1065, -0.5133, -0.3452, -0.2341); glColor3f (0.25,1,0.25); drawOneLine( 0.1168, -0.0227, 0.4821, 0.3860, 0.4140, 0.5550); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.0220, -0.3555, 0.0051, 0.1995, -0.5690, 0.1468); glLineWidth(4.0); drawOneLine( 0.1487, -0.3954, -0.2539, 0.0220, -0.3555, 0.0051); glLineWidth(4.0); drawOneLine( 0.0220, -0.3555, 0.0051, -0.2032, -0.5815, -0.0371); glLineWidth(4.0); drawOneLine( 0.0220, -0.3555, 0.0051, 0.2247, -0.1584, 0.0941); glLineWidth(4.0); drawOneLine( -0.3867, -0.2608, -0.6635, -0.4384, -0.1186, -0.5500); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.7632, -0.4395, -0.3454, -0.5133, -0.3452, -0.2341); glColor3f (0,1,1); drawOneLine( -0.1830, -0.1686, -0.1065, -0.2032, -0.5815, -0.0371); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3867, -0.2608, -0.6635, -0.6183, -0.1858, -0.6298); drawOneLine( -0.8868, -0.0252, -0.4445, -0.6183, -0.1858, -0.6298); glLineWidth(4.0); drawOneLine( -0.8868, -0.0252, -0.4445, -0.7632, -0.4395, -0.3454); glLineWidth(4.0); drawOneLine( -0.4387, 0.1460, -0.2515, -0.0542, 0.2849, -0.3743); glLineWidth(4.0); drawOneLine( -0.0713, -0.1315, -0.4742, -0.4387, 0.1460, -0.2515); glLineWidth(4.0); drawOneLine( -0.4387, 0.1460, -0.2515, 0.0300, 0.1813, -0.0341); glLineWidth(4.0); drawOneLine( -0.4387, 0.1460, -0.2515, -0.3292, 0.2808, -0.6388); glLineWidth(4.0); drawOneLine( -0.8868, -0.0252, -0.4445, -0.7546, -0.4064, -0.3479); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.7523, 0.3949, -0.4252, -0.7702, -0.1134, -0.3637); drawOneLine( -0.6270, 0.0648, -0.6409, -0.7523, 0.3949, -0.4252); drawOneLine( -0.7523, 0.3949, -0.4252, -0.5788, 0.1836, -0.7552); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7523, 0.3949, -0.4252, -0.8868, -0.0252, -0.4445); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.9369, -0.2224, 0.0054, -0.7702, -0.1134, -0.3637); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4236, -0.5405, 0.2650, -0.4516, -0.7514, -0.1576); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.4236, -0.5405, 0.2650, -0.2032, -0.5815, -0.0371); glColor3f (0,1,1); drawOneLine( -0.6900, -0.6322, 0.1617, -0.7632, -0.4395, -0.3454); glColor3f (0.7,0.7,1); drawOneLine( -0.2451, -0.5614, 0.5627, -0.3148, -0.7932, 0.2355); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2451, -0.5614, 0.5627, -0.1930, -0.7246, 0.4451); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.1368, -0.3519, 0.3023, -0.2032, -0.5815, -0.0371); drawOneLine( -0.4236, -0.5405, 0.2650, -0.1368, -0.3519, 0.3023); glColor3f (1,0.5,1); drawOneLine( -0.7523, 0.3949, -0.4252, -0.5163, 0.3071, -0.2765); drawOneLine( -0.1867, -0.0244, 0.8817, -0.1046, 0.0254, 0.8271); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1269, -0.3453, 0.8752, -0.1867, -0.0244, 0.8817); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.1867, -0.0244, 0.8817, -0.3586, -0.4015, 0.7455); glColor3f (1,0.6,0.6); drawOneLine( -0.1867, -0.0244, 