#include <gft_scene32f.h>
Public Attributes | |
float * | data |
float *** | array |
int | xsize |
int | ysize |
int | zsize |
float | dx |
float | dy |
float | dz |
float | maxval |
int | n |
It supports both linear and three-dimensional access (i.e., scn->data[p] or scn->array[z][y][x] for a voxel (x,y,z) at address p=x+y*xsize+z*xsize*ysize).
float*** gft::Scene32f::_scene32f::array |
float* gft::Scene32f::_scene32f::data |
float gft::Scene32f::_scene32f::dx |
float gft::Scene32f::_scene32f::dy |
float gft::Scene32f::_scene32f::dz |
float gft::Scene32f::_scene32f::maxval |
int gft::Scene32f::_scene32f::n |
int gft::Scene32f::_scene32f::xsize |
int gft::Scene32f::_scene32f::ysize |
int gft::Scene32f::_scene32f::zsize |