// Segundo exercicio de MC930 // Eduardo Hideki Tanaka (970563) // data: 05/10/2000 background{ color rgb < 0.00, 0.08, 0.02 > } light_source { < 5.00, -7.00, 17.00 > color rgb < 1.00, 1.00, 1.00 > } camera { location < -5.00, -7.00, 25.00 > right < -1.20, 0.00, 0.00 > up < 0.00, 0.00, 0.90 > sky < 0.00, 0.00, 1.00 > look_at < 4.00, 4.00, 4.00 > } #declare tinta_cinza = texture { pigment { color rgb < 1.00, 0.80, 1.00 > } finish { diffuse 0.5 specular 0.5 roughness 0.005 ambient 0.1 } } #declare tinta_vermelha = texture { pigment { color rgb < 1.00, 0.10, 0.00 > } finish { diffuse 0.8 specular 0.5 roughness 0.005 ambient 0.1 reflection 0.8 } } #declare tinta_verde = texture { pigment { color rgb < 0.10, 0.90, 0.10 > } finish { diffuse 0.3 specular 0.5 roughness 0.005 ambient 0.1 } } #declare tinta_azul = texture { pigment { color rgb < 0.00, 0.10, 1.00 > } finish { diffuse 0.6 specular 0.5 roughness 0.005 ambient 0.1 } } #declare tinta_marrom = texture { pigment { color rgb < 1.00, 0.30, 0.10 > } finish { diffuse 0.5 specular 0.5 roughness 0.005 ambient 0.1 } } #declare roda = cylinder { < 2.00, 4.50, 2.50 >, < 2.00, 5.00, 2.50 >, 1.00 texture { tinta_marrom } } #declare corpo = box { <0.00, -1.00, 2.00>, <16.00, 5.00, 5.00> texture { tinta_verde } } #declare cabine = prism { conic_sweep linear_spline 5, 8, 8, <2,-1>, <13,-1>, <13,5>, <2,5>, <2,5>, <2,-1>, <13,-1>, <13,5> // scale <1,4,1> texture { tinta_azul } } #declare cabine2 = box { <2.00, -1.00, 5.00>, <13.00, 5.00, 8.00> texture { tinta_azul } } #declare mastro = cylinder { <8.00, 2.00, 8.00>, <8.00, 2.00, 10.00>, 0.4 texture { tinta_cinza } } #declare heliceG = box { <0.00, 0.00, 0.00>, <11.00, 0.50, 0.50> texture { tinta_cinza } } // A cena é formada aqui... union{ object { roda } object { roda translate <10.0, 0.0, 0.0> } object { roda translate <0.0, -6.0, 0.0> } object { roda translate <10.0, -6.0, 0.0> } object { corpo } // object { cabine } object { cabine2 } object { mastro } object { heliceG translate <8,2,10> } object { heliceG rotate <0,0,90> translate <8,2,10> } object { heliceG rotate <0,0,180> translate <8,2,10> } object { heliceG rotate <0,0,270> translate <8,2,10> } }