// Last edited on 2003-03-19 18:35:18 by stolfi #include "colors.inc" background{ color rgb < 0.8, 0.8, 0.8>} camera { angle 30 location <7,20,-20> look_at <0,0,0> } light_source { <-10, 20, -10> color 1.3*White } blob{ threshold .65 cylinder{<2.5,2.5,2.5>,<-2.5,-2.5,-2.5>,2,1 pigment {Gray transmit .90}} cylinder{<-2.5,2.5,2.5>,<2.5,-2.5,-2.5>,2,1 pigment {Gray transmit .90}} sphere { <2.5,2.5,2.5>, 1.5, 1 pigment {Blue} } sphere { <0,0,0>, 1.7, 1 pigment {Green}} sphere { <-2.5,2.5,2.5>,1.5, 1 pigment {Pink} } sphere { <2.5,-2.5,-2.5>,1.5,1 pigment {Yellow}} sphere { <-2.5,-2.5,-2.5>,1.5,1 pigment {Black}} finish { phong 1 } }