#include "colors.inc" background { color rgb < 1.0, 1.0, 1.0 > } camera { location <0, 1, -1> look_at <0, 0, 0> } light_source { <0, 1, -1> color White } #declare tinta_preta = texture { pigment { color rgb < 0.30, 0.30, 0.30 > } finish { diffuse 0.9 specular 0.5 roughness 0.005 ambient 0.1 } } #declare texto = text { ttf "arial.ttf" "Japs Corp." 1.0, 0.0 texture { tinta_preta } translate <2*pi*clock, 0, 0> } object { texto }