// ALUNO : Alex Zerio 970154 // 09/11/2000 #include "colors.inc" #include "glass.inc" camera { location <35,10,14> look_at <15,7,14> } light_source { <40,20,20> White } background { Gray35 } #declare base= box { <0,0,0>, <15,1,28> pigment { BrightGold } finish { ambient .1 specular 1 reflection .10 metallic } } #declare cilindro1= cylinder { <5, 0, 9>, <5, 15, 9>, 3 pigment { Green } finish { metallic } } #declare cilindro2= cylinder { <10, 0, 6>, // Center of one end <10, 10, 6>, // Center of other end 3 // Radius open // Remove end caps pigment { Blue } finish { ambient .1 metallic } } #declare cilindro3= cylinder { <10, 0, 12>, // Center of one end <10, 7, 12>, // Center of other end 3 // Radius open // Remove end caps pigment { Red } finish { ambient .1 specular 1 metallic } } #declare relogio= sphere { <25,7,22>, 6 texture { T_Glass2 } scale <.2,1,1> } #declare p_hora= cylinder { <6, 7, 22>, // Center of one end <6, 9, 25>, // Center of other end 0.3 // Radius pigment { Black } } #declare p_min= cylinder { <6, 7, 22>, // Center of one end <6, 12, 22>, // Center of other end 0.3 // Radius pigment { Black } } #declare p_sec= cylinder { <6, 7, 22>, // Center of one end <6, 4, 19>, // Center of other end 0.2 // Radius pigment { Red } } merge{ object { base } object { cilindro1 } object { cilindro2 } object { cilindro3 } } object { relogio } object { p_min } object { p_hora } object { p_sec }