// Trabalho 2 de Computacao Grafica - Stolfi // Solange Tieko Sakaguti - 007847 #include "colors.inc" background {Gray} camera { angle 15 location < 0.00, 0.00, 40.00 > look_at < 0.00, 3.50, 0.00 > } light_source { <15.00,30.00,60.00 > color White} #declare et = blob { threshold .65 sphere { <1,5.5,0.5>, .9, 1 pigment {Blue}} //orelha esq sphere { <0,5,1>, 1.5, 1 pigment {Blue}} //cabeca sphere { <-1,5.5,0.5>, .9, 1 pigment {Blue}} //orelha dir cylinder { <0,4,0.8>, <0,4.5,0.8>, .2 1 pigment {Blue}} //pescoco sphere { <0,2.75,0.5>, 2, 1 scale <1.6,1,1.6> pigment {Blue}} //barriga cylinder { <0.18,1,0.5>, <0.18,2.5,0.5>, .2 1 pigment {Blue}} //perna esq cylinder { <-0.18,1,0.5>, <-0.18,2.5,0.5>, .2 1 pigment {Blue}} //pena dir sphere { <0.5,1.1,.5>, .5, 1 pigment {Blue}} //pe esq sphere { <-0.5,1.1,.5>, .5, 1 pigment {Blue}} //pe dir cylinder { <0.2,5.5,0.5>, <0.45,6.5,0.5>, .2 1 pigment {Blue}} //antena esq cylinder { <-0.2,5.5,0.5>, <-0.45,6.5,0.5>, .2 1 pigment {Blue}} //antena dir sphere { <0.45,6.5,.5>, .4, 1 pigment {Blue}} //bola ant esq sphere { <-0.45,6.5,.5>, .4, 1 pigment {Blue}} //bola ant dir sphere { <0.2,4.8,1.8>, .25, 1 pigment {Green}} //olho esq sphere { <-0.2,4.8,1.8>, .25, 1 pigment {Green}} //olho dir sphere { <0,4.6,1.8>, .15, 1 pigment {White}} //nariz cylinder { <-0.2,4.3,1.8>, <0.2,4.3,1.6>, .2 1 pigment {Red}} //boca cylinder { <1.2,3,0.5>, <2.2,2.5,0.5>, .2 1 pigment {Blue}} //braco esq cylinder { <-1.2,3,0.5>, <-2.2,2.5,0.5>, .2 1 pigment {Blue}} //braco dir sphere { <2.2,2.3,0.5>, .2, 1 pigment {Blue}} //mao esq sphere { <2.6,2.5,0.5>, .5, 1 pigment {Blue}} //mao esq sphere { <2.25,2.75,0.5>, .2, 1 pigment {Blue}} //mao esq sphere { <-2.2,2.3,0.5>, .2, 1 pigment {Blue}} //mao dir sphere { <-2.6,2.5,0.5>, .5, 1 pigment {Blue}} //mao dir sphere { <-2.25,2.75,0.5>, .2, 1 pigment {Blue}} //mao dir } object { et }