Classes | |
struct | _scene32f |
Typedefs | |
typedef struct gft::Scene32f::_scene32f | Scene32f |
Functions | |
Scene32f * | Create (int xsize, int ysize, int zsize) |
A constructor. More... | |
Scene32f * | Create (Scene32f *scn) |
A constructor taking a reference scene as template. More... | |
void | Destroy (Scene32f **scn) |
A destructor. More... | |
Scene32f * | Clone (Scene32f *scn) |
A copy constructor. More... | |
Scene32f * | SubScene (Scene32f *scn, Voxel l, Voxel h) |
Scene32f * | SubScene (Scene32f *scn, int xl, int yl, int zl, int xh, int yh, int zh) |
void | Copy (Scene32f *dest, Scene32f *src) |
void | Copy (Scene32f *dest, Scene32f *src, Voxel v) |
void | Fill (Scene32f *scn, int value) |
void | Write (Scene32f *scn, char *filename) |
float | GetValue_trilinear (Scene32f *scn, float x, float y, float z) |
float | GetValue_nn (Scene32f *scn, float x, float y, float z) |
int | GetMaximumValue (Scene32f *scn) |
float | GetMinimumValue (Scene32f *scn) |
void | MBB (Scene32f *scn, Voxel *l, Voxel *h) |
Scene32f * | MBB (Scene32f *scn) |
Scene32f * | AddFrame (Scene32f *scn, int sz, float value) |
Scene32f * | RemFrame (Scene32f *fscn, int sz) |
Scene16::Scene16 * | ConvertTo16 (Scene32f *scn) |
Scene8::Scene8 * | ConvertTo8 (Scene32f *scn) |
void | Fill (Scene32f *scn, float value) |
float | GetValue (Scene32f *scn, Voxel v) |
float | GetValue (Scene32f *scn, int p) |
float | GetValue (Scene32f *scn, int x, int y, int z) |
int | GetAddressX (Scene32f *scn, int p) |
int | GetAddressY (Scene32f *scn, int p) |
int | GetAddressZ (Scene32f *scn, int p) |
int | GetVoxelAddress (Scene32f *scn, Voxel v) |
int | GetVoxelAddress (Scene32f *scn, int x, int y, int z) |
bool | IsValidVoxel (Scene32f *scn, int x, int y, int z) |
bool | IsValidVoxel (Scene32f *scn, Voxel v) |
typedef struct gft::Scene32f::_scene32f gft::Scene32f::Scene32f |
It supports both linear and three-dimensional access (i.e., scn->data[p] or scn->array[z][y][x] for a voxel (x,y,z) at address p=x+y*xsize+z*xsize*ysize).
Scene32f * gft::Scene32f::AddFrame | ( | Scene32f * | scn, |
int | sz, | ||
float | value | ||
) |
Scene32f * gft::Scene32f::Clone | ( | Scene32f * | scn | ) |
A copy constructor.
Scene16::Scene16 * gft::Scene32f::ConvertTo16 | ( | Scene32f * | scn | ) |
Scene8::Scene8 * gft::Scene32f::ConvertTo8 | ( | Scene32f * | scn | ) |
void gft::Scene32f::Copy | ( | Scene32f * | dest, |
Scene32f * | src | ||
) |
void gft::Scene32f::Copy | ( | Scene32f * | dest, |
Scene32f * | src, | ||
Voxel | v | ||
) |
Scene32f * gft::Scene32f::Create | ( | int | xsize, |
int | ysize, | ||
int | zsize | ||
) |
A constructor.
Scene32f * gft::Scene32f::Create | ( | Scene32f * | scn | ) |
A constructor taking a reference scene as template.
void gft::Scene32f::Destroy | ( | Scene32f ** | scn | ) |
A destructor.
void gft::Scene32f::Fill | ( | Scene32f * | scn, |
float | value | ||
) |
void gft::Scene32f::Fill | ( | Scene32f * | scn, |
int | value | ||
) |
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float gft::Scene32f::GetMaximumValue | ( | Scene32f * | scn | ) |
float gft::Scene32f::GetMinimumValue | ( | Scene32f * | scn | ) |
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float gft::Scene32f::GetValue_nn | ( | Scene32f * | scn, |
float | x, | ||
float | y, | ||
float | z | ||
) |
float gft::Scene32f::GetValue_trilinear | ( | Scene32f * | scn, |
float | x, | ||
float | y, | ||
float | z | ||
) |
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void gft::Scene32f::MBB | ( | Scene32f * | scn, |
Voxel * | l, | ||
Voxel * | h | ||
) |
Scene32f * gft::Scene32f::MBB | ( | Scene32f * | scn | ) |
Scene32f * gft::Scene32f::RemFrame | ( | Scene32f * | fscn, |
int | sz | ||
) |
Scene32f * gft::Scene32f::SubScene | ( | Scene32f * | scn, |
Voxel | l, | ||
Voxel | h | ||
) |
Scene32f * gft::Scene32f::SubScene | ( | Scene32f * | scn, |
int | xl, | ||
int | yl, | ||
int | zl, | ||
int | xh, | ||
int | yh, | ||
int | zh | ||
) |
void gft::Scene32f::Write | ( | Scene32f * | scn, |
char * | filename | ||
) |