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Classes | |
union | gft::AdjRel3::_displacement3 |
struct | gft::AdjRel3::_adjrel3 |
struct | gft::AdjRel3::_adjvxl |
Namespaces | |
gft | |
Base namespace for common definitions and prototypes. | |
gft::AdjRel3 | |
Typedefs | |
typedef union gft::AdjRel3::_displacement3 | gft::AdjRel3::Displacement3 |
typedef struct gft::AdjRel3::_adjrel3 | gft::AdjRel3::AdjRel3 |
typedef struct gft::AdjRel3::_adjvxl | gft::AdjRel3::AdjVxl |
Functions | |
AdjRel3 * | gft::AdjRel3::Create (int n) |
void | gft::AdjRel3::Destroy (AdjRel3 **A) |
AdjRel3 * | gft::AdjRel3::Clone (AdjRel3 *A) |
AdjRel3 * | gft::AdjRel3::Spheric (float r) |
AdjRel3 * | gft::AdjRel3::Ellipsoid (float rx, float ry, float rz) |
AdjRel3 * | gft::AdjRel3::SphericalShell (float inner_radius, float outer_radius) |
AdjRel3 * | gft::AdjRel3::Box (int xsize, int ysize, int zsize) |
void | gft::AdjRel3::Scale (AdjRel3 *A, float Sx, float Sy, float Sz) |
void | gft::AdjRel3::ClipX (AdjRel3 *A, int lower, int higher) |
void | gft::AdjRel3::ClipY (AdjRel3 *A, int lower, int higher) |
void | gft::AdjRel3::ClipZ (AdjRel3 *A, int lower, int higher) |
int | gft::AdjRel3::GetFrameSize (AdjRel3 *A) |
void | gft::AdjRel3::GetFrameSize (AdjRel3 *A, int *sz_x, int *sz_y, int *sz_z) |
float * | gft::AdjRel3::GetDistanceArray (AdjRel3 *A) |
void | gft::AdjRel3::DestroyAdjVxl (AdjVxl **N) |
AdjVxl * | gft::AdjRel3::AdjVoxels (AdjRel3 *A, int xsize, int ysize) |
AdjVxl * | gft::AdjRel3::AdjVoxels (AdjRel3 *A, Scene32::Scene32 *scn) |
AdjVxl * | gft::AdjRel3::AdjVoxels (AdjRel3 *A, Scene16::Scene16 *scn) |
AdjVxl * | gft::AdjRel3::AdjVoxels (AdjRel3 *A, Scene8::Scene8 *scn) |
AdjVxl * | gft::AdjRel3::AdjVoxels (AdjRel3 *A, Scene::Scene *scn) |
AdjRel3 * | gft::AdjRel3::Spherical_mm (Scene32::Scene32 *scn, float r_mm) |
AdjRel3 * | gft::AdjRel3::SphericalGrid_mm (float dx, float dy, float dz, float r_mm, float spacement_mm) |
AdjRel3 * | gft::AdjRel3::SphericalGrid_mm (Scene32::Scene32 *scn, float r_mm, float spacement_mm) |
float * | gft::AdjRel3::GetDistanceArray_mm (AdjRel3 *A, Scene32::Scene32 *scn) |