Data structures for fast accessing seed pixels of a fuzzy model (e.g., CSM). More...
Classes | |
struct | _adjseedmap3 |
Typedefs | |
typedef struct gft::AdjSeedmap3::_adjseedmap3 | AdjSeedmap3 |
Functions | |
AdjSeedmap3 * | Create (int nobjs) |
void | Destroy (AdjSeedmap3 **asmap) |
AdjSeedmap3 * | Create (RegionCloud3::RegionCloud3 *rcloud) |
void | DrawObject (Scene8::Scene8 *scn, AdjSeedmap3 *asmap, Voxel u, int l, uchar val) |
void | DrawObjBorder (Scene8::Scene8 *scn, AdjSeedmap3 *asmap, Voxel u, int l, uchar val) |
void | DrawBkgBorder (Scene8::Scene8 *scn, AdjSeedmap3 *asmap, Voxel u, int l, uchar val) |
void | DrawUncertainty (Scene8::Scene8 *scn, AdjSeedmap3 *asmap, Voxel u, int l, uchar val) |
void | CopyUncertainty (Scene8::Scene8 *dest, Scene8::Scene8 *src, AdjSeedmap3 *asmap, Voxel u, int l) |
void | AddUncertainty (Scene8::Scene8 *dest, Scene8::Scene8 *src, AdjSeedmap3 *asmap, Voxel u, int l) |
void | CloudArcWeight (Scene16::Scene16 *arcw, Scene16::Scene16 *wobj, Gradient3::Gradient3 *grad, Voxel u, BorderCloud3::BorderCloud3 *bcloud, AdjSeedmap3 *asmap, int l, float w) |
Data structures for fast accessing seed pixels of a fuzzy model (e.g., CSM).
typedef struct gft::AdjSeedmap3::_adjseedmap3 gft::AdjSeedmap3::AdjSeedmap3 |
void gft::AdjSeedmap3::AddUncertainty | ( | Scene8::Scene8 * | dest, |
Scene8::Scene8 * | src, | ||
AdjSeedmap3 * | asmap, | ||
Voxel | u, | ||
int | l | ||
) |
void gft::AdjSeedmap3::CloudArcWeight | ( | Scene16::Scene16 * | arcw, |
Scene16::Scene16 * | wobj, | ||
Gradient3::Gradient3 * | grad, | ||
Voxel | u, | ||
BorderCloud3::BorderCloud3 * | bcloud, | ||
AdjSeedmap3 * | asmap, | ||
int | l, | ||
float | w | ||
) |
void gft::AdjSeedmap3::CopyUncertainty | ( | Scene8::Scene8 * | dest, |
Scene8::Scene8 * | src, | ||
AdjSeedmap3 * | asmap, | ||
Voxel | u, | ||
int | l | ||
) |
AdjSeedmap3 * gft::AdjSeedmap3::Create | ( | int | nobjs | ) |
AdjSeedmap3 * gft::AdjSeedmap3::Create | ( | RegionCloud3::RegionCloud3 * | rcloud | ) |
void gft::AdjSeedmap3::Destroy | ( | AdjSeedmap3 ** | asmap | ) |
void gft::AdjSeedmap3::DrawBkgBorder | ( | Scene8::Scene8 * | scn, |
AdjSeedmap3 * | asmap, | ||
Voxel | u, | ||
int | l, | ||
uchar | val | ||
) |
void gft::AdjSeedmap3::DrawObjBorder | ( | Scene8::Scene8 * | scn, |
AdjSeedmap3 * | asmap, | ||
Voxel | u, | ||
int | l, | ||
uchar | val | ||
) |
void gft::AdjSeedmap3::DrawObject | ( | Scene8::Scene8 * | scn, |
AdjSeedmap3 * | asmap, | ||
Voxel | u, | ||
int | l, | ||
uchar | val | ||
) |
void gft::AdjSeedmap3::DrawUncertainty | ( | Scene8::Scene8 * | scn, |
AdjSeedmap3 * | asmap, | ||
Voxel | u, | ||
int | l, | ||
uchar | val | ||
) |