//Leandro Brioschi de Oliveira //MC 930 07-11-2000 Exercicio Pov_Ray - Professor Stolfi #include "colors.inc" camera { location <36, 15, -35> look_at <15, 5, 5> angle 40 } background { color Yellow } //to make the patch easier to see light_source { <30, 12, -70> White } plane { y, -12 texture { pigment { checker color Green color Yellow } } } #declare TeePeeTex = texture { pigment { Gold } finish { ambient .1 diffuse .1 specular 1 roughness .001 reflection .75 metallic } } #declare carroceria = bicubic_patch { type 1 flatness 0.0100 u_steps 4 v_steps 4, <1.5 , 1.5, 0>, <7.5, 3, 0>, <9, 7.5, 0>, <15 , 8, 0>, <1.5 , 1.5, 3>, <7.5, 3, 3>, <9, 7.5, 3>, <15 , 8, 3>, <1.5 , 1.5, 6>, <7.5, 3, 6>, <9, 7.5, 6>, <15 , 8, 6>, <1.5 , 1.5, 9>, <7.5, 3, 9>, <9, 7.5, 9>, <15 , 8, 9> texture { TeePeeTex } } #declare carroceria1 = bicubic_patch { type 1 flatness 0.0100 u_steps 4 v_steps 4, <1.5 , 1.5, 0>, <7.5, 3, 0>, <9, 7.5, 0>, <15 , 8, 0>, <1.5 , 1.5, 0>, <7.5, 2.7, -1>, <9, 6.5, -1>, <15 , 5, -1>, <1.5 , 1.5, 0>, <7.5, 1, -2>, <9, 1.5, -2>, <15 , 2, -2>, <1.5 , 1.5, 0>, <7.5, 0, -3>, <9, 0, -3>, <15 , 0, -3> texture { TeePeeTex } } object { carroceria } object { carroceria scale <-1, 1, 1> translate < 30 , 0, 0> } object {carroceria1 } object { carroceria1 scale <-1, 1, 1> translate < 30 , 0, 0> } object {carroceria1 scale <1,1,-1> translate <0, 0, 9>} object { carroceria1 scale <-1, 1, -1> translate < 30, 0, 9 >}