0.8817, -0.0792, -0.3042, 0.8536); glColor3f (0.7,0.7,1); drawOneLine( -0.3586, -0.4015, 0.7455, -0.6092, 0.0119, 0.5787); glColor3f (1,0.6,0.6); drawOneLine( -0.2451, -0.5614, 0.5627, -0.4490, -0.6288, 0.4823); drawOneLine( -0.4713, -0.3722, 0.4878, -0.6092, 0.0119, 0.5787); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3685, 0.2766, 0.7568, -0.3103, 0.3800, 0.5761); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.1046, 0.0254, 0.8271, -0.3685, 0.2766, 0.7568); glColor3f (1,0.6,0.6); drawOneLine( -0.3685, 0.2766, 0.7568, -0.6092, 0.0119, 0.5787); drawOneLine( -0.5962, -0.3136, 0.5984, -0.4490, -0.6288, 0.4823); glColor3f (0.25,1,0.25); drawOneLine( -0.6900, -0.6322, 0.1617, -0.5962, -0.3136, 0.5984); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5962, -0.3136, 0.5984, -0.7573, -0.3635, 0.4372); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.9369, -0.2224, 0.0054, -0.7546, -0.4064, -0.3479); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.8218, -0.2444, 0.2682, -0.7573, -0.3635, 0.4372); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.6900, -0.6322, 0.1617, -0.8218, -0.2444, 0.2682); glColor3f (1,0.6,0.6); drawOneLine( -0.8218, -0.2444, 0.2682, -0.9369, -0.2224, 0.0054); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.6092, 0.0119, 0.5787, -0.7573, -0.3635, 0.4372); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.1250, 0.8397, 0.3749, 0.4811, 0.6337, 0.4518); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1692, 0.3416, 0.8310, 0.1822, 0.5651, 0.7636); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( 0.1748, 0.1293, 0.9339, -0.1692, 0.3416, 0.8310); glColor3f (0.8,0.8,0); drawOneLine( -0.1692, 0.3416, 0.8310, -0.0775, 0.5462, 0.7600); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1250, 0.8397, 0.3749, 0.1822, 0.5651, 0.7636); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( 0.1250, 0.8397, 0.3749, 0.3860, 0.4140, 0.5550); glColor3f (0.7,0.7,1); drawOneLine( 0.1168, -0.0227, 0.4821, 0.0300, 0.1813, -0.0341); glColor3f (1,0.6,0.6); drawOneLine( -0.0542, 0.2849, -0.3743, 0.1469, 0.6079, -0.3116); glColor3f (1,0.5,1); drawOneLine( -0.2362, 0.6008, -0.2114, 0.2979, 0.6163, 0.0550); glColor3f (1,0.6,0.6); drawOneLine( 0.1469, 0.6079, -0.3116, -0.2362, 0.6008, -0.2114); drawOneLine( -0.2362, 0.6008, -0.2114, -0.0636, 0.7139, -0.5576); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2362, 0.6008, -0.2114, 0.0307, 0.9046, -0.1068); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.1867, -0.0244, 0.8817, 0.1748, 0.1293, 0.9339); drawOneLine( -0.2484, 0.7064, 0.4421, 0.0643, 0.8557, 0.2606); drawOneLine( 0.0770, 0.6384, 0.4079, -0.2484, 0.7064, 0.4421); glColor3f (1,0.6,0.6); drawOneLine( -0.2484, 0.7064, 0.4421, -0.4245, 0.6225, 0.1659); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2484, 0.7064, 0.4421, -0.3103, 0.3800, 0.5761); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.6092, 0.0119, 0.5787, -0.6411, 0.3062, 