// MC930A Decima Atividade de Laboratório utilizando POV-ray // Autor: Mário Riudoms Sangenis - RA: 992198 // Last edited on 2003-05-31 16:05:14 by stolfi #include "colors.inc" #include "textures.inc" #declare ctr = <0,0,0>; camera { location ctr + 1.8 * < 0, 0, 6 > right -1.0*x up 0.5*y sky y look_at ctr } light_source { 50*< -15.00, 10.00, 15.00 > color 1.2*White } light_source { 50*< +15.00, 7.00, 15.00 > color 0.8*White } light_source { 50*< +3.00, 2.00, 15.00 > color 0.4*White } background{ Gray50 } #declare olho = union { sphere { <.27,0,.95>, .5 pigment {White} } sphere { <.27,0,1.2>, .3 pigment {Sapphire_Agate} } sphere { <.27,0,1.45>, .1 pigment {Black} } } // #declare cara = // sphere { <0,0,0>, 1 // pigment {image_map {gif "cara.gif"} translate <-.5, -.5, 0> scale <2,2,2>} // } #declare face = blob { threshold .3 // cabeca sphere { <0,0,0>, 1.5, 1 scale <1, 2, 1>} // orelha sphere { <1.2,0.1,0>, 0.3, 1 scale <1, 2, 1>} sphere { <-1,0.1,0>, 0.3, 1 scale <1, 2, 1>} // nariz sphere { <-.18,-.1,1.2>, 0.18, 1 scale <1, 2.5, 1>} sphere { <-.1,-.4,1.2>, 0.2, 1 scale <1.5, 1, 1>} // olhos sphere { <.27,0,1>, .2, 1} sphere { <-.57,0,.95>, .2, 1} // boca sphere { <0,-.85,1>, 0.12, 1 scale <3, .9, 1> translate <-.1,-.18,0>} sphere { <0,-.85,1>, 0.12, 1 scale <1.5, .9, 1> rotate <0,0,30> translate <-.22,-.2,0>} sphere { <0,-.85,1>, 0.12, 1 scale <1.5, .9, 1> rotate <0,0,-30> translate <0,-.2,-.05>} finish { phong 1 } } // Aqui está a cena, finalmente: #declare cena = union { object { face pigment {image_map {gif "cara.gif"} translate <-.5, -.5, 0> scale <3,3,3>} // pigment { White } } //chapeu sphere { <0,1.5,0>, 1.25 scale <1, .9, 1> pigment {image_map {gif "chapeu.gif"} translate <-.5, -1, 0> scale <3.5,2,2>} } } object { cena } object { cena rotate -53*y translate -2.9*x } object { cena rotate +53*y translate +2.9*x }