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Image32::Image32 * | gft::Highlight::Wide (Image32::Image32 *img, Image32::Image32 *label, float radius, int value, bool fill) |
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CImage::CImage * | gft::Highlight::CWide (CImage::CImage *cimg, Image32::Image32 *label, float radius, int color, bool fill) |
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CImage::CImage * | gft::Highlight::CWideLabels (CImage::CImage *cimg, Image32::Image32 *label, float radius, int *colormap, float fill, bool thickborder, bool singlecolor) |
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bool | gft::Highlight::HStripedTexture (int x, int y, int w, int h) |
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bool | gft::Highlight::VStripedTexture (int x, int y, int w, int h) |
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bool | gft::Highlight::BackslashTexture (int x, int y, int w, int h) |
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bool | gft::Highlight::SlashTexture (int x, int y, int w, int h) |
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bool | gft::Highlight::GridTexture (int x, int y, int w, int h) |
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bool | gft::Highlight::RGridTexture (int x, int y, int w, int h) |
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Image32::Image32 * | gft::Highlight::Texture (Image32::Image32 *img, Image32::Image32 *label, float radius, int value, bool fill, bool(*texture)(int, int, int, int), int w, int h) |
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CImage::CImage * | gft::Highlight::CTexture (CImage::CImage *cimg, Image32::Image32 *label, float radius, int color, bool fill, bool(*texture)(int, int, int, int), int w, int h) |
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