2 #ifndef _GFT_HIGHLIGHT_H_
3 #define _GFT_HIGHLIGHT_H_
16 float radius,
int value,
bool fill);
19 float radius,
int color,
bool fill);
23 float radius,
int *colormap,
float fill,
24 bool thickborder,
bool singlecolor);
35 float radius,
int value,
bool fill,
36 bool (*texture)(
int,
int,
int,
int),
40 float radius,
int color,
bool fill,
41 bool (*texture)(
int,
int,
int,
int),
int w,
int h);
bool SlashTexture(int x, int y, int w, int h)
Definition: gft_highlight.cpp:173
Image32::Image32 * Texture(Image32::Image32 *img, Image32::Image32 *label, float radius, int value, bool fill, bool(*texture)(int, int, int, int), int w, int h)
Definition: gft_highlight.cpp:195
CImage::CImage * CWide(CImage::CImage *cimg, Image32::Image32 *label, float radius, int color, bool fill)
Definition: gft_highlight.cpp:8
Header file for common definitions and function prototypes.
CImage::CImage * CWideLabels(CImage::CImage *cimg, Image32::Image32 *label, float radius, int *colormap, float fill, bool thickborder, bool singlecolor)
Definition: gft_highlight.cpp:86
Image32::Image32 * Wide(Image32::Image32 *img, Image32::Image32 *label, float radius, int value, bool fill)
Definition: gft_highlight.cpp:49
bool BackslashTexture(int x, int y, int w, int h)
Definition: gft_highlight.cpp:166
bool HStripedTexture(int x, int y, int w, int h)
Definition: gft_highlight.cpp:152
bool GridTexture(int x, int y, int w, int h)
Definition: gft_highlight.cpp:180
struct gft::Image32::_image32 Image32
CImage::CImage * CTexture(CImage::CImage *cimg, Image32::Image32 *label, float radius, int color, bool fill, bool(*texture)(int, int, int, int), int w, int h)
Definition: gft_highlight.cpp:238
bool VStripedTexture(int x, int y, int w, int h)
Definition: gft_highlight.cpp:159
bool RGridTexture(int x, int y, int w, int h)
Definition: gft_highlight.cpp:187
struct gft::CImage::cimage CImage