// Last edited on 2005-01-05 23:19:48 by stolfi // Processed by remove-cam-lights #include "colors.inc" background{ color rgb <0.75,0.8,0.85> } #declare marrom1 = <0.7,0.4,0.2>; #declare marrom2 = <0.6,0.3,0.1>; #declare marrom3 = <0.8,0.3,0.1>; #declare marrom4 = <0.9,0.2,0.1>; #declare dedos = union { #declare i = 0; #while(i<4) #declare dedo = cylinder { <0,0,0>, <6,0,0>, 0.8 pigment {color marrom1} } object {dedo translate <0,i*2,0>} #declare i=i+1; #end } #declare mao = union { cylinder { <0,7.6,0>, <4,7.6,0>, 0.8 pigment {color marrom1} } box { <0,-0.8,-0.8>,<8,6.8,0.8> pigment {color marrom2 } } object {dedos rotate 90*clock*y translate <8,0,0>} } #declare cotovelo = union { cylinder { <0,3,0>, <20,3,0>, 3 pigment {color marrom3} } object {mao rotate 30*clock*x translate <20,0,0>} } #declare braco = union { cylinder { <0,0,0>, <0,-20,0>, 3 pigment {color marrom4} } object {cotovelo rotate 30*clock*z translate <2,-20,0>} } object {braco rotate 45*clock*z} #include "camlight.inc" camlight(<15,-20,0>,<35,70,50>,1.00,y,1.0)