2 #ifndef _GFT_GRADIENT3_H_
3 #define _GFT_GRADIENT3_H_
25 float dx,
float dy,
float dz);
Gradient3 * Read(char *filename)
Definition: gft_gradient3.cpp:124
Scene32::Scene32 * Gx
Definition: gft_gradient3.h:11
Scene32::Scene32 * Gz
Definition: gft_gradient3.h:13
void Destroy(Gradient3 **grad)
Definition: gft_gradient3.cpp:22
Gradient3 * ChangeOrientationToLPS(Gradient3 *grad, char *ori)
Definition: gft_gradient3.cpp:71
struct gft::Gradient3::_Gradient3 Gradient3
Definition: gft_scene32.h:19
Gradient3 * Create(int xsize, int ysize, int zsize)
Definition: gft_gradient3.cpp:8
void ComputeMagnitude(Gradient3 *grad)
Definition: gft_gradient3.cpp:255
void Normalize(Gradient3 *grad, int omin, int omax, int nmin, int nmax)
Definition: gft_gradient3.cpp:291
Scene32::Scene32 * mag
Definition: gft_gradient3.h:17
Header file for common definitions and function prototypes.
int MaximumMag(Gradient3 *grad)
Definition: gft_gradient3.cpp:282
void Write(Gradient3 *grad, char *filename)
Definition: gft_gradient3.cpp:164
Scene32::Scene32 * Gy
Definition: gft_gradient3.h:12
Definition: gft_gradient3.h:10
Gradient3 * RemFrame(Gradient3 *fgrad, int sz)
Definition: gft_gradient3.cpp:36
Gradient3 * LinearInterpCentr(Gradient3 *grad, float dx, float dy, float dz)
Definition: gft_gradient3.cpp:56
Gradient3 * Spherical(Scene32::Scene32 *scn, float r)
Definition: gft_gradient3.cpp:197
void PowerEnhancement(Gradient3 *grad)
Definition: gft_gradient3.cpp:324