// Last edited on 2003-03-19 18:03:31 by stolfi background{ color rgb < 0.50, 0.53, 0.65 > } light_source { < 0.00, 0.00, 10.00 > color rgb < 1.00, 1.00, 1.00 > } light_source { < 10.00, 10.00, 2.00 > color rgb < 1.00, 1.00, 1.00 > } camera { location < 1.80, -0.20, 1.80 > right < -1.20, 0.00, 0.00 > up < 0.00, 0.00, 0.90 > sky < 0.00, 1.00, 0.00 > look_at < 0.00, 0.00, 0.00 > } //amarelo #declare tinta_A = texture { pigment { color rgb < 1.00, 0.80, 0.10 > } finish { diffuse 0.5 specular 0.2 roughness 0.005 ambient 0.1 } } //vermelho #declare tinta_B = texture { pigment { color rgb < 1.00, 0.00, 0.00 > } finish { diffuse 0.5 specular 0.2 roughness 0.005 ambient 0.1 } } //azul #declare tinta_C = texture { pigment { color rgb < 0.00, 0.00, 1.00 > } finish { diffuse 0.5 specular 0.2 roughness 0.005 ambient 0.1 } } //verde #declare tinta_D = texture { pigment { color rgb < 0.00, 1.00, 0.00 > } finish { diffuse 0.5 specular 0.2 roughness 0.005 ambient 0.1 } } blob { threshold .65 sphere{<-.5,-.32,0>,.73, 1 } sphere{<0.1,-.41,0>,.73, 1 } cylinder{<-.65,-.28,0>, <-.65,.4,0.2>, .26, 1 texture {tinta_A}} cylinder{<-.65,.45,0.4>, <-.65, .2,.8>, .26, 1 texture {tinta_A}} cylinder{<-.12,-.28,0>, <-.12, .6,0.2>, .26, 1 texture {tinta_B}} cylinder{<-.12,.6,0.4>, <-.12, .2 ,.65>, .26, 1 texture {tinta_B}} cylinder{<.4,-.4,0>, <.4, .5, 0.2>, .26, 1 texture {tinta_C}} cylinder{<.4,.45,0.4>, <.4, .2, .75>, .26, 1 texture {tinta_C}} texture{ tinta_D } }