// Last edited on 2003-03-19 17:43:18 by stolfi background{ color rgb < 0.70, 0.75, 0.80 > } light_source { //fonte de luz < 10.00, 7.00, 3.00 > color rgb < 1.00, 1.00, 1.00 > } light_source { //fonte de luz < 10.00, -3.00, 7.00 > color rgb < 1.00, 1.00, 1.00 > } camera { location < 7.00, 0.00, 0.00 > // x, y, z right < -1.20, 0.00, 0.00 > up < 0.00, 0.00, 0.80 > sky < 0.00, 1.00, 0.00 > //vetor que aponta para cima look_at < 0.00, -1.00, 1.50 > } #declare rosa = texture { pigment { color rgb < 1.30, 0.00, 1.00 > } finish { diffuse 0.5 specular 0.5 roughness 0.005 ambient 0.1 } } #declare azul = texture { pigment { color rgb < 0.00, 0.00, 1.50 > } finish { diffuse 0.5 specular 0.5 roughness 0.005 ambient 0.1 } } blob { threshold .70 sphere { < 0.00, -0.20, +2.00>, 1.00, 2 texture { azul } } sphere { < 0.00, -0.20, +3.30>, 1.00, 2 texture { rosa } } sphere { < 0.00, -0.20, +4.60>, 1.00, 2 texture { azul } } sphere { < 0.00, -2.20, +1.0 >, 1.50, 2 texture { rosa } } sphere { < 0.00, -2.20, -0.70>, 1.00, 2 texture { azul } } }