0.3083); glColor3f (1,0.5,1); drawOneLine( -0.5836, 0.5295, 0.5142, -0.4245, 0.6225, 0.1659); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3103, 0.3800, 0.5761, -0.5836, 0.5295, 0.5142); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.5836, 0.5295, 0.5142, -0.6411, 0.3062, 0.3083); drawOneLine( -0.2484, 0.7064, 0.4421, -0.0775, 0.5462, 0.7600); glColor3f (0.8,0.8,0); drawOneLine( -0.1054, 0.9232, 0.1558, 0.0643, 0.8557, 0.2606); drawOneLine( 0.2787, 0.9377, 0.0152, -0.1054, 0.9232, 0.1558); drawOneLine( -0.0563, 0.2082, 0.8010, 0.1471, -0.1634, 0.7280); glColor3f (0.7,0.7,1); drawOneLine( -0.0792, -0.3042, 0.8536, -0.0563, 0.2082, 0.8010); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.0188, 0.5371, 0.5483, 0.1822, 0.5651, 0.7636); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.3860, 0.4140, 0.5550, -0.0188, 0.5371, 0.5483); glColor3f (0.7,0.7,1); drawOneLine( -0.0188, 0.5371, 0.5483, -0.0563, 0.2082, 0.8010); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( 0.1120, 0.3725, 0.3091, 0.4857, 0.1732, 0.2042); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( 0.3860, 0.4140, 0.5550, 0.1120, 0.3725, 0.3091); glColor3f (1,0.5,1); drawOneLine( 0.1120, 0.3725, 0.3091, 0.2979, 0.6163, 0.0550); glColor3f (0,1,1); drawOneLine( -0.1368, -0.3519, 0.3023, 0.2247, -0.1584, 0.0941); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2852, -0.2007, 0.6236, -0.2451, -0.5614, 0.5627); glLineWidth(4.0); drawOneLine( 0.0842, -0.5367, 0.5316, -0.2852, -0.2007, 0.6236); glLineWidth(4.0); drawOneLine( -0.2852, -0.2007, 0.6236, -0.4236, -0.5405, 0.2650); glLineWidth(4.0); drawOneLine( -0.2852, -0.2007, 0.6236, -0.0792, -0.3042, 0.8536); glLineWidth(1.25); glColor3f (0,1,1); drawOneLine( -0.1368, -0.3519, 0.3023, 0.1168, -0.0227, 0.4821); glColor3f (0.8,0.8,0); 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glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.4237, -0.0406, 0.2164, -0.2920, 0.3568, 0.1104); glColor3f (0,1,1); drawOneLine( -0.6715, 0.3816, 0.0330, -0.2362, 0.6008, -0.2114); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4387, 0.1460, -0.2515, -0.6715, 0.3816, 0.0330); glLineWidth(1.25); glColor3f (0.7,0.7,1); drawOneLine( -0.6715, 0.3816, 0.0330, -0.2920, 0.3568, 0.1104); glColor3f (1,0.6,0.6); drawOneLine( -0.9212, 0.2846, -0.0644, -0.8805, 0.1408, -0.1118); glColor3f (1,0.5,1); drawOneLine( -0.9212, 0.2846, -0.0644, -0.9369, -0.2224, 0.0054); glColor3f (0.7,0.7,1); drawOneLine( -0.8451, 0.0981, 0.4342, -0.5630, -0.0376, 0.6990); glColor3f (1,0.6,0.6); drawOneLine( -0.3685, 0.2766, 0.7568, -0.5630, -0.0376, 0.6990); drawOneLine( -0.3583, 0.0329, 0.7752, -0.5962, -0.3136, 0.5984); drawOneLine( -0.5630, -0.0376, 0.6990, -0.3583, 0.0329, 0.7752); glColor3f (0.7,0.7,1); drawOneLine( -0.5400, 0.3327, 0.6507, -0.5836, 0.5295, 0.5142); drawOneLine( -0.3685, 0.2766, 0.7568, -0.5400, 0.3327, 0.6507); glColor3f (1,0.6,0.6); drawOneLine( -0.8811, -0.1086, -0.0898, -0.8218, -0.2444, 