// Exemplo de arquivo de descricao de cena para POV-ray // Last edited on 2000-09-21 20:06:05 by stolfi #include "colors.inc" #include "woods.inc" background{ color rgb < 1.00, 1.00, 1.00 > } camera { angle 45 location <0,0,-8> look_at <0,0,0> } light_source { <4, 4, -9> color White } #if (clock < 0.75) #declare rot = 0; #else #declare rot = (clock-0.5)*180; #end #declare logo = difference { difference{ sphere{ <0,0,0>,3 texture { T_Wood5 } } box { <-3,-3,-3.3> <3,3,0.3> texture{ T_Wood5 } } } text { ttf "timrom.ttf" "ABR-NET" 5, 0 pigment { Blue } finish { reflection .5 specular 1 } translate -2*x } rotate <0,270,0> } object{ logo rotate <0,rot,0> translate <(1-clock)*(-4),0,0> } //object {logo // rotate <0,0,0>}