// Last edited on DATE TIME by USER // Processed by remove-cam-lights #include "colors.inc" #include "colors.inc" #declare solo = plane { <0,0,1>, -3 pigment{White} } #declare dedo = box{ <0.15,0,-0.10>, <-0.15,1,0.10> } #declare dedo1 = union{ object{dedo pigment{Green}} } #declare dedo2 = union{ object{dedo pigment{Red}} } #declare dedo3 = union{ object{dedo pigment{Yellow}} } #declare palma = box{ <0.15,0,-0.55>, <-0.15,2,0.55> pigment{Blue} } #declare rd=clock*-40; #declare mao1 = union{ object{palma} object{dedo1 rotate x*rd translate<0,2,0.4>} } #declare mao2 = union{ object{mao1} object{dedo2 rotate x*rd translate<0,2,0>} } #declare mao = union{ object{mao2} object{dedo3 rotate x*rd translate<0,2,-0.4>} } #declare rm=clock*60; #declare antebraco1 = cylinder{ <0,0,0>, <0,8,0>, 0.5 pigment{Gray} } #declare antebraco = union{ object{antebraco1} object{mao rotate x*rm translate<0,8,0>} } #declare raz=30*clock; #declare rax=10*clock; #declare braco1 = cylinder{ <0,0,0>, <0,5,0>, 0.75 pigment{Pink} } #declare braco = union{ object {braco1} object {antebraco rotate z*raz rotate x*rax translate<0,5,0>} } union{ object{solo} object{braco translate<10,0,0> } } #include "camlight.inc" camlight(<0,0,0>,<20,20,3>,1.00,z,1.0)