#include "colors.inc" #include "textures.inc" background { White } camera { location <12, 9, -40> look_at <12 9, 0> angle 45 } light_source { <4, 5,-15> White } #declare esfera_maior = sphere { <-2,2,0> 2.0 texture { pigment { Red } } } #declare texto = text { ttf "arial.ttf" "LSNet" 0.8 0 pigment { Cyan } scale <5,5,5> } #declare anel = cylinder { <0, 0.08,0> <0,-0.08,0> 2.3 open pigment { BrightGold } scale <2,1,1> rotate <0,0,25> translate <6.5,1.8,0> } #declare esfera_menor = object { esfera_maior translate <2,-2,0> scale <0.22,0.22,0.22> translate <9.6,3.2,-1.5> } #declare logotipo = union { object { esfera_maior } object { esfera_menor } object { anel } object { texto } translate <4,8,0> finish { phong 1 } } object { logotipo translate }