0.2682); glColor3f (0.7,0.7,1); drawOneLine( -0.8162, 0.1166, 0.2213, -0.8451, 0.0981, 0.4342); drawOneLine( -0.8218, -0.2444, 0.2682, -0.8162, 0.1166, 0.2213); glColor3f (0.8,0.8,0); drawOneLine( -0.7034, -0.4056, 0.0257, -0.8218, -0.2444, 0.2682); drawOneLine( -0.3685, 0.2766, 0.7568, -0.1692, 0.3416, 0.8310); glColor3f (0,1,1); drawOneLine( -0.5400, 0.3327, 0.6507, -0.3117, 0.6303, 0.6251); drawOneLine( -0.1692, 0.3416, 0.8310, -0.5400, 0.3327, 0.6507); glColor3f (1,0.5,1); drawOneLine( -0.0836, 0.6853, 0.1733, 0.1120, 0.3725, 0.3091); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1842, 0.8183, 0.3130, -0.2484, 0.7064, 0.4421); glLineWidth(4.0); drawOneLine( 0.0643, 0.8557, 0.2606, -0.1842, 0.8183, 0.3130); glLineWidth(4.0); drawOneLine( -0.1842, 0.8183, 0.3130, -0.0451, 0.7849, 0.5183); glLineWidth(4.0); drawOneLine( -0.1842, 0.8183, 0.3130, -0.3024, 0.8433, 0.0808); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.8451, 0.0981, 0.4342, -0.5836, 0.5295, 0.5142); glColor3f (1,0.5,1); drawOneLine( -0.6621, 0.7128, 0.0142, -0.5836, 0.5295, 0.5142); glColor3f (0,1,1); drawOneLine( -0.4216, 0.7704, 0.3370, -0.2484, 0.7064, 0.4421); drawOneLine( -0.5836, 0.5295, 0.5142, -0.4216, 0.7704, 0.3370); glColor3f (0.25,1,0.25); drawOneLine( -0.8126, 0.3702, 0.2003, -0.6934, 0.4483, -0.0526); drawOneLine( -0.6621, 0.7128, 0.0142, -0.8126, 0.3702, 0.2003); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1842, 0.8183, 0.3130, -0.1054, 0.9232, 0.1558); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.3583, 0.0329, 0.7752, -0.0563, 0.2082, 0.8010); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3583, 0.0329, 0.7752, -0.2852, -0.2007, 0.6236); glLineWidth(1.25); glColor3f (1,0.6,0.6); drawOneLine( -0.3583, 0.0329, 0.7752, -0.1692, 0.3416, 0.8310); glColor3f (0.7,0.7,1); drawOneLine( -0.0563, 0.2082, 0.8010, -0.2226, 0.2108, 0.4926); drawOneLine( -0.2226, 0.2108, 0.4926, -0.0188, 0.5371, 0.5483); glColor3f (1,0.6,0.6); drawOneLine( -0.4141, 0.5241, 0.3573, -0.3117, 0.6303, 0.6251); drawOneLine( -0.0188, 0.5371, 0.5483, -0.4141, 0.5241, 0.3573); drawOneLine( 0.1120, 0.3725, 0.3091, -0.2920, 0.3568, 0.1104); glColor3f (1,0.5,1); drawOneLine( -0.4237, -0.0406, 0.2164, -0.6361, -0.1799, 0.3431); glColor3f (0,1,1); drawOneLine( -0.5809, 0.1907, 0.5430, -0.5962, -0.3136, 0.5984); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2852, -0.2007, 0.6236, -0.5809, 0.1907, 0.5430); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.5809, 0.1907, 0.5430, -0.6361, -0.1799, 0.3431); glColor3f (0.25,1,0.25); drawOneLine( -0.7326, 0.3680, -0.4280, -0.5468, 0.6722, -0.3712); glColor3f (0.8,0.8,0); drawOneLine( -0.9212, 0.2846, -0.0644, -0.6621, 0.7128, 0.0142); glColor3f (1,0.6,0.6); drawOneLine( -0.4023, 0.8216, 0.1113, -0.6621, 0.7128, 0.0142); glColor3f (1,0.5,1); drawOneLine( -0.4216, 0.7704, 0.3370, -0.3024, 0.8433, 0.0808); drawOneLine( -0.6621, 0.7128, 0.0142, -0.4216, 