Classes | Namespaces | Typedefs | Functions
gft_scene32f.h File Reference
#include "gft_common.h"
#include "gft_scene16.h"
#include "gft_scene8.h"

Go to the source code of this file.

Classes

struct  gft::Scene32f::_scene32f
 

Namespaces

 gft
 Base namespace for common definitions and prototypes.
 
 gft::Scene32f
 

Typedefs

typedef struct
gft::Scene32f::_scene32f 
gft::Scene32f::Scene32f
 

Functions

Scene32f * gft::Scene32f::Create (int xsize, int ysize, int zsize)
 A constructor. More...
 
Scene32f * gft::Scene32f::Create (Scene32f *scn)
 A constructor taking a reference scene as template. More...
 
void gft::Scene32f::Destroy (Scene32f **scn)
 A destructor. More...
 
void gft::Scene32f::Copy (Scene32f *dest, Scene32f *src)
 
void gft::Scene32f::Copy (Scene32f *dest, Scene32f *src, Voxel v)
 
Scene32f * gft::Scene32f::Clone (Scene32f *scn)
 A copy constructor. More...
 
Scene32f * gft::Scene32f::SubScene (Scene32f *scn, Voxel l, Voxel h)
 
Scene32f * gft::Scene32f::SubScene (Scene32f *scn, int xl, int yl, int zl, int xh, int yh, int zh)
 
void gft::Scene32f::Fill (Scene32f *scn, float value)
 
void gft::Scene32f::Write (Scene32f *scn, char *filename)
 
float gft::Scene32f::GetValue (Scene32f *scn, Voxel v)
 
float gft::Scene32f::GetValue (Scene32f *scn, int p)
 
float gft::Scene32f::GetValue (Scene32f *scn, int x, int y, int z)
 
float gft::Scene32f::GetValue_trilinear (Scene32f *scn, float x, float y, float z)
 
float gft::Scene32f::GetValue_nn (Scene32f *scn, float x, float y, float z)
 
int gft::Scene32f::GetAddressX (Scene32f *scn, int p)
 
int gft::Scene32f::GetAddressY (Scene32f *scn, int p)
 
int gft::Scene32f::GetAddressZ (Scene32f *scn, int p)
 
int gft::Scene32f::GetVoxelAddress (Scene32f *scn, Voxel v)
 
int gft::Scene32f::GetVoxelAddress (Scene32f *scn, int x, int y, int z)
 
bool gft::Scene32f::IsValidVoxel (Scene32f *scn, int x, int y, int z)
 
bool gft::Scene32f::IsValidVoxel (Scene32f *scn, Voxel v)
 
int gft::Scene32f::GetMaximumValue (Scene32f *scn)
 
float gft::Scene32f::GetMinimumValue (Scene32f *scn)
 
Scene32f * gft::Scene32f::MBB (Scene32f *scn)
 
void gft::Scene32f::MBB (Scene32f *scn, Voxel *l, Voxel *h)
 
Scene32f * gft::Scene32f::AddFrame (Scene32f *scn, int sz, float value)
 
Scene32f * gft::Scene32f::RemFrame (Scene32f *fscn, int sz)
 
Scene16::Scene16 * gft::Scene32f::ConvertTo16 (Scene32f *scn)
 
Scene8::Scene8 * gft::Scene32f::ConvertTo8 (Scene32f *scn)