// Beads: matte white #declare highlight_color = color rgb <1.00, 1.00, 1.00>; #declare matte_color = color rgb <1.00, 1.00, 1.00>; #include "textures/matte.inc" #declare abacus_unit_slider_texture = texture{ texture_matte } #declare abacus_unit_slider_interior = interior{} #declare abacus_five_slider_texture = texture{ texture_matte } #declare abacus_five_slider_interior = interior{}