0.7704, 0.3370); glColor3f (0.25,1,0.25); drawOneLine( -0.6714, 0.5950, -0.1157, -0.3602, 0.7483, -0.2920); drawOneLine( -0.4023, 0.8216, 0.1113, -0.6714, 0.5950, -0.1157); glColor3f (0,1,1); drawOneLine( -0.4216, 0.7704, 0.3370, -0.4023, 0.8216, 0.1113); drawOneLine( -0.1054, 0.9232, 0.1558, -0.4216, 0.7704, 0.3370); drawOneLine( -0.0188, 0.5371, 0.5483, -0.0836, 0.6853, 0.1733); glColor3f (0.25,1,0.25); drawOneLine( -0.4141, 0.5241, 0.3573, -0.4023, 0.8216, 0.1113); drawOneLine( -0.0836, 0.6853, 0.1733, -0.4141, 0.5241, 0.3573); glColor3f (0.8,0.8,0); drawOneLine( -0.7535, 0.0669, -0.3983, -0.6974, -0.0393, -0.0158); drawOneLine( -0.6715, 0.3816, 0.0330, -0.4237, -0.0406, 0.2164); drawOneLine( -0.6715, 0.3816, 0.0330, -0.6974, -0.0393, -0.0158); glColor3f (0.25,1,0.25); drawOneLine( -0.3602, 0.7483, -0.2920, -0.5512, 0.4383, -0.3494); glColor3f (1,0.5,1); drawOneLine( -0.5512, 0.4383, -0.3494, -0.7326, 0.3680, -0.4280); glColor3f (0.25,1,0.25); drawOneLine( -0.6974, -0.0393, -0.0158, -0.7034, -0.4056, 0.0257); glColor3f (0,1,1); drawOneLine( -0.6361, -0.1799, 0.3431, -0.7034, -0.4056, 0.0257); glColor3f (1,0.6,0.6); drawOneLine( -0.6715, 0.3816, 0.0330, -0.5512, 0.4383, -0.3494); glColor3f (0.8,0.8,0); drawOneLine( -0.6715, 0.3816, 0.0330, -0.7535, 0.0669, -0.3983); glColor3f (0.7,0.7,1); drawOneLine( -0.6714, 0.5950, -0.1157, -0.9212, 0.2846, -0.0644); drawOneLine( -0.7326, 0.3680, -0.4280, -0.6714, 0.5950, -0.1157); glColor3f (1,0.5,1); drawOneLine( -0.8811, -0.1086, -0.0898, -0.7034, -0.4056, 0.0257); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.2226, 0.2108, 0.4926, -0.2852, -0.2007, 0.6236); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.2226, 0.2108, 0.4926, -0.4237, -0.0406, 0.2164); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7665, 0.2278, 0.1083, -0.6934, 0.4483, -0.0526); glLineWidth(4.0); drawOneLine( -0.7072, 0.0786, -0.0022, -0.7665, 0.2278, 0.1083); glLineWidth(4.0); drawOneLine( -0.7665, 0.2278, 0.1083, -0.8805, 0.1408, -0.1118); glLineWidth(4.0); drawOneLine( -0.7665, 0.2278, 0.1083, -0.6411, 0.3062, 0.3083); glLineWidth(4.0); drawOneLine( -0.7665, 0.2278, 0.1083, -0.8248, 0.0025, 0.2537); glLineWidth(1.25); glColor3f (0.25,1,0.25); drawOneLine( -0.3117, 0.6303, 0.6251, -0.5836, 0.5295, 0.5142); glColor3f (0.7,0.7,1); drawOneLine( -0.5400, 0.3327, 0.6507, -0.5630, -0.0376, 0.6990); drawOneLine( -0.8451, 0.0981, 0.4342, -0.5400, 0.3327, 0.6507); drawOneLine( -0.6361, -0.1799, 0.3431, -0.8218, -0.2444, 0.2682); glColor3f (0,1,1); drawOneLine( -0.5809, 0.1907, 0.5430, -0.8451, 0.0981, 0.4342); glColor3f (1,0.5,1); drawOneLine( -0.9212, 0.2846, -0.0644, -0.8451, 0.0981, 0.4342); glColor3f (0.8,0.8,0); drawOneLine( -0.8126, 0.3702, 0.2003, -0.8248, 0.0025, 0.2537); drawOneLine( -0.8451, 0.0981, 0.4342, -0.8126, 0.3702, 0.2003); glColor3f (0,1,1); drawOneLine( -0.8162, 0.1166, 0.2213, -0.8811, -0.1086, -0.0898); drawOneLine( -0.9212, 0.2846, -0.0644, -0.8162, 