#include "colors.inc" #include "stones.inc" background { color rgb <0, 0, 0> } camera { location <-3, 5, -15> look_at 0 angle 25 } light_source { <500,500,-1000> White } // Aqui está a cena, finalmente: difference { union { box { <-3.2, 0.3, 0.1>, <-1, 1, 1> pigment { color rgb <0, 0, 0> } } box { <-3.2, -0.2, 0.1>, <-1, 0.3, 1> pigment { Green } texture { T_Stone8 } } } text { ttf "timrom.ttf" "eAB" 0.8, 0 pigment { BrightGold } finish { reflection .25 specular 1 } translate -3*x } translate }