#include <gft_scene32.h>
Public Attributes | |
int * | data |
int *** | array |
int | xsize |
int | ysize |
int | zsize |
float | dx |
float | dy |
float | dz |
int | maxval |
int | n |
nifti_image * | nii_hdr |
It supports both linear and three-dimensional access (i.e., scn->data[p] or scn->array[z][y][x] for a voxel (x,y,z) at address p=x+y*xsize+z*xsize*ysize).
int*** gft::Scene32::_scene32::array |
int* gft::Scene32::_scene32::data |
float gft::Scene32::_scene32::dx |
float gft::Scene32::_scene32::dy |
float gft::Scene32::_scene32::dz |
int gft::Scene32::_scene32::maxval |
int gft::Scene32::_scene32::n |
nifti_image* gft::Scene32::_scene32::nii_hdr |
int gft::Scene32::_scene32::xsize |
int gft::Scene32::_scene32::ysize |
int gft::Scene32::_scene32::zsize |