0.1166, 0.2213); glColor3f (1,0.6,0.6); drawOneLine( -0.5809, 0.1907, 0.5430, -0.3117, 0.6303, 0.6251); drawOneLine( -0.0563, 0.2082, 0.8010, -0.5809, 0.1907, 0.5430); glColor3f (0.25,1,0.25); drawOneLine( -0.4216, 0.7704, 0.3370, -0.0451, 0.7849, 0.5183); drawOneLine( -0.3117, 0.6303, 0.6251, -0.4216, 0.7704, 0.3370); drawOneLine( -0.2920, 0.3568, 0.1104, -0.0836, 0.6853, 0.1733); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.4216, 0.7704, 0.3370, -0.1842, 0.8183, 0.3130); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.4023, 0.8216, 0.1113, -0.3117, 0.6303, 0.6251); glColor3f (0.25,1,0.25); drawOneLine( -0.4141, 0.5241, 0.3573, -0.2226, 0.2108, 0.4926); drawOneLine( -0.5809, 0.1907, 0.5430, -0.4141, 0.5241, 0.3573); glColor3f (0.8,0.8,0); drawOneLine( -0.5809, 0.1907, 0.5430, -0.3583, 0.0329, 0.7752); drawOneLine( -0.5809, 0.1907, 0.5430, -0.4237, -0.0406, 0.2164); glColor3f (0,1,1); drawOneLine( -0.6715, 0.3816, 0.0330, -0.4023, 0.8216, 0.1113); glColor3f (1,0.5,1); drawOneLine( -0.2226, 0.2108, 0.4926, -0.2920, 0.3568, 0.1104); glColor3f (0.8,0.8,0); drawOneLine( -0.8811, -0.1086, -0.0898, -0.6974, -0.0393, -0.0158); glColor3f (1,0.5,1); drawOneLine( -0.6974, -0.0393, -0.0158, -0.6361, -0.1799, 0.3431); glColor3f (0.7,0.7,1); drawOneLine( -0.4141, 0.5241, 0.3573, -0.6715, 0.3816, 0.0330); drawOneLine( -0.2920, 0.3568, 0.1104, -0.4141, 0.5241, 0.3573); glColor3f (0.8,0.8,0); drawOneLine( -0.6715, 0.3816, 0.0330, -0.9212, 0.2846, -0.0644); glColor3f (1,0.6,0.6); drawOneLine( -0.8126, 0.3702, 0.2003, -0.8805, 0.1408, -0.1118); drawOneLine( -0.9212, 0.2846, -0.0644, -0.8126, 0.3702, 0.2003); glColor3f (0.25,1,0.25); drawOneLine( -0.5809, 0.1907, 0.5430, -0.2226, 0.2108, 0.4926); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.3590, 0.1886, 0.7738, -0.5630, -0.0376, 0.6990); glLineWidth(4.0); drawOneLine( -0.1867, -0.0244, 0.8817, -0.3590, 0.1886, 0.7738); glLineWidth(4.0); drawOneLine( -0.3590, 0.1886, 0.7738, -0.3583, 0.0329, 0.7752); glLineWidth(4.0); drawOneLine( -0.3590, 0.1886, 0.7738, -0.3685, 0.2766, 0.7568); glLineWidth(4.0); drawOneLine( -0.3590, 0.1886, 0.7738, -0.1692, 0.3416, 0.8310); glLineWidth(4.0); drawOneLine( -0.8126, 0.3702, 0.2003, -0.7665, 0.2278, 0.1083); glLineWidth(1.25); glColor3f (1,0.5,1); drawOneLine( -0.8162, 0.1166, 0.2213, -0.5809, 0.1907, 0.5430); glColor3f (0.8,0.8,0); drawOneLine( -0.5400, 0.3327, 0.6507, -0.5809, 0.1907, 0.5430); glColor3f (1,0.6,0.6); drawOneLine( -0.6714, 0.5950, -0.1157, -0.5512, 0.4383, -0.3494); drawOneLine( -0.6715, 0.3816, 0.0330, -0.6714, 0.5950, -0.1157); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.7274, 0.5342, 0.3187, -0.8126, 0.3702, 0.2003); glLineWidth(4.0); drawOneLine( -0.5836, 0.5295, 0.5142, -0.7274, 0.5342, 0.3187); glLineWidth(4.0); drawOneLine( -0.7274, 0.5342, 0.3187, -0.8451, 0.0981, 0.4342); glLineWidth(4.0); drawOneLine( -0.7274, 0.5342, 0.3187, -0.6621, 0.7128, 