// Exemplo de arquivo de descricao de cena para POV-ray // Last edited on 2000-09-21 20:06:05 by stolfi background{ color rgb < 0.00, 0.03, 0.15 > } light_source { < 14.00, 10.00, 3.00 > color rgb < 1.00, 1.00, 1.00 > } light_source { < -14.00, 10.00, 13.00 > color rgb < 1.0, 1.0, 1.0 > } camera { location < 12.00, 1.00, 7.00 > right < 1.00, 0.00, 0.00 > up < 0.00, 1.00, 0.00 > sky < 0.00, 1.00, 0.00 > look_at < 0.00, 0.00, 0.00 > } #declare corpo = difference { union { blob { threshold .55 sphere { < 0, -2, 0 >, 4, 1 pigment {color rgb <0,.8,0>} normal {crackle .4 scale .2}} sphere { < 0, 1, 0 >, 3, 1 pigment {color rgb <.2,1,0>} normal {bumps .4 scale .2}} sphere { < 0, 3, 0 >, 2, 1 pigment {color rgb <1,1,0>}} finish { phong 1 } } cylinder { < 0, 4.5, 0 >, < 0, 5.5, 0 >, .1 scale .85 pigment { color rgb <1,1,0> } } } union { union { box { <-6,-6,0>, <6,6,6> } sphere { <0,-3,0>,1.5 scale .55 } } union { cylinder { < -1, 1.5, 0 >, < -.7, 1.5, 0 >, 1 } cylinder { < 1, 1.5, 0 >, < .7, 1.5, 0 >, 1 } scale .65 } pigment {color rgb <1,1,.95>} normal { bumps .8 scale .4 } } } // Aqui está a cena, finalmente: corpo