Classes | Typedefs | Functions
gft::AdjRel3 Namespace Reference

Classes

union  _displacement3
 
struct  _adjrel3
 
struct  _adjvxl
 

Typedefs

typedef union
gft::AdjRel3::_displacement3 
Displacement3
 
typedef struct
gft::AdjRel3::_adjrel3 
AdjRel3
 
typedef struct
gft::AdjRel3::_adjvxl 
AdjVxl
 

Functions

AdjRel3Create (int n)
 
void Destroy (AdjRel3 **A)
 
AdjRel3Clone (AdjRel3 *A)
 
AdjRel3Spheric (float r)
 
AdjRel3Ellipsoid (float rx, float ry, float rz)
 
AdjRel3SphericalShell (float inner_radius, float outer_radius)
 
AdjRel3Box (int xsize, int ysize, int zsize)
 
void Scale (AdjRel3 *A, float Sx, float Sy, float Sz)
 
void ClipX (AdjRel3 *A, int lower, int higher)
 
void ClipY (AdjRel3 *A, int lower, int higher)
 
void ClipZ (AdjRel3 *A, int lower, int higher)
 
int GetFrameSize (AdjRel3 *A)
 
void GetFrameSize (AdjRel3 *A, int *sz_x, int *sz_y, int *sz_z)
 
float * GetDistanceArray (AdjRel3 *A)
 
float * GetDistanceArray_mm (AdjRel3 *A, Scene32::Scene32 *scn)
 
AdjVxlAdjVoxels (AdjRel3 *A, int xsize, int ysize)
 
AdjVxlAdjVoxels (AdjRel3 *A, Scene32::Scene32 *scn)
 
AdjVxlAdjVoxels (AdjRel3 *A, Scene16::Scene16 *scn)
 
AdjVxlAdjVoxels (AdjRel3 *A, Scene8::Scene8 *scn)
 
AdjVxlAdjVoxels (AdjRel3 *A, Scene::Scene *scn)
 
void DestroyAdjVxl (AdjVxl **N)
 
AdjRel3Spherical_mm (Scene32::Scene32 *scn, float r_mm)
 
AdjRel3SphericalGrid_mm (float dx, float dy, float dz, float r_mm, float spacement_mm)
 
AdjRel3SphericalGrid_mm (Scene32::Scene32 *scn, float r_mm, float spacement_mm)
 

Typedef Documentation

Function Documentation

AdjVxl * gft::AdjRel3::AdjVoxels ( AdjRel3 *  A,
int  xsize,
int  ysize 
)
AdjVxl * gft::AdjRel3::AdjVoxels ( AdjRel3 *  A,
Scene32::Scene32 *  scn 
)
AdjVxl * gft::AdjRel3::AdjVoxels ( AdjRel3 *  A,
Scene16::Scene16 *  scn 
)
AdjVxl * gft::AdjRel3::AdjVoxels ( AdjRel3 *  A,
Scene8::Scene8 *  scn 
)
AdjVxl * gft::AdjRel3::AdjVoxels ( AdjRel3 *  A,
Scene::Scene *  scn 
)
AdjRel3 * gft::AdjRel3::Box ( int  xsize,
int  ysize,
int  zsize 
)
void gft::AdjRel3::ClipX ( AdjRel3 *  A,
int  lower,
int  higher 
)
void gft::AdjRel3::ClipY ( AdjRel3 *  A,
int  lower,
int  higher 
)
void gft::AdjRel3::ClipZ ( AdjRel3 *  A,
int  lower,
int  higher 
)
AdjRel3 * gft::AdjRel3::Clone ( AdjRel3 *  A)
AdjRel3 * gft::AdjRel3::Create ( int  n)
void gft::AdjRel3::Destroy ( AdjRel3 **  A)
void gft::AdjRel3::DestroyAdjVxl ( AdjVxl **  N)
AdjRel3 * gft::AdjRel3::Ellipsoid ( float  rx,
float  ry,
float  rz 
)
float * gft::AdjRel3::GetDistanceArray ( AdjRel3 *  A)
float * gft::AdjRel3::GetDistanceArray_mm ( AdjRel3 *  A,
Scene32::Scene32 *  scn 
)
int gft::AdjRel3::GetFrameSize ( AdjRel3 *  A)
void gft::AdjRel3::GetFrameSize ( AdjRel3 *  A,
int *  sz_x,
int *  sz_y,
int *  sz_z 
)
void gft::AdjRel3::Scale ( AdjRel3 *  A,
float  Sx,
float  Sy,
float  Sz 
)
AdjRel3 * gft::AdjRel3::Spheric ( float  r)
AdjRel3 * gft::AdjRel3::Spherical_mm ( Scene32::Scene32 *  scn,
float  r_mm 
)
AdjRel3 * gft::AdjRel3::SphericalGrid_mm ( float  dx,
float  dy,
float  dz,
float  r_mm,
float  spacement_mm 
)
AdjRel3 * gft::AdjRel3::SphericalGrid_mm ( Scene32::Scene32 *  scn,
float  r_mm,
float  spacement_mm 
)
AdjRel3 * gft::AdjRel3::SphericalShell ( float  inner_radius,
float  outer_radius 
)