0.0142); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.5400, 0.3327, 0.6507, -0.3583, 0.0329, 0.7752); glColor3f (1,0.5,1); drawOneLine( -0.6361, -0.1799, 0.3431, -0.8162, 0.1166, 0.2213); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5505, 0.5629, -0.3703, -0.3602, 0.7483, -0.2920); glLineWidth(4.0); drawOneLine( -0.5468, 0.6722, -0.3712, -0.5505, 0.5629, -0.3703); glLineWidth(4.0); drawOneLine( -0.5505, 0.5629, -0.3703, -0.4246, 0.5192, -0.6031); glLineWidth(4.0); drawOneLine( -0.5505, 0.5629, -0.3703, -0.6714, 0.5950, -0.1157); drawOneLine( -0.7274, 0.5342, 0.3187, -0.6714, 0.5950, -0.1157); glLineWidth(4.0); drawOneLine( -0.7274, 0.5342, 0.3187, -0.9212, 0.2846, -0.0644); glLineWidth(4.0); drawOneLine( -0.7274, 0.5342, 0.3187, -0.4023, 0.8216, 0.1113); glLineWidth(4.0); drawOneLine( -0.5505, 0.5629, -0.3703, -0.7326, 0.3680, -0.4280); glLineWidth(4.0); drawOneLine( -0.5505, 0.5629, -0.3703, -0.5512, 0.4383, -0.3494); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.8162, 0.1166, 0.2213, -0.6715, 0.3816, 0.0330); drawOneLine( -0.6974, -0.0393, -0.0158, -0.8162, 0.1166, 0.2213); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.1351, 0.4547, 0.3452, -0.0188, 0.5371, 0.5483); glLineWidth(4.0); drawOneLine( 0.1120, 0.3725, 0.3091, -0.1351, 0.4547, 0.3452); glLineWidth(4.0); drawOneLine( -0.1351, 0.4547, 0.3452, -0.2226, 0.2108, 0.4926); glLineWidth(4.0); drawOneLine( -0.1351, 0.4547, 0.3452, -0.0836, 0.6853, 0.1733); glLineWidth(4.0); drawOneLine( -0.1351, 0.4547, 0.3452, -0.2920, 0.3568, 0.1104); glLineWidth(1.25); glColor3f (0.8,0.8,0); drawOneLine( -0.5809, 0.1907, 0.5430, -0.6715, 0.3816, 0.0330); glLineWidth(4.0); glColor3f (1,1,1); drawOneLine( -0.5400, 0.3327, 0.6507, -0.3590, 0.1886, 0.7738); drawOneLine( -0.7274, 0.5342, 0.3187, -0.5400, 0.3327, 0.6507); glLineWidth(4.0); drawOneLine( -0.7274, 0.5342, 0.3187, -0.3117, 0.6303, 0.6251); glLineWidth(4.0); drawOneLine( -0.7719, -0.1464, 0.1432, -0.8811, -0.1086, -0.0898); glLineWidth(4.0); drawOneLine( -0.8218, -0.2444, 0.2682, -0.7719, -0.1464, 0.1432); glLineWidth(4.0); drawOneLine( -0.7719, -0.1464, 0.1432, -0.7034, -0.4056, 0.0257); glLineWidth(4.0); drawOneLine( -0.7719, -0.1464, 0.1432, -0.8162, 0.1166, 0.2213); drawOneLine( -0.7274, 0.5342, 0.3187, -0.8162, 0.1166, 0.2213); glLineWidth(4.0); drawOneLine( -0.7274, 0.5342, 0.3187, -0.5809, 0.1907, 0.5430); glLineWidth(4.0); drawOneLine( -0.7719, -0.1464, 0.1432, -0.6361, -0.1799, 0.3431); glLineWidth(4.0); drawOneLine( -0.7274, 0.5342, 0.3187, -0.4216, 0.7704, 0.3370); glLineWidth(4.0); drawOneLine( -0.1351, 0.4547, 0.3452, -0.4141, 0.5241, 0.3573); drawOneLine( -0.7274, 0.5342, 0.3187, -0.4141, 0.5241, 0.3573); glLineWidth(4.0); drawOneLine( -0.6715, 0.3816, 0.0330, -0.7274, 0.5342, 0.3187); glLineWidth(4.0); drawOneLine( -0.7719, -0.1464, 0.1432, -0.6974, -0.0393, -0.0158); // end of the edges glColor3d(1.0,1.0,0.0); drawOnePoint( 0.7246, -0.5292, -0.3226); drawOnePoint( 