Namespaces | Functions
gft_scene8.cpp File Reference
#include "gft_scene8.h"

Namespaces

 gft
 Base namespace for common definitions and prototypes.
 
 gft::Scene8
 

Functions

Scene8 * gft::Scene8::Create (int xsize, int ysize, int zsize)
 A constructor. More...
 
Scene8 * gft::Scene8::Create (Scene8 *scn)
 A constructor taking a reference scene as template. More...
 
void gft::Scene8::Destroy (Scene8 **scn)
 A destructor. More...
 
Scene8 * gft::Scene8::Clone (Scene8 *scn)
 A copy constructor. More...
 
Scene8 * gft::Scene8::SubScene (Scene8 *scn, Voxel l, Voxel h)
 
Scene8 * gft::Scene8::SubScene (Scene8 *scn, int xl, int yl, int zl, int xh, int yh, int zh)
 
void gft::Scene8::Copy (Scene8 *dest, Scene8 *src)
 
void gft::Scene8::Copy (Scene8 *dest, Scene8 *src, Voxel v)
 
void gft::Scene8::Fill (Scene8 *scn, uchar value)
 
void gft::Scene8::Write (Scene8 *scn, char *filename)
 
uchar gft::Scene8::GetValue_nn (Scene8 *scn, float x, float y, float z)
 
uchar gft::Scene8::GetMaximumValue (Scene8 *scn)
 
uchar gft::Scene8::GetMinimumValue (Scene8 *scn)
 
void gft::Scene8::MBB (Scene8 *scn, Voxel *l, Voxel *h)
 
Scene8 * gft::Scene8::MBB (Scene8 *scn)
 
Scene8 * gft::Scene8::AddFrame (Scene8 *scn, int sz, uchar value)
 
Scene8 * gft::Scene8::RemFrame (Scene8 *fscn, int sz)
 
Scene32::Scene32 * gft::Scene8::ConvertTo32 (Scene8 *scn)
 
Scene16::Scene16 * gft::Scene8::ConvertTo16 (Scene8 *scn)