2 #ifndef _GFT_ADJREL3_H_
3 #define _GFT_ADJREL3_H_
39 float Sx,
float Sy,
float Sz);
70 float r_mm,
float spacement_mm);
72 float r_mm,
float spacement_mm);
int y
Definition: gft_adjrel3.h:13
void Scale(AdjRel3 *A, float Sx, float Sy, float Sz)
Definition: gft_adjrel3.cpp:203
AdjRel3 * SphericalGrid_mm(float dx, float dy, float dz, float r_mm, float spacement_mm)
Definition: gft_adjrel3.cpp:422
int data[4]
Definition: gft_adjrel3.h:12
AdjVxl * AdjVoxels(AdjRel3 *A, int xsize, int ysize)
Definition: gft_adjrel3.cpp:351
Definition: gft_adjrel3.h:21
v4si v
Definition: gft_adjrel3.h:11
int n
Definition: gft_adjrel3.h:23
Definition: gft_adjrel3.h:16
int n
Definition: gft_adjrel3.h:18
AdjRel3 * Box(int xsize, int ysize, int zsize)
Definition: gft_adjrel3.cpp:176
struct gft::Scene8::_scene8 Scene8
struct gft::AdjRel3::_displacement3::@1 axis
void ClipY(AdjRel3 *A, int lower, int higher)
Definition: gft_adjrel3.cpp:241
struct gft::Scene32::_scene32 Scene32
Definition: gft_adjrel3.h:10
Displacement3 * d
Definition: gft_adjrel3.h:17
void ClipZ(AdjRel3 *A, int lower, int higher)
Definition: gft_adjrel3.cpp:268
int x
Definition: gft_adjrel3.h:13
AdjRel3 * Clone(AdjRel3 *A)
Definition: gft_adjrel3.cpp:35
int GetFrameSize(AdjRel3 *A)
Definition: gft_adjrel3.cpp:295
Header file for common definitions and function prototypes.
float * GetDistanceArray(AdjRel3 *A)
Definition: gft_adjrel3.cpp:323
int * dp
Definition: gft_adjrel3.h:22
AdjRel3 * Spheric(float r)
Definition: gft_adjrel3.cpp:47
int v4si
Vector of four single integers.
Definition: gft_common.h:88
float * GetDistanceArray_mm(AdjRel3 *A, Scene32::Scene32 *scn)
Definition: gft_adjrel3.cpp:336
AdjRel3 * Create(int n)
Definition: gft_adjrel3.cpp:7
void ClipX(AdjRel3 *A, int lower, int higher)
Definition: gft_adjrel3.cpp:214
AdjRel3 * Spherical_mm(Scene32::Scene32 *scn, float r_mm)
Definition: gft_adjrel3.cpp:408
void Destroy(AdjRel3 **A)
Definition: gft_adjrel3.cpp:24
AdjRel3 * SphericalShell(float inner_radius, float outer_radius)
Definition: gft_adjrel3.cpp:132
struct gft::Scene::_scene Scene
int z
Definition: gft_adjrel3.h:13
struct gft::AdjRel3::_adjrel3 AdjRel3
struct gft::Scene16::_scene16 Scene16
void DestroyAdjVxl(AdjVxl **N)
Definition: gft_adjrel3.cpp:397
union gft::AdjRel3::_displacement3 Displacement3
AdjRel3 * Ellipsoid(float rx, float ry, float rz)
Definition: gft_adjrel3.cpp:88
struct gft::AdjRel3::_adjvxl AdjVxl