0.2845, 0.1926, -0.6226); drawOnePoint( 0.7601, 0.3725, -0.4244); drawOnePoint( 0.8868, 0.0200, 0.4461); drawOnePoint( 0.3966, -0.1598, 0.2598); drawOnePoint( -0.0350, -0.8974, 0.1044); drawOnePoint( -0.1522, -0.5446, -0.7792); drawOnePoint( 0.3147, -0.3789, -0.5846); drawOnePoint( 0.4457, -0.7325, 0.2957); drawOnePoint( 0.4447, 0.7444, 0.1394); drawOnePoint( -0.4706, -0.1765, -0.1851); drawOnePoint( -0.1302, 0.3463, -0.8760); drawOnePoint( -0.4352, 0.7172, -0.3010); drawOnePoint( 0.4857, 0.1732, 0.2042); drawOnePoint( 0.0307, 0.9046, -0.1068); drawOnePoint( 0.1269, -0.3453, 0.8752); drawOnePoint( 0.1822, 0.5651, 0.7636); drawOnePoint( -0.3103, 0.3800, 0.5761); drawOnePoint( -0.4516, -0.7514, -0.1576); drawOnePoint( -0.7573, -0.3635, 0.4372); drawOnePoint( -0.8868, -0.0252, -0.4445); drawOnePoint( -0.4387, 0.1460, -0.2515); drawOnePoint( -0.2852, -0.2007, 0.6236); drawOnePoint( -0.7274, 0.5342, 0.3187); glPopMatrix (); glFlush (); glXSwapBuffers (auxXDisplay(), auxXWindow() ); } void spinDisplay (void) { spin = spin + 2.0; if (spin > 360.0) spin = spin - 360.0; display (); } void axisX (void) { axis = 'X'; } void axisY (void) { axis = 'Y'; } void axisZ (void) { axis = 'Z'; } void morezoon (void) { scal += 0.05; } void lesszoon (void) { scal -= 0.05; } void startIdleFunc (AUX_EVENTREC *event) { auxIdleFunc(spinDisplay); } void stopIdleFunc (AUX_EVENTREC *event) { auxIdleFunc(0); } void myinit (void) { glClearColor (0,0,0, 1.0); glEnable (GL_LINE_SMOOTH); glEnable (GL_BLEND); glBlendFunc (GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA); glShadeModel (GL_FLAT); } void myReshape (int w, int h) { glViewport (0, 0, w, h); glMatrixMode (GL_PROJECTION); glLoadIdentity (); if (w <= h) glOrtho(-1.0, 1.0, -1.0*(GLfloat)h/(GLfloat)w, 1.0*(GLfloat)h/(GLfloat)w,-5.0, 5.0); else glOrtho(-1.0*(GLfloat)w/(GLfloat)h, 1.0*(GLfloat)w/(GLfloat)h,-1.0, 1.0, -5.0, 5.0); glMatrixMode (GL_MODELVIEW); glLoadIdentity (); } int main(int argc, char** argv) { printf("\n"); printf(" TriangToOpenGL V1.0\n"); printf(" -------------------\n"); printf(" press A [a] to increase [decrease] the zoon factor\n"); printf(" press X or x to autorotate about X axis\n"); printf(" press Y or y to autorotate about Y axis\n"); printf(" press Z or z to autorotate about Z axis\n"); printf(" press the right button to stopping the autorotation\n"); printf(" press the left button to initiate the autorotation\n"); auxInitDisplayMode (AUX_DOUBLE | AUX_RGBA); auxInitPosition (0, 0, 500, 500); auxInitWindow (argv[0]); myinit (); auxReshapeFunc (myReshape); auxIdleFunc (spinDisplay); auxMouseFunc (AUX_LEFTBUTTON, AUX_MOUSEDOWN, startIdleFunc); auxMouseFunc (AUX_RIGHTBUTTON, AUX_MOUSEDOWN, stopIdleFunc); auxKeyFunc(AUX_X, axisX); auxKeyFunc(AUX_Y, axisY); auxKeyFunc(AUX_Z, axisZ); auxKeyFunc(AUX_x, axisX); auxKeyFunc(AUX_y, axisY); auxKeyFunc(AUX_z, axisZ); auxKeyFunc(AUX_a, morezoon); auxKeyFunc(AUX_A, lesszoon); auxMainLoop(display); }