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Graduation

Artificial Intelligence Automata and Formal Languages Compilers
Computer Architecture Computer Graphics Computer Networks
Computer Theory Informatics and Society Operating Systems
Programming Techniques Software Engineering

Artificial Intelligence

Miner bots
Report about the miner bots problem also known as Facility Location Problem. We implemented a solution using the tabu search heuristic.

109 KB

(PDF)


Miner bots [Snapshot]
C++/wxWindows implementation of the miner bots problem using the tabu search heuristic.

564 KB

(TGZ)


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Automata and Formal Languages

Coke Machine
Report about the coke machine problem. We implemented a solution using the generalized automata theory.

48 KB

(PDF)


Coke Machine
Presentation of the coke machine problem. We implemented a solution using the generalized automata theory.

140 KB

(PPT)


Coke machine [Snapshot]
C++/wxWindows implementation of the coke machine problem using the generalized automata theory.

537 KB

(TGZ)


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Compilers

Mini Pascal Compiler
C++ implementation of a mini Pascal compiler using the generalized automata theory. Actually, only the lexical, syntactical and semantical analyzers are implemented. We don't generate machine code.

50 KB

(TGZ)


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Computer Architecture

SimRisc
C++/wxWindows implementation of a RISC Machine simulator. The simulator interprets the MIPS-Henessy language.

716 KB

(TGZ)


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Computer Graphics

Elo Maluco
Report about the 'Elo Maluco' game.

128 KB

(PDF)


Elo Maluco [Snapshot]
C++/wxWindows implementation of 'Elo Maluco' game. Someone interested can continue the work implementing AI algorithms solutions for the problem.

564 KB

(TGZ)


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Computer Networks

Client/server CHECKERS game instructions
Instructions to the client/server checkers game.

1,1 KB

(TXT)


Client/server CHECKERS game [Snapshot]
Java implementation of a client/server checkers game.

199 KB

(TGZ)


Go-Back-N protocol
C implementation the Go-Back-N protocol for the CNET simulator.

190,0 KB

(ZIP)


Client/server 'TRUCO' game [Snapshot]
C++/wxWindows implementation of a client/server truco game. Actually, who made this game was my friend Júlio César Alves and others. Congratulations for their excellent work.

190,0 KB

(TGZ)

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Computer Theory

Random Turing Machine
C++ implementation of a Random Turing Machine. We extended the generalized idea to allow operations with 'MACROS'. Few examples are included.

58 KB

(TGZ)


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Informatics and Society

The informatics impacts: implications over the people and the culture
Document about the informatics impacts over the people and the culture of the modern societies.

32,0 KB

(PDF)


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The informatics impacts: implications over the people and the culture
Presentation about the informatic impacts over the people and the culture of the modern societies.

141 KB

(PPS)


DNA Computing
Survey about the DNA computing around the World.

141 KB

(PDF)


DNA Computing
Presentation about the DNA computing around the World.

343 KB

(PPS)


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Operating Systems

wxProc [Snapshot]
C++/wxWindows implementation of the Round Robin, SJF, RJF and Queue algorithms for Operating Systems scheduling. If you are interested, please see a related publication at my publications area.

497 KB

(TGZ)


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Programming Techniques

Camigrada
C++ implementation of the shortest path algorithm in acyclic directional graphs (ADGs).

497 KB

(TGZ)


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Software Engineering

Aspect Oriented Programming
Presentation of the AOP concepts and fundamental points.

264 KB

(PPS)


Aspect Oriented Programming
Survey about the AOP concepts and fundamental points.

226 KB

(PDF)

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