#include <gft_scene32.h>
Public Attributes | |
| int * | data |
| int *** | array |
| int | xsize |
| int | ysize |
| int | zsize |
| float | dx |
| float | dy |
| float | dz |
| int | maxval |
| int | n |
| nifti_image * | nii_hdr |
It supports both linear and three-dimensional access (i.e., scn->data[p] or scn->array[z][y][x] for a voxel (x,y,z) at address p=x+y*xsize+z*xsize*ysize).
| int*** gft::Scene32::_scene32::array |
| int* gft::Scene32::_scene32::data |
| float gft::Scene32::_scene32::dx |
| float gft::Scene32::_scene32::dy |
| float gft::Scene32::_scene32::dz |
| int gft::Scene32::_scene32::maxval |
| int gft::Scene32::_scene32::n |
| nifti_image* gft::Scene32::_scene32::nii_hdr |
| int gft::Scene32::_scene32::xsize |
| int gft::Scene32::_scene32::ysize |
| int gft::Scene32::_scene32::zsize |
1.8.6