#include "colors.inc" #include "stones.inc" background{ color rgb < 1.00, 1.00, 1.00 > } light_source { < 4.00, 15.00, 10.00 > color rgb < 1.00, 1.00, 1.00 > } camera { location < 2.00, 7.00, 2.00 > right < -1.20, 0.00, 0.00 > up < 0.00, 0.00, 0.90 > sky < 0.00, 0.00, 1.00 > look_at < 1.00, 5.00, 1.50 > } #declare texto1 = text { ttf "timrom.ttf" "A J R" 0.5, 0 pigment { BrightGold } rotate x*90 rotate z*180 } #declare texto2 = text { ttf "timrom.ttf" "Corporation" 0.5, 0 pigment { BrightGold } rotate x*90 rotate z*180 translate -1*z translate 1*x } object {texto1 translate < -2*clock,0,2*clock> } object {texto2 translate < -2*clock,0,2*clock> }