// Exercicio 1 de arquivo de descricao de arranjo ikebana geometrico no POV-ray // Last edited on 2000-09-28 10:50:30 by milena background{ color rgb < 0.00, 0.03, 0.15 > } light_source { < 10.00, -50.00, 10.00 > color rgb < 1.00, 1.00, 1.00 > } camera { location < 3.00, -8.00, 3.00 > right < 2.40, 0.00, 0.00 > up < 0.00, 0.00, 1.80 > sky < 0.00, 0.00, 1.00 > look_at < 0.00, 0.00, 0.00 > } #declare raio = 2.000; #declare tinta_A = texture { pigment { color rgb < 1, 0.00, 0.00 > } finish { diffuse 0.5 specular 0.5 roughness 0.005 ambient 0.1 } } #declare tinta_B = texture { pigment { color rgb < 1.00, 0.80, 0.10 > } finish { diffuse 0.5 specular 0.5 roughness 0.005 ambient 0.1 } } #declare bola = sphere { < 0.00, 0.00, 0.00 >, 2.00 texture { tinta_A } } #declare cilindro_A = cylinder { < +5.00, 4.00, -2.00>, < +5.00, 4.00, +3.00>, 1.5 texture { tinta_A } } #declare cilindro_B = cylinder { < +1.00, 2.00, -2.00>, < +1.00, 2.00, +6.00>, 1.5 texture { tinta_A } } #declare cubo = box { < +4.00, 0.00, 0.00>, < +6.00, +2.00, -2.00> pigment { color rgb <0,0,1> } } // Aqui está a cena, finalmente: difference { union { object { bola } object { cubo } object { cilindro_A } object { cilindro_B } } }