Combining Hierarchical Radiosity and Discontinuity Meshing (1993)(Make Corrections)(74 citations) Dani Lischinski, Filippo Tampieri, and Donald P. Greenberg
Abstract: We introduce a new approach for the computation of viewindependent
solutions to the diffuse global illumination problem
in polyhedral environments. The approach combines ideas from
hierarchical radiosity and discontinuity meshing to yield solutions
that are accurate both numerically and visually. First, we describe a
modified hierarchical radiosity algorithm that uses a discontinuitydriven
subdivision strategy to achieve better numerical accuracyand
faster convergence. Second, we present a new... (Update)
.... demanding applications is the so called final gathering in which the lighting function is reconstructed on the level of image pixels [8, 7, 11, 2]. Usually the direct lighting is computed for a surface region represented by a given pixel, and the indirect lighting is obtained...
...severe artifacting is visible despite using 800 photons in the estimate. In order to work around this limitation, final gathering [11, 10, 15, 2] is used at all locations p where information about indirect illumination is needed. At each p a set of rays is shot towards...
D. Lischinski, F. Tampieri, and D. P. Greenberg. "Combining Hierarchical Radiosity and Discontinuity Meshing," Proceedings of SIGGRAPH '93, in Computer Graphics Proceedings, Annual Conference Series, August 1993, pages 199--208. http://citeseer.nj.nec.com/lischinski93combining.html More
@article{ lischinski93combining,
author = "Dani Lischinski and Filippo Tampieri and Donald P. Greenberg",
title = "Combining Hierarchical Radiosity and Discontinuity Meshing",
journal = "Computer Graphics",
volume = "27",
number = "{Annual Conference Series}",
pages = "199--208",
year = "1993",
url = "citeseer.nj.nec.com/lischinski93combining.html" }